/* mpfr_mul_2ui -- multiply a floating-point number by a power of two Copyright 1999, 2001-2018 Free Software Foundation, Inc. Contributed by the AriC and Caramba projects, INRIA. This file is part of the GNU MPFR Library. The GNU MPFR Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. The GNU MPFR Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU MPFR Library; see the file COPYING.LESSER. If not, see http://www.gnu.org/licenses/ or write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "mpfr-impl.h" int mpfr_mul_2ui (mpfr_ptr y, mpfr_srcptr x, unsigned long int n, mpfr_rnd_t rnd_mode) { int inexact; MPFR_LOG_FUNC (("x[%Pu]=%.*Rg n=%lu rnd=%d", mpfr_get_prec (x), mpfr_log_prec, x, n, rnd_mode), ("y[%Pu]=%.*Rg inexact=%d", mpfr_get_prec (y), mpfr_log_prec, y, inexact)); inexact = (y != x) ? mpfr_set (y, x, rnd_mode) : 0; if (MPFR_LIKELY( MPFR_IS_PURE_FP(y)) ) { /* n will have to be casted to long to make sure that the addition and subtraction below (for overflow detection) are signed */ while (MPFR_UNLIKELY(n > LONG_MAX)) { int inex2; n -= LONG_MAX; inex2 = mpfr_mul_2ui(y, y, LONG_MAX, rnd_mode); if (inex2) return inex2; /* overflow */ } /* MPFR_EMIN_MIN + (long) n is signed and doesn't lead to an overflow; the first test useful so that the real test can't lead to an overflow. */ { mpfr_exp_t exp = MPFR_GET_EXP (y); if (MPFR_UNLIKELY( __gmpfr_emax < MPFR_EMIN_MIN + (long) n || exp > __gmpfr_emax - (long) n)) return mpfr_overflow (y, rnd_mode, MPFR_SIGN(y)); MPFR_SET_EXP (y, exp + (long) n); } } return inexact; }