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-rw-r--r--navit/gui/internal/gui_internal_widget.c1497
1 files changed, 0 insertions, 1497 deletions
diff --git a/navit/gui/internal/gui_internal_widget.c b/navit/gui/internal/gui_internal_widget.c
deleted file mode 100644
index 3e1993025..000000000
--- a/navit/gui/internal/gui_internal_widget.c
+++ /dev/null
@@ -1,1497 +0,0 @@
-#include <glib.h>
-#include "color.h"
-#include "coord.h"
-#include "point.h"
-#include "callback.h"
-#include "graphics.h"
-#include "debug.h"
-#include "navit_nls.h"
-#include "gui_internal.h"
-#include "gui_internal_widget.h"
-#include "gui_internal_priv.h"
-#include "gui_internal_menu.h"
-
-static void gui_internal_scroll_buttons_init(struct gui_priv *this, struct widget *widget, struct scroll_buttons *sb);
-
-static void
-gui_internal_background_render(struct gui_priv *this, struct widget *w)
-{
- struct point pnt=w->p;
- if (w->state & STATE_HIGHLIGHTED)
- graphics_draw_rectangle(this->gra, this->highlight_background, &pnt, w->w, w->h);
- else {
- if (w->background)
- graphics_draw_rectangle(this->gra, w->background, &pnt, w->w, w->h);
- }
-}
-
-struct widget *
-gui_internal_label_font_new(struct gui_priv *this, const char *text, int font)
-{
- struct point p[4];
- int w=0;
- int h=0;
-
- struct widget *widget=g_new0(struct widget, 1);
- widget->type=widget_label;
- widget->font_idx=font;
- if (text) {
- widget->text=g_strdup(text);
- graphics_get_text_bbox(this->gra, this->fonts[font], widget->text, 0x10000, 0x0, p, 0);
- w=p[2].x-p[0].x;
- h=p[0].y-p[2].y;
- }
- widget->h=h+this->spacing;
- widget->texth=h;
- widget->w=w+this->spacing;
- widget->textw=w;
- widget->flags=gravity_center;
- widget->foreground=this->text_foreground;
- widget->text_background=this->text_background;
-
- return widget;
-}
-
-struct widget *
-gui_internal_label_new(struct gui_priv *this, const char *text)
-{
- return gui_internal_label_font_new(this, text, 0);
-}
-
-struct widget *
-gui_internal_label_new_abbrev(struct gui_priv *this, const char *text, int maxwidth)
-{
- struct widget *ret=NULL;
- char *tmp=g_malloc(strlen(text)+3);
- const char *p;
- p=text+strlen(text);
- while ((p=g_utf8_find_prev_char(text, p)) >= text) {
- int i=p-text;
- strcpy(tmp, text);
- strcpy(tmp+i,"..");
- ret=gui_internal_label_new(this, tmp);
- if (ret->w < maxwidth)
- break;
- gui_internal_widget_destroy(this, ret);
- ret=NULL;
- }
- if(!ret)
- ret=gui_internal_label_new(this, "");
- g_free(tmp);
- return ret;
-}
-
-struct widget *
-gui_internal_image_new(struct gui_priv *this, struct graphics_image *image)
-{
- struct widget *widget=g_new0(struct widget, 1);
- widget->type=widget_image;
- widget->img=image;
- if (image) {
- widget->w=image->width;
- widget->h=image->height;
- }
- return widget;
-}
-
-static void
-gui_internal_image_render(struct gui_priv *this, struct widget *w)
-{
- struct point pnt;
-
- gui_internal_background_render(this, w);
- if (w->img) {
- pnt=w->p;
- pnt.x+=w->w/2-w->img->hot.x;
- pnt.y+=w->h/2-w->img->hot.y;
- graphics_draw_image(this->gra, this->foreground, &pnt, w->img);
- }
-}
-
-/**
- * @brief Renders a label.
