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|
/**
* Copyright (C) 2018-present MongoDB, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the Server Side Public License, version 1,
* as published by MongoDB, Inc.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* Server Side Public License for more details.
*
* You should have received a copy of the Server Side Public License
* along with this program. If not, see
* <http://www.mongodb.com/licensing/server-side-public-license>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the Server Side Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#pragma once
#include <boost/intrusive_ptr.hpp>
#include <boost/optional.hpp>
#include <forward_list>
#include <type_traits>
#include "mongo/base/checked_cast.h"
#include "mongo/base/status.h"
#include "mongo/base/status_with.h"
#include "mongo/platform/atomic_word.h"
#include "mongo/platform/mutex.h"
#include "mongo/stdx/condition_variable.h"
#include "mongo/stdx/type_traits.h"
#include "mongo/stdx/utility.h"
#include "mongo/util/assert_util.h"
#include "mongo/util/debug_util.h"
#include "mongo/util/functional.h"
#include "mongo/util/hierarchical_acquisition.h"
#include "mongo/util/interruptible.h"
#include "mongo/util/intrusive_counter.h"
#include "mongo/util/scopeguard.h"
namespace mongo {
struct FuturePolicy {};
template <typename T>
inline constexpr bool isFuturePolicy = std::is_base_of_v<FuturePolicy, T>;
/**
* Transitional tags for specifying destruction order semantics for continuations.
* The long-term goal is to eliminate `destroyWeak` via manual review of existing
* continuations.
* A continuation can be switched to `destroyStrong` when it has been determined
* that subsequent continuations do not depend on the lifetime of its captures.
* The plan is to remove these transitional tags altogether after _all_ continuations
* have been thus converted to the strong semantics specification.
*/
template <bool strongCleanupValue>
struct CleanupFuturePolicy : FuturePolicy {
static constexpr bool strongCleanup = strongCleanupValue;
};
using WeakFuturePolicy = CleanupFuturePolicy<false>;
using StrongFuturePolicy = CleanupFuturePolicy<true>;
/**
* The passed-in continuation function may or may not be cleared
* immediately after the function runs. In some contexts the entire
* continuation chain will run and callbacks are destroyed as the stack
* unwinds. In other contexts, each stage of the continuation will destroy its
* callback immediately following execution.
*/
inline constexpr WeakFuturePolicy destroyWeak{};
/**
* The passed-in continuation function will always be cleared
* immediately after the function runs, and before the subsequent continuation runs.
*/
inline constexpr StrongFuturePolicy destroyStrong{};
/**
* Used by Future implementation details to apply a consistent default FuturePolicy.
*/
inline constexpr WeakFuturePolicy destroyDefault{};
template <typename T>
class Promise;
template <typename T>
class Future;
template <typename T>
class SemiFuture;
template <typename T>
class ExecutorFuture;
template <typename T>
class SharedPromise;
template <typename T>
class SharedSemiFuture;
namespace future_details {
template <typename T>
class FutureImpl;
template <>
class FutureImpl<void>;
template <typename T>
inline constexpr bool isFutureLike = false;
template <typename T>
inline constexpr bool isFutureLike<Future<T>> = true;
template <typename T>
inline constexpr bool isFutureLike<SemiFuture<T>> = true;
template <typename T>
inline constexpr bool isFutureLike<ExecutorFuture<T>> = true;
template <typename T>
inline constexpr bool isFutureLike<SharedSemiFuture<T>> = true;
// std::is_copy_constructible incorrectly returns true for containers of move-only types, so we use
// our own modified version instead. Note this version is brittle at the moment, since it determines
// whether or not the type is a container by the presense of a value_type field. After we switch to
// C++20 we can use the Container concept for this instread.
template <typename T, typename = void>
struct is_really_copy_constructible : std::is_copy_constructible<T> {};
template <typename T>
struct is_really_copy_constructible<T, std::void_t<typename T::value_type>>
: is_really_copy_constructible<typename T::value_type> {};
template <typename T>
constexpr bool is_really_copy_constructible_v = is_really_copy_constructible<T>::value;
template <typename T>
struct UnstatusTypeImpl {
using type = T;
};
template <typename T>
struct UnstatusTypeImpl<StatusWith<T>> {
using type = T;
};
template <>
struct UnstatusTypeImpl<Status> {
using type = void;
};
template <typename T>
using UnstatusType = typename UnstatusTypeImpl<T>::type;
template <typename T>
struct UnwrappedTypeImpl {
static_assert(!isFutureLike<T>);
static_assert(!isStatusOrStatusWith<T>);
using type = T;
};
template <typename T>
struct UnwrappedTypeImpl<Future<T>> {
using type = T;
};
template <typename T>
struct UnwrappedTypeImpl<SemiFuture<T>> {
using type = T;
};
template <typename T>
struct UnwrappedTypeImpl<ExecutorFuture<T>> {
using type = T;
};
template <typename T>
struct UnwrappedTypeImpl<SharedSemiFuture<T>> {
using type = T;
};
template <typename T>
struct UnwrappedTypeImpl<FutureImpl<T>> {
using type = T;
};
template <typename T>
struct UnwrappedTypeImpl<StatusWith<T>> {
using type = T;
};
template <>
struct UnwrappedTypeImpl<Status> {
using type = void;
};
template <typename T>
using UnwrappedType = typename UnwrappedTypeImpl<T>::type;
template <typename T>
struct FutureContinuationKindImpl {
static_assert(!isFutureLike<T>);
using type = Future<T>;
};
template <typename T>
struct FutureContinuationKindImpl<Future<T>> {
using type = Future<T>;
};
template <typename T>
struct FutureContinuationKindImpl<SemiFuture<T>> {
using type = SemiFuture<T>;
};
template <typename T>
struct FutureContinuationKindImpl<ExecutorFuture<T>> {
// Weird but right. ExecutorFuture needs to know the executor prior to running the continuation,
// and in this case it doesn't.
using type = SemiFuture<T>;
};
template <typename T>
struct FutureContinuationKindImpl<SharedSemiFuture<T>> {
using type = SemiFuture<T>; // It will generate a child continuation.
