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// client.cpp
/**
* Copyright (C) 2009 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
/* Client represents a connection to the database (the server-side) and corresponds
to an open socket (or logical connection if pooling on sockets) from a client.
*/
#include "mongo/platform/basic.h"
#include "mongo/db/client.h"
#include <string>
#include <vector>
#include "mongo/base/status.h"
#include "mongo/bson/mutable/document.h"
#include "mongo/db/auth/action_set.h"
#include "mongo/db/auth/action_type.h"
#include "mongo/db/auth/authorization_manager_global.h"
#include "mongo/db/auth/authorization_session.h"
#include "mongo/db/auth/authz_session_external_state_d.h"
#include "mongo/db/auth/privilege.h"
#include "mongo/db/db.h"
#include "mongo/db/commands.h"
#include "mongo/db/curop.h"
#include "mongo/db/dbwebserver.h"
#include "mongo/db/instance.h"
#include "mongo/db/json.h"
#include "mongo/db/jsobj.h"
#include "mongo/db/operation_context.h"
#include "mongo/db/repl/repl_coordinator_global.h"
#include "mongo/db/repl/rs.h"
#include "mongo/db/storage_options.h"
#include "mongo/s/chunk_version.h"
#include "mongo/s/d_logic.h"
#include "mongo/s/stale_exception.h" // for SendStaleConfigException
#include "mongo/scripting/engine.h"
#include "mongo/util/concurrency/thread_name.h"
#include "mongo/util/file_allocator.h"
#include "mongo/util/mongoutils/str.h"
namespace mongo {
mongo::mutex& Client::clientsMutex = *(new mutex("clientsMutex"));
set<Client*>& Client::clients = *(new set<Client*>); // always be in clientsMutex when manipulating this
TSP_DEFINE(Client, currentClient)
/* each thread which does db operations has a Client object in TLS.
call this when your thread starts.
*/
void Client::initThread(const char *desc, AbstractMessagingPort *mp) {
verify( currentClient.get() == 0 );
string fullDesc = desc;
if ( str::equals( "conn" , desc ) && mp != NULL )
fullDesc = str::stream() << desc << mp->connectionId();
setThreadName( fullDesc.c_str() );
// Create the client obj, attach to thread
Client *c = new Client( fullDesc, mp );
currentClient.reset(c);
mongo::lastError.initThread();
c->setAuthorizationSession(new AuthorizationSession(new AuthzSessionExternalStateMongod(
getGlobalAuthorizationManager())));
}
Client::Client(const string& desc, AbstractMessagingPort *p) :
ClientBasic(p),
_shutdown(false),
_desc(desc),
_god(0),
_lastOp(0)
{
_hasWrittenSinceCheckpoint = false;
_connectionId = p ? p->connectionId() : 0;
_curOp = new CurOp( this );
#ifndef _WIN32
stringstream temp;
temp << hex << showbase << pthread_self();
_threadId = temp.str();
#endif
scoped_lock bl(clientsMutex);
clients.insert(this);
}
Client::~Client() {
_god = 0;
// Because both Client object pointers and logging infrastructure are stored in Thread
// Specific Pointers and because we do not explicitly control the order in which TSPs are
// deleted, it is possible for the logging infrastructure to have been deleted before
// this code runs. This leads to segfaults (access violations) if this code attempts
// to log anything. Therefore, disable logging from this destructor until this is fixed.
// TODO(tad) Force the logging infrastructure to be the last TSP to be deleted for each
// thread and reenable this code once that is done.
#if 0
if ( _context )
error() << "Client::~Client _context should be null but is not; client:" << _desc << endl;
if ( ! _shutdown ) {
error() << "Client::shutdown not called: " << _desc << endl;
}
#endif
if ( ! inShutdown() ) {
// we can't clean up safely once we're in shutdown
{
scoped_lock bl(clientsMutex);
if ( ! _shutdown )
clients.erase(this);
}
CurOp* last;
do {
last = _curOp;
delete _curOp;
// _curOp may have been reset to _curOp->_wrapped
} while (_curOp != last);
}
}
bool Client::shutdown() {
_shutdown = true;
if ( inShutdown() )
return false;
{
scoped_lock bl(clientsMutex);
clients.erase(this);
}
return false;
}
BSONObj CachedBSONObjBase::_tooBig = fromjson("{\"$msg\":\"query not recording (too large)\"}");
Client::Context::Context(OperationContext* txn, const std::string& ns, Database * db)
: _client( currentClient.get() ),
_justCreated(false),
_doVersion( true ),
_ns( ns ),
_db(db),
_txn(txn) {
}
Client::Context::Context(OperationContext* txn,
const string& ns,
bool doVersion)
: _client( currentClient.get() ),
_justCreated(false), // set for real in finishInit
_doVersion(doVersion),
_ns( ns ),
_db(NULL),
_txn(txn) {
_finishInit();
}
/** "read lock, and set my context, all in one operation"
* This handles (if not recursively locked) opening an unopened database.