- *
- * @param this The internal GUI instance
- * @param w The widget to render
- */
-static void
-gui_internal_label_render(struct gui_priv *this, struct widget *w)
-{
- struct point pnt=w->p;
- gui_internal_background_render(this, w);
- if (w->state & STATE_EDIT)
- graphics_draw_rectangle(this->gra, this->highlight_background, &pnt, w->w, w->h);
- if (w->text) {
- char *text;
- char *startext=(char*)g_alloca(strlen(w->text)+1);
- text=w->text;
- if (w->flags2 & 1) {
- int i;
- for (i = 0 ; i < strlen(text); i++)
- startext[i]='*';
- startext[i]='\0';
- text=startext;
- }
- if (w->flags & gravity_right) {
- pnt.y+=w->h-this->spacing;
- pnt.x+=w->w-w->textw-this->spacing;
- graphics_draw_text(this->gra, w->foreground, w->text_background, this->fonts[w->font_idx], text, &pnt, 0x10000, 0x0);
- } else {
- pnt.y+=w->h-this->spacing;
- graphics_draw_text(this->gra, w->foreground, w->text_background, this->fonts[w->font_idx], text, &pnt, 0x10000, 0x0);
- }
- }
-}
-
-/**
- * @brief Creates a text box.
- *
- * A text box is a widget that renders a text string containing newlines.
- * The string will be broken up into label widgets at each newline with a vertical layout.
- *
- * @param this The internal GUI instance
- * @param text The text to be displayed in the text box
- * @param font The font to use for the text
- * @param flags
- */
-struct widget *
-gui_internal_text_font_new(struct gui_priv *this, const char *text, int font, enum flags flags)
-{
- char *s=g_strdup(text),*s2,*tok;
- struct widget *ret=gui_internal_box_new(this, flags);
- s2=s;
- while ((tok=strtok(s2,"\n"))) {
- gui_internal_widget_append(ret, gui_internal_label_font_new(this, tok, font));
- s2=NULL;
- }
- gui_internal_widget_pack(this,ret);
- g_free(s);
- return ret;
-}
-
-struct widget *
-gui_internal_text_new(struct gui_priv *this, const char *text, enum flags flags)
-{
- return gui_internal_text_font_new(this, text, 0, flags);
-}
-
-
-struct widget *
-gui_internal_button_font_new_with_callback(struct gui_priv *this, const char *text, int font, struct graphics_image *image, enum flags flags, void(*func)(struct gui_priv *priv, struct widget *widget, void *data), void *data)
-{
- struct widget *ret=NULL;
- ret=gui_internal_box_new(this, flags);
- if (ret) {
- if (image && !(flags & flags_swap))
- gui_internal_widget_append(ret, gui_internal_image_new(this, image));
- if (text)
- gui_internal_widget_append(ret, gui_internal_text_font_new(this, text, font, gravity_center|orientation_vertical));
- if (image && (flags & flags_swap))
- gui_internal_widget_append(ret, gui_internal_image_new(this, image));
- ret->func=func;
- ret->data=data;
- if (func) {
- ret->state |= STATE_SENSITIVE;
- ret->speech=g_strdup(text);
- }
- }
- return ret;
-
-}
-
-struct widget *
-gui_internal_button_new_with_callback(struct gui_priv *this, const char *text, struct graphics_image *image, enum flags flags, void(*func)(struct gui_priv *priv, struct widget *widget, void *data), void *data)
-{
- return gui_internal_button_font_new_with_callback(this, text, 0, image, flags, func, data);
-}
-
-struct widget *
-gui_internal_button_new(struct gui_priv *this, const char *text, struct graphics_image *image, enum flags flags)
-{
- return gui_internal_button_new_with_callback(this, text, image, flags, NULL, NULL);
-}
-
-struct widget *
-gui_internal_find_widget(struct widget *wi, struct point *p, int flags)
-{
- struct widget *ret,*child;
- GList *l=wi->children;
-
- if (p) {