};
template <typename T>
using FutureContinuationKind = typename FutureContinuationKindImpl<T>::type;
template <typename T>
struct AddRefUnlessVoidImpl {
using type = T&;
};
template <>
struct AddRefUnlessVoidImpl<void> {
using type = void;
};
template <>
struct AddRefUnlessVoidImpl<const void> {
using type = void;
};
template <typename T>
using AddRefUnlessVoid = typename AddRefUnlessVoidImpl<T>::type;
// This is used to "normalize" void since it can't be used as an argument and it becomes Status
// rather than StatusWith<void>.
struct FakeVoid {};
template <typename T>
using VoidToFakeVoid = std::conditional_t<std::is_void_v<T>, FakeVoid, T>;
template <typename T>
using FakeVoidToVoid = std::conditional_t<std::is_same_v<T, FakeVoid>, void, T>;
struct InvalidCallSentinal; // Nothing actually returns this.
template <typename Func, typename Arg, typename = void>
struct FriendlyInvokeResultImpl {
using type = InvalidCallSentinal;
};
template <typename Func, typename Arg>
struct FriendlyInvokeResultImpl<
Func,
Arg,
std::enable_if_t<std::is_invocable_v<Func, std::enable_if_t<!std::is_void_v<Arg>, Arg>>>> {
using type = std::invoke_result_t<Func, Arg>;
};
template <typename Func>
struct FriendlyInvokeResultImpl<Func, void, std::enable_if_t<std::is_invocable_v<Func>>> {
using type = std::invoke_result_t<Func>;
};
template <typename Func>
struct FriendlyInvokeResultImpl<Func, const void, std::enable_if_t<std::is_invocable_v<Func>>> {
using type = std::invoke_result_t<Func>;
};
template <typename Func, typename Arg>
using FriendlyInvokeResult = typename FriendlyInvokeResultImpl<Func, Arg>::type;
// Like is_invocable_v<Func, Args>, but handles Args == void correctly.
template <typename Func, typename Arg>
inline constexpr bool isCallable =
!std::is_same_v<FriendlyInvokeResult<Func, Arg>, InvalidCallSentinal>;
// Like is_invocable_r_v<Func, Args>, but handles Args == void correctly and unwraps the return.
template <typename Ret, typename Func, typename Arg>
inline constexpr bool isCallableR =
(isCallable<Func, Arg> && std::is_same_v<UnwrappedType<FriendlyInvokeResult<Func, Arg>>, Ret>);
// Like isCallableR, but doesn't unwrap the result type.
template <typename Ret, typename Func, typename Arg>
inline constexpr bool isCallableExactR = (isCallable<Func, Arg> &&
std::is_same_v<FriendlyInvokeResult<Func, Arg>, Ret>);
/**
* call() normalizes arguments to hide the FakeVoid shenanigans from users of Futures.
* In the future it may also expand tuples to argument lists.
*/
template <typename Func, typename Arg>
inline auto call(Func&& func, Arg&& arg) {
return func(std::forward<Arg>(arg));
}
template <typename Func>
inline auto call(Func&& func, FakeVoid) {
return func();
}
template <typename Func>
inline auto call(Func&& func, StatusWith<FakeVoid> sw) {
return func(sw.getStatus());
}
/**
* statusCall() normalizes return values so everything returns StatusWith<T>. Exceptions are
* converted to !OK statuses. void and Status returns are converted to StatusWith<FakeVoid>
*/
template <typename Func, typename... Args>
inline auto statusCall(Func&& func, Args&&... args) noexcept {
using RawResult = decltype(call(func, std::forward<Args>(args)...));
using Result = StatusWith<VoidToFakeVoid<UnstatusType<RawResult>>>;
try {
if constexpr (std::is_void_v<RawResult>) {
call(func, std::forward<Args>(args)...);
return Result(FakeVoid());
} else if constexpr (std::is_same_v<RawResult, Status>) {
auto s = call(func, std::forward<Args>(args)...);
if (!s.isOK()) {
return Result(std::move(s));
}
return Result(FakeVoid());
} else {
return Result(call(func, std::forward<Args>(args)...));
}
} catch (const DBException& ex) {
return Result(ex.toStatus());
}
}
/**
* throwingCall() normalizes return values so everything returns T or FakeVoid. !OK Statuses are
* converted exceptions. void and Status returns are converted to FakeVoid.
*
* This is equivalent to uassertStatusOK(statusCall(func, args...)), but avoids catching just to
* rethrow.
*/
template <typename Func, typename... Args>
inline auto throwingCall(Func&& func, Args&&... args) {
using Result = decltype(call(func, std::forward<Args>(args)...));
if constexpr (std::is_void_v<Result>) {
call(func, std::forward<Args>(args)...);
return FakeVoid{};
} else if constexpr (std::is_same_v<Result, Status>) {
uassertStatusOK(call(func, std::forward<Args>(args)...));
return FakeVoid{};
} else if constexpr (isStatusWith<Result>) {
return uassertStatusOK(call(func, std::forward<Args>(args)...));
} else {
return call(func, std::forward<Args>(args)...);
}
}
template <typename Func, typename... Args>
using NormalizedCallResult = FakeVoidToVoid<
UnstatusType<decltype(call(std::declval<Func>(), std::declval<VoidToFakeVoid<Args>>()...))>>;
template <typename T>
struct SharedStateImpl;
template <typename T>
using SharedState = SharedStateImpl<VoidToFakeVoid<T>>;
/**
* SSB is SharedStateBase, and this is its current state.
*
* Legal transitions on future side:
* kInit -> kWaitingOrHaveChildren
* kInit -> kHaveCallback
* kWaitingOrHaveChildren -> kHaveCallback
*
* Legal transitions on promise side:
* kInit -> kFinished
* kWaitingOrHaveChildren -> kFinished
* kHaveCallback -> kFinished
*
* Note that all and only downward transitions are legal.