*/
Client::ReadContext::ReadContext(
OperationContext* txn, const string& ns, bool doVersion) {
{
_lk.reset(new Lock::DBRead(txn->lockState(), ns));
Database *db = dbHolder().get(txn, ns);
if( db ) {
_c.reset(new Context(txn, ns, db, doVersion));
return;
}
}
// we usually don't get here, so doesn't matter how fast this part is
{
DEV log() << "_DEBUG ReadContext db wasn't open, will try to open " << ns << endl;
if (txn->lockState()->isW()) {
// write locked already
WriteUnitOfWork wunit(txn->recoveryUnit());
DEV RARELY log() << "write locked on ReadContext construction " << ns << endl;
_c.reset(new Context(txn, ns, doVersion));
wunit.commit();
}
else if (!txn->lockState()->isRecursive()) {
_lk.reset(0);
{
Lock::GlobalWrite w(txn->lockState());
WriteUnitOfWork wunit(txn->recoveryUnit());
Context c(txn, ns, doVersion);
wunit.commit();
}
// db could be closed at this interim point -- that is ok, we will throw, and don't mind throwing.
_lk.reset(new Lock::DBRead(txn->lockState(), ns));
_c.reset(new Context(txn, ns, doVersion));
}
else {
uasserted(15928, str::stream() << "can't open a database from a nested read lock " << ns);
}
}
// todo: are receipts of thousands of queries for a nonexisting database a potential
// cause of bad performance due to the write lock acquisition above? let's fix that.
// it would be easy to first check that there is at least a .ns file, or something similar.
}
Client::WriteContext::WriteContext(
OperationContext* opCtx, const std::string& ns, bool doVersion)
: _lk(opCtx->lockState(), ns),
_wunit(opCtx->recoveryUnit()),
_c(opCtx, ns, doVersion) {
}
void Client::WriteContext::commit() {
_wunit.commit();
}
void Client::Context::checkNotStale() const {
switch ( _client->_curOp->getOp() ) {
case dbGetMore: // getMore's are special and should be handled else where
case dbUpdate: // update & delete check shard version in instance.cpp, so don't check here as well
case dbDelete:
break;
default: {
string errmsg;
ChunkVersion received;
ChunkVersion wanted;
if ( ! shardVersionOk( _ns , errmsg, received, wanted ) ) {
ostringstream os;
os << "[" << _ns << "] shard version not ok in Client::Context: " << errmsg;
throw SendStaleConfigException( _ns, os.str(), received, wanted );
}
}
}
}
// invoked from ReadContext
Client::Context::Context(OperationContext* txn,
const string& ns,
Database *db,
bool doVersion)
: _client( currentClient.get() ),
_justCreated(false),
_doVersion( doVersion ),
_ns( ns ),
_db(db),
_txn(txn) {
verify(_db);
if (_doVersion) checkNotStale();
_client->_curOp->enter( this );
}
void Client::Context::_finishInit() {
_db = dbHolder().getOrCreate(_txn, _ns, _justCreated);
invariant(_db);
if( _doVersion ) checkNotStale();
_client->_curOp->enter( this );
}
Client::Context::~Context() {
DEV verify( _client == currentClient.get() );
// Lock must still be held
invariant(_txn->lockState()->isLocked());
_client->_curOp->recordGlobalTime(_txn->lockState()->isWriteLocked(), _timer.micros());
}
void Client::appendLastOp( BSONObjBuilder& b ) const {
// _lastOp is never set if replication is off
if (repl::getGlobalReplicationCoordinator()->getReplicationMode() ==
repl::ReplicationCoordinator::modeReplSet || !_lastOp.isNull()) {
b.appendTimestamp( "lastOp" , _lastOp.asDate() );
