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/**
* Copyright (C) 2015 MongoDB Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#define MONGO_LOG_DEFAULT_COMPONENT ::mongo::logger::LogComponent::kSharding
#include "mongo/platform/basic.h"
#include "mongo/s/chunk_manager.h"
#include <boost/next_prior.hpp>
#include <map>
#include <set>
#include "mongo/db/namespace_string.h"
#include "mongo/db/query/index_bounds_builder.h"
#include "mongo/db/query/query_planner.h"
#include "mongo/db/query/query_planner_common.h"
#include "mongo/s/catalog/catalog_cache.h"
#include "mongo/s/catalog/catalog_manager.h"
#include "mongo/s/catalog/type_chunk.h"
#include "mongo/s/catalog/type_collection.h"
#include "mongo/s/chunk.h"
#include "mongo/s/chunk_diff.h"
#include "mongo/s/client/shard_connection.h"
#include "mongo/s/client/shard_registry.h"
#include "mongo/s/config.h"
#include "mongo/s/grid.h"
#include "mongo/util/log.h"
#include "mongo/util/timer.h"
namespace mongo {
using boost::shared_ptr;
using std::make_pair;
using std::map;
using std::max;
using std::pair;
using std::set;
using std::string;
using std::vector;
namespace {
/**
* This is an adapter so we can use config diffs - mongos and mongod do them slightly
* differently
*
* The mongos adapter here tracks all shards, and stores ranges by (max, Chunk) in the map.
*/
class CMConfigDiffTracker : public ConfigDiffTracker<shared_ptr<Chunk>, string> {
public:
CMConfigDiffTracker(ChunkManager* manager) : _manager(manager) { }
bool isTracked(const ChunkType& chunk) const final {
// Mongos tracks all shards
return true;
}
bool isMinKeyIndexed() const final { return false; }
pair<BSONObj, shared_ptr<Chunk>> rangeFor(const ChunkType& chunk) const final {
shared_ptr<Chunk> c(new Chunk(_manager, chunk.toBSON()));
return make_pair(chunk.getMax(), c);
}
string shardFor(const string& hostName) const final {
const auto& shard = grid.shardRegistry()->findIfExists(hostName);
return shard->getId();
}
private:
ChunkManager* const _manager;
};
bool allOfType(BSONType type, const BSONObj& o) {
BSONObjIterator it(o);
while(it.more()) {
if (it.next().type() != type) {
return false;
}
}
return true;
}
bool isChunkMapValid(const ChunkMap& chunkMap) {
#define ENSURE(x) do { if(!(x)) { log() << "ChunkManager::_isValid failed: " #x; return false; } } while(0)
if (chunkMap.empty()) {
return true;
}
// Check endpoints
ENSURE(allOfType(MinKey, chunkMap.begin()->second->getMin()));
ENSURE(allOfType(MaxKey, boost::prior(chunkMap.end())->second->getMax()));
// Make sure there are no gaps or overlaps
for (ChunkMap::const_iterator it = boost::next(chunkMap.begin()), end = chunkMap.end(); it != end; ++it) {
ChunkMap::const_iterator last = boost::prior(it);
if (!(it->second->getMin() == last->second->getMax())) {
log() << last->second->toString();
log() << it->second->toString();
log() << it->second->getMin();
log() << last->second->getMax();
}
ENSURE(it->second->getMin() == last->second->getMax());
}
return true;
#undef ENSURE
}
} // namespace
AtomicUInt32 ChunkManager::NextSequenceNumber(1U);
ChunkManager::ChunkManager(const string& ns, const ShardKeyPattern& pattern, bool unique)
: _ns( ns ),
_keyPattern( pattern.getKeyPattern() ),
_unique( unique ),
_sequenceNumber(NextSequenceNumber.addAndFetch(1)),
_chunkRanges() {
}
ChunkManager::ChunkManager(const CollectionType& coll)
: _ns(coll.getNs()),
_keyPattern(coll.getKeyPattern()),
_unique(coll.getUnique()),
_sequenceNumber(NextSequenceNumber.addAndFetch(1)),
_chunkRanges() {