- if (wi->p.x > p->x )
- return NULL;
- if (wi->p.y > p->y )
- return NULL;
- if ( wi->p.x + wi->w < p->x)
- return NULL;
- if ( wi->p.y + wi->h < p->y)
- return NULL;
- }
- if (wi->state & flags)
- return wi;
- while (l) {
- child=l->data;
- ret=gui_internal_find_widget(child, p, flags);
- if (ret) {
- return ret;
- }
- l=g_list_next(l);
- }
- return NULL;
-
-}
-
-void
-gui_internal_highlight_do(struct gui_priv *this, struct widget *found)
-{
- if (found == this->highlighted)
- return;
-
- graphics_draw_mode(this->gra, draw_mode_begin);
- if (this->highlighted) {
- this->highlighted->state &= ~STATE_HIGHLIGHTED;
- if (this->root.children && this->highlighted_menu == g_list_last(this->root.children)->data)
- gui_internal_widget_render(this, this->highlighted);
- this->highlighted=NULL;
- this->highlighted_menu=NULL;
- }
- if (found) {
- this->highlighted=found;
- this->highlighted_menu=g_list_last(this->root.children)->data;
- this->highlighted->state |= STATE_HIGHLIGHTED;
- gui_internal_widget_render(this, this->highlighted);
- dbg(lvl_debug,"%d,%d %dx%d\n", found->p.x, found->p.y, found->w, found->h);
- }
- graphics_draw_mode(this->gra, draw_mode_end);
-}
-//##############################################################################################################
-//# Description:
-//# Comment:
-//# Authors: Martin Schaller (04/2008)
-//##############################################################################################################
-void
-gui_internal_highlight(struct gui_priv *this)
-{
- struct widget *menu,*found=NULL;
- if (this->current.x > -1 && this->current.y > -1) {
- menu=g_list_last(this->root.children)->data;
- found=gui_internal_find_widget(menu, &this->current, STATE_SENSITIVE);
- if (!found) {
- found=gui_internal_find_widget(menu, &this->current, STATE_EDITABLE);
- if (found) {
- if (this->editable && this->editable != found) {
- this->editable->state &= ~ STATE_EDIT;
- gui_internal_widget_render(this, this->editable);
- }
- found->state |= STATE_EDIT;
- gui_internal_widget_render(this, found);
- this->editable=found;
- found=NULL;
- }
- }
- }
- gui_internal_highlight_do(this, found);
- this->motion_timeout_event=NULL;
-}
-
-
-struct widget *
-gui_internal_box_new_with_label(struct gui_priv *this, enum flags flags, const char *label)
-{
- struct widget *widget=g_new0(struct widget, 1);
-
- if (label)
- widget->text=g_strdup(label);
- widget->type=widget_box;
- widget->flags=flags;
- return widget;
-}
-
-struct widget *
-gui_internal_box_new(struct gui_priv *this, enum flags flags)
-{
- return gui_internal_box_new_with_label(this, flags, NULL);
-}
-
-
-static void gui_internal_box_render(struct gui_priv *this, struct widget *w)
-{
- struct widget *wc;
- GList *l;
-
- gui_internal_background_render(this, w);
- if (w->foreground && w->border) {
- struct point pnt[5];
- pnt[0]=w->p;
- pnt[1].x=pnt[0].x+w->w;
- pnt[1].y=pnt[0].y;
- pnt[2].x=pnt[0].x+w->w;
- pnt[2].y=pnt[0].y+w->h;
- pnt[3].x=pnt[0].x;
- pnt[3].y=pnt[0].y+w->h;
- pnt[4]=pnt[0];
- graphics_gc_set_linewidth(w->foreground, w->border ? w->border : 1);
- graphics_draw_lines(this->gra, w->foreground, pnt, 5);
- graphics_gc_set_linewidth(w->foreground, 1);
- }
-
- l=w->children;
- while (l) {
- wc=l->data;
- gui_internal_widget_render(this, wc);
- l=g_list_next(l);
- }
- if (w->scroll_buttons)
- gui_internal_widget_render(this, w->scroll_buttons->button_box);
-}
-
-
-/**
- * @brief Computes the size and location for the widget.