}
}
string Client::clientAddress(bool includePort) const {
if( _curOp )
return _curOp->getRemoteString(includePort);
return "";
}
ClientBasic* ClientBasic::getCurrent() {
return currentClient.get();
}
class HandshakeCmd : public Command {
public:
void help(stringstream& h) const { h << "internal"; }
HandshakeCmd() : Command( "handshake" ) {}
virtual bool isWriteCommandForConfigServer() const { return false; }
virtual bool slaveOk() const { return true; }
virtual bool adminOnly() const { return false; }
virtual void addRequiredPrivileges(const std::string& dbname,
const BSONObj& cmdObj,
std::vector<Privilege>* out) {
ActionSet actions;
actions.addAction(ActionType::internal);
out->push_back(Privilege(ResourcePattern::forClusterResource(), actions));
}
virtual bool run(OperationContext* txn, const string& , BSONObj& cmdObj, int, string& errmsg, BSONObjBuilder& result, bool fromRepl) {
OID rid = cmdObj["handshake"].OID();
txn->getClient()->setRemoteID(rid);
repl::getGlobalReplicationCoordinator()->processHandshake(txn, rid, cmdObj);
return 1;
}
} handshakeCmd;
void OpDebug::reset() {
extra.reset();
op = 0;
iscommand = false;
ns = "";
query = BSONObj();
updateobj = BSONObj();
cursorid = -1;
ntoreturn = -1;
ntoskip = -1;
exhaust = false;
nscanned = -1;
nscannedObjects = -1;
idhack = false;
scanAndOrder = false;
nMatched = -1;
nModified = -1;
ninserted = -1;
ndeleted = -1;
nmoved = -1;
fastmod = false;
fastmodinsert = false;
upsert = false;
keyUpdates = 0; // unsigned, so -1 not possible
planSummary = "";
execStats.reset();
exceptionInfo.reset();
executionTime = 0;
nreturned = -1;
responseLength = -1;
}
#define OPDEBUG_TOSTRING_HELP(x) if( x >= 0 ) s << " " #x ":" << (x)
#define OPDEBUG_TOSTRING_HELP_BOOL(x) if( x ) s << " " #x ":" << (x)
string OpDebug::report( const CurOp& curop ) const {
StringBuilder s;
if ( iscommand )
s << "command ";
else
s << opToString( op ) << ' ';
s << ns.toString();
if ( ! query.isEmpty() ) {
if ( iscommand ) {
s << " command: ";
Command* curCommand = curop.getCommand();
if (curCommand) {
mutablebson::Document cmdToLog(curop.query(),
mutablebson::Document::kInPlaceDisabled);
curCommand->redactForLogging(&cmdToLog);
s << curCommand->name << " ";
s << cmdToLog.toString();
}
else { // Should not happen but we need to handle curCommand == NULL gracefully
s << query.toString();
}
}
else {
s << " query: ";
s << query.toString();
}
}
if (!planSummary.empty()) {
s << " planSummary: " << planSummary.toString();
}
if ( ! updateobj.isEmpty() ) {
s << " update: ";
updateobj.toString( s );
}
OPDEBUG_TOSTRING_HELP( cursorid );
OPDEBUG_TOSTRING_HELP( ntoreturn );
OPDEBUG_TOSTRING_HELP( ntoskip );
OPDEBUG_TOSTRING_HELP_BOOL( exhaust );
OPDEBUG_TOSTRING_HELP( nscanned );
OPDEBUG_TOSTRING_HELP( nscannedObjects );
OPDEBUG_TOSTRING_HELP_BOOL( idhack );
OPDEBUG_TOSTRING_HELP_BOOL( scanAndOrder );
OPDEBUG_TOSTRING_HELP( nmoved );
OPDEBUG_TOSTRING_HELP( nMatched );
OPDEBUG_TOSTRING_HELP( nModified );
OPDEBUG_TOSTRING_HELP( ninserted );
OPDEBUG_TOSTRING_HELP( ndeleted );
OPDEBUG_TOSTRING_HELP_BOOL( fastmod );
OPDEBUG_TOSTRING_HELP_BOOL( fastmodinsert );
OPDEBUG_TOSTRING_HELP_BOOL( upsert );
OPDEBUG_TOSTRING_HELP( keyUpdates );
if ( extra.len() )
