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/**
* Copyright (C) 2008-2015 MongoDB Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#define MONGO_LOG_DEFAULT_COMPONENT ::mongo::logger::LogComponent::kSharding
#include "mongo/platform/basic.h"
#include "mongo/s/config.h"
#include "mongo/client/connpool.h"
#include "mongo/db/client.h"
#include "mongo/db/lasterror.h"
#include "mongo/db/write_concern.h"
#include "mongo/s/catalog/catalog_cache.h"
#include "mongo/s/catalog/catalog_manager.h"
#include "mongo/s/catalog/type_collection.h"
#include "mongo/s/catalog/type_chunk.h"
#include "mongo/s/catalog/type_database.h"
#include "mongo/s/catalog/type_settings.h"
#include "mongo/s/catalog/type_shard.h"
#include "mongo/s/catalog/type_tags.h"
#include "mongo/s/chunk_manager.h"
#include "mongo/s/chunk_version.h"
#include "mongo/s/client/shard_registry.h"
#include "mongo/s/cluster_write.h"
#include "mongo/s/grid.h"
#include "mongo/s/type_locks.h"
#include "mongo/s/type_lockpings.h"
#include "mongo/util/log.h"
namespace mongo {
using std::endl;
using std::set;
using std::string;
using std::unique_ptr;
using std::vector;
CollectionInfo::CollectionInfo(const CollectionType& coll) {
_dropped = coll.getDropped();
shard(new ChunkManager(coll));
_dirty = false;
}
CollectionInfo::~CollectionInfo() {
}
void CollectionInfo::resetCM(ChunkManager* cm) {
invariant(cm);
invariant(_cm);
_cm.reset(cm);
}
void CollectionInfo::shard(ChunkManager* manager) {
// Do this *first* so we're invisible to everyone else
manager->loadExistingRanges(nullptr);
//
// Collections with no chunks are unsharded, no matter what the collections entry says
// This helps prevent errors when dropping in a different process
//
if (manager->numChunks() != 0) {
useChunkManager(ChunkManagerPtr(manager));
}
else{
warning() << "no chunks found for collection " << manager->getns()
<< ", assuming unsharded";
unshard();
}
}
void CollectionInfo::unshard() {
_cm.reset();
_dropped = true;
_dirty = true;
_key = BSONObj();
}
void CollectionInfo::useChunkManager(ChunkManagerPtr manager) {
_cm = manager;
_key = manager->getShardKeyPattern().toBSON().getOwned();
_unique = manager->isUnique();
_dirty = true;
_dropped = false;
}
void CollectionInfo::save(const string& ns) {
CollectionType coll;
coll.setNs(NamespaceString{ns});
if (_cm) {
invariant(!_dropped);
coll.setEpoch(_cm->getVersion().epoch());
// TODO(schwerin): The following isn't really a date, but is stored as one in-memory and
// in config.collections, as a historical oddity.
coll.setUpdatedAt(Date_t::fromMillisSinceEpoch(_cm->getVersion().toLong()));
coll.setKeyPattern(_cm->getShardKeyPattern().toBSON());
coll.setUnique(_cm->isUnique());
}
else {
invariant(_dropped);
coll.setDropped(true);
coll.setEpoch(ChunkVersion::DROPPED().epoch());
coll.setUpdatedAt(Date_t::now());
}
uassertStatusOK(grid.catalogManager()->updateCollection(ns, coll));
_dirty = false;
}
DBConfig::DBConfig(std::string name, const DatabaseType& dbt)
: _name(name) {
invariant(_name == dbt.getName());
_primaryId = dbt.getPrimary();
_shardingEnabled = dbt.getSharded();
}
bool DBConfig::isSharded( const string& ns ) {
if ( ! _shardingEnabled )
return false;
stdx::lock_guard<stdx::mutex> lk( _lock );
return _isSharded( ns );
}
bool DBConfig::_isSharded( const string& ns ) {
if (!_shardingEnabled) {
return false;
}
CollectionInfoMap::iterator i = _collections.find( ns );
if (i == _collections.end()) {
return false;
}
return i->second.isSharded();
}
const ShardId& DBConfig::getShardId(const string& ns) {
uassert(28679, "ns can't be sharded", !isSharded(ns));
uassert(10178,
"no primary!",
grid.shardRegistry()->getShard(_primaryId));
return _primaryId;
}
void DBConfig::enableSharding( bool save ) {
if ( _shardingEnabled )
return;
verify( _name != "config" );
stdx::lock_guard<stdx::mutex> lk( _lock );
_shardingEnabled = true;
if( save ) _save();
}
bool DBConfig::removeSharding( const string& ns ) {
if ( ! _shardingEnabled ) {
warning() << "could not remove sharding for collection " << ns
<< ", sharding not enabled for db" << endl;
return false;
}
stdx::lock_guard<stdx::mutex> lk( _lock );
CollectionInfoMap::iterator i = _collections.find( ns );
if ( i == _collections.end() )
return false;
CollectionInfo& ci = _collections[ns];
if ( ! ci.isSharded() ){
warning() << "could not remove sharding for collection " << ns
<< ", no sharding information found" << endl;
return false;
}
ci.unshard();
_save( false, true );
return true;
}
// Handles weird logic related to getting *either* a chunk manager *or* the collection primary shard
void DBConfig::getChunkManagerOrPrimary(const string& ns,
std::shared_ptr<ChunkManager>& manager,
std::shared_ptr<Shard>& primary) {
// The logic here is basically that at any time, our collection can become sharded or unsharded
// via a command. If we're not sharded, we want to send data to the primary, if sharded, we want
// to send data to the correct chunks, and we can't check both w/o the lock.
