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path: root/src/mongo/db/auth/authorization_session_impl.cpp
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/**
 *    Copyright (C) 2018-present MongoDB, Inc.
 *
 *    This program is free software: you can redistribute it and/or modify
 *    it under the terms of the Server Side Public License, version 1,
 *    as published by MongoDB, Inc.
 *
 *    This program is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    Server Side Public License for more details.
 *
 *    You should have received a copy of the Server Side Public License
 *    along with this program. If not, see
 *    <http://www.mongodb.com/licensing/server-side-public-license>.
 *
 *    As a special exception, the copyright holders give permission to link the
 *    code of portions of this program with the OpenSSL library under certain
 *    conditions as described in each individual source file and distribute
 *    linked combinations including the program with the OpenSSL library. You
 *    must comply with the Server Side Public License in all respects for
 *    all of the code used other than as permitted herein. If you modify file(s)
 *    with this exception, you may extend this exception to your version of the
 *    file(s), but you are not obligated to do so. If you do not wish to do so,
 *    delete this exception statement from your version. If you delete this
 *    exception statement from all source files in the program, then also delete
 *    it in the license file.
 */

#define MONGO_LOGV2_DEFAULT_COMPONENT ::mongo::logv2::LogComponent::kAccessControl

#include "mongo/platform/basic.h"

#include "mongo/db/auth/authorization_session_impl.h"

#include <array>
#include <string>
#include <vector>

#include "mongo/base/shim.h"
#include "mongo/base/status.h"
#include "mongo/db/audit.h"
#include "mongo/db/auth/action_set.h"
#include "mongo/db/auth/action_type.h"
#include "mongo/db/auth/authz_session_external_state.h"
#include "mongo/db/auth/privilege.h"
#include "mongo/db/auth/security_token.h"
#include "mongo/db/bson/dotted_path_support.h"
#include "mongo/db/client.h"
#include "mongo/db/namespace_string.h"
#include "mongo/db/operation_context.h"
#include "mongo/logv2/log.h"
#include "mongo/util/assert_util.h"
#include "mongo/util/fail_point.h"
#include "mongo/util/str.h"
#include "mongo/util/testing_proctor.h"

namespace mongo {

namespace dps = ::mongo::dotted_path_support;
using std::vector;
namespace {

std::unique_ptr<AuthorizationSession> authorizationSessionCreateImpl(
    AuthorizationManager* authzManager) {
    return std::make_unique<AuthorizationSessionImpl>(
        AuthzSessionExternalState::create(authzManager),
        AuthorizationSessionImpl::InstallMockForTestingOrAuthImpl{});
}

auto authorizationSessionCreateRegistration =
    MONGO_WEAK_FUNCTION_REGISTRATION(AuthorizationSession::create, authorizationSessionCreateImpl);

constexpr StringData ADMIN_DBNAME = "admin"_sd;
constexpr StringData SYSTEM_BUCKETS_PREFIX = "system.buckets."_sd;

bool checkContracts() {
    // Only check contracts in testing modes, invalid contracts should not break customers.
    if (!TestingProctor::instance().isEnabled()) {
        return false;
    }

    return true;
}

using ServerlessPermissionMap = stdx::unordered_map<MatchTypeEnum, ActionSet>;
ServerlessPermissionMap kServerlessPrivilegesPermitted;

/**
 * Load extra data from action_types.idl into runtime structure.
 * For any given resource match type, we allow only the ActionTypes named
 * to be granted to security token based users.
 */
MONGO_INITIALIZER(ServerlessPrivilegePermittedMap)(InitializerContext*) try {
    ServerlessPermissionMap ret;

    for (std::size_t i = 0; i < kNumMatchTypeEnum; ++i) {
        auto matchType = static_cast<MatchTypeEnum>(i);
        auto matchTypeName = MatchType_serializer(matchType);
        auto dataObj = MatchType_get_extra_data(matchType);
        auto data = MatchTypeExtraData::parse({matchTypeName}, dataObj);
        auto actionTypes = data.getServerlessActionTypes();

        std::vector<std::string> actionsToParse;
        std::transform(actionTypes.cbegin(),
                       actionTypes.cend(),
                       std::back_inserter(actionsToParse),
                       [](const auto& at) { return at.toString(); });

        ActionSet actions;
        std::vector<std::string> unknownActions;
        auto status =
            ActionSet::parseActionSetFromStringVector(actionsToParse, &actions, &unknownActions);
        if (!status.isOK()) {
            StringBuilder sb;
            sb << "Unknown actions listed for match type '" << matchTypeName << "':";
            for (const auto& unknownAction : unknownActions) {
                sb << " '" << unknownAction << "'";
            }
            uassertStatusOK(status.withContext(sb.str()));
        }

        ret[matchType] = std::move(actions);
    }

    kServerlessPrivilegesPermitted = std::move(ret);
} catch (const DBException& ex) {
    uassertStatusOK(ex.toStatus().withContext("Failed parsing extraData for MatchType enum"));
}

void validateSecurityTokenUserPrivileges(const User::ResourcePrivilegeMap& privs) {
    for (const auto& priv : privs) {
        auto matchType = priv.first.matchType();
        const auto& actions = priv.second.getActions();
        auto it = kServerlessPrivilegesPermitted.find(matchType);
        // This actually can't happen since the initializer above populated the map with all match
        // types.
        uassert(6161701,
                str::stream() << "Unknown matchType: " << MatchType_serializer(matchType),
                it != kServerlessPrivilegesPermitted.end());
        if (MONGO_unlikely(!it->second.isSupersetOf(actions))) {
            auto unauthorized = actions;
            unauthorized.removeAllActionsFromSet(it->second);
            uasserted(6161702,
                      str::stream()
                          << "Security Token user has one or more actions not approved for "
                             "resource matchType '"
                          << MatchType_serializer(matchType) << "': " << unauthorized.toString());
        }
    }
}

