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/**
* Copyright (C) 2015 MongoDB Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#pragma once
#include <boost/optional.hpp>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "mongo/base/disallow_copying.h"
#include "mongo/db/jsobj.h"
#include "mongo/db/repl/optime.h"
#include "mongo/db/repl/read_concern_args.h"
#include "mongo/executor/task_executor_pool.h"
#include "mongo/platform/unordered_set.h"
#include "mongo/s/client/shard.h"
#include "mongo/stdx/mutex.h"
namespace mongo {
class BSONObjBuilder;
class CatalogManager;
struct HostAndPort;
class NamespaceString;
class OperationContext;
class RemoteCommandTargeterFactory;
class Shard;
class ShardType;
struct ReadPreferenceSetting;
template <typename T>
class StatusWith;
namespace executor {
struct ConnectionPoolStats;
class NetworkInterface;
class TaskExecutor;
} // namespace executor
/**
* Maintains the set of all shards known to the instance and their connections and exposes
* functionality to run commands against shards. All commands which this registry executes are
* retried on NotMaster class of errors and in addition all read commands are retried on network
* errors automatically as well.
*/
class ShardRegistry {
MONGO_DISALLOW_COPYING(ShardRegistry);
public:
struct QueryResponse {
std::vector<BSONObj> docs;
repl::OpTime opTime;
};
/**
* Instantiates a new shard registry.
*
* @param targeterFactory Produces targeters for each shard's individual connection string
* @param commandRunner Command runner for executing commands against hosts
* @param executor Asynchronous task executor to use for making calls to shards and
* config servers.
* @param network Network interface backing executor.
* @param addShardExecutor Asynchronous task executor to use for making calls to nodes that
* are not yet in the ShardRegistry
* @param configServerCS ConnectionString used for communicating with the config servers
*/
ShardRegistry(std::unique_ptr<RemoteCommandTargeterFactory> targeterFactory,
std::unique_ptr<executor::TaskExecutorPool> executorPool,
executor::NetworkInterface* network,
std::unique_ptr<executor::TaskExecutor> addShardExecutor,
ConnectionString configServerCS);
~ShardRegistry();
/**
* Invoked when the connection string for the config server changes. Updates the config server
* connection string and recreates the config server's shard.
*/
void updateConfigServerConnectionString(ConnectionString configServerCS);
/**
* Invokes the executor's startup method, which will start any networking/async execution
* threads.
*/
void startup();
/**
* Stops the executor thread and waits for it to join.
*/
void shutdown();
executor::TaskExecutor* getExecutor() const {
return _executorPool->getFixedExecutor();
}
executor::TaskExecutorPool* getExecutorPool() const {
return _executorPool.get();
}
executor::NetworkInterface* getNetwork() const {
return _network;
}
ConnectionString getConfigServerConnectionString() const {
return _configServerCS;
}
/**
* Reloads the ShardRegistry based on the contents of the config server's config.shards
* collection.
*/
void reload(OperationContext* txn);
/**
* Throws out and reconstructs the config shard. This has the effect that if replica set
* monitoring of the config server replica set has stopped (because the set was down for too
* long), this will cause the ReplicaSetMonitor to be rebuilt, which will re-trigger monitoring
* of the config replica set to resume.
*/
void rebuildConfigShard();
/**
* Updates _lookup and _rsLookup based on the given new version of the given Shard's
* ConnectionString. If ConnectionString is not specified the maps are updated with hosts
* from the ReplicaSetMonitor.
* Used to update the ShardRegistry when a change in replica set membership is detected by the
* ReplicaSetMonitor.
*/
void updateLookupMapsForShard(std::shared_ptr<Shard> shard,
boost::optional<const ConnectionString&> newConnString);
/**
* Returns a shared pointer to the shard object with the given shard id.
* May refresh the shard registry if there's no cached information about the shard. The shardId
* parameter can actually be the shard name or the HostAndPort for any
* server in the shard.
*/
std::shared_ptr<Shard> getShard(OperationContext* txn, const ShardId& shardId);
/**
* Returns a shared pointer to the shard object with the given shard id. The shardId parameter
* can actually be the shard name or the HostAndPort for any server in the shard. Will not
* refresh the shard registry or otherwise perform any network traffic. This means that if the
* shard was recently added it may not be found. USE WITH CAUTION.
*/
std::shared_ptr<Shard> getShardNoReload(const ShardId& shardId);
/**
* Finds the Shard that the mongod listening at this HostAndPort is a member of. Will not
* refresh the shard registry or otherwise perform any network traffic.
