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path: root/src/mongo/s/d_state.h
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/*
 *    Copyright (C) 2010 10gen Inc.
 *
 *    This program is free software: you can redistribute it and/or  modify
 *    it under the terms of the GNU Affero General Public License, version 3,
 *    as published by the Free Software Foundation.
 *
 *    This program is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    GNU Affero General Public License for more details.
 *
 *    You should have received a copy of the GNU Affero General Public License
 *    along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *    As a special exception, the copyright holders give permission to link the
 *    code of portions of this program with the OpenSSL library under certain
 *    conditions as described in each individual source file and distribute
 *    linked combinations including the program with the OpenSSL library. You
 *    must comply with the GNU Affero General Public License in all respects
 *    for all of the code used other than as permitted herein. If you modify
 *    file(s) with this exception, you may extend this exception to your
 *    version of the file(s), but you are not obligated to do so. If you do not
 *    wish to do so, delete this exception statement from your version. If you
 *    delete this exception statement from all source files in the program,
 *    then also delete it in the license file.
 */


#pragma once

#include "mongo/db/client.h"
#include "mongo/db/jsobj.h"
#include "mongo/s/collection_metadata.h"
#include "mongo/s/chunk_version.h"
#include "mongo/util/concurrency/ticketholder.h"
#include "mongo/util/net/message.h"

namespace mongo {

    class Database;
    class RecordId;
    class OperationContext;

    // --------------
    // --- global state ---
    // --------------

    class ShardingState {
    public:
        ShardingState();

        bool enabled();
        std::string getConfigServer();

        // Initialize sharding state and begin authenticating outgoing connections and handling
        // shard versions.  If this is not run before sharded operations occur auth will not work
        // and versions will not be tracked.
        static void initialize(const std::string& server);

        void gotShardName( const std::string& name );
        bool setShardName( const std::string& name ); // Same as above, does not throw
        std::string getShardName();

        // Helpers for SetShardVersion which report the host name sent to this shard when the shard
        // name does not match.  Do not use in other places.
        // TODO: Remove once SSV is deprecated
        void gotShardNameAndHost( const std::string& name, const std::string& host );
        bool setShardNameAndHost( const std::string& name, const std::string& host );

        /**
         * Clears the collection metadata cache after step down.
         */
        void clearCollectionMetadata();

        // versioning support

        bool hasVersion( const std::string& ns );
        bool hasVersion( const std::string& ns , ChunkVersion& version );
        ChunkVersion getVersion(const std::string& ns);

        /**
         * If the metadata for 'ns' at this shard is at or above the requested version,
         * 'reqShardVersion', returns OK and fills in 'latestShardVersion' with the latest shard
         * version.  The latter is always greater or equal than 'reqShardVersion' if in the same
         * epoch.
         *
         * Otherwise, falls back to refreshMetadataNow.
         *
         * This call blocks if there are more than N threads
         * currently refreshing metadata. (N is the number of
         * tickets in ShardingState::_configServerTickets,
         * currently 3.)
         *
         * Locking Note:
         *   + Must NOT be called with the write lock because this call may go into the network,
         *     and deadlocks may occur with shard-as-a-config.  Therefore, nothing here guarantees
         *     that 'latestShardVersion' is indeed the current one on return.
         */
        Status refreshMetadataIfNeeded( OperationContext* txn,
                                        const std::string& ns,
                                        const ChunkVersion& reqShardVersion,
                                        ChunkVersion* latestShardVersion );

        /**
         * Refreshes collection metadata by asking the config server for the latest information.
         * Starts a new config server request.
         *
         * Locking Notes:
         *   + Must NOT be called with the write lock because this call may go into the network,
         *     and deadlocks may occur with shard-as-a-config.  Therefore, nothing here guarantees
         *     that 'latestShardVersion' is indeed the current one on return.
         *
         *   + Because this call must not be issued with the DBLock held, by the time the config
         *     server sent us back the collection metadata information, someone else may have
         *     updated the previously stored collection metadata.  There are cases when one can't
         *     tell which of updated or loaded metadata are the freshest. There are also cases where
         *     the data coming from configs do not correspond to a consistent snapshot.
         *     In these cases, return RemoteChangeDetected. (This usually means this call needs to
         *     be issued again, at caller discretion)
         *
         * @return OK if remote metadata successfully loaded (may or may not have been installed)
         * @return RemoteChangeDetected if something changed while reloading and we may retry
         * @return !OK if something else went wrong during reload
         * @return latestShardVersion the version that is now stored for this collection
         */
        Status refreshMetadataNow(OperationContext* txn,
                                  const std::string& ns,
                                  ChunkVersion* latestShardVersion);

        void appendInfo( BSONObjBuilder& b );