MONGO_FAIL_POINT_DEFINE(allowMultipleUsersWithApiStrict);

const Privilege kBypassWriteBlockingModeOnClusterPrivilege(ResourcePattern::forClusterResource(),
                                                           ActionType::bypassWriteBlockingMode);
}  // namespace

AuthorizationSessionImpl::AuthorizationSessionImpl(
    std::unique_ptr<AuthzSessionExternalState> externalState, InstallMockForTestingOrAuthImpl)
    : _externalState(std::move(externalState)),
      _impersonationFlag(false),
      _mayBypassWriteBlockingMode(false) {}

AuthorizationSessionImpl::~AuthorizationSessionImpl() {
    invariant(_authenticatedUsers.count() == 0,
              "All authenticated users should be logged out by the Client destruction hook");
}

AuthorizationManager& AuthorizationSessionImpl::getAuthorizationManager() {
    return _externalState->getAuthorizationManager();
}

void AuthorizationSessionImpl::startRequest(OperationContext* opCtx) {
    _externalState->startRequest(opCtx);
    _refreshUserInfoAsNeeded(opCtx);
    if (_authenticationMode == AuthenticationMode::kSecurityToken) {
        // Previously authenticated using SecurityToken,
        // clear that user and reset to unauthenticated state.
        invariant(_authenticatedUsers.count() <= 1);
        if (auto users = std::exchange(_authenticatedUsers, {}); users.count()) {
            LOGV2_DEBUG(6161507,
                        3,
                        "security token based user still authenticated at start of request, "
                        "clearing from authentication state",
                        "user"_attr = users.getNames().get().toBSON(true /* encode tenant */));
            _updateInternalAuthorizationState();
        }
        _authenticationMode = AuthenticationMode::kNone;
    }
}

void AuthorizationSessionImpl::startContractTracking() {
    if (!checkContracts()) {
        return;
    }

    _contract.clear();
}

Status AuthorizationSessionImpl::addAndAuthorizeUser(OperationContext* opCtx,
                                                     const UserName& userName) try {
    auto checkForMultipleUsers = [&]() {
        const auto userCount = _authenticatedUsers.count();
        if (userCount == 0) {
            // This is the first authentication.
            return;
        }

        auto previousUser = _authenticatedUsers.lookupByDBName(userName.getDB());
        if (previousUser) {
            const auto& previousUserName = previousUser->getName();
            if (previousUserName.getUser() == userName.getUser()) {
                LOGV2_WARNING(5626700,
                              "Client has attempted to reauthenticate as a single user",
                              "user"_attr = userName);
            } else {
                LOGV2_WARNING(5626701,
                              "Client has attempted to authenticate as multiple users on the "
                              "same database",
                              "previousUser"_attr = previousUserName,
                              "user"_attr = userName);
            }
        } else {
            LOGV2_WARNING(5626702,
                          "Client has attempted to authenticate on multiple databases",
                          "previousUsers"_attr = _authenticatedUsers.toBSON(),
                          "user"_attr = userName);
        }

        const auto hasStrictAPI = APIParameters::get(opCtx).getAPIStrict().value_or(false);
        if (!hasStrictAPI) {
            // We're allowed to skip the uassert because we're not so strict.
            return;
        }

        if (allowMultipleUsersWithApiStrict.shouldFail()) {
            // We've explicitly allowed this for testing.
            return;
        }

        uasserted(5626703, "Each client connection may only be authenticated once");
    };

    // Check before we start to reveal as little as possible. Note that we do not need the lock
    // because only the Client thread can mutate _authenticatedUsers.
    checkForMultipleUsers();

    AuthorizationManager* authzManager = AuthorizationManager::get(opCtx->getServiceContext());
    auto swUser = authzManager->acquireUser(opCtx, userName);
    if (!swUser.isOK()) {
        return swUser.getStatus();
    }

    auto user = std::move(swUser.getValue());

    auto restrictionStatus = user->validateRestrictions(opCtx);
    if (!restrictionStatus.isOK()) {
        LOGV2(20240,
              "Failed to acquire user because of unmet authentication restrictions",
              "user"_attr = userName,
              "reason"_attr = restrictionStatus.reason());
        return AuthorizationManager::authenticationFailedStatus;
    }

    stdx::lock_guard<Client> lk(*opCtx->getClient());

    if (auto token = auth::getSecurityToken(opCtx)) {
        uassert(
            6161501,
            "Attempt to authorize via security token on connection with established authentication",
            _authenticationMode != AuthenticationMode::kConnection);
        uassert(6161502,
                "Attempt to authorize a user other than that present in the security token",
                token->getAuthenticatedUser() == userName);
        validateSecurityTokenUserPrivileges(user->getPrivileges());
        _authenticationMode = AuthenticationMode::kSecurityToken;
    } else {
        _authenticationMode = AuthenticationMode::kConnection;
    }
    _authenticatedUsers.add(std::move(user));

    // If there are any users and roles in the impersonation data, clear it out.
    clearImpersonatedUserData();

    _updateInternalAuthorizationState();
    return Status::OK();

