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/**
 *    Copyright (C) 2015 MongoDB Inc.
 *
 *    This program is free software: you can redistribute it and/or  modify
 *    it under the terms of the GNU Affero General Public License, version 3,
 *    as published by the Free Software Foundation.
 *
 *    This program is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    GNU Affero General Public License for more details.
 *
 *    You should have received a copy of the GNU Affero General Public License
 *    along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *    As a special exception, the copyright holders give permission to link the
 *    code of portions of this program with the OpenSSL library under certain
 *    conditions as described in each individual source file and distribute
 *    linked combinations including the program with the OpenSSL library. You
 *    must comply with the GNU Affero General Public License in all respects for
 *    all of the code used other than as permitted herein. If you modify file(s)
 *    with this exception, you may extend this exception to your version of the
 *    file(s), but you are not obligated to do so. If you do not wish to do so,
 *    delete this exception statement from your version. If you delete this
 *    exception statement from all source files in the program, then also delete
 *    it in the license file.
 */

#pragma once

#include <boost/shared_ptr.hpp>
#include <set>
#include <string>
#include <vector>

#include "mongo/base/disallow_copying.h"
#include "mongo/s/client/shard.h"

namespace mongo {

    class ActionLogType;
    class BatchedCommandRequest;
    class BatchedCommandResponse;
    struct BSONArray;
    class BSONObj;
    class BSONObjBuilder;
    class ChunkType;
    class CollectionType;
    class ConnectionString;
    class DatabaseType;
    class DistLockManager;
    class OperationContext;
    class Query;
    class SettingsType;
    class ShardKeyPattern;
    class ShardType;
    class Status;
    template<typename T> class StatusWith;
    class TagsType;

    /**
     * Used to indicate to the caller of the removeShard method whether draining of chunks for
     * a particular shard has started, is ongoing, or has been completed.
     */
    enum ShardDrainingStatus {
        STARTED,
        ONGOING,
        COMPLETED,
    };

    /**
     * Abstracts reads and writes of the sharding catalog metadata.
     *
     * All implementations of this interface should go directly to the persistent backing store
     * and should avoid doing any caching of their own. The caching is delegated to a parallel
     * read-only view of the catalog, which is maintained by a higher level code.
     */
    class CatalogManager {
        MONGO_DISALLOW_COPYING(CatalogManager);
    public:
        virtual ~CatalogManager() = default;

        /**
         * Retrieves the connection string for the catalog manager's backing server.
         */
        virtual ConnectionString connectionString() const = 0;

        /**
         * Performs necessary cleanup when shutting down cleanly.
         */
        virtual void shutDown() = 0;

        /**
         * Creates a new database or updates the sharding status for an existing one. Cannot be
         * used for the admin/config/local DBs, which should not be created or sharded manually
         * anyways.
         *
         * Returns Status::OK on success or any error code indicating the failure. These are some
         * of the known failures:
         *  - DatabaseDifferCase - database already exists, but with a different case
         *  - ShardNotFound - could not find a shard to place the DB on
         */
        virtual Status enableSharding(const std::string& dbName) = 0;

        /**
         * Shards a collection. Assumes that the database is enabled for sharding.
         *
         * @param ns: namespace of collection to shard
         * @param fieldsAndOrder: shardKey pattern
         * @param unique: if true, ensure underlying index enforces a unique constraint.
         * @param initPoints: create chunks based on a set of specified split points.
         * @param initShardIds: if nullptr, use primary shard as lone shard for DB.
         *
         * WARNING: It's not completely safe to place initial chunks onto non-primary
         *          shards using this method because a conflict may result if multiple map-reduce
         *          operations are writing to the same output collection, for instance.
         *
         */
        virtual Status shardCollection(const std::string& ns,
                                       const ShardKeyPattern& fieldsAndOrder,
                                       bool unique,
                                       std::vector<BSONObj>* initPoints,
                                       std::set<ShardId>* initShardIds = nullptr) = 0;