_version = ChunkVersion::fromBSON(coll.toBSON());
}
void ChunkManager::loadExistingRanges(const ChunkManager* oldManager) {
int tries = 3;
while (tries--) {
ChunkMap chunkMap;
set<ShardId> shardIds;
ShardVersionMap shardVersions;
Timer t;
bool success = _load(chunkMap, shardIds, &shardVersions, oldManager);
if (success) {
log() << "ChunkManager: time to load chunks for " << _ns << ": "
<< t.millis() << "ms"
<< " sequenceNumber: " << _sequenceNumber
<< " version: " << _version.toString()
<< " based on: "
<< (oldManager ? oldManager->getVersion().toString() : "(empty)");
// TODO: Merge into diff code above, so we validate in one place
if (isChunkMapValid(chunkMap)) {
_chunkMap.swap(chunkMap);
_shardIds.swap(shardIds);
_shardVersions.swap(shardVersions);
_chunkRanges.reloadAll(_chunkMap);
return;
}
}
if (_chunkMap.size() < 10) {
_printChunks();
}
warning() << "ChunkManager loaded an invalid config for " << _ns << ", trying again";
sleepmillis(10 * (3 - tries));
}
// This will abort construction so we should never have a reference to an invalid config
msgasserted(13282, str::stream() << "Couldn't load a valid config for " << _ns
<< " after 3 attempts. Please try again.");
}
bool ChunkManager::_load(ChunkMap& chunkMap,
set<ShardId>& shardIds,
ShardVersionMap* shardVersions,
const ChunkManager* oldManager) {
// Reset the max version, but not the epoch, when we aren't loading from the oldManager
_version = ChunkVersion(0, 0, _version.epoch());
// If we have a previous version of the ChunkManager to work from, use that info to reduce
// our config query
if (oldManager && oldManager->getVersion().isSet()) {
// Get the old max version
_version = oldManager->getVersion();
// Load a copy of the old versions
*shardVersions = oldManager->_shardVersions;
// Load a copy of the chunk map, replacing the chunk manager with our own
const ChunkMap& oldChunkMap = oldManager->getChunkMap();
// Could be v.expensive
// TODO: If chunks were immutable and didn't reference the manager, we could do more
// interesting things here
for(const auto& oldChunkMapEntry : oldChunkMap){
shared_ptr<Chunk> oldC = oldChunkMapEntry.second;
shared_ptr<Chunk> newC(new Chunk(this,
oldC->getMin(),
oldC->getMax(),
oldC->getShardId(),
oldC->getLastmod()));
newC->setBytesWritten(oldC->getBytesWritten());
chunkMap.insert(make_pair(oldC->getMax(), newC));
}
LOG(2) << "loading chunk manager for collection " << _ns
<< " using old chunk manager w/ version " << _version.toString()
<< " and " << oldChunkMap.size() << " chunks";
}
// Attach a diff tracker for the versioned chunk data
CMConfigDiffTracker differ(this);
differ.attach(_ns, chunkMap, _version, *shardVersions);
// Diff tracker should *always* find at least one chunk if collection exists
int diffsApplied = differ.calculateConfigDiff(grid.catalogManager());
if (diffsApplied > 0) {
LOG(2) << "loaded " << diffsApplied << " chunks into new chunk manager for " << _ns
<< " with version " << _version;
// Add all existing shards we find to the shards set
for (ShardVersionMap::iterator it = shardVersions->begin();
it != shardVersions->end(); ) {
shared_ptr<Shard> shard = grid.shardRegistry()->findIfExists(it->first);
if (shard) {
shardIds.insert(it->first);
++it;
}
else {
shardVersions->erase(it++);
}
}
return true;
}
else if (diffsApplied == 0) {
// No chunks were found for the ns
warning() << "no chunks found when reloading " << _ns
<< ", previous version was " << _version;
// Set all our data to empty
chunkMap.clear();
shardVersions->clear();
