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/**
 *    Copyright (C) 2008-2015 MongoDB Inc.
 *
 *    This program is free software: you can redistribute it and/or  modify
 *    it under the terms of the GNU Affero General Public License, version 3,
 *    as published by the Free Software Foundation.
 *
 *    This program is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    GNU Affero General Public License for more details.
 *
 *    You should have received a copy of the GNU Affero General Public License
 *    along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *    As a special exception, the copyright holders give permission to link the
 *    code of portions of this program with the OpenSSL library under certain
 *    conditions as described in each individual source file and distribute
 *    linked combinations including the program with the OpenSSL library. You
 *    must comply with the GNU Affero General Public License in all respects for
 *    all of the code used other than as permitted herein. If you modify file(s)
 *    with this exception, you may extend this exception to your version of the
 *    file(s), but you are not obligated to do so. If you do not wish to do so,
 *    delete this exception statement from your version. If you delete this
 *    exception statement from all source files in the program, then also delete
 *    it in the license file.
 */

#pragma once

#include <set>

#include "mongo/db/jsobj.h"
#include "mongo/s/client/shard.h"
#include "mongo/util/concurrency/mutex.h"

namespace mongo {

    class ChunkManager;
    class CollectionType;
    class DatabaseType;
    class DBConfig;

    typedef std::shared_ptr<DBConfig> DBConfigPtr;

    struct CollectionInfo {
        CollectionInfo() {
            _dirty = false;
            _dropped = false;
        }

        CollectionInfo(const CollectionType& in);
        ~CollectionInfo();

        bool isSharded() const {
            return _cm.get();
        }

        std::shared_ptr<ChunkManager> getCM() const {
            return _cm;
        }

        void resetCM(ChunkManager * cm);

        void shard(ChunkManager* cm);
        void unshard();

        bool isDirty() const { return _dirty; }
        bool wasDropped() const { return _dropped; }

        void save(const std::string& ns);

        void useChunkManager(std::shared_ptr<ChunkManager> manager);

        bool unique() const { return _unique; }
        BSONObj key() const { return _key; }

    private:
        BSONObj _key;
        bool _unique;
        std::shared_ptr<ChunkManager> _cm;
        bool _dirty;
        bool _dropped;
    };

    /**
     * top level configuration for a database
     */
    class DBConfig  {
    public:
        DBConfig(std::string name, const DatabaseType& dbt);

        /**
         * The name of the database which this entry caches.
         */
        const std::string& name() const { return _name; }

        /**
         * Whether sharding is enabled for this database.
         */
        bool isShardingEnabled() const { return _shardingEnabled; }

        const ShardId& getPrimaryId() const { return _primaryId; }

        void enableSharding( bool save = true );

        /**
           @return true if there was sharding info to remove
         */
        bool removeSharding( const std::string& ns );

        /**
         * @return whether or not the 'ns' collection is partitioned
         */
        bool isSharded( const std::string& ns );

        // Atomically returns *either* the chunk manager *or* the primary shard for the collection,
        // neither if the collection doesn't exist.
        void getChunkManagerOrPrimary(const std::string& ns,
                                      std::shared_ptr<ChunkManager>& manager,
                                      std::shared_ptr<Shard>& primary);

        std::shared_ptr<ChunkManager> getChunkManager(const std::string& ns, bool reload = false, bool forceReload = false);
        std::shared_ptr<ChunkManager> getChunkManagerIfExists(const std::string& ns, bool reload = false, bool forceReload = false);

        /**
         * Returns shard id for primary shard for the database for which this DBConfig represents.
         */
        const ShardId& getShardId(const std::string& ns);

        void setPrimary( const std::string& s );

        bool load();
        bool reload();

        bool dropDatabase( std::string& errmsg );

        void getAllShardIds(std::set<ShardId>* shardIds);
        void getAllShardedCollections(std::set<std::string>& namespaces);

    protected:
        typedef std::map<std::string, CollectionInfo> CollectionInfoMap;


        /**
            lockless
        */
        bool _isSharded( const std::string& ns );

        bool _dropShardedCollections(int& num, std::set<ShardId>& shardIds, std::string& errmsg);

        bool _load();
        bool _reload();
        void _save( bool db = true, bool coll = true );


        // Name of the database which this entry caches
        const std::string _name;

        // Primary shard id
        ShardId _primaryId;

        // Whether sharding has been enabled for this database
        bool _shardingEnabled;

        // Set of collections and lock to protect access
        stdx::mutex _lock;
        CollectionInfoMap _collections;

        // Ensures that only one thread at a time loads collection configuration data from
        // the config server
        stdx::mutex _hitConfigServerLock;
    };


    class ConfigServer {
    public:
        static void reloadSettings();

        static void replicaSetChange(const std::string& setName,
                                     const std::string& newConnectionString);
    };

} // namespace mongo