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/**
 *    Copyright (C) 2014-2015 MongoDB Inc.
 *
 *    This program is free software: you can redistribute it and/or  modify
 *    it under the terms of the GNU Affero General Public License, version 3,
 *    as published by the Free Software Foundation.
 *
 *    This program is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    GNU Affero General Public License for more details.
 *
 *    You should have received a copy of the GNU Affero General Public License
 *    along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *    As a special exception, the copyright holders give permission to link the
 *    code of portions of this program with the OpenSSL library under certain
 *    conditions as described in each individual source file and distribute
 *    linked combinations including the program with the OpenSSL library. You
 *    must comply with the GNU Affero General Public License in all respects for
 *    all of the code used other than as permitted herein. If you modify file(s)
 *    with this exception, you may extend this exception to your version of the
 *    file(s), but you are not obligated to do so. If you do not wish to do so,
 *    delete this exception statement from your version. If you delete this
 *    exception statement from all source files in the program, then also delete
 *    it in the license file.
 */

#pragma once

#include <string>
#include <memory>

#include "mongo/base/disallow_copying.h"
#include "mongo/base/status.h"
#include "mongo/base/status_with.h"
#include "mongo/base/string_data.h"
#include "mongo/client/remote_command_runner.h"
#include "mongo/stdx/functional.h"
#include "mongo/util/time_support.h"

namespace mongo {

    class OperationContext;

namespace executor {

    /**
     * Generic event loop with notions of events and callbacks.
     *
     * Callbacks represent work to be performed by the executor.
     * They may be scheduled by client threads or by other callbacks.  Methods that
     * schedule callbacks return a CallbackHandle if they are able to enqueue the callback in the
     * appropriate work queue.  Every CallbackHandle represents an invocation of a function that
     * will happen before the executor goes out of scope.  Calling cancel(CallbackHandle) schedules
     * the specified callback to run with a flag indicating that it is "canceled," but it will run.
     * Client threads may block waiting for a callback to execute by calling wait(CallbackHandle).
     *
     * Events are level-triggered and may only be signaled one time.  Client threads and callbacks
     * may schedule callbacks to be run by the executor after the event is signaled, and client
     * threads may ask the executor to block them until after the event is signaled.
     *
     * If an event is unsignaled when shutdown is called, the executor will ensure that any threads
     * blocked in waitForEvent() eventually return.
     *
     * Logically, Callbacks and Events exist for the life of the executor.  That means that while
     * the executor is in scope, no CallbackHandle or EventHandle is stale.
     */
    class TaskExecutor {
        MONGO_DISALLOW_COPYING(TaskExecutor);
    public:
        struct CallbackArgs;
        struct RemoteCommandCallbackArgs;
        class CallbackState;
        class CallbackHandle;
        class EventState;
        class EventHandle;

        using ResponseStatus = StatusWith<RemoteCommandResponse>;

        /**
         * Type of a regular callback function.
         *
         * The status argument passed at invocation will have code ErrorCodes::CallbackCanceled if
         * the callback was canceled for any reason (including shutdown).  Otherwise, it should have
         * Status::OK().
         */
        using CallbackFn = stdx::function<void (const CallbackArgs&)>;

        /**
         * Type of a callback from a request to run a command on a remote MongoDB node.
         *
         * The StatusWith<const BSONObj> will have ErrorCodes::CallbackCanceled if the callback was
         * canceled.  Otherwise, its status will represent any failure to execute the command.
         * If the command executed and a response came back, then the status object will contain
         * the BSONObj returned by the command, with the "ok" field indicating the success of the
         * command in the usual way.
         */
        using RemoteCommandCallbackFn = stdx::function<void (const RemoteCommandCallbackArgs&)>;

        virtual ~TaskExecutor();

        /**
         * Signals to the executor that it should shut down.
         */
        virtual void shutdown() = 0;

        /**
         * Returns diagnostic information.
         */
        virtual std::string getDiagnosticString() = 0;

        /**
         * Gets the current time.  Callbacks should use this method to read the system clock.
         */
        virtual Date_t now() = 0;

        /**
         * Creates a new event.  Returns a handle to the event, or ErrorCodes::ShutdownInProgress if
         * makeEvent() fails because the executor is shutting down.
         *
         * May be called by client threads or callbacks running in the executor.
         */
        virtual StatusWith<EventHandle> makeEvent() = 0;

        /**
         * Signals the event, making waiting client threads and callbacks runnable.
         *
         * May be called up to one time per event.
         *
         * May be called by client threads or callbacks running in the executor.
         */
        virtual void signalEvent(const EventHandle& event) = 0;

        /**
         * Schedules a callback, "work", to run after "event" is signaled.  If "event"
         * has already been signaled, marks "work" as immediately runnable.
         *
         * If "event" has yet to be signaled when "shutdown()" is called, "work" will
         * be scheduled with a status of ErrorCodes::CallbackCanceled.
         *
         * May be called by client threads or callbacks running in the executor.
         */
        virtual StatusWith<CallbackHandle> onEvent(const EventHandle& event,
                                                   const CallbackFn& work) = 0;

        /**
         * Blocks the calling thread until after "event" is signaled.  Also returns
         * if the event is never signaled but shutdown() is called on the executor.
         *
         * NOTE: Do not call from a callback running in the executor.
         *
         * TODO(schwerin): Change return type so that the caller can know which of the two reasons
         * led to this method returning.
         */
         virtual void waitForEvent(const EventHandle& event) = 0;