} catch (const DBException& ex) {
    return ex.toStatus();
}

User* AuthorizationSessionImpl::lookupUser(const UserName& name) {
    _contract.addAccessCheck(AccessCheckEnum::kLookupUser);

    auto user = _authenticatedUsers.lookup(name);
    return user ? user.get() : nullptr;
}

User* AuthorizationSessionImpl::getSingleUser() {
    UserName userName;

    _contract.addAccessCheck(AccessCheckEnum::kGetSingleUser);

    auto userNameItr = getAuthenticatedUserNames();
    if (userNameItr.more()) {
        userName = userNameItr.next();
        if (userNameItr.more()) {
            uasserted(
                ErrorCodes::Unauthorized,
                "logical sessions can't have multiple authenticated users (for more details see: "
                "https://docs.mongodb.com/manual/core/authentication/#authentication-methods)");
        }
    } else {
        uasserted(ErrorCodes::Unauthorized, "there are no users authenticated");
    }

    return lookupUser(userName);
}

void AuthorizationSessionImpl::logoutSecurityTokenUser(Client* client) {
    stdx::lock_guard<Client> lk(*client);

    uassert(6161503,
            "Attempted to deauth a security token user while using standard login",
            _authenticationMode != AuthenticationMode::kConnection);

    auto users = std::exchange(_authenticatedUsers, {});
    invariant(users.count() <= 1);
    if (users.count() == 1) {
        LOGV2_DEBUG(6161506,
                    5,
                    "security token based user explicitly logged out",
                    "user"_attr = users.getNames().get().toBSON(true /* encode tenant */));
    }

    // Explicitly skip auditing the logout event,
    // security tokens don't represent a permanent login.
    clearImpersonatedUserData();
    _updateInternalAuthorizationState();
}

void AuthorizationSessionImpl::logoutAllDatabases(Client* client, StringData reason) {
    stdx::lock_guard<Client> lk(*client);

    uassert(6161504,
            "May not log out while using a security token based authentication",
            _authenticationMode != AuthenticationMode::kSecurityToken);

    auto users = std::exchange(_authenticatedUsers, {});
    if (users.count() == 0) {
        return;
    }

    audit::logLogout(client, reason, users.toBSON(), BSONArray());

    clearImpersonatedUserData();
    _updateInternalAuthorizationState();
}


void AuthorizationSessionImpl::logoutDatabase(Client* client,
                                              StringData dbname,
                                              StringData reason) {
    stdx::lock_guard<Client> lk(*client);

    uassert(6161505,
            "May not log out while using a security token based authentication",
            _authenticationMode != AuthenticationMode::kSecurityToken);

    // Emit logout audit event and then remove all users logged into dbname.
    UserSet updatedUsers(_authenticatedUsers);
    updatedUsers.removeByDBName(dbname);
    if (updatedUsers.count() != _authenticatedUsers.count()) {
        audit::logLogout(client, reason, _authenticatedUsers.toBSON(), updatedUsers.toBSON());
    }
    std::swap(_authenticatedUsers, updatedUsers);

    clearImpersonatedUserData();
    _updateInternalAuthorizationState();
}

UserNameIterator AuthorizationSessionImpl::getAuthenticatedUserNames() {
    _contract.addAccessCheck(AccessCheckEnum::kGetAuthenticatedUserNames);

    return _authenticatedUsers.getNames();
}

RoleNameIterator AuthorizationSessionImpl::getAuthenticatedRoleNames() {
    _contract.addAccessCheck(AccessCheckEnum::kGetAuthenticatedRoleNames);

    return makeRoleNameIterator(_authenticatedRoleNames.begin(), _authenticatedRoleNames.end());
}

void AuthorizationSessionImpl::grantInternalAuthorization(Client* client) {
    stdx::lock_guard<Client> lk(*client);
    _authenticatedUsers.add(*internalSecurity.getUser());
    _updateInternalAuthorizationState();
}

/**
 * Overloaded function - takes in the opCtx of the current AuthSession
 * and calls the function above.
 */
void AuthorizationSessionImpl::grantInternalAuthorization(OperationContext* opCtx) {
    grantInternalAuthorization(opCtx->getClient());
}

PrivilegeVector AuthorizationSessionImpl::_getDefaultPrivileges() {
    PrivilegeVector defaultPrivileges;

    // If localhost exception is active (and no users exist),
    // return a vector of the minimum privileges required to bootstrap
    // a system and add the first user.
    if (_externalState->shouldAllowLocalhost()) {
        ResourcePattern adminDBResource = ResourcePattern::forDatabaseName(ADMIN_DBNAME);
        ActionSet setupAdminUserActionSet;
        setupAdminUserActionSet.addAction(ActionType::createUser);
        setupAdminUserActionSet.addAction(ActionType::grantRole);
        Privilege setupAdminUserPrivilege = Privilege(adminDBResource, setupAdminUserActionSet);

        ResourcePattern externalDBResource = ResourcePattern::forDatabaseName("$external");
        Privilege setupExternalUserPrivilege =
            Privilege(externalDBResource, ActionType::createUser);

        ActionSet setupServerConfigActionSet;

        // If this server is an arbiter, add specific privileges meant to circumvent
        // the behavior of an arbiter in an authenticated replset. See SERVER-5479.
        if (_externalState->serverIsArbiter()) {
            setupServerConfigActionSet.addAction(ActionType::getCmdLineOpts);
            setupServerConfigActionSet.addAction(ActionType::getParameter);
            setupServerConfigActionSet.addAction(ActionType::serverStatus);
            setupServerConfigActionSet.addAction(ActionType::shutdown);
        }

        setupServerConfigActionSet.addAction(ActionType::addShard);
        setupServerConfigActionSet.addAction(ActionType::replSetConfigure);
        setupServerConfigActionSet.addAction(ActionType::replSetGetStatus);
        Privilege setupServerConfigPrivilege =
            Privilege(ResourcePattern::forClusterResource(), setupServerConfigActionSet);