*/
std::shared_ptr<Shard> getShardForHostNoReload(const HostAndPort& shardHost);
/**
* Returns shared pointer to the shard object representing the config servers.
*/
std::shared_ptr<Shard> getConfigShard();
/**
* Instantiates a new detached shard connection, which does not appear in the list of shards
* tracked by the registry and as a result will not be returned by getAllShardIds.
*
* The caller owns the returned shard object and is responsible for disposing of it when done.
*
* @param connStr Connection string to the shard.
*/
std::unique_ptr<Shard> createConnection(const ConnectionString& connStr) const;
/**
* Lookup shard by replica set name. Returns nullptr if the name can't be found.
* Note: this doesn't refresh the table if the name isn't found, so it's possible that a
* newly added shard/Replica Set may not be found.
*/
std::shared_ptr<Shard> lookupRSName(const std::string& name) const;
void remove(const ShardId& id);
void getAllShardIds(std::vector<ShardId>* all) const;
void toBSON(BSONObjBuilder* result);
/**
* Append information about the sharding subsystem's connection pools.
*/
void appendConnectionStats(executor::ConnectionPoolStats* stats) const;
/**
* If the newly specified optime is newer than the one the ShardRegistry already knows, the
* one in the registry will be advanced. Otherwise, it remains the same.
*/
void advanceConfigOpTime(repl::OpTime opTime);
/**
* Returns the last known OpTime of the config servers.
*/
repl::OpTime getConfigOpTime();
/**
* Executes 'find' command against a config server matching the given read preference, and
* fetches *all* the results that the host will return until there are no more or until an error
* is returned.
*
* Returns either the complete set of results or an error, never partial results.
*
* Note: should never be used outside of CatalogManagerReplicaSet or DistLockCatalogImpl.
*/
StatusWith<QueryResponse> exhaustiveFindOnConfig(OperationContext* txn,
const ReadPreferenceSetting& readPref,
const NamespaceString& nss,
const BSONObj& query,
const BSONObj& sort,
boost::optional<long long> limit);
/**
* Runs a command against a host belonging to the specified shard and matching the given
* readPref, and returns the result. It is the responsibility of the caller to check the
* returned BSON for command-specific failures.
*/
StatusWith<BSONObj> runCommandOnShard(OperationContext* txn,
const std::shared_ptr<Shard>& shard,
const ReadPreferenceSetting& readPref,
const std::string& dbName,
const BSONObj& cmdObj);
StatusWith<BSONObj> runCommandOnShard(OperationContext* txn,
ShardId shardId,
const ReadPreferenceSetting& readPref,
const std::string& dbName,
const BSONObj& cmdObj);
/**
* Same as runCommandOnShard above but used for talking to nodes that are not yet in the
* ShardRegistry.
*/
StatusWith<BSONObj> runCommandForAddShard(OperationContext* txn,
const std::shared_ptr<Shard>& shard,
const ReadPreferenceSetting& readPref,
const std::string& dbName,
const BSONObj& cmdObj);
/**
* Runs a command against a config server that matches the given read preference, and returns
* the result. It is the responsibility of the caller to check the returned BSON for
* command-specific failures.
*/
StatusWith<BSONObj> runCommandOnConfig(OperationContext* txn,
const ReadPreferenceSetting& readPref,
const std::string& dbname,
const BSONObj& cmdObj);
/**
* Helpers for running commands against a given shard with logic for retargeting and
* retrying the command in the event of a NotMaster response.
* Returns ErrorCodes::NotMaster if after the max number of retries we still haven't
* successfully delivered the command to a primary. Can also return a non-ok status in the
* event of a network error communicating with the shard. If we are able to get
* a valid response from running the command then we will return it, even if the command
* response indicates failure. Thus the caller is responsible for checking the command
* response object for any kind of command-specific failure. The only exception is
* NotMaster errors, which we intercept and follow the rules described above for handling.
*/
StatusWith<BSONObj> runCommandWithNotMasterRetries(OperationContext* txn,
const ShardId& shard,
const std::string& dbname,
const BSONObj& cmdObj);
class ErrorCodesHash {
public:
size_t operator()(ErrorCodes::Error e) const {
return std::hash<typename std::underlying_type<ErrorCodes::Error>::type>()(e);
}
};
using ErrorCodesSet = unordered_set<ErrorCodes::Error, ErrorCodesHash>;
/**
* Runs commands against the config shard's primary. Retries if executing the command fails with
* one of the given error codes, or if executing the command succeeds but the server returned
* one of the codes. If executing the command fails with a different code we return that code.
