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/**
* Copyright (C) 2008-2014 MongoDB Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#pragma once
#include <climits> // For UINT_MAX
#include "mongo/db/concurrency/locker.h"
#include "mongo/util/timer.h"
namespace mongo {
class StringData;
class NamespaceString;
class Lock {
public:
/**
* NOTE: DO NOT add any new usages of TempRelease. It is being deprecated/removed.
*/
class TempRelease {
MONGO_DISALLOW_COPYING(TempRelease);
public:
explicit TempRelease(Locker* lockState);
~TempRelease();
private:
// Not owned
Locker* const _lockState;
// If _locksReleased is true, this stores the persisted lock information to be restored
// in the destructor. Otherwise it is empty.
Locker::LockSnapshot _lockSnapshot;
// False if locks could not be released because of recursive locking
const bool _locksReleased;
};
/**
* General purpose RAII wrapper for a resource managed by the lock manager
*
* See LockMode for the supported modes. Unlike DBLock/Collection lock, this will not do
* any additional checks/upgrades or global locking. Use ResourceLock for locking
* resources other than RESOURCE_GLOBAL, RESOURCE_DATABASE and RESOURCE_COLLECTION.
*/
class ResourceLock {
MONGO_DISALLOW_COPYING(ResourceLock);
public:
ResourceLock(Locker* locker, ResourceId rid)
: _rid(rid), _locker(locker), _result(LOCK_INVALID) {}
ResourceLock(Locker* locker, ResourceId rid, LockMode mode)
: _rid(rid), _locker(locker), _result(LOCK_INVALID) {
lock(mode);
}
~ResourceLock() {
unlock();
}
void lock(LockMode mode);
void unlock();
bool isLocked() const {
return _result == LOCK_OK;
}
private:
const ResourceId _rid;
Locker* const _locker;
LockResult _result;
};
class SharedLock;
class ExclusiveLock;
/**
* For use as general mutex or readers/writers lock, outside the general multi-granularity
* model. A ResourceMutex is not affected by yielding/temprelease and two phase locking
* semantics inside WUOWs. Lock with ResourceLock, SharedLock or ExclusiveLock. Uses same
* fairness as other LockManager locks.
*/
class ResourceMutex {
public:
ResourceMutex(std::string resourceLabel);
std::string getName() const {
return getName(_rid);
};
static std::string getName(ResourceId resourceId);
bool isExclusivelyLocked(Locker* locker);
bool isAtLeastReadLocked(Locker* locker);
private:
friend class Lock::SharedLock;
friend class Lock::ExclusiveLock;
/**
* Each instantiation of this class allocates a new ResourceId.
*/
ResourceId rid() const {
return _rid;
}
const ResourceId _rid;
};
/**
* Obtains a ResourceMutex for exclusive use.
*/
class ExclusiveLock : public ResourceLock {
public:
ExclusiveLock(Locker* locker, ResourceMutex mutex)
: ResourceLock(locker, mutex.rid(), MODE_X) {}
};
/**
* Obtains a ResourceMutex for shared/non-exclusive use. This uses MODE_IS rather than MODE_S
* to take advantage of optimizations in the lock manager for intent modes. This is OK as
* this just has to conflict with exclusive locks.
*/
class SharedLock : public ResourceLock {
public:
SharedLock(Locker* locker, ResourceMutex mutex)
: ResourceLock(locker, mutex.rid(), MODE_IS) {}
};
/**
* Global lock.
*
* Grabs global resource lock. Allows further (recursive) acquisition of the global lock
* in any mode, see LockMode.
* NOTE: Does not acquire flush lock.
*/
class GlobalLock {
public:
class EnqueueOnly {};
GlobalLock(Locker* locker, LockMode lockMode, unsigned timeoutMs);
/**
* Enqueues lock but does not block on lock acquisition.
* Call waitForLock() to complete locking process.
*/
GlobalLock(Locker* locker, LockMode lockMode, EnqueueOnly enqueueOnly);
~GlobalLock() {
_unlock();
}
/**
* Waits for lock to be granted.
*/
void waitForLock(unsigned timeoutMs);
bool isLocked() const {
return _result == LOCK_OK;
}
private:
void _enqueue(LockMode lockMode);
void _unlock();
Locker* const _locker;
LockResult _result;
ResourceLock _pbwm;
};
/**
* Global exclusive lock
*
* Allows exclusive write access to all databases and collections, blocking all other
* access. Allows further (recursive) acquisition of the global lock in any mode,
* see LockMode.
*/
class GlobalWrite : public GlobalLock {
public:
explicit GlobalWrite(Locker* locker, unsigned timeoutMs = UINT_MAX)
: GlobalLock(locker, MODE_X, timeoutMs) {
if (isLocked()) {
locker->lockMMAPV1Flush();
}
}
};
/**
* Global shared lock
*
* Allows concurrent read access to all databases and collections, blocking any writers.
