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/**
* Copyright (C) 2018-present MongoDB, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the Server Side Public License, version 1,
* as published by MongoDB, Inc.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* Server Side Public License for more details.
*
* You should have received a copy of the Server Side Public License
* along with this program. If not, see
* <http://www.mongodb.com/licensing/server-side-public-license>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the Server Side Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#define MONGO_LOG_DEFAULT_COMPONENT ::mongo::logger::LogComponent::kCommand
#include "mongo/platform/basic.h"
#include <boost/version.hpp>
#include <functional>
#include <iostream>
#include "mongo/config.h"
#include "mongo/db/client.h"
#include "mongo/dbtests/dbtests.h"
#include "mongo/logv2/log.h"
#include "mongo/platform/atomic_word.h"
#include "mongo/platform/bits.h"
#include "mongo/stdx/thread.h"
#include "mongo/util/concurrency/thread_pool.h"
#include "mongo/util/concurrency/ticketholder.h"
#include "mongo/util/log.h"
#include "mongo/util/timer.h"
namespace ThreadedTests {
using std::cout;
using std::endl;
using std::string;
using std::unique_ptr;
template <int nthreads_param = 10>
class ThreadedTest {
public:
virtual void setup() {} // optional
virtual void subthread(int remaining) = 0; // each thread whatever test work you want done
virtual void validate() = 0; // after work is done
static const int nthreads = nthreads_param;
void run() {
setup();
launch_subthreads(nthreads);
validate();
}
virtual ~ThreadedTest(){}; // not necessary, but makes compilers happy
private:
void launch_subthreads(int remaining) {
if (!remaining)
return;
stdx::thread athread([=] { subthread(remaining); });
launch_subthreads(remaining - 1);
athread.join();
}
};
template <typename _AtomicUInt>
class IsAtomicWordAtomic : public ThreadedTest<> {
static const int iterations = 1000000;
typedef typename _AtomicUInt::WordType WordType;
_AtomicUInt target;
void subthread(int) {
for (int i = 0; i < iterations; i++) {
target.fetchAndAdd(WordType(1));
}
}
void validate() {
ASSERT_EQUALS(target.load(), unsigned(nthreads * iterations));
_AtomicUInt u;
ASSERT_EQUALS(0u, u.load());
ASSERT_EQUALS(0u, u.fetchAndAdd(WordType(1)));
ASSERT_EQUALS(2u, u.addAndFetch(WordType(1)));
ASSERT_EQUALS(2u, u.fetchAndSubtract(WordType(1)));
ASSERT_EQUALS(0u, u.subtractAndFetch(WordType(1)));
ASSERT_EQUALS(0u, u.load());
u.fetchAndAdd(WordType(1));
ASSERT_GREATER_THAN(u.load(), WordType(0));
u.fetchAndSubtract(WordType(1));
ASSERT_NOT_GREATER_THAN(u.load(), WordType(0));
}
};
class ThreadPoolTest {
static const unsigned iterations = 10000;
static const unsigned nThreads = 8;
AtomicWord<unsigned> counter;
void increment(unsigned n) {
for (unsigned i = 0; i < n; i++) {
counter.fetchAndAdd(1);
}
}
public:
void run() {
ThreadPool::Options options;
options.maxThreads = options.minThreads = nThreads;
ThreadPool tp(options);
tp.startup();
for (unsigned i = 0; i < iterations; i++) {
tp.schedule([=](auto status) {
ASSERT_OK(status);
increment(2);
});
}
tp.waitForIdle();
tp.shutdown();
tp.join();
ASSERT_EQUALS(counter.load(), iterations * 2);
}
};
void sleepalittle() {
Timer t;
while (1) {
stdx::this_thread::yield();
if (t.micros() > 8)
break;
}
}
int once;
/* This test is to see how long it takes to get a lock after there has been contention -- the OS
will need to reschedule us. if a spinlock, it will be fast of course, but these aren't spin
locks. Experimenting with different # of threads would be a good idea.