        // querying support

        bool needCollectionMetadata( Client* client, const std::string& ns ) const;
        CollectionMetadataPtr getCollectionMetadata( const std::string& ns );

        // chunk migrate and split support

        /**
         * Creates and installs a new chunk metadata for a given collection by "forgetting" about
         * one of its chunks.  The new metadata uses the provided version, which has to be higher
         * than the current metadata's shard version.
         *
         * One exception: if the forgotten chunk is the last one in this shard for the collection,
         * version has to be 0.
         *
         * If it runs successfully, clients need to grab the new version to access the collection.
         *
         * LOCKING NOTE:
         * Only safe to do inside the
         *
         * @param ns the collection
         * @param min max the chunk to eliminate from the current metadata
         * @param version at which the new metadata should be at
         */
        void donateChunk(OperationContext* txn,
                         const std::string& ns,
                         const BSONObj& min,
                         const BSONObj& max,
                         ChunkVersion version);

        /**
         * Creates and installs new chunk metadata for a given collection by reclaiming a previously
         * donated chunk.  The previous metadata's shard version has to be provided.
         *
         * If it runs successfully, clients that became stale by the previous donateChunk will be
         * able to access the collection again.
         *
         * Note: If a migration has aborted but not yet unregistered a pending chunk, replacing the
         * metadata may leave the chunk as pending - this is not dangerous and should be rare, but
         * will require a stepdown to fully recover.
         *
         * @param ns the collection
         * @param prevMetadata the previous metadata before we donated a chunk
         */
        void undoDonateChunk(OperationContext* txn,
                             const std::string& ns,
                             CollectionMetadataPtr prevMetadata);

        /**
         * Remembers a chunk range between 'min' and 'max' as a range which will have data migrated
         * into it.  This data can then be protected against cleanup of orphaned data.
         *
         * Overlapping pending ranges will be removed, so it is only safe to use this when you know
         * your metadata view is definitive, such as at the start of a migration.
         *
         * @return false with errMsg if the range is owned by this shard
         */
        bool notePending(OperationContext* txn,
                          const std::string& ns,
                          const BSONObj& min,
                          const BSONObj& max,
                          const OID& epoch,
                          std::string* errMsg );

        /**
         * Stops tracking a chunk range between 'min' and 'max' that previously was having data
         * migrated into it.  This data is no longer protected against cleanup of orphaned data.
         *
         * To avoid removing pending ranges of other operations, ensure that this is only used when
         * a migration is still active.
         * TODO: Because migrations may currently be active when a collection drops, an epoch is
         * necessary to ensure the pending metadata change is still applicable.
         *
         * @return false with errMsg if the range is owned by the shard or the epoch of the metadata
         * has changed
         */
        bool forgetPending(OperationContext* txn,
                            const std::string& ns,
                            const BSONObj& min,
                            const BSONObj& max,
                            const OID& epoch,
                            std::string* errMsg );

        /**
         * Creates and installs a new chunk metadata for a given collection by splitting one of its
         * chunks in two or more. The version for the first split chunk should be provided. The
         * subsequent chunks' version would be the latter with the minor portion incremented.
         *
         * The effect on clients will depend on the version used. If the major portion is the same
         * as the current shards, clients shouldn't perceive the split.
         *
         * @param ns the collection
         * @param min max the chunk that should be split
         * @param splitKeys point in which to split
         * @param version at which the new metadata should be at
         */
        void splitChunk(OperationContext* txn, 
                        const std::string& ns,
                        const BSONObj& min,
                        const BSONObj& max,
                        const std::vector<BSONObj>& splitKeys,
                        ChunkVersion version );

