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/**
* Copyright (C) 2018-present MongoDB, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the Server Side Public License, version 1,
* as published by MongoDB, Inc.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* Server Side Public License for more details.
*
* You should have received a copy of the Server Side Public License
* along with this program. If not, see
* <http://www.mongodb.com/licensing/server-side-public-license>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the Server Side Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#pragma once
#include "mongo/db/jsobj.h"
#include "mongo/db/service_context.h"
#include "mongo/platform/atomic_word.h"
namespace mongo {
typedef unsigned long long ScriptingFunction;
typedef BSONObj (*NativeFunction)(const BSONObj& args, void* data);
typedef std::map<std::string, ScriptingFunction> FunctionCacheMap;
class DBClientBase;
class OperationContext;
struct JSFile {
const char* name;
const StringData source;
};
class Scope {
Scope(const Scope&) = delete;
Scope& operator=(const Scope&) = delete;
public:
Scope();
virtual ~Scope();
virtual void reset() = 0;
virtual void init(const BSONObj* data) = 0;
virtual void registerOperation(OperationContext* opCtx) = 0;
virtual void unregisterOperation() = 0;
void init(const char* data) {
BSONObj o(data);
init(&o);
}
virtual void externalSetup() = 0;
virtual void setLocalDB(const std::string& localDBName) {
_localDBName = localDBName;
}
virtual BSONObj getObject(const char* field) = 0;
virtual std::string getString(const char* field) = 0;
virtual bool getBoolean(const char* field) = 0;
virtual double getNumber(const char* field) = 0;
virtual int getNumberInt(const char* field) = 0;
virtual long long getNumberLongLong(const char* field) = 0;
virtual Decimal128 getNumberDecimal(const char* field) = 0;
virtual void setElement(const char* field, const BSONElement& e, const BSONObj& parent) = 0;
virtual void setNumber(const char* field, double val) = 0;
virtual void setString(const char* field, StringData val) = 0;
virtual void setObject(const char* field, const BSONObj& obj, bool readOnly = true) = 0;
virtual void setBoolean(const char* field, bool val) = 0;
virtual void setFunction(const char* field, const char* code) = 0;
virtual int type(const char* field) = 0;
virtual void append(BSONObjBuilder& builder, const char* fieldName, const char* scopeName);
virtual void rename(const char* from, const char* to) = 0;
virtual std::string getError() = 0;
virtual bool hasOutOfMemoryException() = 0;
virtual void kill() = 0;
virtual bool isKillPending() const = 0;
virtual void gc() = 0;
virtual void advanceGeneration() = 0;
virtual void requireOwnedObjects() = 0;
virtual ScriptingFunction createFunction(const char* code);
/**
* @return 0 on success
*/
int invoke(const char* code, const BSONObj* args, const BSONObj* recv, int timeoutMs = 0);
virtual int invoke(ScriptingFunction func,
const BSONObj* args,
const BSONObj* recv,
int timeoutMs = 0,
bool ignoreReturn = false,
bool readOnlyArgs = false,
bool readOnlyRecv = false) = 0;
void invokeSafe(ScriptingFunction func,
const BSONObj* args,
const BSONObj* recv,
int timeoutMs = 0,
bool ignoreReturn = false,
bool readOnlyArgs = false,
bool readOnlyRecv = false) {
int res = invoke(func, args, recv, timeoutMs, ignoreReturn, readOnlyArgs, readOnlyRecv);
if (res == 0)
return;
uasserted(9004, std::string("invoke failed: ") + getError());
}
void invokeSafe(const char* code, const BSONObj* args, const BSONObj* recv, int timeoutMs = 0) {
if (invoke(code, args, recv, timeoutMs) == 0)
return;
uasserted(9005, std::string("invoke failed: ") + getError());
}
virtual void injectNative(const char* field, NativeFunction func, void* data = 0) = 0;
virtual bool exec(StringData code,
const std::string& name,
bool printResult,
bool reportError,
bool assertOnError,
int timeoutMs = 0) = 0;
virtual void execSetup(StringData code, const std::string& name = "setup") {
exec(code, name, false, true, true, 0);
}
void execSetup(const JSFile& file) {
execSetup(file.source, file.name);
}
virtual bool execFile(const std::string& filename,
bool printResult,
bool reportError,
int timeoutMs = 0);
void execCoreFiles();
virtual void loadStored(OperationContext* opCtx, bool ignoreNotConnected = false);
/**
* if any changes are made to .system.js, call this
* right now its just global - slightly inefficient, but a lot simpler
*/
static void storedFuncMod(OperationContext* opCtx);
static void validateObjectIdString(const std::string& str);
/** gets the time at which the scope was created */
Date_t getCreateTime() const {
return _createTime;
}
/** return true if last invoke() return'd native code */
virtual bool isLastRetNativeCode() {
return _lastRetIsNativeCode;
}
protected:
friend class PooledScope;
/**
* RecoveryUnit::Change subclass used to commit work for
* Scope::storedFuncMod logOp listener.
*/
class StoredFuncModLogOpHandler;
virtual ScriptingFunction _createFunction(const char* code) = 0;
std::string _localDBName;
int64_t _loadedVersion;
std::set<std::string> _storedNames;
static AtomicWord<long long> _lastVersion;
FunctionCacheMap _cachedFunctions;
Date_t _createTime;
bool _lastRetIsNativeCode; // v8 only: set to true if eval'd script returns a native func
};
class ScriptEngine : public KillOpListenerInterface {
ScriptEngine(const ScriptEngine&) = delete;
ScriptEngine& operator=(const ScriptEngine&) = delete;
public:
ScriptEngine();
virtual ~ScriptEngine();
virtual Scope* newScope() {
return createScope();
}
virtual Scope* newScopeForCurrentThread() {
return createScopeForCurrentThread();
}
virtual void runTest() = 0;
virtual bool utf8Ok() const = 0;
virtual void enableJIT(bool value) = 0;
virtual bool isJITEnabled() const = 0;
virtual void enableJavaScriptProtection(bool value) = 0;
virtual bool isJavaScriptProtectionEnabled() const = 0;
virtual int getJSHeapLimitMB() const = 0;
virtual void setJSHeapLimitMB(int limit) = 0;
static void setup();
static void dropScopeCache();
/** gets a scope from the pool or a new one if pool is empty
* @param db The db name
* @param scopeType A unique id to limit scope sharing.
* This must include authenticated users.
* @return the scope
*/
std::unique_ptr<Scope> getPooledScope(OperationContext* opCtx,
const std::string& db,
const std::string& scopeType);
void setScopeInitCallback(void (*func)(Scope&)) {
_scopeInitCallback = func;
}
static void setConnectCallback(void (*func)(DBClientBase&)) {
_connectCallback = func;
}
static void runConnectCallback(DBClientBase& c) {
if (_connectCallback)
_connectCallback(c);
}
// engine implementation may either respond to interrupt events or
// poll for interrupts. the interrupt functions must not wait indefinitely on a lock.
virtual void interrupt(unsigned opId) {}
virtual void interruptAll() {}
static std::string getInterpreterVersionString();
protected:
virtual Scope* createScope() = 0;
virtual Scope* createScopeForCurrentThread() = 0;
void (*_scopeInitCallback)(Scope&);
private:
static void (*_connectCallback)(DBClientBase&);
};
void installGlobalUtils(Scope& scope);
bool hasJSReturn(const std::string& s);
const char* jsSkipWhiteSpace(const char* raw);
ScriptEngine* getGlobalScriptEngine();
void setGlobalScriptEngine(ScriptEngine* impl);
}
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