* Allows further (recursive) acquisition of the global lock in shared (S) or intent-shared
* (IS) mode, see LockMode.
*/
class GlobalRead : public GlobalLock {
public:
explicit GlobalRead(Locker* locker, unsigned timeoutMs = UINT_MAX)
: GlobalLock(locker, MODE_S, timeoutMs) {
if (isLocked()) {
locker->lockMMAPV1Flush();
}
}
};
/**
* Database lock with support for collection- and document-level locking
*
* This lock supports four modes (see Lock_Mode):
* MODE_IS: concurrent database access, requiring further collection read locks
* MODE_IX: concurrent database access, requiring further collection read or write locks
* MODE_S: shared read access to the database, blocking any writers
* MODE_X: exclusive access to the database, blocking all other readers and writers
*
* For MODE_IS or MODE_S also acquires global lock in intent-shared (IS) mode, and
* for MODE_IX or MODE_X also acquires global lock in intent-exclusive (IX) mode.
* For storage engines that do not support collection-level locking, MODE_IS will be
* upgraded to MODE_S and MODE_IX will be upgraded to MODE_X.
*/
class DBLock {
public:
DBLock(Locker* locker, StringData db, LockMode mode);
~DBLock();
/**
* Releases the DBLock and reacquires it with the new mode. The global intent
* lock is retained (so the database can't disappear). Relocking from MODE_IS or
* MODE_S to MODE_IX or MODE_X is not allowed to avoid violating the global intent.
* Use relockWithMode() instead of upgrading to avoid deadlock.
*/
void relockWithMode(LockMode newMode);
private:
const ResourceId _id;
Locker* const _locker;
// May be changed through relockWithMode. The global lock mode won't change though,
// because we never change from IS/S to IX/X or vice versa, just convert locks from
// IX -> X.
LockMode _mode;
// Acquires the global lock on our behalf.
GlobalLock _globalLock;
};
/**
* Collection lock with support for document-level locking
*
* This lock supports four modes (see Lock_Mode):
* MODE_IS: concurrent collection access, requiring document level locking read locks
* MODE_IX: concurrent collection access, requiring document level read or write locks
* MODE_S: shared read access to the collection, blocking any writers
* MODE_X: exclusive access to the collection, blocking all other readers and writers
*
* An appropriate DBLock must already be held before locking a collection: it is an error,
* checked with a dassert(), to not have a suitable database lock before locking the
* collection. For storage engines that do not support document-level locking, MODE_IS
* will be upgraded to MODE_S and MODE_IX will be upgraded to MODE_X.
*/
class CollectionLock {
MONGO_DISALLOW_COPYING(CollectionLock);
public:
CollectionLock(Locker* lockState, StringData ns, LockMode mode);
~CollectionLock();
/**
* When holding the collection in MODE_IX or MODE_X, calling this will release the
* collection and database locks, and relocks the database in MODE_X. This is typically
* used if the collection still needs to be created. Upgrading would not be safe as
* it could lead to deadlock, similarly for relocking the database without releasing
* the collection lock. The collection lock will also be reacquired even though it is
* not really needed, as it simplifies invariant checking: the CollectionLock class
* has as invariant that a collection lock is being held.
*/
void relockAsDatabaseExclusive(Lock::DBLock& dbLock);
private:
const ResourceId _id;
Locker* const _lockState;
};
/**
* Like the CollectionLock, but optimized for the local oplog. Always locks in MODE_IX,
* must call serializeIfNeeded() before doing any concurrent operations in order to
* support storage engines without document level locking. It is an error, checked with a
* dassert(), to not have a suitable database lock when taking this lock.
*/
class OplogIntentWriteLock {
MONGO_DISALLOW_COPYING(OplogIntentWriteLock);
public:
explicit OplogIntentWriteLock(Locker* lockState);
~OplogIntentWriteLock();
void serializeIfNeeded();
private:
Locker* const _lockState;
bool _serialized;
};
/**
* Turn on "parallel batch writer mode" by locking the global ParallelBatchWriterMode
* resource in exclusive mode. This mode is off by default.
* Note that only one thread creates a ParallelBatchWriterMode object; the other batch
* writers just call setShouldConflictWithSecondaryBatchApplication(false).
*/
class ParallelBatchWriterMode {
MONGO_DISALLOW_COPYING(ParallelBatchWriterMode);
public:
explicit ParallelBatchWriterMode(Locker* lockState);
~ParallelBatchWriterMode();
private:
ResourceLock _pbwm;
Locker* const _lockState;
const bool _orginalShouldConflict;
};
};
/**
* Takes a lock on resourceCappedInFlight in MODE_IX which will be held until the end of your
* WUOW. This ensures that a MODE_X lock on this resource will wait for all in-flight capped
* inserts to either commit or rollback and block new ones from starting.
*/
void synchronizeOnCappedInFlightResource(Locker* txn, const NamespaceString& cappedNs);
}
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