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/* Copyright 2013 10gen Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "mongo/db/auth/user.h"
#include <vector>
#include "mongo/db/auth/privilege.h"
#include "mongo/db/auth/resource_pattern.h"
#include "mongo/db/auth/role_name.h"
#include "mongo/db/auth/user_name.h"
#include "mongo/platform/atomic_word.h"
#include "mongo/util/assert_util.h"
namespace mongo {
User::User(const UserName& name) : _name(name), _refCount(0), _isValid(1) {}
User::~User() {
dassert(_refCount == 0);
}
const UserName& User::getName() const {
return _name;
}
const User::RoleDataMap& User::getRoles() const {
return _roles;
}
const User::CredentialData& User::getCredentials() const {
return _credentials;
}
bool User::isValid() const {
return _isValid.loadRelaxed() == 1;
}
uint32_t User::getRefCount() const {
return _refCount;
}
const ActionSet User::getActionsForResource(const ResourcePattern& resource) const {
unordered_map<ResourcePattern, Privilege>::const_iterator it = _privileges.find(resource);
if (it == _privileges.end()) {
return ActionSet();
}
return it->second.getActions();
}
void User::copyFrom(const User& other) {
_name = other._name;
_privileges = other._privileges;
_roles = other._roles;
_credentials = other._credentials;
_refCount = other._refCount;
_isValid= other._isValid;
}
void User::setCredentials(const CredentialData& credentials) {
_credentials = credentials;
}
void User::addRole(const RoleName& roleName) {
RoleData& role = _roles[roleName];
if (role.name.empty()) {
role.name = roleName;
}
role.hasRole = true;
}
void User::addRoles(const std::vector<RoleName>& roles) {
for (std::vector<RoleName>::const_iterator it = roles.begin(); it != roles.end(); ++it) {
addRole(*it);
}
}
void User::addDelegatableRole(const RoleName& roleName) {
RoleData& role = _roles[roleName];
if (role.name.empty()) {
role.name = roleName;
}
role.canDelegate = true;
}
void User::addDelegatableRoles(const std::vector<RoleName>& roles) {
for (std::vector<RoleName>::const_iterator it = roles.begin(); it != roles.end(); ++it) {
addDelegatableRole(*it);
}
}
void User::addPrivilege(const Privilege& privilegeToAdd) {
ResourcePrivilegeMap::iterator it = _privileges.find(privilegeToAdd.getResourcePattern());
if (it == _privileges.end()) {
// No privilege exists yet for this resource
_privileges.insert(std::make_pair(privilegeToAdd.getResourcePattern(), privilegeToAdd));
} else {
dassert(it->first == privilegeToAdd.getResourcePattern());
it->second.addActions(privilegeToAdd.getActions());
}
}
void User::addPrivileges(const PrivilegeVector& privileges) {
for (PrivilegeVector::const_iterator it = privileges.begin();
it != privileges.end(); ++it) {
addPrivilege(*it);
}
}
void User::invalidate() {
_isValid.store(0);
}
void User::incrementRefCount() {
++_refCount;
}
void User::decrementRefCount() {
dassert(_refCount > 0);
--_refCount;
}
} // namespace mongo
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