_version = ChunkVersion(0, 0, OID());
return true;
}
else { // diffsApplied < 0
bool allInconsistent = (differ.numValidDiffs() == 0);
if (allInconsistent) {
// All versions are different, this can be normal
warning() << "major change in chunk information found when reloading "
<< _ns << ", previous version was " << _version;
}
else {
// Inconsistent load halfway through (due to yielding cursor during load)
// should be rare
warning() << "inconsistent chunks found when reloading " << _ns
<< ", previous version was " << _version << ", this should be rare";
}
// Set all our data to empty to be extra safe
chunkMap.clear();
shardVersions->clear();
_version = ChunkVersion(0, 0, OID());
return allInconsistent;
}
}
shared_ptr<ChunkManager> ChunkManager::reload(bool force) const {
const NamespaceString nss(_ns);
auto status = grid.catalogCache()->getDatabase(nss.db().toString());
shared_ptr<DBConfig> config = uassertStatusOK(status);
return config->getChunkManager(getns(), force);
}
void ChunkManager::_printChunks() const {
for (ChunkMap::const_iterator it=_chunkMap.begin(), end=_chunkMap.end(); it != end; ++it) {
log() << *it->second ;
}
}
void ChunkManager::calcInitSplitsAndShards( const ShardId& primaryShardId,
const vector<BSONObj>* initPoints,
const set<ShardId>* initShardIds,
vector<BSONObj>* splitPoints,
vector<ShardId>* shardIds ) const
{
verify( _chunkMap.size() == 0 );
unsigned long long numObjects = 0;
Chunk c(this,
_keyPattern.getKeyPattern().globalMin(),
_keyPattern.getKeyPattern().globalMax(),
primaryShardId);
if ( !initPoints || !initPoints->size() ) {
// discover split points
{
const auto& primaryShard = grid.shardRegistry()->findIfExists(primaryShardId);
// get stats to see if there is any data
ScopedDbConnection shardConn(primaryShard->getConnString());
numObjects = shardConn->count( getns() );
shardConn.done();
}
if ( numObjects > 0 )
c.pickSplitVector( *splitPoints , Chunk::MaxChunkSize );
// since docs alread exists, must use primary shard
shardIds->push_back(primaryShardId);
} else {
// make sure points are unique and ordered
set<BSONObj> orderedPts;
for ( unsigned i = 0; i < initPoints->size(); ++i ) {
BSONObj pt = (*initPoints)[i];
orderedPts.insert( pt );
}
for ( set<BSONObj>::iterator it = orderedPts.begin(); it != orderedPts.end(); ++it ) {
splitPoints->push_back( *it );
}
if ( !initShardIds || !initShardIds->size() ) {
// If not specified, only use the primary shard (note that it's not safe for mongos
// to put initial chunks on other shards without the primary mongod knowing).
shardIds->push_back(primaryShardId);
} else {
std::copy(initShardIds->begin() , initShardIds->end() , std::back_inserter(*shardIds));
}
}
}
void ChunkManager::createFirstChunks(const ShardId& primaryShardId,
const vector<BSONObj>* initPoints,
const set<ShardId>* initShardIds)
{
// TODO distlock?
// TODO: Race condition if we shard the collection and insert data while we split across
// the non-primary shard.
vector<BSONObj> splitPoints;
vector<ShardId> shardIds;
calcInitSplitsAndShards(primaryShardId, initPoints, initShardIds, &splitPoints, &shardIds);
// this is the first chunk; start the versioning from scratch
ChunkVersion version;
version.incEpoch();
version.incMajor();
log() << "going to create " << splitPoints.size() + 1 << " chunk(s) for: " << _ns
<< " using new epoch " << version.epoch() ;
for ( unsigned i=0; i<=splitPoints.size(); i++ ) {
BSONObj min = i == 0 ? _keyPattern.getKeyPattern().globalMin() : splitPoints[i-1];
BSONObj max = i < splitPoints.size() ?
