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/**
* Copyright (C) 2014 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#include "mongo/platform/basic.h"
#include "mongo/db/exec/near.h"
#include "mongo/db/exec/scoped_timer.h"
#include "mongo/db/exec/working_set_common.h"
#include "mongo/stdx/memory.h"
#include "mongo/util/assert_util.h"
namespace mongo {
using std::unique_ptr;
using std::vector;
using stdx::make_unique;
NearStage::NearStage(OperationContext* txn,
const char* typeName,
StageType type,
WorkingSet* workingSet,
Collection* collection)
: PlanStage(typeName, txn),
_workingSet(workingSet),
_collection(collection),
_searchState(SearchState_Initializing),
_nextIntervalStats(nullptr),
_stageType(type),
_nextInterval(nullptr) {}
NearStage::~NearStage() {}
NearStage::CoveredInterval::CoveredInterval(PlanStage* covering,
bool dedupCovering,
double minDistance,
double maxDistance,
bool inclusiveMax)
: covering(covering),
dedupCovering(dedupCovering),
minDistance(minDistance),
maxDistance(maxDistance),
inclusiveMax(inclusiveMax) {}
PlanStage::StageState NearStage::initNext(WorkingSetID* out) {
PlanStage::StageState state = initialize(getOpCtx(), _workingSet, _collection, out);
if (state == PlanStage::IS_EOF) {
_searchState = SearchState_Buffering;
return PlanStage::NEED_TIME;
}
invariant(state != PlanStage::ADVANCED);
// Propagate NEED_TIME or errors upward.
return state;
}
PlanStage::StageState NearStage::work(WorkingSetID* out) {
++_commonStats.works;
// Adds the amount of time taken by work() to executionTimeMillis.
ScopedTimer timer(&_commonStats.executionTimeMillis);
WorkingSetID toReturn = WorkingSet::INVALID_ID;
Status error = Status::OK();
PlanStage::StageState nextState = PlanStage::NEED_TIME;
//
// Work the search
//
if (SearchState_Initializing == _searchState) {
nextState = initNext(&toReturn);
} else if (SearchState_Buffering == _searchState) {
nextState = bufferNext(&toReturn, &error);
} else if (SearchState_Advancing == _searchState) {
nextState = advanceNext(&toReturn);
} else {
invariant(SearchState_Finished == _searchState);
nextState = PlanStage::IS_EOF;
}
//
// Handle the results
//
if (PlanStage::FAILURE == nextState) {
*out = WorkingSetCommon::allocateStatusMember(_workingSet, error);
} else if (PlanStage::ADVANCED == nextState) {
*out = toReturn;
++_commonStats.advanced;
} else if (PlanStage::NEED_YIELD == nextState) {
*out = toReturn;
++_commonStats.needYield;
} else if (PlanStage::NEED_TIME == nextState) {
++_commonStats.needTime;
} else if (PlanStage::IS_EOF == nextState) {
_commonStats.isEOF = true;
}
return nextState;
}
/**
* Holds a generic search result with a distance computed in some fashion.
*/
struct NearStage::SearchResult {
SearchResult(WorkingSetID resultID, double distance) : resultID(resultID), distance(distance) {}
bool operator<(const SearchResult& other) const {
// We want increasing distance, not decreasing, so we reverse the <
return distance > other.distance;
}
WorkingSetID resultID;
double distance;
};
// Set "toReturn" when NEED_YIELD.
PlanStage::StageState NearStage::bufferNext(WorkingSetID* toReturn, Status* error) {
//
// Try to retrieve the next covered member
//
if (!_nextInterval) {
StatusWith<CoveredInterval*> intervalStatus =
nextInterval(getOpCtx(), _workingSet, _collection);
if (!intervalStatus.isOK()) {
_searchState = SearchState_Finished;
*error = intervalStatus.getStatus();
return PlanStage::FAILURE;
}
if (NULL == intervalStatus.getValue()) {
_searchState = SearchState_Finished;
return PlanStage::IS_EOF;
}
// CoveredInterval and its child stage are owned by _childrenIntervals
_childrenIntervals.push_back(intervalStatus.getValue());
_nextInterval = _childrenIntervals.back();
_specificStats.intervalStats.emplace_back();
_nextIntervalStats = &_specificStats.intervalStats.back();
_nextIntervalStats->minDistanceAllowed = _nextInterval->minDistance;
_nextIntervalStats->maxDistanceAllowed = _nextInterval->maxDistance;
_nextIntervalStats->inclusiveMaxDistanceAllowed = _nextInterval->inclusiveMax;
}
WorkingSetID nextMemberID;
PlanStage::StageState intervalState = _nextInterval->covering->work(&nextMemberID);
if (PlanStage::IS_EOF == intervalState) {
_searchState = SearchState_Advancing;
return PlanStage::NEED_TIME;
} else if (PlanStage::FAILURE == intervalState) {
*error = WorkingSetCommon::getMemberStatus(*_workingSet->get(nextMemberID));
return intervalState;
} else if (PlanStage::NEED_YIELD == intervalState) {
*toReturn = nextMemberID;
return intervalState;
} else if (PlanStage::ADVANCED != intervalState) {
return intervalState;
}
//
// Try to buffer the next covered member
//
WorkingSetMember* nextMember = _workingSet->get(nextMemberID);
// The child stage may not dedup so we must dedup them ourselves.