        /**
         *
         * Adds a new shard. It expects a standalone mongod process or replica set to be running
         * on the provided address.
         *
         * @param  name is an optional string with the name of the shard.
         *         If empty, a name will be automatically generated.
         * @param  shardConnectionString is the connection string of the shard being added.
         * @param  maxSize is the optional space quota in bytes. Zeros means there's
         *         no limitation to space usage.
         * @return either an !OK status or the name of the newly added shard.
         */
        virtual StatusWith<std::string> addShard(const std::string& name,
                                                 const ConnectionString& shardConnectionString,
                                                 const long long maxSize) = 0;

        /**
         * Tries to remove a shard. To completely remove a shard from a sharded cluster,
         * the data residing in that shard must be moved to the remaining shards in the
         * cluster by "draining" chunks from that shard.
         *
         * Because of the asynchronous nature of the draining mechanism, this method returns
         * the current draining status. See ShardDrainingStatus enum definition for more details.
         */
        virtual StatusWith<ShardDrainingStatus> removeShard(OperationContext* txn,
                                                            const std::string& name) = 0;

        /**
         * Creates a new database entry for the specified database name in the configuration
         * metadata and sets the specified shard as primary.
         *
         * @param dbName name of the database (case sensitive)
         *
         * Returns Status::OK on success or any error code indicating the failure. These are some
         * of the known failures:
         *  - NamespaceExists - database already exists
         *  - DatabaseDifferCase - database already exists, but with a different case
         *  - ShardNotFound - could not find a shard to place the DB on
         */
        virtual Status createDatabase(const std::string& dbName) = 0;

        /**
         * Updates or creates the metadata for a given database.
         */
        virtual Status updateDatabase(const std::string& dbName, const DatabaseType& db) = 0;

        /**
         * Retrieves the metadata for a given database, if it exists.
         *
         * @param dbName name of the database (case sensitive)
         *
         * Returns Status::OK along with the database information or any error code indicating the
         * failure. These are some of the known failures:
         *  - DatabaseNotFound - database does not exist
         */
        virtual StatusWith<DatabaseType> getDatabase(const std::string& dbName) = 0;

        /**
         * Updates or creates the metadata for a given collection.
         */
        virtual Status updateCollection(const std::string& collNs, const CollectionType& coll) = 0;

        /**
         * Retrieves the metadata for a given collection, if it exists.
         *
         * @param collectionNs fully qualified name of the collection (case sensitive)
         *
         * Returns Status::OK along with the collection information or any error code indicating
         * the failure. These are some of the known failures:
         *  - NamespaceNotFound - collection does not exist
         */
        virtual StatusWith<CollectionType> getCollection(const std::string& collNs) = 0;

        /**
         * Retrieves all collections undera specified database (or in the system).
         *
         * @param dbName an optional database name. Must be nullptr or non-empty. If nullptr is
         *      specified, all collections on the system are returned.
         * @param collections variable to receive the set of collections.
         *
         * Returns a !OK status if an error occurs.
         */
        virtual Status getCollections(const std::string* dbName,
                                      std::vector<CollectionType>* collections) = 0;

        /**
         * Drops the specified collection from the collection metadata store.
         *
         * Returns Status::OK if successful or any error code indicating the failure. These are
         * some of the known failures:
         *  - NamespaceNotFound - collection does not exist
         */
        virtual Status dropCollection(const std::string& collectionNs) = 0;

        /**
         * Retrieves all databases for a shard.
         *
         * Returns a !OK status if an error occurs.
         */
        virtual Status getDatabasesForShard(const std::string& shardName,
                                            std::vector<std::string>* dbs) = 0;

        /**
         * Gets the requested number of chunks (of type ChunkType) that satisfy a query.
         *
         * @param query The query to filter out the results.
         * @param nToReturn The number of chunk entries to return. 0 means all.
         * @param chunks Vector entry to receive the results
         *
         * Returns a !OK status if an error occurs.
         */
        virtual Status getChunks(const Query& query,
                                 int nToReturn,
                                 std::vector<ChunkType>* chunks) = 0;

        /**
         * Retrieves all tags for the specified collection.
         */
        virtual Status getTagsForCollection(const std::string& collectionNs,
                                            std::vector<TagsType>* tags) = 0;

        /**
         * Retrieves the most appropriate tag, which overlaps with the specified chunk. If no tags
         * overlap, returns an empty string.
         */
        virtual StatusWith<std::string> getTagForChunk(const std::string& collectionNs,
                                                       const ChunkType& chunk) = 0;