        Privilege::addPrivilegeToPrivilegeVector(&defaultPrivileges, setupAdminUserPrivilege);
        Privilege::addPrivilegeToPrivilegeVector(&defaultPrivileges, setupExternalUserPrivilege);
        Privilege::addPrivilegeToPrivilegeVector(&defaultPrivileges, setupServerConfigPrivilege);
        return defaultPrivileges;
    }

    return defaultPrivileges;
}

bool AuthorizationSessionImpl::isAuthorizedToParseNamespaceElement(const BSONElement& element) {
    const bool isUUID = element.type() == BinData && element.binDataType() == BinDataType::newUUID;
    _contract.addAccessCheck(AccessCheckEnum::kIsAuthorizedToParseNamespaceElement);

    uassert(ErrorCodes::InvalidNamespace,
            "Failed to parse namespace element",
            element.type() == String || isUUID);

    if (isUUID) {
        return isAuthorizedForActionsOnResource(ResourcePattern::forClusterResource(),
                                                ActionType::useUUID);
    }

    return true;
}

bool AuthorizationSessionImpl::isAuthorizedToParseNamespaceElement(
    const NamespaceStringOrUUID& nss) {
    _contract.addAccessCheck(AccessCheckEnum::kIsAuthorizedToParseNamespaceElement);

    if (nss.uuid()) {
        return isAuthorizedForActionsOnResource(ResourcePattern::forClusterResource(),
                                                ActionType::useUUID);
    }
    return true;
}

bool AuthorizationSessionImpl::isAuthorizedToCreateRole(const RoleName& roleName) {
    _contract.addAccessCheck(AccessCheckEnum::kIsAuthorizedToCreateRole);

    // A user is allowed to create a role under either of two conditions.

    // The user may create a role if the authorization system says they are allowed to.
    if (isAuthorizedForActionsOnResource(ResourcePattern::forDatabaseName(roleName.getDB()),
                                         ActionType::createRole)) {
        return true;
    }

    // The user may create a role if the localhost exception is enabled, and they already own the
    // role. This implies they have obtained the role through an external authorization mechanism.
    if (_externalState->shouldAllowLocalhost()) {
        for (const auto& user : _authenticatedUsers) {
            if (user->hasRole(roleName)) {
                return true;
            }
        }
        LOGV2(20241,
              "Not authorized to create the first role in the system using the "
              "localhost exception. The user needs to acquire the role through "
              "external authentication first.",
              "role"_attr = roleName);
    }

    return false;
}

bool AuthorizationSessionImpl::isAuthorizedForPrivilege(const Privilege& privilege) {
    if (_externalState->shouldIgnoreAuthChecks())
        return true;

    return _isAuthorizedForPrivilege(privilege);
}

bool AuthorizationSessionImpl::isAuthorizedForPrivileges(const vector<Privilege>& privileges) {
    if (_externalState->shouldIgnoreAuthChecks())
        return true;

    for (size_t i = 0; i < privileges.size(); ++i) {
        if (!_isAuthorizedForPrivilege(privileges[i]))
            return false;
    }

    return true;
}

bool AuthorizationSessionImpl::isAuthorizedForActionsOnResource(const ResourcePattern& resource,
                                                                ActionType action) {
    return isAuthorizedForPrivilege(Privilege(resource, action));
}

bool AuthorizationSessionImpl::isAuthorizedForActionsOnResource(const ResourcePattern& resource,
                                                                const ActionSet& actions) {
    return isAuthorizedForPrivilege(Privilege(resource, actions));
}

bool AuthorizationSessionImpl::isAuthorizedForActionsOnNamespace(const NamespaceString& ns,
                                                                 ActionType action) {
    return isAuthorizedForPrivilege(Privilege(ResourcePattern::forExactNamespace(ns), action));
}

bool AuthorizationSessionImpl::isAuthorizedForActionsOnNamespace(const NamespaceString& ns,
                                                                 const ActionSet& actions) {
    return isAuthorizedForPrivilege(Privilege(ResourcePattern::forExactNamespace(ns), actions));
}

