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////////////////////////////////////////////////////////////////////////////////
// The Loki Library
// Copyright (c) 2000 Andrei Alexandrescu
// Copyright (c) 2000 Petru Marginean
// Copyright (c) 2005 Joshua Lehrer
//
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// permission notice appear in supporting documentation.
// The author makes no representations about the
// suitability of this software for any purpose. It is provided "as is"
// without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////
#ifndef LOKI_SCOPEGUARD_H_
#define LOKI_SCOPEGUARD_H_
namespace mongo
{
////////////////////////////////////////////////////////////////////////////////
/// \class RefToValue
///
/// Transports a reference as a value
/// Serves to implement the Colvin/Gibbons trick for SmartPtr/ScopeGuard
////////////////////////////////////////////////////////////////////////////////
template <class T>
class RefToValue
{
public:
RefToValue(T& ref) : ref_(ref)
{}
RefToValue(const RefToValue& rhs) : ref_(rhs.ref_)
{}
operator T& () const
{
return ref_;
}
private:
// Disable - not implemented
RefToValue();
RefToValue& operator=(const RefToValue&);
T& ref_;
};
////////////////////////////////////////////////////////////////////////////////
/// RefToValue creator.
////////////////////////////////////////////////////////////////////////////////
template <class T>
inline RefToValue<T> ByRef(T& t)
{
return RefToValue<T>(t);
}
////////////////////////////////////////////
/// ScopeGuard
/*
Trivial example for use:
FILE* f = fopen("myfile.txt", "w+");
if (!f)
return error;
ON_BLOCK_EXIT(fclose, f);
More complicated example:
ScopeGuard guard = MakeGuard(my_rollback_func, myparam);
...
if (successful) {
guard.Dismiss();
return;
}
// guard is still active here and will fire at scope exit
...
*/
class ScopeGuardImplBase
{
ScopeGuardImplBase& operator =(const ScopeGuardImplBase&);
protected:
~ScopeGuardImplBase()
{}
ScopeGuardImplBase(const ScopeGuardImplBase& other) throw()
: dismissed_(other.dismissed_)
{
other.Dismiss();
}
template <typename J>
static void SafeExecute(J& j) throw()
{
if (!j.dismissed_)
try
{
j.Execute();
}
catch(...)
{}
}
mutable bool dismissed_;
public:
ScopeGuardImplBase() throw() : dismissed_(false)
{}
void Dismiss() const throw()
{
dismissed_ = true;
}
};
////////////////////////////////////////////////////////////////
///
/// \typedef typedef const ScopeGuardImplBase& ScopeGuard
///
/// See Andrei's and Petru Marginean's CUJ article
/// http://www.cuj.com/documents/s=8000/cujcexp1812alexandr/alexandr.htm
///
/// Changes to the original code by Joshua Lehrer:
/// http://www.lehrerfamily.com/scopeguard.html
////////////////////////////////////////////////////////////////
typedef const ScopeGuardImplBase& ScopeGuard;
template <typename F>
class ScopeGuardImpl0 : public ScopeGuardImplBase
{
public:
static ScopeGuardImpl0<F> MakeGuard(F fun)
{
return ScopeGuardImpl0<F>(fun);
}
~ScopeGuardImpl0() throw()
{
SafeExecute(*this);
}
void Execute()
{
fun_();
}
protected:
ScopeGuardImpl0(F fun) : fun_(fun)
{}
F fun_;
};
template <typename F>