        /**
         * Schedules "work" to be run by the executor ASAP.
         *
         * Returns a handle for waiting on or canceling the callback, or
         * ErrorCodes::ShutdownInProgress.
         *
         * May be called by client threads or callbacks running in the executor.
         */
        virtual StatusWith<CallbackHandle> scheduleWork(const CallbackFn& work) = 0;

        /**
         * Schedules "work" to be run by the executor no sooner than "when".
         *
         * Returns a handle for waiting on or canceling the callback, or
         * ErrorCodes::ShutdownInProgress.
         *
         * May be called by client threads or callbacks running in the executor.
         */
        virtual StatusWith<CallbackHandle> scheduleWorkAt(Date_t when, const CallbackFn& work) = 0;

        /**
         * Schedules "cb" to be run by the executor with the result of executing the remote command
         * described by "request".
         *
         * Returns a handle for waiting on or canceling the callback, or
         * ErrorCodes::ShutdownInProgress.
         *
         * May be called by client threads or callbacks running in the executor.
         */
        virtual StatusWith<CallbackHandle> scheduleRemoteCommand(
                const RemoteCommandRequest& request,
                const RemoteCommandCallbackFn& cb) = 0;

        /**
         * If the callback referenced by "cbHandle" hasn't already executed, marks it as
         * canceled and runnable.
         *
         * May be called by client threads or callbacks running in the executor.
         */
        virtual void cancel(const CallbackHandle& cbHandle) = 0;

        /**
         * Blocks until the executor finishes running the callback referenced by "cbHandle".
         *
         * Because callbacks all run during shutdown if they weren't run beforehand, there is no need
         * to indicate the reason for returning from wait(CallbackHandle).  It is always that the
         * callback ran.
         *
         * NOTE: Do not call from a callback running in the executor.
         */
        virtual void wait(const CallbackHandle& cbHandle) = 0;

    protected:

        TaskExecutor();

        // Retrieves the Callback from a given CallbackHandle
        CallbackState* getCallbackFromHandle(const CallbackHandle& cbHandle);

        // Retrieves the Event from a given EventHandle
        EventState* getEventFromHandle(const EventHandle& eventHandle);

        // Sets the given CallbackHandle to point to the given callback.
        void setCallbackForHandle(CallbackHandle* cbHandle,
                                  std::shared_ptr<CallbackState> callback);

        // Sets the given EventHandle to point to the given event.
        void setEventForHandle(EventHandle* eventHandle, std::shared_ptr<EventState> event);
    };

    /**
     * Class representing a scheduled callback and providing methods for interacting with it.
     */
    class TaskExecutor::CallbackState {
        MONGO_DISALLOW_COPYING(CallbackState);
    public:

        virtual ~CallbackState();

        virtual void cancel() = 0;
        virtual void waitForCompletion() = 0;

    protected:

        CallbackState();

    };

    /**
     * Handle to a CallbackState.
     */
    class TaskExecutor::CallbackHandle {
        friend class TaskExecutor;

    public:

        CallbackHandle();
        explicit CallbackHandle(std::shared_ptr<CallbackState> cbData);

        bool operator==(const CallbackHandle &other) const {
            return _callback == other._callback;
        }

        bool operator!=(const CallbackHandle &other) const {
            return !(*this == other);
        }

        bool isValid() const {
            return _callback.get();
        }

    private:

        void setCallback(std::shared_ptr<CallbackState> callback) {
            _callback = callback;
        }

        CallbackState* getCallback() const {
            return _callback.get();
        }

        std::shared_ptr<CallbackState> _callback;
    };

    /**
     * Class representing a scheduled event and providing methods for interacting with it.
     */
    class TaskExecutor::EventState {
        MONGO_DISALLOW_COPYING(EventState);
    public:

        virtual ~EventState();

        virtual void signal() = 0;
        virtual void waitUntilSignaled() = 0;
        virtual bool isSignaled() = 0;

    protected:

        EventState();
    };

    /**
     * Handle to an EventState.
     */
    class TaskExecutor::EventHandle {
        friend class TaskExecutor;

    public:

        EventHandle();
        explicit EventHandle(std::shared_ptr<EventState> event);

        bool operator==(const EventHandle &other) const {
            return _event == other._event;
        }

        bool operator!=(const EventHandle &other) const {
            return !(*this == other);
        }

        bool isValid() const {
            return _event.get();
        }

    private:

        void setEvent(std::shared_ptr<EventState> event) {
            _event = event;
        }

        EventState* getEvent() const {
            return _event.get();
        }

        std::shared_ptr<EventState> _event;
    };

    /**
     * Argument passed to all callbacks scheduled via a TaskExecutor.
     */
    struct TaskExecutor::CallbackArgs {
        CallbackArgs(TaskExecutor* theExecutor,
                     const CallbackHandle& theHandle,
                     const Status& theStatus,
                     OperationContext* txn = NULL);

        TaskExecutor* executor;
        CallbackHandle myHandle;
        Status status;
        OperationContext* txn;
    };

    /**
     * Argument passed to all remote command callbacks scheduled via a TaskExecutor.
     */
    struct TaskExecutor::RemoteCommandCallbackArgs {
        RemoteCommandCallbackArgs(TaskExecutor* theExecutor,
                                  const CallbackHandle& theHandle,
                                  const RemoteCommandRequest& theRequest,
                                  const StatusWith<RemoteCommandResponse>& theResponse);

        TaskExecutor* executor;
        CallbackHandle myHandle;
        RemoteCommandRequest request;
        StatusWith<RemoteCommandResponse> response;
    };

} // namespace executor
} // namespace mongo