manager.reset();
primary.reset();
{
stdx::lock_guard<stdx::mutex> lk( _lock );
CollectionInfoMap::iterator i = _collections.find( ns );
// No namespace
if( i == _collections.end() ){
// If we don't know about this namespace, it's unsharded by default
primary = grid.shardRegistry()->getShard(_primaryId);
}
else {
CollectionInfo& cInfo = i->second;
// TODO: we need to be careful about handling shardingEnabled, b/c in some places we seem to use and
// some we don't. If we use this function in combination with just getChunkManager() on a slightly
// borked config db, we'll get lots of staleconfig retries
if( _shardingEnabled && cInfo.isSharded() ){
manager = cInfo.getCM();
}
else{
primary = grid.shardRegistry()->getShard(_primaryId);
}
}
}
verify( manager || primary );
verify( ! manager || ! primary );
}
ChunkManagerPtr DBConfig::getChunkManagerIfExists(const string& ns,
bool shouldReload,
bool forceReload) {
// Don't report exceptions here as errors in GetLastError
LastError::Disabled ignoreForGLE(&LastError::get(cc()));
try{
return getChunkManager(ns, shouldReload, forceReload);
}
catch (AssertionException& e) {
warning() << "chunk manager not found for " << ns << causedBy(e);
return ChunkManagerPtr();
}
}
std::shared_ptr<ChunkManager> DBConfig::getChunkManager(const string& ns,
bool shouldReload,
bool forceReload) {
BSONObj key;
ChunkVersion oldVersion;
ChunkManagerPtr oldManager;
{
stdx::lock_guard<stdx::mutex> lk(_lock);
bool earlyReload = !_collections[ns].isSharded() && (shouldReload || forceReload);
if (earlyReload) {
// This is to catch cases where there this is a new sharded collection
_reload();
}
CollectionInfo& ci = _collections[ns];
uassert(10181, str::stream() << "not sharded:" << ns, ci.isSharded());
invariant(!ci.key().isEmpty());
if (!(shouldReload || forceReload) || earlyReload) {
return ci.getCM();
}
key = ci.key().copy();
if (ci.getCM()){
oldManager = ci.getCM();
oldVersion = ci.getCM()->getVersion();
}
}
invariant(!key.isEmpty());
// TODO: We need to keep this first one-chunk check in until we have a more efficient way of
// creating/reusing a chunk manager, as doing so requires copying the full set of chunks currently
vector<ChunkType> newestChunk;
if ( oldVersion.isSet() && ! forceReload ) {
uassertStatusOK(grid.catalogManager()->getChunks(
Query(BSON(ChunkType::ns(ns)))
.sort(ChunkType::DEPRECATED_lastmod(), -1),
1,
&newestChunk));
if (!newestChunk.empty()) {
invariant(newestChunk.size() == 1);
ChunkVersion v = newestChunk[0].getVersion();
if (v.equals(oldVersion)) {
stdx::lock_guard<stdx::mutex> lk( _lock );
const CollectionInfo& ci = _collections[ns];
uassert(15885,
str::stream() << "not sharded after reloading from chunks : "
<< ns, ci.isSharded());
return ci.getCM();
}
}
}
else if (!oldVersion.isSet()) {
warning() << "version 0 found when " << (forceReload ? "reloading" : "checking")
<< " chunk manager; collection '" << ns << "' initially detected as sharded";
}
// we are not locked now, and want to load a new ChunkManager
unique_ptr<ChunkManager> tempChunkManager;
{
stdx::lock_guard<stdx::mutex> lll ( _hitConfigServerLock );
if (!newestChunk.empty() && !forceReload) {
// If we have a target we're going for see if we've hit already
stdx::lock_guard<stdx::mutex> lk( _lock );
CollectionInfo& ci = _collections[ns];
if ( ci.isSharded() && ci.getCM() ) {
ChunkVersion currentVersion = newestChunk[0].getVersion();
// Only reload if the version we found is newer than our own in the same epoch
if (currentVersion <= ci.getCM()->getVersion() &&