constexpr int resourceSearchListCapacity = 7;
/**
 * Builds from "target" an exhaustive list of all ResourcePatterns that match "target".
 *
 * Some resources are considered to be "normal resources", and are matched by the
 * forAnyNormalResource pattern. Collections which are not prefixed with "system.",
 * and which do not belong inside of the "local" or "config" databases are "normal".
 * Database other than "local" and "config" are normal.
 *
 * Most collections are matched by their database's resource. Collections prefixed with "system."
 * are not. Neither are collections on the "local" database, whose name are prefixed with "replset."
 *
 *
 * Stores the resulting list into resourceSearchList, and returns the length.
 *
 * The seach lists are as follows, depending on the type of "target":
 *
 * target is ResourcePattern::forAnyResource():
 *   searchList = { ResourcePattern::forAnyResource(), ResourcePattern::forAnyResource() }
 * target is the ResourcePattern::forClusterResource():
 *   searchList = { ResourcePattern::forAnyResource(), ResourcePattern::forClusterResource() }
 * target is a database, db:
 *   searchList = { ResourcePattern::forAnyResource(),
 *                  ResourcePattern::forAnyNormalResource(),
 *                  db }
 * target is a non-system collection, db.coll:
 *   searchList = { ResourcePattern::forAnyResource(),
 *                  ResourcePattern::forAnyNormalResource(),
 *                  db,
 *                  coll,
 *                  db.coll }
 * target is a system buckets collection, db.system.buckets.coll:
 *   searchList = { ResourcePattern::forAnyResource(),
 *                  ResourcePattern::forAnySystemBuckets(),
 *                  ResourcePattern::forAnySystemBucketsInDatabase("db"),
 *                  ResourcePattern::forAnySystemBucketsInAnyDatabase("coll"),
 *                  ResourcePattern::forExactSystemBucketsCollection("db", "coll"),
 *                  system.buckets.coll,
 *                  db.system.buckets.coll }
 * target is a system collection, db.system.coll:
 *   searchList = { ResourcePattern::forAnyResource(),
 *                  system.coll,
 *                  db.system.coll }
 */
static int buildResourceSearchList(const ResourcePattern& target,
                                   ResourcePattern resourceSearchList[resourceSearchListCapacity]) {
    int size = 0;
    resourceSearchList[size++] = ResourcePattern::forAnyResource();
    if (target.isExactNamespacePattern()) {
        // Normal collections can be matched by anyNormalResource, or their database's resource.
        if (target.ns().isNormalCollection()) {
            // But even normal collections in non-normal databases should not be matchable with
            // ResourcePattern::forAnyNormalResource. 'local' and 'config' are
            // used to store special system collections, which user level
            // administrators should not be able to manipulate.
            if (target.ns().db() != "local" && target.ns().db() != "config") {
                resourceSearchList[size++] = ResourcePattern::forAnyNormalResource();
            }
            resourceSearchList[size++] = ResourcePattern::forDatabaseName(target.ns().db());
        } else if (target.ns().coll().startsWith(SYSTEM_BUCKETS_PREFIX) &&
                   target.ns().coll().size() > SYSTEM_BUCKETS_PREFIX.size()) {
            auto bucketColl = target.ns().coll().substr(SYSTEM_BUCKETS_PREFIX.size());
            resourceSearchList[size++] =
                ResourcePattern::forExactSystemBucketsCollection(target.ns().db(), bucketColl);
            resourceSearchList[size++] = ResourcePattern::forAnySystemBuckets();
            resourceSearchList[size++] =
                ResourcePattern::forAnySystemBucketsInDatabase(target.ns().db());
            resourceSearchList[size++] =
                ResourcePattern::forAnySystemBucketsInAnyDatabase(bucketColl);
        }

        // All collections can be matched by a collection resource for their name
        resourceSearchList[size++] = ResourcePattern::forCollectionName(target.ns().coll());
    } else if (target.isDatabasePattern()) {
        if (target.ns().db() != "local" && target.ns().db() != "config") {
            resourceSearchList[size++] = ResourcePattern::forAnyNormalResource();
        }
    }
    resourceSearchList[size++] = target;
    dassert(size <= resourceSearchListCapacity);
    return size;
}

bool AuthorizationSessionImpl::isAuthorizedToChangeAsUser(const UserName& userName,
                                                          ActionType actionType) {
    _contract.addAccessCheck(AccessCheckEnum::kIsAuthorizedToChangeAsUser);

    User* user = lookupUser(userName);
    if (!user) {
        return false;
    }
    ResourcePattern resourceSearchList[resourceSearchListCapacity];
    const int resourceSearchListLength = buildResourceSearchList(
        ResourcePattern::forDatabaseName(userName.getDB()), resourceSearchList);

    ActionSet actions;
    for (int i = 0; i < resourceSearchListLength; ++i) {
        actions.addAllActionsFromSet(user->getActionsForResource(resourceSearchList[i]));
    }
    return actions.contains(actionType);
}

StatusWith<PrivilegeVector> AuthorizationSessionImpl::checkAuthorizedToListCollections(
    StringData dbname, const BSONObj& cmdObj) {
    _contract.addAccessCheck(AccessCheckEnum::kCheckAuthorizedToListCollections);

    if (cmdObj["authorizedCollections"].trueValue() && cmdObj["nameOnly"].trueValue() &&
        AuthorizationSessionImpl::isAuthorizedForAnyActionOnAnyResourceInDB(dbname)) {
        return PrivilegeVector();
    }

    // Check for the listCollections ActionType on the database.
    PrivilegeVector privileges = {
        Privilege(ResourcePattern::forDatabaseName(dbname), ActionType::listCollections)};
    if (AuthorizationSessionImpl::isAuthorizedForPrivileges(privileges)) {
        return privileges;
    }

    return Status(ErrorCodes::Unauthorized,
                  str::stream() << "Not authorized to list collections on db: " << dbname);
}

bool AuthorizationSessionImpl::isAuthenticatedAsUserWithRole(const RoleName& roleName) {
    _contract.addAccessCheck(AccessCheckEnum::kIsAuthenticatedAsUserWithRole);

    for (UserSet::iterator it = _authenticatedUsers.begin(); it != _authenticatedUsers.end();
         ++it) {
        if ((*it)->hasRole(roleName)) {
            return true;
        }
    }
    return false;
}

bool AuthorizationSessionImpl::shouldIgnoreAuthChecks() {
    _contract.addAccessCheck(AccessCheckEnum::kShouldIgnoreAuthChecks);

    return _externalState->shouldIgnoreAuthChecks();
}

bool AuthorizationSessionImpl::isAuthenticated() {
    _contract.addAccessCheck(AccessCheckEnum::kIsAuthenticated);

    return _authenticatedUsers.begin() != _authenticatedUsers.end();
}

void AuthorizationSessionImpl::_refreshUserInfoAsNeeded(OperationContext* opCtx) {
    AuthorizationManager& authMan = getAuthorizationManager();
    UserSet::iterator it = _authenticatedUsers.begin();
    auto removeUser = [&](const auto& it) {
        // Take out a lock on the client here to ensure that no one reads while
        // _authenticatedUsers is being modified.
        stdx::lock_guard<Client> lk(*opCtx->getClient());