splitPoints[i] : _keyPattern.getKeyPattern().globalMax();
Chunk temp( this , min , max , shardIds[ i % shardIds.size() ], version );
BSONObjBuilder chunkBuilder;
temp.serialize(chunkBuilder);
BSONObj chunkObj = chunkBuilder.obj();
Status result = grid.catalogManager()->update(ChunkType::ConfigNS,
BSON(ChunkType::name(temp.genID())),
chunkObj,
true,
false,
NULL);
version.incMinor();
if (!result.isOK()) {
string ss = str::stream() << "creating first chunks failed. result: "
<< result.reason();
error() << ss;
msgasserted(15903, ss);
}
}
_version = ChunkVersion(0, 0, version.epoch());
}
ChunkPtr ChunkManager::findIntersectingChunk( const BSONObj& shardKey ) const {
{
BSONObj chunkMin;
ChunkPtr chunk;
{
ChunkMap::const_iterator it = _chunkMap.upper_bound( shardKey );
if (it != _chunkMap.end()) {
chunkMin = it->first;
chunk = it->second;
}
}
if ( chunk ) {
if ( chunk->containsKey( shardKey ) ){
return chunk;
}
log() << chunkMin;
log() << *chunk;
log() << shardKey;
reload();
msgasserted(13141, "Chunk map pointed to incorrect chunk");
}
}
msgasserted( 8070 ,
str::stream() << "couldn't find a chunk intersecting: " << shardKey
<< " for ns: " << _ns
<< " at version: " << _version.toString()
<< ", number of chunks: " << _chunkMap.size() );
}
void ChunkManager::getShardIdsForQuery(set<ShardId>& shardIds, const BSONObj& query) const {
CanonicalQuery* canonicalQuery = NULL;
Status status = CanonicalQuery::canonicalize(
_ns,
query,
&canonicalQuery,
WhereCallbackNoop());
boost::scoped_ptr<CanonicalQuery> canonicalQueryPtr(canonicalQuery);
uassert(status.code(), status.reason(), status.isOK());
// Query validation
if (QueryPlannerCommon::hasNode(canonicalQuery->root(), MatchExpression::GEO_NEAR)) {
uassert(13501, "use geoNear command rather than $near query", false);
}
// Transforms query into bounds for each field in the shard key
// for example :
// Key { a: 1, b: 1 },
// Query { a : { $gte : 1, $lt : 2 },
// b : { $gte : 3, $lt : 4 } }
// => Bounds { a : [1, 2), b : [3, 4) }
IndexBounds bounds = getIndexBoundsForQuery(_keyPattern.toBSON(), canonicalQuery);
// Transforms bounds for each shard key field into full shard key ranges
// for example :
// Key { a : 1, b : 1 }
// Bounds { a : [1, 2), b : [3, 4) }
// => Ranges { a : 1, b : 3 } => { a : 2, b : 4 }
BoundList ranges = _keyPattern.flattenBounds(bounds);
for (BoundList::const_iterator it = ranges.begin(); it != ranges.end();
++it) {
getShardIdsForRange(shardIds, it->first /*min*/, it->second /*max*/);
// once we know we need to visit all shards no need to keep looping
if(shardIds.size() == _shardIds.size()) break;
}
// SERVER-4914 Some clients of getShardIdsForQuery() assume at least one shard will be
// returned. For now, we satisfy that assumption by adding a shard with no matches rather
// than return an empty set of shards.
if (shardIds.empty()) {
massert( 16068, "no chunk ranges available", !_chunkRanges.ranges().empty() );
shardIds.insert(_chunkRanges.ranges().begin()->second->getShardId());
}
}
void ChunkManager::getShardIdsForRange(set<ShardId>& shardIds,
const BSONObj& min,
const BSONObj& max) const {
ChunkRangeMap::const_iterator it = _chunkRanges.upper_bound(min);
ChunkRangeMap::const_iterator end = _chunkRanges.upper_bound(max);
massert(13507,
str::stream() << "no chunks found between bounds " << min << " and " << max,
it != _chunkRanges.ranges().end());
if( end != _chunkRanges.ranges().end() ) ++end;
for( ; it != end; ++it ){
shardIds.insert(it->second->getShardId());
// once we know we need to visit all shards no need to keep looping
if (shardIds.size() == _shardIds.size()) break;
}
}
void ChunkManager::getAllShardIds(set<ShardId>* all) const {
dassert(all);
all->insert(_shardIds.begin(), _shardIds.end());
}
IndexBounds ChunkManager::getIndexBoundsForQuery(const BSONObj& key, const CanonicalQuery* canonicalQuery) {
// $text is not allowed in planning since we don't have text index on mongos.