s << " " << extra.str();
if ( ! exceptionInfo.empty() ) {
s << " exception: " << exceptionInfo.msg;
if ( exceptionInfo.code )
s << " code:" << exceptionInfo.code;
}
s << " numYields:" << curop.numYields();
s << " ";
curop.lockStat().report( s );
OPDEBUG_TOSTRING_HELP( nreturned );
if ( responseLength > 0 )
s << " reslen:" << responseLength;
s << " " << executionTime << "ms";
return s.str();
}
#define OPDEBUG_APPEND_NUMBER(x) if( x != -1 ) b.appendNumber( #x , (x) )
#define OPDEBUG_APPEND_BOOL(x) if( x ) b.appendBool( #x , (x) )
bool OpDebug::append(const CurOp& curop, BSONObjBuilder& b, size_t maxSize) const {
b.append( "op" , iscommand ? "command" : opToString( op ) );
b.append( "ns" , ns.toString() );
int queryUpdateObjSize = 0;
if (!query.isEmpty()) {
queryUpdateObjSize += query.objsize();
}
else if (!iscommand && curop.haveQuery()) {
queryUpdateObjSize += curop.query()["query"].size();
}
if (!updateobj.isEmpty()) {
queryUpdateObjSize += updateobj.objsize();
}
if (static_cast<size_t>(queryUpdateObjSize) > maxSize) {
if (!query.isEmpty()) {
// Use 60 since BSONObj::toString can truncate strings into 150 chars
// and we want to have enough room for both query and updateobj when
// the entire document is going to be serialized into a string
const string abbreviated(query.toString(false, false), 0, 60);
b.append(iscommand ? "command" : "query", abbreviated + "...");
}
else if (!iscommand && curop.haveQuery()) {
const string abbreviated(curop.query()["query"].toString(false, false), 0, 60);
b.append("query", abbreviated + "...");
}
if (!updateobj.isEmpty()) {
const string abbreviated(updateobj.toString(false, false), 0, 60);
b.append("updateobj", abbreviated + "...");
}
return false;
}
if (!query.isEmpty()) {
b.append(iscommand ? "command" : "query", query);
}
else if (!iscommand && curop.haveQuery()) {
curop.appendQuery(b, "query");
}
if (!updateobj.isEmpty()) {
b.append("updateobj", updateobj);
}
const bool moved = (nmoved >= 1);
OPDEBUG_APPEND_NUMBER( cursorid );
OPDEBUG_APPEND_NUMBER( ntoreturn );
OPDEBUG_APPEND_NUMBER( ntoskip );
OPDEBUG_APPEND_BOOL( exhaust );
OPDEBUG_APPEND_NUMBER( nscanned );
OPDEBUG_APPEND_NUMBER( nscannedObjects );
OPDEBUG_APPEND_BOOL( idhack );
OPDEBUG_APPEND_BOOL( scanAndOrder );
OPDEBUG_APPEND_BOOL( moved );
OPDEBUG_APPEND_NUMBER( nmoved );
OPDEBUG_APPEND_NUMBER( nMatched );
OPDEBUG_APPEND_NUMBER( nModified );
OPDEBUG_APPEND_NUMBER( ninserted );
OPDEBUG_APPEND_NUMBER( ndeleted );
OPDEBUG_APPEND_BOOL( fastmod );
OPDEBUG_APPEND_BOOL( fastmodinsert );
OPDEBUG_APPEND_BOOL( upsert );
OPDEBUG_APPEND_NUMBER( keyUpdates );
b.appendNumber( "numYield" , curop.numYields() );
b.append( "lockStats" , curop.lockStat().report() );
if ( ! exceptionInfo.empty() )
exceptionInfo.append( b , "exception" , "exceptionCode" );
OPDEBUG_APPEND_NUMBER( nreturned );
OPDEBUG_APPEND_NUMBER( responseLength );
b.append( "millis" , executionTime );
execStats.append(b, "execStats");
return true;
}
void saveGLEStats(const BSONObj& result, const std::string& conn) {
// This can be called in mongod, which is unfortunate. To fix this,
// we can redesign how connection pooling works on mongod for sharded operations.
}
}
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