        // The user is invalid, so make sure that we erase it from _authenticateUsers.
        _authenticatedUsers.removeAt(it);
    };

    auto replaceUser = [&](const auto& it, UserHandle updatedUser) {
        // Take out a lock on the client here to ensure that no one reads while
        // _authenticatedUsers is being modified.
        stdx::lock_guard<Client> lk(*opCtx->getClient());
        _authenticatedUsers.replaceAt(it, std::move(updatedUser));
    };

    while (it != _authenticatedUsers.end()) {
        // Anchor the UserHandle on the stack so we can refer to it throughout this iteration.
        const auto currentUser = *it;
        const auto& name = currentUser->getName();
        auto swUser = authMan.reacquireUser(opCtx, currentUser);
        if (!swUser.isOK()) {
            auto& status = swUser.getStatus();
            // If an external user is no longer in the cache and cannot be acquired from the cache's
            // backing external service, it should be removed from _authenticatedUsers. This
            // guarantees that no operations can be performed until the external authorization
            // provider comes back up.
            if (name.getDB() == "$external"_sd) {
                removeUser(it++);
                LOGV2(5914804,
                      "Removed external user from session cache of user information because of "
                      "error status",
                      "user"_attr = name,
                      "status"_attr = status);
                continue;  // No need to advance "it" in this case.
            }

            switch (status.code()) {
                case ErrorCodes::UserNotFound: {
                    // User does not exist anymore; remove it from _authenticatedUsers.
                    removeUser(it++);
                    LOGV2(20245,
                          "Removed deleted user from session cache of user information",
                          "user"_attr = name);
                    continue;  // No need to advance "it" in this case.
                }
                case ErrorCodes::UnsupportedFormat: {
                    // An auth subsystem has explicitly indicated a failure.
                    removeUser(it++);
                    LOGV2(20246,
                          "Removed user from session cache of user information because of "
                          "refresh failure",
                          "user"_attr = name,
                          "error"_attr = status);
                    continue;  // No need to advance "it" in this case.
                }
                default:
                    // Unrecognized error; assume that it's transient, and continue working with the
                    // out-of-date privilege data.
                    LOGV2_WARNING(20247,
                                  "Could not fetch updated user privilege information for {user}; "
                                  "continuing to use old information. Reason is {error}",
                                  "Could not fetch updated user privilege information, continuing "
                                  "to use old information",
                                  "user"_attr = name,
                                  "error"_attr = redact(status));
                    break;
            }
        } else if (!currentUser.isValid() || currentUser->isInvalidated()) {
            // Our user handle has changed, update the our list of users.
            auto updatedUser = std::move(swUser.getValue());
            try {
                uassertStatusOK(updatedUser->validateRestrictions(opCtx));
            } catch (const DBException& ex) {
                removeUser(it++);

                LOGV2(20242,
                      "Removed user with unmet authentication restrictions from "
                      "session cache of user information. Restriction failed",
                      "user"_attr = name,
                      "reason"_attr = ex.reason());
                continue;  // No need to advance "it" in this case.
            } catch (...) {
                removeUser(it++);

                LOGV2(20243,
                      "Evaluating authentication restrictions for user resulted in an "
                      "unknown exception. Removing user from the session cache",
                      "user"_attr = name);
                continue;  // No need to advance "it" in this case.
            }

            replaceUser(it, std::move(updatedUser));

            LOGV2_DEBUG(
                20244, 1, "Updated session cache of user information for user", "user"_attr = name);
        }

        ++it;
    }
    _updateInternalAuthorizationState();
}

bool AuthorizationSessionImpl::isAuthorizedForAnyActionOnAnyResourceInDB(StringData db) {
    _contract.addAccessCheck(AccessCheckEnum::kIsAuthorizedForAnyActionOnAnyResourceInDB);

    if (_externalState->shouldIgnoreAuthChecks()) {
        return true;
    }

    for (const auto& user : _authenticatedUsers) {
        // First lookup any Privileges on this database specifying Database resources
        if (user->hasActionsForResource(ResourcePattern::forDatabaseName(db))) {
            return true;
        }

        // Any resource will match any collection in the database
        if (user->hasActionsForResource(ResourcePattern::forAnyResource())) {
            return true;
        }

        // Any resource will match any system_buckets collection in the database
        if (user->hasActionsForResource(ResourcePattern::forAnySystemBuckets()) ||
            user->hasActionsForResource(ResourcePattern::forAnySystemBucketsInDatabase(db))) {
            return true;
        }

        // If the user is authorized for anyNormalResource, then they implicitly have access
        // to most databases.
        if (db != "local" && db != "config" &&
            user->hasActionsForResource(ResourcePattern::forAnyNormalResource())) {
            return true;
        }