//
// TODO: Treat $text query as a no-op in planning. So with shard key {a: 1},
// the query { a: 2, $text: { ... } } will only target to {a: 2}.
if (QueryPlannerCommon::hasNode(canonicalQuery->root(), MatchExpression::TEXT)) {
IndexBounds bounds;
IndexBoundsBuilder::allValuesBounds(key, &bounds); // [minKey, maxKey]
return bounds;
}
// Consider shard key as an index
string accessMethod = IndexNames::findPluginName(key);
dassert(accessMethod == IndexNames::BTREE || accessMethod == IndexNames::HASHED);
// Use query framework to generate index bounds
QueryPlannerParams plannerParams;
// Must use "shard key" index
plannerParams.options = QueryPlannerParams::NO_TABLE_SCAN;
IndexEntry indexEntry(key, accessMethod, false /* multiKey */, false /* sparse */,
false /* unique */, "shardkey", NULL /* filterExpr */, BSONObj());
plannerParams.indices.push_back(indexEntry);
OwnedPointerVector<QuerySolution> solutions;
Status status = QueryPlanner::plan(*canonicalQuery, plannerParams, &solutions.mutableVector());
uassert(status.code(), status.reason(), status.isOK());
IndexBounds bounds;
for (vector<QuerySolution*>::const_iterator it = solutions.begin();
bounds.size() == 0 && it != solutions.end(); it++) {
// Try next solution if we failed to generate index bounds, i.e. bounds.size() == 0
bounds = collapseQuerySolution((*it)->root.get());
}
if (bounds.size() == 0) {
// We cannot plan the query without collection scan, so target to all shards.
IndexBoundsBuilder::allValuesBounds(key, &bounds); // [minKey, maxKey]
}
return bounds;
}
IndexBounds ChunkManager::collapseQuerySolution( const QuerySolutionNode* node ) {
if (node->children.size() == 0) {
invariant(node->getType() == STAGE_IXSCAN);
const IndexScanNode* ixNode = static_cast<const IndexScanNode*>( node );
return ixNode->bounds;
}
if (node->children.size() == 1) {
// e.g. FETCH -> IXSCAN
return collapseQuerySolution( node->children.front() );
}
// children.size() > 1, assert it's OR / SORT_MERGE.
if ( node->getType() != STAGE_OR && node->getType() != STAGE_SORT_MERGE ) {
// Unexpected node. We should never reach here.
error() << "could not generate index bounds on query solution tree: " << node->toString();
dassert(false); // We'd like to know this error in testing.
// Bail out with all shards in production, since this isn't a fatal error.
return IndexBounds();
}
IndexBounds bounds;
for ( vector<QuerySolutionNode*>::const_iterator it = node->children.begin();
it != node->children.end(); it++ )
{
// The first branch under OR
if ( it == node->children.begin() ) {
invariant(bounds.size() == 0);
bounds = collapseQuerySolution( *it );
if (bounds.size() == 0) { // Got unexpected node in query solution tree
return IndexBounds();
}
continue;
}
IndexBounds childBounds = collapseQuerySolution( *it );
if (childBounds.size() == 0) { // Got unexpected node in query solution tree
return IndexBounds();
}
invariant(childBounds.size() == bounds.size());
for ( size_t i = 0; i < bounds.size(); i++ ) {
bounds.fields[i].intervals.insert( bounds.fields[i].intervals.end(),
childBounds.fields[i].intervals.begin(),
childBounds.fields[i].intervals.end() );
}
}
for ( size_t i = 0; i < bounds.size(); i++ ) {
IndexBoundsBuilder::unionize( &bounds.fields[i] );
}
return bounds;
}
bool ChunkManager::compatibleWith(const ChunkManager& other, const string& shardName) const {
// Return true if the shard version is the same in the two chunk managers
// TODO: This doesn't need to be so strong, just major vs
return other.getVersion(shardName).equals(getVersion(shardName));
}
ChunkVersion ChunkManager::getVersion(const std::string& shardName) const {
ShardVersionMap::const_iterator i = _shardVersions.find(shardName);
if ( i == _shardVersions.end() ) {
// Shards without explicitly tracked shard versions (meaning they have
// no chunks) always have a version of (0, 0, epoch). Note this is
// *different* from the dropped chunk version of (0, 0, OID(000...)).
