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/* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 8; tab-width: 8 -*-
nautilus-window-pane.h: Nautilus window pane
Copyright (C) 2008 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
Author: Holger Berndt <berndth@gmx.de>
*/
#ifndef NAUTILUS_WINDOW_PANE_H
#define NAUTILUS_WINDOW_PANE_H
#include "nautilus-window.h"
#define NAUTILUS_TYPE_WINDOW_PANE (nautilus_window_pane_get_type())
#define NAUTILUS_WINDOW_PANE_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), NAUTILUS_TYPE_WINDOW_PANE, NautilusWindowPaneClass))
#define NAUTILUS_WINDOW_PANE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NAUTILUS_TYPE_WINDOW_PANE, NautilusWindowPane))
#define NAUTILUS_IS_WINDOW_PANE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NAUTILUS_TYPE_WINDOW_PANE))
#define NAUTILUS_IS_WINDOW_PANE_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), NAUTILUS_TYPE_WINDOW_PANE))
#define NAUTILUS_WINDOW_PANE_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), NAUTILUS_TYPE_WINDOW_PANE, NautilusWindowPaneClass))
typedef struct _NautilusWindowPaneClass NautilusWindowPaneClass;
struct _NautilusWindowPaneClass {
GObjectClass parent_class;
void (*show) (NautilusWindowPane *pane);
};
/* A NautilusWindowPane is a layer between a slot and a window.
* Each slot is contained in one pane, and each pane can contain
* one or more slots. It also supports the notion of an "active slot".
* On the other hand, each pane is contained in a window, while each
* window can contain one or multiple panes. Likewise, the window has
* the notion of an "active pane".
*
* A spatial window has only one pane, which contains a single slot.
* A navigation window may have one or more panes.
*/
struct _NautilusWindowPane {
GObject parent;
/* hosting window */
NautilusWindow *window;
gboolean visible;
/* available slots, and active slot.
* Both of them may never be NULL. */
GList *slots;
GList *active_slots;
NautilusWindowSlot *active_slot;
/* whether or not this pane is active */
gboolean is_active;
};
GType nautilus_window_pane_get_type (void);
NautilusWindowPane *nautilus_window_pane_new (NautilusWindow *window);
void nautilus_window_pane_show (NautilusWindowPane *pane);
void nautilus_window_pane_zoom_in (NautilusWindowPane *pane);
void nautilus_window_pane_zoom_to_level (NautilusWindowPane *pane, NautilusZoomLevel level);
void nautilus_window_pane_zoom_out (NautilusWindowPane *pane);
void nautilus_window_pane_zoom_to_default (NautilusWindowPane *pane);
void nautilus_window_pane_sync_location_widgets (NautilusWindowPane *pane);
void nautilus_window_pane_set_active (NautilusWindowPane *pane, gboolean is_active);
void nautilus_window_pane_slot_close (NautilusWindowPane *pane, NautilusWindowSlot *slot);
NautilusWindowSlot* nautilus_window_pane_get_slot_for_content_box (NautilusWindowPane *pane, GtkWidget *content_box);
void nautilus_window_pane_switch_to (NautilusWindowPane *pane);
#endif /* NAUTILUS_WINDOW_PANE_H */
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