*
* Each thread must change the state *after* it is set up all data that it is releasing to the other
* side. This must be done with an exchange() or compareExchange() so that you know what to do if
* the other side finished its transition before you.
*/
enum class SSBState : uint8_t {
// Initial state: Promise hasn't been completed and has nothing to do when it is.
kInit,
// Promise hasn't been completed. Either someone has constructed the condvar and may be waiting
// on it, or children is non-empty. Either way, the completer of the promise must acquire the
// mutex inside transitionToFinished() to determine what needs to be done. We do not transition
// back to kInit if they give up on waiting. There is also no callback directly registered in
// this state, although callbacks may be registered on children.
kWaitingOrHaveChildren,
// Promise hasn't been completed. Someone has registered a callback to be run when it is.
// There is no-one currently waiting on the condvar, and there are no children. Once a future is
// shared, its state can never transition to this.
kHaveCallback,
// The promise has been completed with a value or error. This is the terminal state. This should
// stay last since we have code like assert(state < kFinished).
kFinished,
};
class SharedStateBase : public RefCountable {
public:
using Children = std::forward_list<boost::intrusive_ptr<SharedStateBase>>;
SharedStateBase(const SharedStateBase&) = delete;
SharedStateBase(SharedStateBase&&) = delete;
SharedStateBase& operator=(const SharedStateBase&) = delete;
SharedStateBase& operator=(SharedStateBase&&) = delete;
virtual ~SharedStateBase() = default;
// Only called by future side, but may be called multiple times if waiting times out and is
// retried.
void wait(Interruptible* interruptible) {
if (state.load(std::memory_order_acquire) == SSBState::kFinished)
return;
stdx::unique_lock lk(mx);
if (!cv) {
cv.emplace();
auto oldState = SSBState::kInit;
// We don't need release (or acq_rel) here because the cv construction will be released
// and acquired via the mutex.
if (MONGO_unlikely(!state.compare_exchange_strong(
oldState, SSBState::kWaitingOrHaveChildren, std::memory_order_acquire))) {
if (oldState == SSBState::kFinished) {
// transitionToFinished() transitioned after we did our initial check.
return;
}
// Someone else did this transition.
invariant(oldState == SSBState::kWaitingOrHaveChildren);
}
} else {
// Someone has already created the cv and put us in the waiting state. The promise may
// also have completed after we checked above, so we can't assume we aren't at
// kFinished.
dassert(state.load() != SSBState::kInit);
}
interruptible->waitForConditionOrInterrupt(*cv, lk, [&] {
// The mx locking above is insufficient to establish an acquire if state transitions to
// kFinished before we get here, but we aquire mx before the producer does.
return state.load(std::memory_order_acquire) == SSBState::kFinished;
});
}
// Remaining methods only called from promise side.
void transitionToFinished() noexcept {
auto oldState = state.exchange(SSBState::kFinished, std::memory_order_acq_rel);
if (oldState == SSBState::kInit)
return;
dassert(oldState == SSBState::kWaitingOrHaveChildren ||
oldState == SSBState::kHaveCallback);
if (kDebugBuild) {
// If you hit this limit one of two things has probably happened
//
// 1. The justForContinuation optimization isn't working.
// 2. You may be creating a variable length chain.
//
// If those statements don't mean anything to you, please ask an editor of this file.
// If they don't work here anymore, I'm sorry.
const size_t kMaxDepth = 32;
size_t depth = 0;
for (auto ssb = continuation.get(); ssb;
ssb = ssb->state.load(std::memory_order_acquire) == SSBState::kHaveCallback
? ssb->continuation.get()
: nullptr) {
depth++;
invariant(depth < kMaxDepth);
}
}
if (oldState == SSBState::kHaveCallback) {
dassert(children.empty());
callback(this);
} else {
invariant(!callback);
Children localChildren;
stdx::unique_lock lk(mx);
localChildren.swap(children);
if (cv) {
// This must be done inside the lock to correctly synchronize with wait().
cv->notify_all();
}
lk.unlock();
if (!localChildren.empty()) {
fillChildren(localChildren);
}
}
}
virtual void fillChildren(const Children&) const = 0;
void setError(Status statusArg) noexcept {
invariant(!statusArg.isOK());
dassert(state.load() < SSBState::kFinished, statusArg.toString());
status = std::move(statusArg);
transitionToFinished();
}
//
// Concurrency Rules for members: Each non-atomic member is initially owned by either the
// Promise side or the Future side, indicated by a P/F comment. The general rule is that members
// representing the propagating data are owned by Promise, while members representing what
// to do with the data are owned by Future. The owner may freely modify the members it owns
// until it releases them by doing a release-store to state of kFinished from Promise or
// kWaitingOrHaveChildren from Future. Promise can acquire access to all members by doing an
// acquire-load of state and seeing kWaitingOrHaveChildren (or Future with kFinished).
// Transitions should be done via acquire-release exchanges to combine both actions.
//
// Future::propagateResults uses an alternative mechanism to transfer ownership of the
// continuation member. The logical Future-side does a release-store of true to
// isJustForContinuation, and the Promise-side can do an acquire-load seeing true to get access.
//
std::atomic<SSBState> state{SSBState::kInit}; // NOLINT
// This is used to prevent infinite chains of SharedStates that just propagate results.
std::atomic<bool> isJustForContinuation{false}; // NOLINT
// This is likely to be a different derived type from this, since it is the logical output of
// callback.
boost::intrusive_ptr<SharedStateBase> continuation; // F
// Takes this as argument and usually writes to continuation.
unique_function<void(SharedStateBase* input)> callback; // F
// These are only used to signal completion to blocking waiters. Benchmarks showed that it was
// worth deferring the construction of cv, so it can be avoided when it isn't necessary.
stdx::mutex mx; // NOLINT F
boost::optional<stdx::condition_variable> cv; // F (but guarded by mutex)
// This holds the children created from a SharedSemiFuture. When this SharedState is completed,
// the result will be copied in to each of the children. This allows their continuations to have
// their own mutable copy, rather than tracking mutability for each callback.