        // We've checked all the resource types that can be directly expressed. Now we must
        // iterate all privileges, until we see something that could reside in the target database.
        User::ResourcePrivilegeMap map = user->getPrivileges();
        for (const auto& privilege : map) {
            // If the user has a Collection privilege, then they're authorized for this resource
            // on all databases.
            if (privilege.first.isCollectionPattern()) {
                return true;
            }

            // User can see system_buckets in any database so we consider them to have permission in
            // this database
            if (privilege.first.isAnySystemBucketsCollectionInAnyDB()) {
                return true;
            }

            // If the user has an exact namespace privilege on a collection in this database, they
            // have access to a resource in this database.
            if (privilege.first.isExactNamespacePattern() &&
                privilege.first.databaseToMatch() == db) {
                return true;
            }

            // If the user has an exact namespace privilege on a system.buckets collection in this
            // database, they have access to a resource in this database.
            if (privilege.first.isExactSystemBucketsCollection() &&
                privilege.first.databaseToMatch() == db) {
                return true;
            }
        }
    }

    return false;
}

bool AuthorizationSessionImpl::isAuthorizedForAnyActionOnResource(const ResourcePattern& resource) {
    _contract.addAccessCheck(AccessCheckEnum::kIsAuthorizedForAnyActionOnResource);

    if (_externalState->shouldIgnoreAuthChecks()) {
        return true;
    }

    std::array<ResourcePattern, resourceSearchListCapacity> resourceSearchList;
    const int resourceSearchListLength =
        buildResourceSearchList(resource, resourceSearchList.data());

    for (int i = 0; i < resourceSearchListLength; ++i) {
        for (const auto& user : _authenticatedUsers) {
            if (user->hasActionsForResource(resourceSearchList[i])) {
                return true;
            }
        }
    }

    return false;
}


bool AuthorizationSessionImpl::_isAuthorizedForPrivilege(const Privilege& privilege) {
    _contract.addPrivilege(privilege);

    const ResourcePattern& target(privilege.getResourcePattern());

    ResourcePattern resourceSearchList[resourceSearchListCapacity];
    const int resourceSearchListLength = buildResourceSearchList(target, resourceSearchList);

    ActionSet unmetRequirements = privilege.getActions();

    PrivilegeVector defaultPrivileges = _getDefaultPrivileges();
    for (PrivilegeVector::iterator it = defaultPrivileges.begin(); it != defaultPrivileges.end();
         ++it) {
        for (int i = 0; i < resourceSearchListLength; ++i) {
            if (!(it->getResourcePattern() == resourceSearchList[i]))
                continue;

            ActionSet userActions = it->getActions();
            unmetRequirements.removeAllActionsFromSet(userActions);

            if (unmetRequirements.empty())
                return true;
        }
    }

    for (const auto& user : _authenticatedUsers) {
        for (int i = 0; i < resourceSearchListLength; ++i) {
            ActionSet userActions = user->getActionsForResource(resourceSearchList[i]);
            unmetRequirements.removeAllActionsFromSet(userActions);

            if (unmetRequirements.empty()) {
                return true;
            }
        }
    }

    return false;
}

void AuthorizationSessionImpl::setImpersonatedUserData(const std::vector<UserName>& usernames,
                                                       const std::vector<RoleName>& roles) {
    _impersonatedUserNames = usernames;
    _impersonatedRoleNames = roles;
    _impersonationFlag = true;
}

bool AuthorizationSessionImpl::isCoauthorizedWithClient(Client* opClient, WithLock opClientLock) {
    _contract.addAccessCheck(AccessCheckEnum::kIsCoauthorizedWithClient);
    auto getUserNames = [](AuthorizationSession* authSession) {
        if (authSession->isImpersonating()) {
            return authSession->getImpersonatedUserNames();
        } else {
            return authSession->getAuthenticatedUserNames();
        }
    };

    UserNameIterator it = getUserNames(this);
    while (it.more()) {
        UserNameIterator opIt = getUserNames(AuthorizationSession::get(opClient));
        while (opIt.more()) {
            if (it.get() == opIt.get()) {
                return true;
            }
            opIt.next();
        }
        it.next();
    }

    return false;
}

bool AuthorizationSessionImpl::isCoauthorizedWith(UserNameIterator userNameIter) {
    _contract.addAccessCheck(AccessCheckEnum::kIsCoauthorizedWith);
    if (!getAuthorizationManager().isAuthEnabled()) {
        return true;
    }

    if (!userNameIter.more() && !isAuthenticated()) {
        return true;
    }

    for (; userNameIter.more(); userNameIter.next()) {
        for (UserNameIterator thisUserNameIter = getAuthenticatedUserNames();
             thisUserNameIter.more();
             thisUserNameIter.next()) {
            if (*userNameIter == *thisUserNameIter) {
                return true;
            }
        }
    }

    return false;
}

UserNameIterator AuthorizationSessionImpl::getImpersonatedUserNames() {
    _contract.addAccessCheck(AccessCheckEnum::kGetImpersonatedUserNames);

    return makeUserNameIterator(_impersonatedUserNames.begin(), _impersonatedUserNames.end());
}

RoleNameIterator AuthorizationSessionImpl::getImpersonatedRoleNames() {
    _contract.addAccessCheck(AccessCheckEnum::kGetImpersonatedRoleNames);

    return makeRoleNameIterator(_impersonatedRoleNames.begin(), _impersonatedRoleNames.end());
}

bool AuthorizationSessionImpl::isUsingLocalhostBypass() {
    _contract.addAccessCheck(AccessCheckEnum::kIsUsingLocalhostBypass);

    return getAuthorizationManager().isAuthEnabled() && _externalState->shouldAllowLocalhost();
}

