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/**
* Copyright (C) 2015 MongoDB Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#define MONGO_LOG_DEFAULT_COMPONENT ::mongo::logger::LogComponent::kSharding
#include "mongo/platform/basic.h"
#include "mongo/s/client/shard_registry.h"
#include <boost/make_shared.hpp>
#include <boost/thread/lock_guard.hpp>
#include "mongo/client/connection_string.h"
#include "mongo/client/remote_command_runner_impl.h"
#include "mongo/client/remote_command_targeter.h"
#include "mongo/client/remote_command_targeter_factory.h"
#include "mongo/executor/task_executor.h"
#include "mongo/s/catalog/catalog_manager.h"
#include "mongo/s/catalog/type_shard.h"
#include "mongo/s/client/shard.h"
#include "mongo/stdx/memory.h"
#include "mongo/util/log.h"
#include "mongo/util/mongoutils/str.h"
namespace mongo {
using boost::shared_ptr;
using std::string;
using std::vector;
ShardRegistry::ShardRegistry(std::unique_ptr<RemoteCommandTargeterFactory> targeterFactory,
std::unique_ptr<RemoteCommandRunner> commandRunner,
std::unique_ptr<executor::TaskExecutor> executor,
CatalogManager* catalogManager)
: _targeterFactory(std::move(targeterFactory)),
_commandRunner(std::move(commandRunner)),
_executor(std::move(executor)),
_catalogManager(catalogManager) {
}
ShardRegistry::~ShardRegistry() = default;
shared_ptr<RemoteCommandTargeter> ShardRegistry::getTargeterForShard(const string& shardId) {
auto targeter = _findTargeter(shardId);
if (targeter) {
return targeter;
}
// If we can't find the shard, we might just need to reload the cache
reload();
return _findTargeter(shardId);
}
void ShardRegistry::reload() {
vector<ShardType> shards;
Status status = _catalogManager->getAllShards(&shards);
massert(13632, "couldn't get updated shard list from config server", status.isOK());
int numShards = shards.size();
LOG(1) << "found " << numShards << " shards listed on config server(s)";
boost::lock_guard<boost::mutex> lk(_mutex);
_lookup.clear();
_targeters.clear();
_rsLookup.clear();
ShardType configServerShard;
configServerShard.setName("config");
configServerShard.setHost(_catalogManager->connectionString().toString());
_addShard_inlock(configServerShard);
for (const ShardType& shardType : shards) {
uassertStatusOK(shardType.validate());
// Skip the config host even if there is one left over from legacy installations. The
// config host is installed manually from the catalog manager data.
if (shardType.getName() == "config") {
continue;
}
_addShard_inlock(shardType);
}
}
shared_ptr<Shard> ShardRegistry::findIfExists(const ShardId& id) {
shared_ptr<Shard> shard = _findUsingLookUp(id);
if (shard) {
return shard;
}
// If we can't find the shard, we might just need to reload the cache
reload();
return _findUsingLookUp(id);
}
shared_ptr<Shard> ShardRegistry::lookupRSName(const string& name) {
boost::lock_guard<boost::mutex> lk(_mutex);
ShardMap::iterator i = _rsLookup.find(name);
return (i == _rsLookup.end()) ? nullptr : i->second;
}
void ShardRegistry::set(const ShardId& id, const Shard& s) {
shared_ptr<Shard> ss(boost::make_shared<Shard>(s.getId(), s.getConnString()));
boost::lock_guard<boost::mutex> lk(_mutex);
_lookup[id] = ss;
}
void ShardRegistry::remove(const ShardId& id) {
boost::lock_guard<boost::mutex> lk(_mutex);
for (ShardMap::iterator i = _lookup.begin(); i != _lookup.end();) {
shared_ptr<Shard> s = i->second;
if (s->getId() == id) {
_lookup.erase(i++);
}
else {
++i;
}
}
for (ShardMap::iterator i = _rsLookup.begin(); i != _rsLookup.end();) {
shared_ptr<Shard> s = i->second;
if (s->getId() == id) {
_rsLookup.erase(i++);
}
else {
++i;
}
}
}
void ShardRegistry::getAllShardIds(vector<ShardId>* all) const {
std::set<string> seen;
{
boost::lock_guard<boost::mutex> lk(_mutex);
for (ShardMap::const_iterator i = _lookup.begin(); i != _lookup.end(); ++i) {
const shared_ptr<Shard>& s = i->second;
if (s->getId() == "config") {
continue;
}
if (seen.count(s->getId())) {
continue;
}
seen.insert(s->getId());
}
}
all->assign(seen.begin(), seen.end());
}
void ShardRegistry::toBSON(BSONObjBuilder* result) const {
BSONObjBuilder b(_lookup.size() + 50);
boost::lock_guard<boost::mutex> lk(_mutex);
for (ShardMap::const_iterator i = _lookup.begin(); i != _lookup.end(); ++i) {
b.append(i->first, i->second->getConnString().toString());
}
result->append("map", b.obj());
}
void ShardRegistry::_addShard_inlock(const ShardType& shardType) {
// This validation should ideally go inside the ShardType::validate call. However, doing
// it there would prevent us from loading previously faulty shard hosts, which might have
// been stored (i.e., the entire getAllShards call would fail).
auto shardHostStatus = ConnectionString::parse(shardType.getHost());
if (!shardHostStatus.isOK()) {
warning() << "Unable to parse shard host "
<< shardHostStatus.getStatus().toString();
}
const ConnectionString& shardHost(shardHostStatus.getValue());
shared_ptr<Shard> shard = boost::make_shared<Shard>(shardType.getName(), shardHost);
_lookup[shardType.getName()] = shard;
// Sync cluster connections (legacy config server) do not go through the normal targeting
// mechanism and must only be reachable through CatalogManagerLegacy or legacy-style
// queries and inserts. Do not create targeter for these connections. This code should go
// away after 3.2 is released.
if (shardHost.type() == ConnectionString::SYNC) {
return;
}
// TODO: The only reason to have the shard host names in the lookup table is for the
// setShardVersion call, which resolves the shard id from the shard address. This is
// error-prone and will go away eventually when we switch all communications to go through
// the remote command runner.
_lookup[shardType.getHost()] = shard;
for (const HostAndPort& hostAndPort : shardHost.getServers()) {
_lookup[hostAndPort.toString()] = shard;
// Maintain a mapping from host to shard it belongs to for the case where we need to
// update the shard connection string on reconfigurations.
if (shardHost.type() == ConnectionString::SET) {
_rsLookup[hostAndPort.toString()] = shard;
}
}
if (shardHost.type() == ConnectionString::SET) {
_rsLookup[shardHost.getSetName()] = shard;
}
_targeters[shardType.getName()] = std::move(_targeterFactory->create(shardHost));
}
shared_ptr<Shard> ShardRegistry::_findUsingLookUp(const ShardId& shardId) {
boost::lock_guard<boost::mutex> lk(_mutex);
ShardMap::iterator it = _lookup.find(shardId);
if (it != _lookup.end()) {
return it->second;
}
return nullptr;
}
boost::shared_ptr<RemoteCommandTargeter> ShardRegistry::_findTargeter(const string& shardId) {
boost::lock_guard<boost::mutex> lk(_mutex);
TargeterMap::iterator it = _targeters.find(shardId);
if (it != _targeters.end()) {
return it->second;
}
return nullptr;
}
} // namespace mongo
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