Children children; // F (but guarded by mutex)
Status status = Status::OK(); // P
protected:
SharedStateBase() = default;
};
template <typename T>
struct SharedStateImpl final : SharedStateBase {
static_assert(!std::is_void<T>::value);
// Initial methods only called from future side.
boost::intrusive_ptr<SharedState<T>> addChild() {
static_assert(is_really_copy_constructible_v<T>); // T has been through VoidToFakeVoid.
invariant(!callback);
auto out = make_intrusive<SharedState<T>>();
if (state.load(std::memory_order_acquire) == SSBState::kFinished) {
out->fillFromConst(*this);
return out;
}
auto lk = stdx::unique_lock(mx);
auto oldState = state.load(std::memory_order_acquire);
if (oldState == SSBState::kInit) {
// On the success path, our reads and writes to children are protected by the mutex
//
// On the failure path, we raced with transitionToFinished() and lost, so we need to
// synchronize with it via acquire before accessing the results since it wouldn't have
// taken the mutex.
state.compare_exchange_strong(oldState,
SSBState::kWaitingOrHaveChildren,
std::memory_order_relaxed,
std::memory_order_acquire);
}
if (oldState == SSBState::kFinished) {
lk.unlock();
out->fillFromConst(*this);
return out;
}
dassert(oldState != SSBState::kHaveCallback);
// If oldState became kFinished after we checked (or successfully stored
// kWaitingOrHaveChildren), the returned continuation will be completed by the promise side
// once it acquires the lock since we are adding ourself to the chain here.
children.emplace_front(out.get(), /*add ref*/ false);
out->threadUnsafeIncRefCountTo(2);
return out;
}
// Remaining methods only called by promise side.
// fillFromConst and fillFromMove are identical other than using as_const() vs move().
void fillFromConst(const SharedState<T>& other) {
dassert(state.load() < SSBState::kFinished);
dassert(other.state.load() == SSBState::kFinished);
if (other.status.isOK()) {
data.emplace(std::as_const(*other.data));
} else {
status = std::as_const(other.status);
}
transitionToFinished();
}
void fillFromMove(SharedState<T>&& other) {
dassert(state.load() < SSBState::kFinished);
dassert(other.state.load() == SSBState::kFinished);
if (other.status.isOK()) {
data.emplace(std::move(*other.data));
} else {
status = std::move(other.status);
}
transitionToFinished();
}
template <typename... Args>
void emplaceValue(Args&&... args) noexcept {
dassert(state.load() < SSBState::kFinished);
try {
data.emplace(std::forward<Args>(args)...);
} catch (const DBException& ex) {
status = ex.toStatus();
}
transitionToFinished();
}
void setFrom(StatusWith<T> sosw) {
if (sosw.isOK()) {
emplaceValue(std::move(sosw.getValue()));
} else {
setError(std::move(sosw.getStatus()));
}
}
REQUIRES_FOR_NON_TEMPLATE(std::is_same_v<T, FakeVoid>)
void setFrom(Status status) {
if (status.isOK()) {
emplaceValue();
} else {
setError(std::move(status));
}
}
void fillChildren(const Children& children) const override {
if constexpr (is_really_copy_constructible_v<T>) { // T has been through VoidToFakeVoid.
for (auto&& child : children) {
checked_cast<SharedState<T>*>(child.get())->fillFromConst(*this);
}
} else {
invariant(false, "should never call fillChildren with non-copyable T");
}
}
boost::optional<T> data; // P
};
template <typename T>
class SharedStateHolder {
public:
SharedStateHolder() = default;
explicit SharedStateHolder(const boost::intrusive_ptr<SharedState<T>>& shared)
: _shared(shared) {}
explicit SharedStateHolder(boost::intrusive_ptr<SharedState<T>>&& shared)
: _shared(std::move(shared)) {}
static SharedStateHolder makeReady(T&& val) {
auto out = SharedStateHolder(make_intrusive<SharedState<T>>());
out._shared->emplaceValue(std::move(val));
return out;
}
static SharedStateHolder makeReady(Status&& status) {
invariant(!status.isOK());
auto out = SharedStateHolder(make_intrusive<SharedState<T>>());
out._shared->setError(std::move(status));
return out;
}
static SharedStateHolder makeReady(StatusWith<T>&& val) {
if (val.isOK())
return makeReady(std::move(val.getValue()));
return makeReady(val.getStatus());
}
bool isReady() const {
invariant(_shared);
return _shared->state.load(std::memory_order_acquire) == SSBState::kFinished;
}
bool valid() const {
return _shared != nullptr;
}
void reset() {
_shared.reset();
}
void wait(Interruptible* interruptible) const {
invariant(_shared);
_shared->wait(interruptible);
}
Status waitNoThrow(Interruptible* interruptible) const noexcept {
invariant(_shared);
try {