if (_nextInterval->dedupCovering && nextMember->hasLoc()) {
if (_seenDocuments.end() != _seenDocuments.find(nextMember->loc)) {
_workingSet->free(nextMemberID);
return PlanStage::NEED_TIME;
}
}
++_nextIntervalStats->numResultsBuffered;
StatusWith<double> distanceStatus = computeDistance(nextMember);
if (!distanceStatus.isOK()) {
_searchState = SearchState_Finished;
*error = distanceStatus.getStatus();
return PlanStage::FAILURE;
}
// If the member's distance is in the current distance interval, add it to our buffered
// results.
double memberDistance = distanceStatus.getValue();
_resultBuffer.push(SearchResult(nextMemberID, memberDistance));
// Store the member's RecordId, if available, for quick invalidation
if (nextMember->hasLoc()) {
_seenDocuments.insert(std::make_pair(nextMember->loc, nextMemberID));
}
return PlanStage::NEED_TIME;
}
PlanStage::StageState NearStage::advanceNext(WorkingSetID* toReturn) {
// Returns documents to the parent stage.
// If the document does not fall in the current interval, it will be buffered so that
// it might be returned in a following interval.
// Check if the next member is in the search interval and that the buffer isn't empty
WorkingSetID resultID = WorkingSet::INVALID_ID;
// memberDistance is initialized to produce an error if used before its value is changed
double memberDistance = std::numeric_limits<double>::lowest();
if (!_resultBuffer.empty()) {
SearchResult result = _resultBuffer.top();
memberDistance = result.distance;
// Throw out all documents with memberDistance < minDistance
if (memberDistance < _nextInterval->minDistance) {
WorkingSetMember* member = _workingSet->get(result.resultID);
if (member->hasLoc()) {
_seenDocuments.erase(member->loc);
}
_resultBuffer.pop();
_workingSet->free(result.resultID);
return PlanStage::NEED_TIME;
}
bool inInterval = _nextInterval->inclusiveMax ? memberDistance <= _nextInterval->maxDistance
: memberDistance < _nextInterval->maxDistance;
if (inInterval) {
resultID = result.resultID;
}
} else {
// A document should be in _seenDocuments if and only if it's in _resultBuffer
invariant(_seenDocuments.empty());
}
// memberDistance is not in the interval or _resultBuffer is empty,
// so we need to move to the next interval.
if (WorkingSet::INVALID_ID == resultID) {
_nextInterval = nullptr;
_nextIntervalStats = nullptr;
_searchState = SearchState_Buffering;
return PlanStage::NEED_TIME;
}
// The next document in _resultBuffer is in the search interval, so we can return it.
_resultBuffer.pop();
// If we're returning something, take it out of our RecordId -> WSID map so that future
// calls to invalidate don't cause us to take action for a RecordId we're done with.
*toReturn = resultID;
WorkingSetMember* member = _workingSet->get(*toReturn);
if (member->hasLoc()) {
_seenDocuments.erase(member->loc);
}
// This value is used by nextInterval() to determine the size of the next interval.
++_nextIntervalStats->numResultsReturned;
return PlanStage::ADVANCED;
}
bool NearStage::isEOF() {
return SearchState_Finished == _searchState;
}
void NearStage::doInvalidate(OperationContext* txn, const RecordId& dl, InvalidationType type) {
// If a result is in _resultBuffer and has a RecordId it will be in _seenDocuments as
// well. It's safe to return the result w/o the RecordId, so just fetch the result.
unordered_map<RecordId, WorkingSetID, RecordId::Hasher>::iterator seenIt =
_seenDocuments.find(dl);
if (seenIt != _seenDocuments.end()) {
WorkingSetMember* member = _workingSet->get(seenIt->second);
verify(member->hasLoc());
WorkingSetCommon::fetchAndInvalidateLoc(txn, member, _collection);
verify(!member->hasLoc());
// Don't keep it around in the seen map since there's no valid RecordId anymore
_seenDocuments.erase(seenIt);
}
}
unique_ptr<PlanStageStats> NearStage::getStats() {
unique_ptr<PlanStageStats> ret = make_unique<PlanStageStats>(_commonStats, _stageType);
ret->specific.reset(_specificStats.clone());
for (size_t i = 0; i < _childrenIntervals.size(); ++i) {
ret->children.push_back(_childrenIntervals[i]->covering->getStats().release());
}
return ret;
}
StageType NearStage::stageType() const {
return _stageType;
}
const SpecificStats* NearStage::getSpecificStats() const {
return &_specificStats;
}
} // namespace mongo
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