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author | Darin Adler <darin@src.gnome.org> | 2001-01-26 18:56:57 +0000 |
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committer | Darin Adler <darin@src.gnome.org> | 2001-01-26 18:56:57 +0000 |
commit | 2717a5cdd36e86d5c90ecd56ebecc4f9d79dbdbb (patch) | |
tree | 05cd09009acc3f686478362f84141ab7255698b2 /src/nautilus-navigation-window.h | |
parent | 3d2e30943a3b12856e50754f912dc5a44eb79463 (diff) | |
download | nautilus-2717a5cdd36e86d5c90ecd56ebecc4f9d79dbdbb.tar.gz |
reviewed by: John Sullivan <sullivan@eazel.com>
Some preparation work for doing async. activation. This amounts
to another pass cleaning up the legendary "state machine" as well
as some other cleanups in the async. activation code.
* libnautilus-extensions/nautilus-bonobo-extensions.h:
* libnautilus-extensions/nautilus-bonobo-extensions.c:
(oaf_activation_callback), (nautilus_bonobo_activate_from_id),
(nautilus_bonobo_activate_cancel): Fix interface of activation to
be cleaner. Also handle case where callback is called right away.
Add queuing to NautilusView so that all incoming CORBA calls are
dispatched at idle time. This can fix some otherwise-difficult
re-entrancy problems. The widget destroy call can still come in at
any time though. Also this same fix may be needed for the
NautilusViewFrame side.
* libnautilus/nautilus-view.h:
* libnautilus/nautilus-view.c: (execute_queued_calls): Function
to dequeue and execute calls.
(dequeue_calls_at_idle): Cover to call it at idle time.
(discard_queued_calls): Discard calls without executing them, for
use at destroy time.
(queue_incoming_call): Simple cover to queue and schedule an
idle-time dequeue pass.
(nautilus_g_list_from_uri_list): Need to make a full copy, not
a shallow copy, now that we are queuing things for a hile.
(call_load_location), (call_stop_loading),
(call_selection_changed), (call_title_changed),
(call_history_changed): Simple functions that get queued.
(list_deep_free_cover): GDestroyNotify-compatible function for one
destroy case.
(history_dup): Function to copy the history list, since that is
now queued instead of used right away.
(impl_Nautilus_View_load_location),
(impl_Nautilus_View_stop_loading),
(impl_Nautilus_View_selection_changed),
(impl_Nautilus_View_title_changed),
(impl_Nautilus_View_history_changed): Change these all to queue
the incoming call instead of doing work right away.
(nautilus_view_destroy): Discard the queue.
* src/nautilus-view-frame-corba.c:
(impl_Nautilus_ViewFrame_open_location_force_new_window),
(impl_Nautilus_ViewFrame_report_selection_change): These calls now
use the deep copy, since the shallow one is no longer available.
This is good since we probably will be doing queuing here later,
so we'll need the deep copy.
* src/nautilus-view-frame.h:
* src/nautilus-view-frame.c:
(nautilus_view_frame_initialize_class): Set up a map default signal
handler to activate the control. This is better than the old way,
where we had an explicit call to do it.
(nautilus_view_frame_destroy_client): Remove unused
CORBA_Environment.
(view_frame_activated): Remove unneeded ACTIVATING state. Also
send the client_loaded signal in here, so you can't "forget".
(view_frame_wait), (view_frame_underway),
(view_frame_wait_is_over), (view_frame_loaded),
(view_frame_failed): Remove unneeded ACTIVATING state.
(check_if_view_is_gone): Simplify logic and make sure to check the
value of the exception and not just the function result.
(attach_client): Fix CORBA_Exception that was allocated twice and
that could also be allocated and not freed in some cases.
(activation_callback), (nautilus_view_frame_load_client_async):
Better names, use new API, still not tested.
(nautilus_view_frame_load_client): Get rid of function result and
use unified interface for telling about success and failure so that
sync. and async. interfaces will be the same.
(nautilus_view_frame_stop): Renamed this single function, which
will soon stop either activation that's in process or loading
that's in process with a single call. For now it's just the same
as the old stop_loading call.
(nautilus_view_frame_map): New override to activate the control.
This replaces the old explicit activate call.
(send_history), (nautilus_view_frame_get_is_underway): Remove
unneeded ACTIVATING state.
* src/nautilus-window.h:
* src/nautilus-window-manage-views.c:
(location_has_really_changed): Assume that new_content_view is not
NULL. The old code was trying to be inappropriately "general".
(disconnect_destroy_unref_view): Remove now-unused function.
(load_content_view): Don't use a return value any more, since it's
important to set up new_content_view before any signals happen.
Get rid of code that handles failure right at the start, since
we now get all failures through the signal handler.
(handle_view_failure): Add FIXME comments. Minor refactoring.
(cancel_location_change): Eliminated now-uneeded views_shown and
view_bombed_out booleans.
(load_view_for_new_location): New load_content_view doesn't return
a value any more.
(update_state): Changed this to be a loop instead of returning a
boolean and always being called in a loop. Also simplified logic
so that views_shown and view_bombed_out aren't needed any more.
(nautilus_window_end_location_change_callback): Use update_state
directly instead of calling the old clunky change_state cover.
(nautilus_window_begin_location_change): Use update_state directly
instead of calling the old clunky change_state cover.
(stop_loading): Call the new simple nautilus_view_frame_stop
instead of nautilus_view_frame_stop_loading.
(natuilus_window_stop_loading): Use update_state directly instead
of calling the old clunky change_state cover.
(nautilus_window_set_content_view): Use update_state directly instead
of calling the old clunky change_state cover.
(nautilus_window_set_sidebar_panels): Handle failures with
callback instead of looking at return value (which no longer
exists).
(client_loaded_callback): Add this new callback that's done when
the view is activated and ready to go.
(failed_callback): Use update_state directly instead of calling
the old clunky change_state cover.
(load_underway_callback): Use update_state directly instead of
calling the old clunky change_state cover.
(load_complete_callback): Use update_state directly instead of
calling the old clunky change_state cover.
* src/nautilus-window.c:
(nautilus_window_set_content_view_widget): Get rid of explicit
activation, no longer needed now that NautilusViewFrame handles it
directly.
* test/test-nautilus-async-activation.c: (activation_callback),
(main): Change to use new async. API.
* user-guide/gnufdl/.cvsignore: Add to ignore some missing files.
Diffstat (limited to 'src/nautilus-navigation-window.h')
-rw-r--r-- | src/nautilus-navigation-window.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/nautilus-navigation-window.h b/src/nautilus-navigation-window.h index 64cd4fd34..e1fa56533 100644 --- a/src/nautilus-navigation-window.h +++ b/src/nautilus-navigation-window.h @@ -125,8 +125,6 @@ struct NautilusWindow { NautilusLocationChangeType location_change_type; guint location_change_distance; - gboolean views_shown; - gboolean view_bombed_out; gboolean view_activation_complete; gboolean sent_update_view; gboolean cv_progress_initial; |