_shared->wait(interruptible);
} catch (const DBException& ex) {
return ex.toStatus();
}
return Status::OK();
}
T get(Interruptible* interruptible) && {
invariant(_shared);
_shared->wait(interruptible);
auto sharedState = std::move(_shared);
uassertStatusOK(std::move(sharedState->status));
return std::move(*sharedState->data);
}
T& get(Interruptible* interruptible) & {
invariant(_shared);
_shared->wait(interruptible);
uassertStatusOK(_shared->status);
return *(_shared->data);
}
const T& get(Interruptible* interruptible) const& {
invariant(_shared);
_shared->wait(interruptible);
uassertStatusOK(_shared->status);
return *(_shared->data);
}
StatusWith<T> getNoThrow(Interruptible* interruptible) && noexcept {
invariant(_shared);
try {
_shared->wait(interruptible);
} catch (const DBException& ex) {
return ex.toStatus();
}
auto sharedState = std::move(_shared);
if (!sharedState->status.isOK()) {
return std::move(sharedState->status);
}
return std::move(*sharedState->data);
}
StatusWith<T> getNoThrow(Interruptible* interruptible) const& noexcept {
invariant(_shared);
try {
_shared->wait(interruptible);
} catch (const DBException& ex) {
return ex.toStatus();
}
if (!_shared->status.isOK())
return _shared->status;
return *_shared->data;
}
SharedState<T>* getPtr() {
return _shared.get();
}
SharedState<T>* operator->() {
invariant(_shared);
return _shared.operator->();
}
SharedStateHolder<VoidToFakeVoid<T>> addChild() const {
invariant(_shared);
return SharedStateHolder<VoidToFakeVoid<T>>(_shared->addChild());
}
private:
boost::intrusive_ptr<SharedState<T>> _shared;
};
template <>
class SharedStateHolder<void> {
using Impl = SharedStateHolder<FakeVoid>;
public:
explicit SharedStateHolder() : SharedStateHolder(makeReady()) {}
explicit SharedStateHolder(const boost::intrusive_ptr<SharedState<FakeVoid>>& shared)
: _inner(shared) {}
explicit SharedStateHolder(boost::intrusive_ptr<SharedState<FakeVoid>>&& shared)
: _inner(std::move(shared)) {}
/*implicit*/ SharedStateHolder(Impl&& shared) : _inner(std::move(shared)) {}
/*implicit*/ operator Impl &&() && {
return std::move(_inner);
}
static SharedStateHolder makeReady(FakeVoid = {}) {
return SharedStateHolder<FakeVoid>::makeReady(FakeVoid{});
}
static SharedStateHolder makeReady(Status status) {
if (status.isOK())
return makeReady();
return SharedStateHolder<FakeVoid>::makeReady(std::move(status));
}
static SharedStateHolder<void> makeReady(StatusWith<FakeVoid> status) {
return SharedStateHolder<FakeVoid>::makeReady(std::move(status));
}
bool isReady() const {
return _inner.isReady();
}
bool valid() const {
return _inner.valid();
}
void reset() {
_inner.reset();
}
void wait(Interruptible* interruptible) const {
_inner.wait(interruptible);
}
Status waitNoThrow(Interruptible* interruptible) const noexcept {
return _inner.waitNoThrow(interruptible);
}
void get(Interruptible* interruptible) && {
std::move(_inner).get(interruptible);
}
void get(Interruptible* interruptible) const& {
_inner.get(interruptible);
}
Status getNoThrow(Interruptible* interruptible) && noexcept {
return std::move(_inner).getNoThrow(interruptible).getStatus();
}
Status getNoThrow(Interruptible* interruptible) const& noexcept {
return _inner.getNoThrow(interruptible).getStatus();
}
SharedStateHolder<VoidToFakeVoid<void>> addChild() const {
return _inner.addChild();
}
private:
SharedStateHolder<FakeVoid> _inner;
};
template <typename T>
class MONGO_WARN_UNUSED_RESULT_CLASS FutureImpl {
public:
using value_type = T;
FutureImpl() = default;
FutureImpl& operator=(FutureImpl&&) = default;
FutureImpl(FutureImpl&&) = default;
FutureImpl(const FutureImpl&) = delete;
FutureImpl& operator=(const FutureImpl&) = delete;
explicit FutureImpl(SharedStateHolder<T>&& ptr) : _shared(std::move(ptr)) {}
static FutureImpl<T> makeReady(T val) { // TODO emplace?
FutureImpl out;
out._immediate = std::move(val);
return out;
}
static FutureImpl<T> makeReady(Status status) {
return FutureImpl(SharedStateHolder<T>::makeReady(std::move(status)));
}
static FutureImpl<T> makeReady(StatusWith<T> val) {
if (val.isOK())
return makeReady(std::move(val.getValue()));
return makeReady(val.getStatus());
}
SharedSemiFuture<FakeVoidToVoid<T>> share() && noexcept;
bool isReady() const {
return _immediate || (_shared.valid() && _shared.isReady());
}
/**
* Returns whether the Future has or can eventually have access to a deferred value or status.
*
* NOTE: this does not return whether that deferred value is itself valid. It could have been
* moved from.