        /**
         * Creates and installs a new chunk metadata for a given collection by merging a range of
         * chunks ['minKey', 'maxKey') into a single chunk with version 'mergedVersion'.
         * The current metadata must overlap the range completely and minKey and maxKey must not
         * divide an existing chunk.
         *
         * The merged chunk version must have a greater version than the current shard version,
         * and if it has a greater major version clients will need to reload metadata.
         *
         * @param ns the collection
         * @param minKey maxKey the range which should be merged
         * @param newShardVersion the shard version the newly merged chunk should have
         */
        void mergeChunks(OperationContext* txn,
                          const std::string& ns,
                          const BSONObj& minKey,
                          const BSONObj& maxKey,
                          ChunkVersion mergedVersion );

        bool inCriticalMigrateSection();

        /**
         * @return true if we are NOT in the critical section
         */
        bool waitTillNotInCriticalSection( int maxSecondsToWait );

        /**
         * TESTING ONLY
         * Uninstalls the metadata for a given collection.
         */
        void resetMetadata( const std::string& ns );

    private:

        void _initialize(const std::string& server);

        /**
         * Refreshes collection metadata by asking the config server for the latest information.
         * May or may not be based on a requested version.
         */
        Status doRefreshMetadata( OperationContext* txn,
                                  const std::string& ns,
                                  const ChunkVersion& reqShardVersion,
                                  bool useRequestedVersion,
                                  ChunkVersion* latestShardVersion );

        // protects state below
        stdx::mutex _mutex;

        // Whether ::initialize has been called
        bool _enabled;

        // Sets the shard name for this host (comes through setShardVersion)
        std::string _shardName;

        // protects accessing the config server
        // Using a ticket holder so we can have multiple redundant tries at any given time
        mutable TicketHolder _configServerTickets;

        // Map from a namespace into the metadata we need for each collection on this shard
        typedef std::map<std::string,CollectionMetadataPtr> CollectionMetadataMap;
        CollectionMetadataMap _collMetadata;
    };

    extern ShardingState shardingState;

    /**
     * one per connection from mongos
     * holds version state for each namespace
     */
    class ShardedConnectionInfo {
    public:

        ShardedConnectionInfo();

        const ChunkVersion getVersion( const std::string& ns ) const;
        void setVersion( const std::string& ns , const ChunkVersion& version );

        static ShardedConnectionInfo* get( Client* client, bool create );
        static void reset( Client* client );
        static void addHook();

        bool inForceVersionOkMode() const {
            return _forceVersionOk;
        }

        void enterForceVersionOkMode() { _forceVersionOk = true; }
        void leaveForceVersionOkMode() { _forceVersionOk = false; }

    private:

        bool _forceVersionOk; // if this is true, then chunk version #s aren't check, and all ops are allowed

        typedef std::map<std::string,ChunkVersion> NSVersionMap;
        NSVersionMap _versions;
    };

    struct ShardForceVersionOkModeBlock {
        ShardForceVersionOkModeBlock(Client* client) {
            info = ShardedConnectionInfo::get( client, false );
            if ( info )
                info->enterForceVersionOkMode();
        }
        ~ShardForceVersionOkModeBlock() {
            if ( info )
                info->leaveForceVersionOkMode();
        }

        ShardedConnectionInfo * info;
    };

    // -----------------
    // --- core ---
    // -----------------

    /**
     * @return true if we have any shard info for the ns
     */
    bool haveLocalShardingInfo( Client* client, const std::string& ns );

    /**
     * Validates whether the shard chunk version for the specified collection is up to date and if
     * not, throws SendStaleConfigException.
     *
     * It is important (but not enforced) that method be called with the collection locked in at
     * least IS mode in order to ensure that the shard version won't change.
     *
     * @param ns Complete collection namespace to be cheched.
     */
    void ensureShardVersionOKOrThrow(Client* client, const std::string& ns);

    /**
     * If a migration for the chunk in 'ns' where 'obj' lives is occurring, save this log entry
     * if it's relevant. The entries saved here are later transferred to the receiving side of
     * the migration. A relevant entry is an insertion, a deletion, or an update.
     */
    void logOpForSharding( OperationContext* txn,
                           const char * opstr,
                           const char * ns,
                           const BSONObj& obj,
                           BSONObj * patt,
                           bool forMigrateCleanup );

}