inline ScopeGuardImpl0<F> MakeGuard(F fun)
{
return ScopeGuardImpl0<F>::MakeGuard(fun);
}
template <typename F, typename P1>
class ScopeGuardImpl1 : public ScopeGuardImplBase
{
public:
static ScopeGuardImpl1<F, P1> MakeGuard(F fun, P1 p1)
{
return ScopeGuardImpl1<F, P1>(fun, p1);
}
~ScopeGuardImpl1() throw()
{
SafeExecute(*this);
}
void Execute()
{
fun_(p1_);
}
protected:
ScopeGuardImpl1(F fun, P1 p1) : fun_(fun), p1_(p1)
{}
F fun_;
const P1 p1_;
};
template <typename F, typename P1>
inline ScopeGuardImpl1<F, P1> MakeGuard(F fun, P1 p1)
{
return ScopeGuardImpl1<F, P1>::MakeGuard(fun, p1);
}
template <typename F, typename P1, typename P2>
class ScopeGuardImpl2: public ScopeGuardImplBase
{
public:
static ScopeGuardImpl2<F, P1, P2> MakeGuard(F fun, P1 p1, P2 p2)
{
return ScopeGuardImpl2<F, P1, P2>(fun, p1, p2);
}
~ScopeGuardImpl2() throw()
{
SafeExecute(*this);
}
void Execute()
{
fun_(p1_, p2_);
}
protected:
ScopeGuardImpl2(F fun, P1 p1, P2 p2) : fun_(fun), p1_(p1), p2_(p2)
{}
F fun_;
const P1 p1_;
const P2 p2_;
};
template <typename F, typename P1, typename P2>
inline ScopeGuardImpl2<F, P1, P2> MakeGuard(F fun, P1 p1, P2 p2)
{
return ScopeGuardImpl2<F, P1, P2>::MakeGuard(fun, p1, p2);
}
template <typename F, typename P1, typename P2, typename P3>
class ScopeGuardImpl3 : public ScopeGuardImplBase
{
public:
static ScopeGuardImpl3<F, P1, P2, P3> MakeGuard(F fun, P1 p1, P2 p2, P3 p3)
{
return ScopeGuardImpl3<F, P1, P2, P3>(fun, p1, p2, p3);
}
~ScopeGuardImpl3() throw()
{
SafeExecute(*this);
}
void Execute()
{
fun_(p1_, p2_, p3_);
}
protected:
ScopeGuardImpl3(F fun, P1 p1, P2 p2, P3 p3) : fun_(fun), p1_(p1), p2_(p2), p3_(p3)
{}
F fun_;
const P1 p1_;
const P2 p2_;
const P3 p3_;
};
template <typename F, typename P1, typename P2, typename P3>
inline ScopeGuardImpl3<F, P1, P2, P3> MakeGuard(F fun, P1 p1, P2 p2, P3 p3)
{
return ScopeGuardImpl3<F, P1, P2, P3>::MakeGuard(fun, p1, p2, p3);
}
//************************************************************
template <class Obj, typename MemFun>
class ObjScopeGuardImpl0 : public ScopeGuardImplBase
{
public:
static ObjScopeGuardImpl0<Obj, MemFun> MakeObjGuard(Obj& obj, MemFun memFun)
{
return ObjScopeGuardImpl0<Obj, MemFun>(obj, memFun);
}
~ObjScopeGuardImpl0() throw()
{
SafeExecute(*this);
}
void Execute()
{
(obj_.*memFun_)();
}
protected:
ObjScopeGuardImpl0(Obj& obj, MemFun memFun) : obj_(obj), memFun_(memFun)
{}
Obj& obj_;
MemFun memFun_;
};
template <class Obj, typename MemFun>
inline ObjScopeGuardImpl0<Obj, MemFun> MakeObjGuard(Obj& obj, MemFun memFun)
{
return ObjScopeGuardImpl0<Obj, MemFun>::MakeObjGuard(obj, memFun);
}
template <typename Ret, class Obj1, class Obj2>
inline ObjScopeGuardImpl0<Obj1,Ret(Obj2::*)()> MakeGuard(Ret(Obj2::*memFun)(), Obj1 &obj)
{
return ObjScopeGuardImpl0<Obj1,Ret(Obj2::*)()>::MakeObjGuard(obj,memFun);
}
template <typename Ret, class Obj1, class Obj2>
inline ObjScopeGuardImpl0<Obj1,Ret(Obj2::*)()> MakeGuard(Ret(Obj2::*memFun)(), Obj1 *obj)
{
return ObjScopeGuardImpl0<Obj1,Ret(Obj2::*)()>::MakeObjGuard(*obj,memFun);
}
template <class Obj, typename MemFun, typename P1>
class ObjScopeGuardImpl1 : public ScopeGuardImplBase