*/
bool valid() const {
return _immediate || _shared.valid();
}
void wait(Interruptible* interruptible) const {
if (_immediate)
return;
_shared.wait(interruptible);
}
Status waitNoThrow(Interruptible* interruptible) const noexcept {
if (_immediate)
return Status::OK();
return _shared.waitNoThrow(interruptible);
}
T get(Interruptible* interruptible) && {
if (_immediate)
return *std::exchange(_immediate, {});
return std::move(_shared).get(interruptible);
}
T& get(Interruptible* interruptible) & {
if (_immediate)
return *_immediate;
return _shared.get(interruptible);
}
const T& get(Interruptible* interruptible) const& {
if (_immediate)
return *_immediate;
return _shared.get(interruptible);
}
StatusWith<T> getNoThrow(Interruptible* interruptible) && noexcept {
if (_immediate)
return *std::exchange(_immediate, {});
return std::move(_shared).getNoThrow(interruptible);
}
StatusWith<T> getNoThrow(Interruptible* interruptible) const& noexcept {
if (_immediate)
return *_immediate;
return _shared.getNoThrow(interruptible);
}
TEMPLATE(typename Policy, typename Func)
REQUIRES(isFuturePolicy<Policy>)
void getAsync(Policy policy, Func&& func) && noexcept {
static_assert(std::is_void<decltype(call(func, std::declval<StatusWith<T>>()))>::value,
"func passed to getAsync must return void");
return generalImpl(
// on ready success:
[&](T&& val) { call(func, StatusWith<T>(std::move(val))); },
// on ready failure:
[&](Status&& status) { call(func, StatusWith<T>(std::move(status))); },
// on not ready yet:
[&] {
_shared->callback = [func = std::forward<Func>(func)](SharedStateBase *
ssb) mutable noexcept {
const auto input = checked_cast<SharedState<T>*>(ssb);
if (input->status.isOK()) {
call(func, StatusWith<T>(std::move(*input->data)));
} else {
call(func, StatusWith<T>(std::move(input->status)));
}
};
});
}
TEMPLATE(typename Policy, typename Func)
REQUIRES(isFuturePolicy<Policy>)
auto then(Policy policy, Func&& func) && noexcept {
using Result = NormalizedCallResult<Func, T>;
if constexpr (!isFutureLike<Result>) {
return generalImpl(
// on ready success:
[&](T&& val) {
return FutureImpl<Result>::makeReady(statusCall(func, std::move(val)));
},
// on ready failure:
[&](Status&& status) { return FutureImpl<Result>::makeReady(std::move(status)); },
// on not ready yet:
[&] {
return makeContinuation<Result>([func = std::forward<Func>(func)](
SharedState<T> * input, SharedState<Result> * output) mutable noexcept {
if (!input->status.isOK())
return output->setError(std::move(input->status));
output->setFrom(statusCall(func, std::move(*input->data)));
});
});
} else {
using UnwrappedResult = typename Result::value_type;
return generalImpl(
// on ready success:
[&](T&& val) {
try {
return FutureImpl<UnwrappedResult>(throwingCall(func, std::move(val)));
} catch (const DBException& ex) {
return FutureImpl<UnwrappedResult>::makeReady(ex.toStatus());
}
},
// on ready failure:
[&](Status&& status) {
return FutureImpl<UnwrappedResult>::makeReady(std::move(status));
},
// on not ready yet:
[&] {
return makeContinuation<UnwrappedResult>([func = std::forward<Func>(func)](
SharedState<T> * input,
SharedState<UnwrappedResult> * output) mutable noexcept {
if (!input->status.isOK())
return output->setError(std::move(input->status));
try {
throwingCall(func, std::move(*input->data)).propagateResultTo(output);
} catch (const DBException& ex) {
output->setError(ex.toStatus());
}
});
});
}
}
TEMPLATE(typename Policy, typename Func)
REQUIRES(isFuturePolicy<Policy>)
auto onCompletion(Policy policy, Func&& func) && noexcept {
using Wrapper = StatusOrStatusWith<T>;
using Result = NormalizedCallResult<Func, StatusOrStatusWith<T>>;
if constexpr (!isFutureLike<Result>) {
return generalImpl(
// on ready success:
[&](T&& val) {
return FutureImpl<Result>::makeReady(
statusCall(std::forward<Func>(func), Wrapper(std::move(val))));
},
// on ready failure:
[&](Status&& status) {
return FutureImpl<Result>::makeReady(
statusCall(std::forward<Func>(func), Wrapper(std::move(status))));
},
// on not ready yet:
[&] {
return makeContinuation<Result>([func = std::forward<Func>(func)](
SharedState<T> * input, SharedState<Result> * output) mutable noexcept {
if (!input->status.isOK())
return output->setFrom(
statusCall(func, Wrapper(std::move(input->status))));
output->setFrom(statusCall(func, Wrapper(std::move(*input->data))));
});
});
} else {
using UnwrappedResult = typename Result::value_type;
return generalImpl(
// on ready success:
[&](T&& val) {
try {
return FutureImpl<UnwrappedResult>(
throwingCall(std::forward<Func>(func), Wrapper(std::move(val))));
} catch (const DBException& ex) {
return FutureImpl<UnwrappedResult>::makeReady(ex.toStatus());
}
},
// on ready failure:
[&](Status&& status) {
try {
return FutureImpl<UnwrappedResult>(
throwingCall(std::forward<Func>(func), Wrapper(std::move(status))));
} catch (const DBException& ex) {
return FutureImpl<UnwrappedResult>::makeReady(ex.toStatus());
}
},
// on not ready yet:
[&] {
return makeContinuation<UnwrappedResult>([func = std::forward<Func>(func)](
SharedState<T> * input,
SharedState<UnwrappedResult> * output) mutable noexcept {
if (!input->status.isOK()) {
try {
throwingCall(func, Wrapper(std::move(input->status)))
.propagateResultTo(output);
} catch (const DBException& ex) {
output->setError(ex.toStatus());
}
return;
}
try {
throwingCall(func, Wrapper(std::move(*input->data)))
.propagateResultTo(output);
} catch (const DBException& ex) {
output->setError(ex.toStatus());
}
});
});
}
}
TEMPLATE(typename Policy, typename Func)
REQUIRES(isFuturePolicy<Policy>)
FutureImpl<FakeVoidToVoid<T>> onError(Policy policy, Func&& func) && noexcept {
using Result = NormalizedCallResult<Func, Status>;
static_assert(
std::is_same<VoidToFakeVoid<UnwrappedType<Result>>, T>::value,
"func passed to Future<T>::onError must return T, StatusWith<T>, or Future<T>");
if constexpr (!isFutureLike<Result>) {
return generalImpl(
// on ready success:
[&](T&& val) { return FutureImpl<T>::makeReady(std::move(val)); },
// on ready failure:
[&](Status&& status) {
return FutureImpl<T>::makeReady(statusCall(func, std::move(status)));
},
// on not ready yet:
[&] {
return makeContinuation<T>([func = std::forward<Func>(func)](
SharedState<T> * input, SharedState<T> * output) mutable noexcept {
if (input->status.isOK())
return output->emplaceValue(std::move(*input->data));
output->setFrom(statusCall(func, std::move(input->status)));
});
});
} else {
return generalImpl(
// on ready success:
[&](T&& val) { return FutureImpl<T>::makeReady(std::move(val)); },
// on ready failure:
[&](Status&& status) {
try {
return FutureImpl<T>(throwingCall(func, std::move(status)));
} catch (const DBException& ex) {
return FutureImpl<T>::makeReady(ex.toStatus());
}
},
// on not ready yet:
[&] {
return makeContinuation<T>([func = std::forward<Func>(func)](
SharedState<T> * input, SharedState<T> * output) mutable noexcept {
if (input->status.isOK())
return output->emplaceValue(std::move(*input->data));
try {
throwingCall(func, std::move(input->status)).propagateResultTo(output);
} catch (const DBException& ex) {
output->setError(ex.toStatus());
}
});
});
}
}
TEMPLATE(ErrorCodes::Error code, typename Policy, typename Func)
REQUIRES(isFuturePolicy<Policy>)
FutureImpl<FakeVoidToVoid<T>> onError(Policy policy, Func&& func) && noexcept {
using Result = NormalizedCallResult<Func, Status>;
static_assert(
std::is_same_v<UnwrappedType<Result>, FakeVoidToVoid<T>>,
"func passed to Future<T>::onError must return T, StatusWith<T>, or Future<T>");
if (_immediate || (isReady() && _shared->status.isOK()))
return std::move(*this); // Avoid copy/moving func if we know we won't call it.