        /**
         * Retrieves all shards in this sharded cluster.
         * Returns a !OK status if an error occurs.
         */
        virtual Status getAllShards(std::vector<ShardType>* shards) = 0;

        /**
         * Returns true if host is being used as a shard.
         * Otherwise, returns false.
         */
        virtual bool isShardHost(const ConnectionString& shardConnectionString) = 0;

        /**
         * Returns true if there are any shards in the sharded cluster.
         * Otherwise, returns false.
         */
        virtual bool doShardsExist() = 0;

        /**
         * Runs a user management command on the config servers.
         * @param commandName: name of command
         * @param dbname: database for which the user management command is invoked
         * @param cmdObj: command obj
         * @param result: contains data returned from config servers
         * Returns true on success.
         */
        virtual bool runUserManagementWriteCommand(const std::string& commandName,
                                                   const std::string& dbname,
                                                   const BSONObj& cmdObj,
                                                   BSONObjBuilder* result) = 0;

        /**
         * Runs a read-only user management command on a single config server.
         */
        virtual bool runUserManagementReadCommand(const std::string& dbname,
                                                  const BSONObj& cmdObj,
                                                  BSONObjBuilder* result) = 0;

        /**
         * Applies oplog entries to the config servers.
         * Used by mergeChunk, splitChunk, and moveChunk commands.
         *
         * @param updateOps: oplog entries to apply
         * @param preCondition: preconditions for applying oplog entries
         */
        virtual Status applyChunkOpsDeprecated(const BSONArray& updateOps,
                                               const BSONArray& preCondition) = 0;

        /**
         * Logs to the actionlog.
         * Used by the balancer to report the result of a balancing round.
         */
        virtual void logAction(const ActionLogType& actionLog) = 0;

        /**
         * Logs a diagnostic event locally and on the config server.
         *
         * NOTE: This method is best effort so it should never throw.
         *
         * @param opCtx The operation context of the call doing the logging
         * @param what E.g. "split", "migrate"
         * @param ns To which collection the metadata change is being applied
         * @param detail Additional info about the metadata change (not interpreted)
         */
        virtual void logChange(OperationContext* opCtx,
                               const std::string& what,
                               const std::string& ns,
                               const BSONObj& detail) = 0;

        /**
         * Returns global settings for a certain key.
         * @param key: key for SettingsType::ConfigNS document.
         *
         * Returns NoSuchKey if no SettingsType::ConfigNS document with such key exists.
         */
        virtual StatusWith<SettingsType> getGlobalSettings(const std::string& key) = 0;

        /**
         * Directly sends the specified command to the config server and returns the response.
         *
         * NOTE: Usage of this function is disallowed in new code, which should instead go through
         *       the regular catalog management calls. It is currently only used privately by this
         *       class and externally for writes to the admin/config namespaces.
         *
         * @param request Request to be sent to the config server.
         * @param response Out parameter to receive the response. Can be nullptr.
         */
        virtual void writeConfigServerDirect(const BatchedCommandRequest& request,
                                             BatchedCommandResponse* response) = 0;

        virtual DistLockManager* getDistLockManager() = 0;

        /**
         * Directly inserts a document in the specified namespace on the config server (only the
         * config or admin databases). If the document does not have _id field, the field will be
         * added.
         *
         * NOTE: Should not be used in new code. Instead add a new metadata operation to the
         *       interface.
         */
        Status insert(const std::string& ns,
                      const BSONObj& doc,
                      BatchedCommandResponse* response);

        /**
         * Updates a document in the specified namespace on the config server (only the config or
         * admin databases).
         *
         * NOTE: Should not be used in new code. Instead add a new metadata operation to the
         *       interface.
         */
        Status update(const std::string& ns,
                      const BSONObj& query,
                      const BSONObj& update,
                      bool upsert,
                      bool multi,
                      BatchedCommandResponse* response);

        /**
         * Removes a document from the specified namespace on the config server (only the config
         * or admin databases).
         *
         * NOTE: Should not be used in new code. Instead add a new metadata operation to the
         *       interface.
         */
        Status remove(const std::string& ns,
                      const BSONObj& query,
                      int limit,
                      BatchedCommandResponse* response);

    protected:
        CatalogManager() = default;
    };

} // namespace mongo