*/
template <class whichmutex, class scoped>
class Slack : public ThreadedTest<17> {
public:
Slack() {
k.store(0);
done.store(false);
a = b = 0;
locks = 0;
}
private:
whichmutex m;
char pad1[128];
unsigned a, b;
char pad2[128];
unsigned locks;
char pad3[128];
AtomicWord<int> k;
virtual void validate() {
if (once++ == 0) {
// <= 1.35 we use a different rwmutex impl so worth noting
cout << "Boost version : " << BOOST_VERSION << endl;
}
cout << typeid(whichmutex).name() << " Slack useful work fraction: " << ((double)a) / b
<< " locks:" << locks << endl;
}
void watch() {
while (1) {
b++;
//__sync_synchronize();
if (k.load()) {
a++;
}
sleepmillis(0);
if (done.load())
break;
}
}
AtomicWord<bool> done;
virtual void subthread(int x) {
if (x == 1) {
watch();
return;
}
Timer t;
unsigned lks = 0;
while (1) {
scoped lk(m);
k.store(1);
// not very long, we'd like to simulate about 100K locks per second
sleepalittle();
lks++;
if (done.load() || t.millis() > 1500) {
locks += lks;
k.store(0);
break;
}
k.store(0);
//__sync_synchronize();
}
done.store(true);
}
};
// Tests waiting on the TicketHolder by running many more threads than can fit into the "hotel", but
// only max _nRooms threads should ever get in at once
class TicketHolderWaits : public ThreadedTest<10> {
static const int checkIns = 1000;
static const int rooms = 3;
public:
TicketHolderWaits() : _hotel(rooms), _tickets(_hotel._nRooms) {}
private:
class Hotel {
public:
Hotel(int nRooms) : _nRooms(nRooms), _checkedIn(0), _maxRooms(0) {}
void checkIn() {
stdx::lock_guard<Latch> lk(_frontDesk);
_checkedIn++;
verify(_checkedIn <= _nRooms);
if (_checkedIn > _maxRooms)
_maxRooms = _checkedIn;
}
void checkOut() {
stdx::lock_guard<Latch> lk(_frontDesk);
_checkedIn--;
verify(_checkedIn >= 0);
}
Mutex _frontDesk = MONGO_MAKE_LATCH("Hotel::_frontDesk");
int _nRooms;
int _checkedIn;
int _maxRooms;
};
Hotel _hotel;
TicketHolder _tickets;
virtual void subthread(int x) {
string threadName = (str::stream() << "ticketHolder" << x);
Client::initThread(threadName.c_str());
for (int i = 0; i < checkIns; i++) {
_tickets.waitForTicket();
TicketHolderReleaser whenDone(&_tickets);
_hotel.checkIn();
sleepalittle();
if (i == checkIns - 1)
sleepsecs(2);
_hotel.checkOut();
if ((i % (checkIns / 10)) == 0)
LOGV2(22517, "checked in {i} times...", "i"_attr = i);
}
}
virtual void validate() {
// This should always be true, assuming that it takes < 1 sec for the hardware to process a
// check-out/check-in Time for test is then ~ #threads / _nRooms * 2 seconds
verify(_hotel._maxRooms == _hotel._nRooms);
}
};
class All : public OldStyleSuiteSpecification {
public:
All() : OldStyleSuiteSpecification("threading") {}
void setupTests() {
// Slack is a test to see how long it takes for another thread to pick up
// and begin work after another relinquishes the lock. e.g. a spin lock
// would have very little slack.
add<Slack<SimpleMutex, stdx::lock_guard<SimpleMutex>>>();
add<IsAtomicWordAtomic<AtomicWord<unsigned>>>();
add<IsAtomicWordAtomic<AtomicWord<unsigned long long>>>();
add<ThreadPoolTest>();
add<TicketHolderWaits>();
}
};
OldStyleSuiteInitializer<All> myall;
} // namespace ThreadedTests
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