// TODO in C++17 with constexpr if this can be done cleaner and more efficiently by not
// throwing.
return std::move(*this).onError(policy,
[func = std::forward<Func>(func)](Status&& status) mutable {
if (status != code)
uassertStatusOK(status);
return throwingCall(func, std::move(status));
});
}
TEMPLATE(ErrorCategory category, typename Policy, typename Func)
REQUIRES(isFuturePolicy<Policy>)
FutureImpl<FakeVoidToVoid<T>> onErrorCategory(Policy policy, Func&& func) && noexcept {
using Result = NormalizedCallResult<Func, Status>;
static_assert(std::is_same_v<UnwrappedType<Result>, FakeVoidToVoid<T>>,
"func passed to Future<T>::onErrorCategory must return T, StatusWith<T>, "
"or Future<T>");
if (_immediate || (isReady() && _shared->status.isOK()))
return std::move(*this);
return std::move(*this).onError(policy,
[func = std::forward<Func>(func)](Status&& status) mutable {
if (!ErrorCodes::isA<category>(status))
uassertStatusOK(status);
return throwingCall(func, std::move(status));
});
}
TEMPLATE(typename Policy, typename Func)
REQUIRES(isFuturePolicy<Policy>)
FutureImpl<FakeVoidToVoid<T>> tap(Policy policy, Func&& func) && noexcept {
static_assert(std::is_void<decltype(call(func, std::declval<const T&>()))>::value,
"func passed to tap must return void");
return tapImpl(std::forward<Func>(func),
[](Func && func, const T& val) noexcept { call(func, val); },
[](Func && func, const Status& status) noexcept {});
}
TEMPLATE(typename Policy, typename Func)
REQUIRES(isFuturePolicy<Policy>)
FutureImpl<FakeVoidToVoid<T>> tapError(Policy policy, Func&& func) && noexcept {
static_assert(std::is_void<decltype(call(func, std::declval<const Status&>()))>::value,
"func passed to tapError must return void");
return tapImpl(std::forward<Func>(func), [](Func && func, const T& val) noexcept {}, [
](Func && func, const Status& status) noexcept { call(func, status); });
}
TEMPLATE(typename Policy, typename Func)
REQUIRES(isFuturePolicy<Policy>)
FutureImpl<FakeVoidToVoid<T>> tapAll(Policy policy, Func&& func) && noexcept {
static_assert(
std::is_void<decltype(call(func, std::declval<const StatusOrStatusWith<T>&>()))>::value,
"func passed to tapAll must return void");
using Wrapper = StatusOrStatusWith<T>;
return tapImpl(
std::forward<Func>(func),
[](Func && func, const T& val) noexcept { call(func, Wrapper(val)); },
[](Func && func, const Status& status) noexcept { call(func, Wrapper(status)); });
}
FutureImpl<void> ignoreValue() && noexcept;
void propagateResultTo(SharedState<T>* output) && noexcept {
generalImpl(
// on ready success:
[&](T&& val) { output->emplaceValue(std::move(val)); },
// on ready failure:
[&](Status&& status) { output->setError(std::move(status)); },
// on not ready yet:
[&] {
// If the output is just for continuation, bypass it and just directly fill in the
// SharedState that it would write to. The concurrency situation is a bit subtle
// here since we are the Future-side of shared, but the Promise-side of output.
// The rule is that p->isJustForContinuation must be acquire-read as true before
// examining p->continuation, and p->continuation must be written before doing the
// release-store of true to p->isJustForContinuation.
if (output->isJustForContinuation.load(std::memory_order_acquire)) {
_shared->continuation = std::move(output->continuation);
} else {
_shared->continuation = output;
}
_shared->isJustForContinuation.store(true, std::memory_order_release);
_shared->callback = [](SharedStateBase * ssb) noexcept {
const auto input = checked_cast<SharedState<T>*>(ssb);
const auto output = checked_cast<SharedState<T>*>(ssb->continuation.get());
output->fillFromMove(std::move(*input));
};
});
}
private:
template <typename>
friend class FutureImpl;
friend class Promise<T>;
friend class SharedPromise<T>;
friend class SharedSemiFuture<FakeVoidToVoid<T>>;
// All callbacks are called immediately so they are allowed to capture everything by reference.
// All callbacks should return the same return type.
template <typename SuccessFunc, typename FailFunc, typename NotReady>
auto generalImpl(SuccessFunc&& success, FailFunc&& fail, NotReady&& notReady) noexcept {
if (_immediate) {
return success(*std::exchange(_immediate, {}));
}
auto oldState = _shared->state.load(std::memory_order_acquire);
dassert(oldState != SSBState::kHaveCallback);
if (oldState == SSBState::kFinished) {
auto sharedState = std::move(_shared);
if (sharedState->status.isOK()) {
return success(std::move(*sharedState->data));
} else {
return fail(std::move(sharedState->status));
}
}
// This is always done after notReady, which never throws. It is in an ON_BLOCK_EXIT to
// support both void- and value-returning notReady implementations since we can't assign
// void to a variable.