ci.getCM()->getVersion().hasEqualEpoch(currentVersion)) {
return ci.getCM();
}
}
}
tempChunkManager.reset(new ChunkManager(oldManager->getns(),
oldManager->getShardKeyPattern(),
oldManager->isUnique()));
tempChunkManager->loadExistingRanges(oldManager.get());
if (tempChunkManager->numChunks() == 0) {
// Maybe we're not sharded any more, so do a full reload
reload();
return getChunkManager(ns, false);
}
}
stdx::lock_guard<stdx::mutex> lk( _lock );
CollectionInfo& ci = _collections[ns];
uassert(14822, (string)"state changed in the middle: " + ns, ci.isSharded());
// Reset if our versions aren't the same
bool shouldReset = !tempChunkManager->getVersion().equals(ci.getCM()->getVersion());
// Also reset if we're forced to do so
if (!shouldReset && forceReload) {
shouldReset = true;
warning() << "chunk manager reload forced for collection '" << ns
<< "', config version is " << tempChunkManager->getVersion();
}
//
// LEGACY BEHAVIOR
//
// It's possible to get into a state when dropping collections when our new version is
// less than our prev version. Behave identically to legacy mongos, for now, and warn to
// draw attention to the problem.
//
// TODO: Assert in next version, to allow smooth upgrades
//
if (shouldReset && tempChunkManager->getVersion() < ci.getCM()->getVersion()) {
shouldReset = false;
warning() << "not resetting chunk manager for collection '" << ns
<< "', config version is " << tempChunkManager->getVersion() << " and "
<< "old version is " << ci.getCM()->getVersion();
}
// end legacy behavior
if (shouldReset) {
ci.resetCM(tempChunkManager.release());
}
uassert(15883, str::stream() << "not sharded after chunk manager reset : "
<< ns, ci.isSharded());
return ci.getCM();
}
void DBConfig::setPrimary(const std::string& s) {
const auto shard = grid.shardRegistry()->getShard(s);
stdx::lock_guard<stdx::mutex> lk( _lock );
_primaryId = shard->getId();
_save();
}
bool DBConfig::load() {
stdx::lock_guard<stdx::mutex> lk( _lock );
return _load();
}
bool DBConfig::_load() {
StatusWith<DatabaseType> status = grid.catalogManager()->getDatabase(_name);
if (status == ErrorCodes::DatabaseNotFound) {
return false;
}
// All other errors are connectivity, etc so throw an exception.
uassertStatusOK(status.getStatus());
DatabaseType dbt = status.getValue();
invariant(_name == dbt.getName());
_primaryId = dbt.getPrimary();
_shardingEnabled = dbt.getSharded();
// Load all collections
vector<CollectionType> collections;
uassertStatusOK(grid.catalogManager()->getCollections(&_name, &collections));
int numCollsErased = 0;
int numCollsSharded = 0;
for (const auto& coll : collections) {
if (coll.getDropped()) {
_collections.erase(coll.getNs());
numCollsErased++;
}
else {
_collections[coll.getNs()] = CollectionInfo(coll);
numCollsSharded++;
}
}
LOG(2) << "found " << numCollsSharded << " collections left and "
<< numCollsErased << " collections dropped for database " << _name;
return true;
}
void DBConfig::_save(bool db, bool coll) {
if (db) {
DatabaseType dbt;
dbt.setName(_name);
dbt.setPrimary(_primaryId);
dbt.setSharded(_shardingEnabled);
uassertStatusOK(grid.catalogManager()->updateDatabase(_name, dbt));
}
if (coll) {
for (CollectionInfoMap::iterator i = _collections.begin();
i != _collections.end();
++i) {
if (!i->second.isDirty()) {
continue;
}
i->second.save(i->first);
}
}
}
bool DBConfig::reload() {
bool successful = false;
{
stdx::lock_guard<stdx::mutex> lk( _lock );
successful = _reload();
}
// If we aren't successful loading the database entry, we don't want to keep the stale
// object around which has invalid data.