{
public:
static ObjScopeGuardImpl1<Obj, MemFun, P1> MakeObjGuard(Obj& obj, MemFun memFun, P1 p1)
{
return ObjScopeGuardImpl1<Obj, MemFun, P1>(obj, memFun, p1);
}
~ObjScopeGuardImpl1() throw()
{
SafeExecute(*this);
}
void Execute()
{
(obj_.*memFun_)(p1_);
}
protected:
ObjScopeGuardImpl1(Obj& obj, MemFun memFun, P1 p1) : obj_(obj), memFun_(memFun), p1_(p1)
{}
Obj& obj_;
MemFun memFun_;
const P1 p1_;
};
template <class Obj, typename MemFun, typename P1>
inline ObjScopeGuardImpl1<Obj, MemFun, P1> MakeObjGuard(Obj& obj, MemFun memFun, P1 p1)
{
return ObjScopeGuardImpl1<Obj, MemFun, P1>::MakeObjGuard(obj, memFun, p1);
}
template <typename Ret, class Obj1, class Obj2, typename P1a, typename P1b>
inline ObjScopeGuardImpl1<Obj1,Ret(Obj2::*)(P1a),P1b> MakeGuard(Ret(Obj2::*memFun)(P1a), Obj1 &obj, P1b p1)
{
return ObjScopeGuardImpl1<Obj1,Ret(Obj2::*)(P1a),P1b>::MakeObjGuard(obj,memFun,p1);
}
template <typename Ret, class Obj1, class Obj2, typename P1a, typename P1b>
inline ObjScopeGuardImpl1<Obj1,Ret(Obj2::*)(P1a),P1b> MakeGuard(Ret(Obj2::*memFun)(P1a), Obj1 *obj, P1b p1)
{
return ObjScopeGuardImpl1<Obj1,Ret(Obj2::*)(P1a),P1b>::MakeObjGuard(*obj,memFun,p1);
}
template <class Obj, typename MemFun, typename P1, typename P2>
class ObjScopeGuardImpl2 : public ScopeGuardImplBase
{
public:
static ObjScopeGuardImpl2<Obj, MemFun, P1, P2> MakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2)
{
return ObjScopeGuardImpl2<Obj, MemFun, P1, P2>(obj, memFun, p1, p2);
}
~ObjScopeGuardImpl2() throw()
{
SafeExecute(*this);
}
void Execute()
{
(obj_.*memFun_)(p1_, p2_);
}
protected:
ObjScopeGuardImpl2(Obj& obj, MemFun memFun, P1 p1, P2 p2) : obj_(obj), memFun_(memFun), p1_(p1), p2_(p2)
{}
Obj& obj_;
MemFun memFun_;
const P1 p1_;
const P2 p2_;
};
template <class Obj, typename MemFun, typename P1, typename P2>
inline ObjScopeGuardImpl2<Obj, MemFun, P1, P2> MakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2)
{
return ObjScopeGuardImpl2<Obj, MemFun, P1, P2>::MakeObjGuard(obj, memFun, p1, p2);
}
template <typename Ret, class Obj1, class Obj2, typename P1a, typename P1b, typename P2a, typename P2b>
inline ObjScopeGuardImpl2<Obj1,Ret(Obj2::*)(P1a,P2a),P1b,P2b> MakeGuard(Ret(Obj2::*memFun)(P1a,P2a), Obj1 &obj, P1b p1, P2b p2)
{
return ObjScopeGuardImpl2<Obj1,Ret(Obj2::*)(P1a,P2a),P1b,P2b>::MakeObjGuard(obj,memFun,p1,p2);
}
template <typename Ret, class Obj1, class Obj2, typename P1a, typename P1b, typename P2a, typename P2b>
inline ObjScopeGuardImpl2<Obj1,Ret(Obj2::*)(P1a,P2a),P1b,P2b> MakeGuard(Ret(Obj2::*memFun)(P1a,P2a), Obj1 *obj, P1b p1, P2b p2)
{
return ObjScopeGuardImpl2<Obj1,Ret(Obj2::*)(P1a,P2a),P1b,P2b>::MakeObjGuard(*obj,memFun,p1,p2);
}
} // namespace Loki
#define LOKI_CONCATENATE_DIRECT(s1, s2) s1##s2
#define LOKI_CONCATENATE(s1, s2) LOKI_CONCATENATE_DIRECT(s1, s2)
#define LOKI_ANONYMOUS_VARIABLE(str) LOKI_CONCATENATE(str, __LINE__)
#define ON_BLOCK_EXIT ScopeGuard LOKI_ANONYMOUS_VARIABLE(scopeGuard) = MakeGuard
#define ON_BLOCK_EXIT_OBJ ScopeGuard LOKI_ANONYMOUS_VARIABLE(scopeGuard) = MakeObjGuard
#endif //LOKI_SCOPEGUARD_H_
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