ON_BLOCK_EXIT([&] {
// The setting of a callback by `notReady` must explicitly make this Future non-valid().
auto sharedState = std::move(_shared);
dassert(sharedState->children.empty());
// oldState could be either kInit or kWaitingOrHaveChildren, depending on whether we've
// failed a call to wait().
if (MONGO_unlikely(!sharedState->state.compare_exchange_strong(
oldState, SSBState::kHaveCallback, std::memory_order_acq_rel))) {
dassert(oldState == SSBState::kFinished);
sharedState->callback(sharedState.getPtr());
}
});
return notReady();
}
// success and fail may be called from a continuation so they shouldn't capture anything.
template <typename Callback, typename SuccessFunc, typename FailFunc>
FutureImpl<FakeVoidToVoid<T>> tapImpl(Callback&& cb,
SuccessFunc&& success,
FailFunc&& fail) noexcept {
// Make sure they don't capture anything.
MONGO_STATIC_ASSERT(std::is_empty<SuccessFunc>::value);
MONGO_STATIC_ASSERT(std::is_empty<FailFunc>::value);
return generalImpl(
[&](T&& val) {
success(std::forward<Callback>(cb), stdx::as_const(val));
return FutureImpl<T>::makeReady(std::move(val));
},
[&](Status&& status) {
fail(std::forward<Callback>(cb), stdx::as_const(status));
return FutureImpl<T>::makeReady(std::move(status));
},
[&] {
return makeContinuation<T>([ success, fail, cb = std::forward<Callback>(cb) ](
SharedState<T> * input, SharedState<T> * output) mutable noexcept {
if (input->status.isOK()) {
success(std::forward<Callback>(cb), stdx::as_const(*input->data));
} else {
fail(std::forward<Callback>(cb), stdx::as_const(input->status));
}
output->fillFromMove(std::move(*input));
});
});
}
template <typename Result, typename OnReady>
FutureImpl<Result> makeContinuation(OnReady&& onReady) {
invariant(!_shared->callback && !_shared->continuation);
auto continuation = make_intrusive<SharedState<Result>>();
continuation->threadUnsafeIncRefCountTo(2);
_shared->continuation.reset(continuation.get(), /*add ref*/ false);
_shared->callback = [onReady = std::forward<OnReady>(onReady)](SharedStateBase *
ssb) mutable noexcept {
const auto input = checked_cast<SharedState<T>*>(ssb);
const auto output = checked_cast<SharedState<Result>*>(ssb->continuation.get());
onReady(input, output);
};
return FutureImpl<Result>(SharedStateHolder<Result>(std::move(continuation)));
}
/**
* Ensures clearing of the moved-from optional in the move assignment operator and move
* constructor. Regular boost::optional doesn't enforce such strict semantics. This behaviour
* enables `has_value`, `operator!`, `operator bool` to be a source of truth after a move.
*/
class ResetOnMoveOptional : public boost::optional<T> {
using Base = boost::optional<T>;
public:
using Base::Base;
using Base::operator=;
ResetOnMoveOptional(ResetOnMoveOptional&& other) noexcept(
std::is_nothrow_move_assignable_v<T>&& std::is_nothrow_move_constructible_v<T>)
: Base(other._stealBase()) {}
ResetOnMoveOptional& operator=(ResetOnMoveOptional&& other) noexcept(
std::is_nothrow_move_assignable_v<T>&& std::is_nothrow_move_constructible_v<T>) {
if (this != &other)
_base() = other._stealBase();
return *this;
}
private:
Base& _base() {
return *this;
}
const Base& _base() const {
return *this;
}
Base _stealBase() {
return std::exchange(_base(), {});
}
};
// At most one of these will be active.
ResetOnMoveOptional _immediate;
SharedStateHolder<T> _shared;
};
template <>
class MONGO_WARN_UNUSED_RESULT_CLASS FutureImpl<void> : public FutureImpl<FakeVoid> {
using Base = FutureImpl<FakeVoid>;
public:
using value_type = void;
FutureImpl() : FutureImpl(makeReady()) {}
explicit FutureImpl(SharedStateHolder<FakeVoid>&& holder) : Base(std::move(holder)) {}
/*implicit*/ FutureImpl(FutureImpl<FakeVoid>&& inner) : Base(std::move(inner)) {}
// Only replacing a few methods to use void/Status in place of FakeVoid. The callback method
// fixups are handled by call().
static FutureImpl<void> makeReady() {
return FutureImpl<FakeVoid>::makeReady(FakeVoid{});
}
static FutureImpl<void> makeReady(Status status) {
if (status.isOK())
return makeReady();
return Base::makeReady(std::move(status));
}
static FutureImpl<void> makeReady(StatusWith<FakeVoid> status) {
return Base::makeReady(std::move(status));
}
void get(Interruptible* interruptible) && {
std::move(base()).get(interruptible);
}
void get(Interruptible* interruptible) const& {
base().get(interruptible);
}
Status getNoThrow(Interruptible* interruptible) && noexcept {
return std::move(base()).getNoThrow(interruptible).getStatus();
}
Status getNoThrow(Interruptible* interruptible) const& noexcept {
return base().getNoThrow(interruptible).getStatus();
}
FutureImpl<void> ignoreValue() && noexcept {
return std::move(*this);
}
private:
Base& base() {
return *this;
}
const Base& base() const {
return *this;
}
};
template <typename T>
inline FutureImpl<void> FutureImpl<T>::ignoreValue() && noexcept {
return std::move(*this).then(destroyDefault, [](auto&&) {});
}
} // namespace future_details
} // namespace mongo
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