if (!successful) {
grid.catalogCache()->invalidate(_name);
}
return successful;
}
bool DBConfig::_reload() {
// TODO: i don't think is 100% correct
return _load();
}
bool DBConfig::dropDatabase(string& errmsg) {
/**
* 1) update config server
* 2) drop and reset sharded collections
* 3) drop and reset primary
* 4) drop everywhere to clean up loose ends
*/
log() << "DBConfig::dropDatabase: " << _name << endl;
grid.catalogManager()->logChange(NULL, "dropDatabase.start", _name, BSONObj());
// 1
grid.catalogCache()->invalidate(_name);
Status result = grid.catalogManager()->remove(DatabaseType::ConfigNS,
BSON(DatabaseType::name(_name)),
0,
NULL);
if (!result.isOK()) {
errmsg = result.reason();
log() << "could not drop '" << _name << "': " << errmsg << endl;
return false;
}
LOG(1) << "\t removed entry from config server for: " << _name << endl;
set<ShardId> shardIds;
// 2
while ( true ) {
int num = 0;
if (!_dropShardedCollections(num, shardIds, errmsg)) {
return 0;
}
log() << " DBConfig::dropDatabase: " << _name
<< " dropped sharded collections: " << num;
if (num == 0) {
break;
}
}
// 3
{
const auto shard = grid.shardRegistry()->getShard(_primaryId);
ScopedDbConnection conn(shard->getConnString(), 30.0);
BSONObj res;
if ( ! conn->dropDatabase( _name , &res ) ) {
errmsg = res.toString();
return 0;
}
conn.done();
}
// 4
for (const ShardId& shardId : shardIds) {
const auto shard = grid.shardRegistry()->getShard(shardId);
if (!shard) {
continue;
}
ScopedDbConnection conn(shard->getConnString(), 30.0);
BSONObj res;
if ( ! conn->dropDatabase( _name , &res ) ) {
errmsg = res.toString();
return 0;
}
conn.done();
}
LOG(1) << "\t dropped primary db for: " << _name << endl;
grid.catalogManager()->logChange(NULL, "dropDatabase", _name, BSONObj());
return true;
}
bool DBConfig::_dropShardedCollections(int& num, set<ShardId>& shardIds, string& errmsg) {
num = 0;
set<string> seen;
while ( true ) {
CollectionInfoMap::iterator i = _collections.begin();
for ( ; i != _collections.end(); ++i ) {
// log() << "coll : " << i->first << " and " << i->second.isSharded() << endl;
if ( i->second.isSharded() )
break;
}
if ( i == _collections.end() )
break;
if ( seen.count( i->first ) ) {
errmsg = "seen a collection twice!";
return false;
}
seen.insert( i->first );
LOG(1) << "\t dropping sharded collection: " << i->first << endl;
i->second.getCM()->getAllShardIds(&shardIds);
uassertStatusOK(grid.catalogManager()->dropCollection(i->first));
// We should warn, but it's not a fatal error if someone else reloaded the db/coll as
// unsharded in the meantime
if( ! removeSharding( i->first ) ){
warning() << "collection " << i->first
<< " was reloaded as unsharded before drop completed"
<< " during drop of all collections" << endl;
}
num++;
uassert( 10184 , "_dropShardedCollections too many collections - bailing" , num < 100000 );
LOG(2) << "\t\t dropped " << num << " so far" << endl;
}
return true;
}
void DBConfig::getAllShardIds(set<ShardId>* shardIds) {
dassert(shardIds);
stdx::lock_guard<stdx::mutex> lk(_lock);
shardIds->insert(getPrimaryId());
for (CollectionInfoMap::const_iterator it(_collections.begin()), end(_collections.end());
it != end;
++it) {
if (it->second.isSharded()) {
it->second.getCM()->getAllShardIds(shardIds);
} // TODO: handle collections on non-primary shard
}
}
void DBConfig::getAllShardedCollections( set<string>& namespaces ) {
stdx::lock_guard<stdx::mutex> lk(_lock);
for( CollectionInfoMap::const_iterator i = _collections.begin(); i != _collections.end(); i++ ) {
log() << "Coll : " << i->first << " sharded? " << i->second.isSharded() << endl;
if( i->second.isSharded() ) namespaces.insert( i->first );
}
}
/* --- ConfigServer ---- */
void ConfigServer::reloadSettings() {
