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/**
* Copyright (C) 2018-present MongoDB, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the Server Side Public License, version 1,
* as published by MongoDB, Inc.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* Server Side Public License for more details.
*
* You should have received a copy of the Server Side Public License
* along with this program. If not, see
* <http://www.mongodb.com/licensing/server-side-public-license>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the Server Side Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#pragma once
#include <deque>
#include <vector>
#include "mongo/stdx/mutex.h"
#include "mongo/stdx/unordered_map.h"
#include "mongo/util/concurrency/with_lock.h"
#include "mongo/util/future.h"
#include "mongo/util/out_of_line_executor.h"
namespace mongo {
/**
* This is a thread safe execution primitive for running jobs against an executor with mutual
* exclusion and queuing by key.
*
* Features:
* Keyed - Tasks are submitted under a key. The keys serve to prevent tasks for a given key from
* executing simultaneously. Tasks submitted under different keys may run concurrently.
*
* Queued - If a task is submitted for a key and another task is already running for that key, it
* is queued. I.e. tasks are run in FIFO order for a key.
*
* Thread Safe - This is a thread safe type. Any number of callers may invoke the public api
* methods simultaneously.
*
* Special Enhancements:
* onCurrentTasksDrained- Invoking this method for a key allows a caller to wait until all of the
* currently queued tasks for that key have completed.
*
* onAllCurrentTasksDrained- Invoking this method allows a caller to wait until all of the
* currently queued tasks for all key have completed.
*
* KeyedExecutorRetry - Throwing or returning KeyedExecutorRetry in a task will cause the task to
* be requeued immediately into the executor and retain its place in the
* queue.
*
* The template arguments to the type include the Key we wish to schedule under, and arguments that
* are passed through to stdx::unordered_map (I.e. Hash, KeyEqual, Allocator, etc).
*
* It is a programming error to destroy this type with tasks still in the queue. Clean shutdown can
* be effected by ceasing to queue new work, running tasks which can fail early and waiting on
* onAllCurrentTasksDrained.
*/
template <typename Key, typename Hasher = DefaultHasher<Key>, typename... MapArgs>
class KeyedExecutor {
// We hold a deque per key. Each entry in the deque represents a task we'll eventually execute
// and a list of callers who need to be notified after it completes.
using Deque = std::deque<std::vector<Promise<void>>>;
using Map = stdx::unordered_map<Key, Deque, Hasher, MapArgs...>;
public:
explicit KeyedExecutor(OutOfLineExecutor* executor) : _executor(executor) {}
KeyedExecutor(const KeyedExecutor&) = delete;
KeyedExecutor& operator=(const KeyedExecutor&) = delete;
KeyedExecutor(KeyedExecutor&&) = delete;
KeyedExecutor& operator=(KeyedExecutor&&) = delete;
~KeyedExecutor() {
invariant(_map.empty());
}
/**
* Executes the callback on the associated executor. If another task is currently running for a
* given key, queues until that task is finished.
*/
template <typename Callback>
Future<FutureContinuationResult<Callback>> execute(const Key& key, Callback&& cb) {
stdx::unique_lock<stdx::mutex> lk(_mutex);
typename Map::iterator iter;
bool wasInserted;
std::tie(iter, wasInserted) = _map.emplace(
std::piecewise_construct, std::forward_as_tuple(key), std::forward_as_tuple());
if (wasInserted) {
// If there wasn't a key, we're the first job, just run immediately
iter->second.emplace_back();
// Drop the lock before running execute to avoid deadlocks
lk.unlock();
return _execute(iter, std::forward<Callback>(cb));
}
// If there's already a key, we queue up our execution behind it
auto future =
_onCleared(lk, iter->second).then([this, iter, cb] { return _execute(iter, cb); });
// Create a new set of promises for callers who rely on our readiness
iter->second.emplace_back();
return future;
}
/**
* Returns a future which becomes ready when all queued tasks for a given key have completed.
*
* Note that this doesn't prevent other tasks from queueing and the readiness of this future
* says nothing about the execution of those tasks queued after this call.
*/
Future<void> onCurrentTasksDrained(const Key& key) {
stdx::lock_guard<stdx::mutex> lk(_mutex);
auto iter = _map.find(key);
if (iter == _map.end()) {
// If there wasn't a key, we're already cleared
return Future<void>::makeReady();
}
return _onCleared(lk, iter->second);
}
/**
* Returns a future which becomes ready when all queued tasks for all keys have completed.
*
* Note that this doesn't prevent other tasks from queueing and the readiness of this future
* says nothing about the execution of those tasks queued after this call.
*/
Future<void> onAllCurrentTasksDrained() {
// This latch works around a current lack of whenAll. We have less need of a complicated
// type however (because our only failure mode is broken promise, a programming error here,
// and because we only need to handle void and can collapse).
struct Latch {
~Latch() {
promise.emplaceValue();
}
explicit Latch(Promise<void> p) : promise(std::move(p)) {}
Promise<void> promise;
};
stdx::lock_guard<stdx::mutex> lk(_mutex);
if (_map.empty()) {
// If there isn't any state, just return
return Future<void>::makeReady();
}
auto pf = makePromiseFuture<void>();
// We rely on shard_ptr to handle the atomic refcounting before emplacing for us.
auto latch = std::make_shared<Latch>(std::move(pf.promise));
auto future = std::move(pf.future);
for (auto& pair : _map) {
_onCleared(lk, pair.second).getAsync([latch](const Status& status) mutable {
invariant(status);
latch.reset();
});
}
return future;
}
private:
/**
* executes and retries if the callback throws/returns KeyedExecutorRetry
*/
template <typename Callback>
Future<FutureContinuationResult<Callback>> _executeRetryErrors(Callback&& cb) {
return _executor->execute(std::forward<Callback>(cb))
.onError([this, cb](const Status& status) {
if (status.code() == ErrorCodes::KeyedExecutorRetry) {
return _executeRetryErrors(cb);
}
return Future<FutureContinuationResult<Callback>>(status);
});
};
template <typename Callback>
Future<FutureContinuationResult<Callback>> _execute(typename Map::iterator iter,
Callback&& cb) {
// First we run until success, or non retry-able error
return _executeRetryErrors(std::forward<Callback>(cb)).tapAll([this, iter](const auto&) {
// Then handle clean up
auto promises = [&] {
stdx::lock_guard<stdx::mutex> lk(_mutex);
auto& deque = iter->second;
auto promises = std::move(deque.front());
deque.pop_front();
if (deque.empty()) {
_map.erase(iter);
}
return promises;
}();
// fulfill promises outside the lock
for (auto& promise : promises) {
promise.emplaceValue();
}
});
}
Future<void> _onCleared(WithLock, Deque& deque) {
invariant(deque.size());
auto pf = makePromiseFuture<void>();
deque.back().push_back(std::move(pf.promise));
return std::move(pf.future);
}
stdx::mutex _mutex;
Map _map;
OutOfLineExecutor* _executor;
};
} // namespace mongo
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