// Clear the vectors of impersonated usernames and roles.
void AuthorizationSessionImpl::clearImpersonatedUserData() {
    _impersonatedUserNames.clear();
    _impersonatedRoleNames.clear();
    _impersonationFlag = false;
}


bool AuthorizationSessionImpl::isImpersonating() const {
    return _impersonationFlag;
}

auto AuthorizationSessionImpl::checkCursorSessionPrivilege(
    OperationContext* const opCtx, const boost::optional<LogicalSessionId> cursorSessionId)
    -> Status {
    _contract.addAccessCheck(AccessCheckEnum::kCheckCursorSessionPrivilege);

    auto nobodyIsLoggedIn = [authSession = this] { return !authSession->isAuthenticated(); };

    auto authHasImpersonatePrivilege = [authSession = this] {
        return authSession->isAuthorizedForPrivilege(
            Privilege(ResourcePattern::forClusterResource(), ActionType::impersonate));
    };

    auto authIsOn = [authSession = this] {
        return authSession->getAuthorizationManager().isAuthEnabled();
    };

    auto sessionIdToStringOrNone =
        [](const boost::optional<LogicalSessionId>& sessionId) -> std::string {
        if (sessionId) {
            return str::stream() << *sessionId;
        }
        return "none";
    };

    // If the cursor has a session then one of the following must be true:
    // 1: context session id must match cursor session id.
    // 2: user must be magic special (__system, or background task, etc).

    // We do not check the user's ID against the cursor's notion of a user ID, since higher level
    // auth checks will check that for us anyhow.
    if (authIsOn() &&  // If the authorization is not on, then we permit anybody to do anything.
        cursorSessionId != opCtx->getLogicalSessionId() &&  // If the cursor's session doesn't match
                                                            // the Operation Context's session, then
                                                            // we should forbid the operation even
                                                            // when the cursor has no session.
        !nobodyIsLoggedIn() &&          // Unless, for some reason a user isn't actually using this
                                        // Operation Context (which implies a background job
        !authHasImpersonatePrivilege()  // Or if the user has an impersonation privilege, in which
                                        // case, the user gets to sidestep certain checks.
    ) {
        return Status{ErrorCodes::Unauthorized,
                      str::stream()
                          << "Cursor session id (" << sessionIdToStringOrNone(cursorSessionId)
                          << ") is not the same as the operation context's session id ("
                          << sessionIdToStringOrNone(opCtx->getLogicalSessionId()) << ")"};
    }

    return Status::OK();
}

void AuthorizationSessionImpl::verifyContract(const AuthorizationContract* contract) const {
    if (contract == nullptr) {
        return;
    }

    if (!checkContracts()) {
        return;
    }

    // Make a mutable copy so that the common auth checks can be added.
    auto tempContract = *contract;

    // Certain access checks are done by code common to all commands.
    //
    // The first two checks are done by initializeOperationSessionInfo
    tempContract.addAccessCheck(AccessCheckEnum::kIsUsingLocalhostBypass);
    tempContract.addAccessCheck(AccessCheckEnum::kIsAuthenticated);

    // These checks are done by auditing
    tempContract.addAccessCheck(AccessCheckEnum::kGetAuthenticatedRoleNames);
    tempContract.addAccessCheck(AccessCheckEnum::kGetAuthenticatedUserNames);
    tempContract.addAccessCheck(AccessCheckEnum::kGetImpersonatedUserNames);
    tempContract.addAccessCheck(AccessCheckEnum::kGetImpersonatedRoleNames);

    // Since internal sessions are started by the server, the generated authorization contract is
    // missing the following user access checks, so we add them here to allow commands that spawn
    // internal sessions to pass this authorization check.
    tempContract.addAccessCheck(AccessCheckEnum::kGetSingleUser);
    tempContract.addAccessCheck(AccessCheckEnum::kLookupUser);

    // "internal" comes from readRequestMetadata and sharded clusters
    // "advanceClusterTime" is an implicit check in clusters in metadata handling
    tempContract.addPrivilege(Privilege(ResourcePattern::forClusterResource(),
                                        {ActionType::advanceClusterTime, ActionType::internal}));

    // Implicitly checked often to keep mayBypassWriteBlockingMode() fast
    tempContract.addPrivilege(kBypassWriteBlockingModeOnClusterPrivilege);

    uassert(5452401,
            "Authorization Session contains more authorization checks then permitted by contract.",
            tempContract.contains(_contract));
}

void AuthorizationSessionImpl::_updateInternalAuthorizationState() {
    // Update the authenticated role names vector to reflect current state.
    _authenticatedRoleNames.clear();
    for (const auto& userHandle : _authenticatedUsers) {
        RoleNameIterator roles = userHandle->getIndirectRoles();
        while (roles.more()) {
            RoleName roleName = roles.next();
            _authenticatedRoleNames.push_back(RoleName(roleName.getRole(), roleName.getDB()));
        }
    }

    if (_authenticatedUsers.count() == 0) {
        _authenticationMode = AuthenticationMode::kNone;
    }

    // Update cached _mayBypassWriteBlockingMode to reflect current state.
    _mayBypassWriteBlockingMode =
        _isAuthorizedForPrivilege(kBypassWriteBlockingModeOnClusterPrivilege);
}

bool AuthorizationSessionImpl::mayBypassWriteBlockingMode() const {
    return MONGO_unlikely(_mayBypassWriteBlockingMode);
}

}  // namespace mongo