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// message_server.h
/* Copyright 2009 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects
* for all of the code used other than as permitted herein. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you do not
* wish to do so, delete this exception statement from your version. If you
* delete this exception statement from all source files in the program,
* then also delete it in the license file.
*/
/*
abstract database server
async io core, worker thread system
*/
#pragma once
#include "mongo/pch.h"
namespace mongo {
struct LastError;
class MessageHandler {
public:
virtual ~MessageHandler() {}
/**
* called once when a socket is connected
*/
virtual void connected( AbstractMessagingPort* p ) = 0;
/**
* called every time a message comes in
* handler is responsible for responding to client
*/
virtual void process( Message& m , AbstractMessagingPort* p , LastError * err ) = 0;
/**
* called once when a socket is disconnected
*/
virtual void disconnected( AbstractMessagingPort* p ) = 0;
};
class MessageServer {
public:
struct Options {
int port; // port to bind to
std::string ipList; // addresses to bind to
Options() : port(0), ipList("") {}
};
virtual ~MessageServer() {}
virtual void run() = 0;
virtual void setAsTimeTracker() = 0;
virtual void setupSockets() = 0;
};
// TODO use a factory here to decide between port and asio variations
MessageServer * createServer( const MessageServer::Options& opts , MessageHandler * handler );
}
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