From f6a5c1ce20fadc485655b35d181bcc5ff39d999b Mon Sep 17 00:00:00 2001 From: "H. Peter Anvin (Intel)" Date: Tue, 30 Jun 2020 10:46:43 -0700 Subject: doc: incbin: no need to mention an ancient Amiga assembler There is no reason to mention an ancient Amiga assembler as the source for INCBIN, especially since it is supported by quite a few other assemblers. Signed-off-by: H. Peter Anvin (Intel) --- doc/nasmdoc.src | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/doc/nasmdoc.src b/doc/nasmdoc.src index 86b2c826..b3874544 100644 --- a/doc/nasmdoc.src +++ b/doc/nasmdoc.src @@ -1355,11 +1355,10 @@ the above example could also be written: \S{incbin} \i\c{INCBIN}: Including External \i{Binary Files} -\c{INCBIN} is borrowed from the old Amiga assembler \i{DevPac}: it -includes a binary file verbatim into the output file. This can be -handy for (for example) including \i{graphics} and \i{sound} data -directly into a game executable file. It can be called in one of -these three ways: +\c{INCBIN} includes binary file data verbatim into the output +file. This can be handy for (for example) including \i{graphics} and +\i{sound} data directly into a game executable file. It can be called +in one of these three ways: \c incbin "file.dat" ; include the whole file \c incbin "file.dat",1024 ; skip the first 1024 bytes -- cgit v1.2.1