* If executing the command succeeds and the command itself succeeds or fails with a code not in
* the set, then we return the command response object. Thus the caller is responsible for
* checking the command response object for any kind of command-specific failures other than
* those specified in errorsToCheck.
*/
StatusWith<BSONObj> runCommandOnConfigWithRetries(OperationContext* txn,
const std::string& dbname,
const BSONObj& cmdObj,
const ErrorCodesSet& errorsToCheck);
/**
* Notifies the specified RemoteCommandTargeter of a particular mode of failure for the
* specified host.
*/
static void updateReplSetMonitor(const std::shared_ptr<RemoteCommandTargeter>& targeter,
const HostAndPort& remoteHost,
const Status& remoteCommandStatus);
/**
* Set of error codes, which indicate that the remote host is not the current master. Retries on
* errors from this set are always safe and should be used by default.
*/
static const ErrorCodesSet kNotMasterErrors;
/**
* Set of error codes which includes NotMaster and all other exceptions on which it is okay to
* retry the operation, but the retries may require some additional idempotency guarantees
* imposed by the calling code.
*/
static const ErrorCodesSet kAllRetriableErrors;
private:
using ShardMap = std::unordered_map<ShardId, std::shared_ptr<Shard>>;
struct CommandResponse {
BSONObj response;
BSONObj metadata;
repl::OpTime visibleOpTime;
};
/**
* Creates a shard based on the specified information and puts it into the lookup maps.
*/
void _addShard_inlock(const ShardType& shardType, bool passHostName);
/**
* Adds the "config" shard (representing the config server) to the shard registry.
*/
void _addConfigShard_inlock();
void _updateLookupMapsForShard_inlock(std::shared_ptr<Shard> shard,
boost::optional<const ConnectionString&> newConnString);
std::shared_ptr<Shard> _findUsingLookUp(const ShardId& shardId);
/**
* Runs a command against the specified host, checks the returned reply (if any) for
* errorsToCheck and returns the result. If the command succeeds, it is the responsibility
* of the caller to check the returned BSON for command-specific failures.
*/
StatusWith<CommandResponse> _runCommandWithMetadata(OperationContext* txn,
executor::TaskExecutor* executor,
const std::shared_ptr<Shard>& shard,
const ReadPreferenceSetting& readPref,
const std::string& dbName,
const BSONObj& cmdObj,
const BSONObj& metadata,
const ErrorCodesSet& errorsToCheck);
StatusWith<QueryResponse> _exhaustiveFindOnConfig(OperationContext* txn,
const ReadPreferenceSetting& readPref,
const NamespaceString& nss,
const BSONObj& query,
const BSONObj& sort,
boost::optional<long long> limit);
/**
* Runs a command cmdObj, extracts an error code from its result and retries if its in the
* errorsToCheck set or reaches the max number of retries.
*/
StatusWith<CommandResponse> _runCommandWithRetries(OperationContext* txn,
executor::TaskExecutor* executor,
const std::shared_ptr<Shard>& shard,
const ReadPreferenceSetting& readPref,
const std::string& dbname,
const BSONObj& cmdObj,
const BSONObj& metadata,
const ErrorCodesSet& errorsToCheck);
// Factory to obtain remote command targeters for shards
const std::unique_ptr<RemoteCommandTargeterFactory> _targeterFactory;
// Executor pool for scheduling work and remote commands to shards and config servers. Each
// contained executor has a connection hook set on it for initialization sharding data on shards
// and detecting if the catalog manager needs swapping.
const std::unique_ptr<executor::TaskExecutorPool> _executorPool;
// Network interface being used by _executor. Used for asking questions about the network
// configuration, such as getting the current server's hostname.
executor::NetworkInterface* const _network;
// Executor specifically used for sending commands to servers that are in the process of being
// added as shards. Does not have any connection hook set on it.
const std::unique_ptr<executor::TaskExecutor> _executorForAddShard;
// Protects the config server connections string, _configOpTime, and the lookup maps below
mutable stdx::mutex _mutex;
// Config server connection string
ConnectionString _configServerCS;
// Last known highest opTime from the config server that should be used when doing reads.
repl::OpTime _configOpTime;
// Config server OpTime of the query run during the last successful ShardRegistry::reload() call
repl::OpTime _lastReloadOpTime;
// Map of both shardName -> Shard and hostName -> Shard
ShardMap _lookup;
// Map from replica set name to shard corresponding to this replica set
ShardMap _rsLookup;
std::unordered_map<HostAndPort, std::shared_ptr<Shard>> _hostLookup;
};
} // namespace mongo
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