// See s/chunk_version.h.
return ChunkVersion( 0, 0, _version.epoch() );
}
return i->second;
}
ChunkVersion ChunkManager::getVersion() const {
return _version;
}
string ChunkManager::toString() const {
StringBuilder sb;
sb << "ChunkManager: " << _ns << " key:" << _keyPattern.toString() << '\n';
for (ChunkMap::const_iterator i = _chunkMap.begin(); i != _chunkMap.end(); ++i) {
sb << "\t" << i->second->toString() << '\n';
}
return sb.str();
}
ChunkRange::ChunkRange(ChunkMap::const_iterator begin, const ChunkMap::const_iterator end)
: _manager(begin->second->getManager()),
_shardId(begin->second->getShardId()),
_min(begin->second->getMin()),
_max(boost::prior(end)->second->getMax()) {
invariant(begin != end);
DEV while (begin != end) {
dassert(begin->second->getManager() == _manager);
dassert(begin->second->getShardId() == _shardId);
++begin;
}
}
ChunkRange::ChunkRange(const ChunkRange& min, const ChunkRange& max)
: _manager(min.getManager()),
_shardId(min.getShardId()),
_min(min.getMin()),
_max(max.getMax()) {
invariant(min.getShardId() == max.getShardId());
invariant(min.getManager() == max.getManager());
invariant(min.getMax() == max.getMin());
}
string ChunkRange::toString() const {
StringBuilder sb;
sb << "ChunkRange(min=" << _min << ", max=" << _max
<< ", shard=" << _shardId << ")";
return sb.str();
}
void ChunkRangeManager::assertValid() const {
if (_ranges.empty())
return;
try {
// No Nulls
for (ChunkRangeMap::const_iterator it=_ranges.begin(), end=_ranges.end(); it != end; ++it) {
verify(it->second);
}
// Check endpoints
verify(allOfType(MinKey, _ranges.begin()->second->getMin()));
verify(allOfType(MaxKey, boost::prior(_ranges.end())->second->getMax()));
// Make sure there are no gaps or overlaps
for (ChunkRangeMap::const_iterator it=boost::next(_ranges.begin()), end=_ranges.end(); it != end; ++it) {
ChunkRangeMap::const_iterator last = boost::prior(it);
verify(it->second->getMin() == last->second->getMax());
}
// Check Map keys
for (ChunkRangeMap::const_iterator it=_ranges.begin(), end=_ranges.end(); it != end; ++it) {
verify(it->first == it->second->getMax());
}
// Make sure we match the original chunks
const ChunkMap chunks = _ranges.begin()->second->getManager()->_chunkMap;
for ( ChunkMap::const_iterator i=chunks.begin(); i!=chunks.end(); ++i ) {
const ChunkPtr chunk = i->second;
ChunkRangeMap::const_iterator min = _ranges.upper_bound(chunk->getMin());
ChunkRangeMap::const_iterator max = _ranges.lower_bound(chunk->getMax());
verify(min != _ranges.end());
verify(max != _ranges.end());
verify(min == max);
verify(min->second->getShardId() == chunk->getShardId());
verify(min->second->containsKey( chunk->getMin() ));
verify(min->second->containsKey( chunk->getMax() ) || (min->second->getMax() == chunk->getMax()));
}
}
catch (...) {
error() << "\t invalid ChunkRangeMap! printing ranges:";
for (ChunkRangeMap::const_iterator it = _ranges.begin(), end = _ranges.end(); it != end; ++it) {
log() << it->first << ": " << it->second->toString();
}
throw;
}
}
void ChunkRangeManager::reloadAll(const ChunkMap& chunks) {
_ranges.clear();
_insertRange(chunks.begin(), chunks.end());
DEV assertValid();
}
void ChunkRangeManager::_insertRange(ChunkMap::const_iterator begin, const ChunkMap::const_iterator end) {
while (begin != end) {
ChunkMap::const_iterator first = begin;
ShardId shardId = first->second->getShardId();
while (begin != end && (begin->second->getShardId() == shardId))
++begin;
shared_ptr<ChunkRange> cr (new ChunkRange(first, begin));
_ranges[cr->getMax()] = cr;
}
}
int ChunkManager::getCurrentDesiredChunkSize() const {
// split faster in early chunks helps spread out an initial load better
const int minChunkSize = 1 << 20; // 1 MBytes
int splitThreshold = Chunk::MaxChunkSize;
int nc = numChunks();
if ( nc <= 1 ) {
return 1024;
}
else if ( nc < 3 ) {
return minChunkSize / 2;
}
else if ( nc < 10 ) {
splitThreshold = max( splitThreshold / 4 , minChunkSize );
}
else if ( nc < 20 ) {
splitThreshold = max( splitThreshold / 2 , minChunkSize );
}
return splitThreshold;
}
} // namespace mongo
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