auto chunkSizeResult = grid.catalogManager()->getGlobalSettings(SettingsType::ChunkSizeDocKey);
if (chunkSizeResult.isOK()) {
const int csize = chunkSizeResult.getValue().getChunkSizeMB();
LOG(1) << "Found MaxChunkSize: " << csize;
if (!Chunk::setMaxChunkSizeSizeMB(csize)) {
warning() << "invalid chunksize: " << csize;
}
}
else if (chunkSizeResult.getStatus() == ErrorCodes::NoMatchingDocument) {
const int chunkSize = Chunk::MaxChunkSize / (1024 * 1024);
Status result =
grid.catalogManager()->insert(SettingsType::ConfigNS,
BSON(SettingsType::key(SettingsType::ChunkSizeDocKey)
<< SettingsType::chunkSizeMB(chunkSize)),
NULL);
if (!result.isOK()) {
warning() << "couldn't set chunkSize on config db" << causedBy(result);
}
}
else {
warning() << "couldn't load settings on config db: " << chunkSizeResult.getStatus();
}
// indexes
Status result = clusterCreateIndex( ChunkType::ConfigNS,
BSON( ChunkType::ns() << 1 << ChunkType::min() << 1 ),
true, // unique
NULL );
if (!result.isOK()) {
warning() << "couldn't create ns_1_min_1 index on config db" << causedBy(result);
}
result = clusterCreateIndex( ChunkType::ConfigNS,
BSON( ChunkType::ns() << 1 <<
ChunkType::shard() << 1 <<
ChunkType::min() << 1 ),
true, // unique
NULL );
if (!result.isOK()) {
warning() << "couldn't create ns_1_shard_1_min_1 index on config db"
<< causedBy(result);
}
result = clusterCreateIndex( ChunkType::ConfigNS,
BSON( ChunkType::ns() << 1 <<
ChunkType::DEPRECATED_lastmod() << 1 ),
true, // unique
NULL );
if (!result.isOK()) {
warning() << "couldn't create ns_1_lastmod_1 index on config db" << causedBy(result);
}
result = clusterCreateIndex( ShardType::ConfigNS,
BSON( ShardType::host() << 1 ),
true, // unique
NULL );
if (!result.isOK()) {
warning() << "couldn't create host_1 index on config db" << causedBy(result);
}
result = clusterCreateIndex(LocksType::ConfigNS,
BSON(LocksType::lockID() << 1),
false, // unique
NULL);
if (!result.isOK()) {
warning() << "couldn't create lock id index on config db" << causedBy(result);
}
result = clusterCreateIndex( LocksType::ConfigNS,
BSON( LocksType::state() << 1 <<
LocksType::process() << 1 ),
false, // unique
NULL );
if (!result.isOK()) {
warning() << "couldn't create state and process id index on config db"
<< causedBy(result);
}
result = clusterCreateIndex( LockpingsType::ConfigNS,
BSON( LockpingsType::ping() << 1 ),
false, // unique
NULL );
if (!result.isOK()) {
warning() << "couldn't create lockping ping time index on config db"
<< causedBy(result);
}
result = clusterCreateIndex(TagsType::ConfigNS,
BSON(TagsType::ns() << 1 << TagsType::min() << 1),
true, // unique
NULL);
if (!result.isOK()) {
warning() << "could not create index ns_1_min_1: " << causedBy(result);
}
}
void ConfigServer::replicaSetChange(const string& setName, const string& newConnectionString) {
// This is run in it's own thread. Exceptions escaping would result in a call to terminate.
Client::initThread("replSetChange");
try {
ShardPtr s = Shard::lookupRSName(setName);
if (!s) {
LOG(1) << "shard not found for set: " << newConnectionString;
return;
}
Status result = grid.catalogManager()->update(
ShardType::ConfigNS,
BSON(ShardType::name(s->getId())),
BSON("$set" << BSON(ShardType::host(
newConnectionString))),
false, // upsert
false, // multi
NULL);
if (!result.isOK()) {
error() << "RSChangeWatcher: could not update config db for set: "
<< setName
<< " to: " << newConnectionString
<< ": " << result.reason();
}
}
catch (const std::exception& e) {
log() << "caught exception while updating config servers: " << e.what();
}
catch (...) {
log() << "caught unknown exception while updating config servers";
}
}
} // namespace mongo
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