- *
- * @param this The internal GUI instance
- * @param w The widget to render
- */
-static void gui_internal_box_pack(struct gui_priv *this, struct widget *w)
-{
- struct widget *wc;
- int x0,x=0,y=0,width=0,height=0,owidth=0,oheight=0,expand=0,expandd=1,count=0,rows=0,cols=w->cols ? w->cols : 0;
- int hb=w->scroll_buttons?w->scroll_buttons->button_box->h:0;
- GList *l;
- int orientation=w->flags & 0xffff0000;
-
- if (!cols)
- cols=this->cols;
- if (!cols) {
- if ( this->root.w > this->root.h )
- cols=3;
- else
- cols=2;
- width=0;
- height=0;
- }
-
-
- /*
- * count the number of children
- */
- l=w->children;
- while (l) {
- count++;
- l=g_list_next(l);
- }
- if (orientation == orientation_horizontal_vertical && count <= cols)
- orientation=orientation_horizontal;
- switch (orientation) {
- case orientation_horizontal:
- /*
- * For horizontal orientation:
- * pack each child and find the largest height and
- * compute the total width. x spacing (spx) is considered
- *
- * If any children want to be expanded
- * we keep track of this
- */
- l=w->children;
- while (l) {
- wc=l->data;
- gui_internal_widget_pack(this, wc);
- if (height < wc->h)
- height=wc->h;
- width+=wc->w;
- if (wc->flags & flags_expand)
- expand+=wc->w ? wc->w : 1;
- l=g_list_next(l);
- if (l)
- width+=w->spx;
- }
- owidth=width;
- if (expand && w->w) {
- expandd=w->w-width+expand;
- owidth=w->w;
- } else
- expandd=expand=1;
- break;
- case orientation_vertical:
- /*
- * For vertical layouts:
- * We pack each child and compute the largest width and
- * the total height. y spacing (spy) is considered
- *
- * If the expand flag is set then teh expansion amount
- * is computed.
- */
- l=w->children;
- while (l) {
- wc=l->data;
- gui_internal_widget_pack(this, wc);
- if (width < wc->w)
- width=wc->w;
- height+=wc->h;
- if (wc->flags & flags_expand)
- expand+=wc->h ? wc->h : 1;
- l=g_list_next(l);
- if (l)
- height+=w->spy;
- }
- oheight=height;
- if (expand && w->h) {
- expandd=w->h-hb-height+expand;
- oheight=w->h-hb;
- } else
- expandd=expand=1;
- break;
- case orientation_horizontal_vertical:
- /*
- * For horizontal_vertical orientation
- * pack the children.
- * Compute the largest height and largest width.
- * Layout the widgets based on having the
- * number of columns specified by (cols)
- */
- count=0;
- l=w->children;
- while (l) {
- wc=l->data;
- gui_internal_widget_pack(this, wc);
- if (height < wc->h)
- height=wc->h;
- if (width < wc->w)
- width=wc->w;
- l=g_list_next(l);
- count++;
- }
- if (count < cols)
- cols=count;
- rows=(count+cols-1)/cols;
- width*=cols;
- height*=rows;
- width+=w->spx*(cols-1);
- height+=w->spy*(rows-1);
- owidth=width;
- oheight=height;
- expandd=expand=1;
- break;
- default:
- /*
- * No orientation was specified.
- * width and height are both 0.
- * The width & height of this widget
- * will be used.
- */
- if(!w->w && !w->h)
- dbg(lvl_error,"Warning width and height of a widget are 0");
- break;
- }
- if (! w->w && ! w->h) {
- w->w=w->bl+w->br+width;
- w->h=w->bt+w->bb+height+hb;
- w->packed=1;
- }
-#if 0
- if (expand < 100)
- expand=100;
-#endif
-
- /*
- * At this stage the width and height of this
- * widget has been computed.
- * We now make a second pass assigning heights,
- * widths and coordinates to each child widget.
- */
-
- if (w->flags & gravity_left)
- x=w->p.x+w->bl;
- if (w->flags & gravity_xcenter)
- x=w->p.x+w->w/2-owidth/2;
- if (w->flags & gravity_right)
- x=w->p.x+w->w-w->br-owidth;
- if (w->flags & gravity_top)
- y=w->p.y+w->bt;
- if (w->flags & gravity_ycenter)
- y=w->p.y+(w->h-hb)/2-oheight/2;
- if (w->flags & gravity_bottom)
- y=w->p.y+(w->h-hb)-w->bb-oheight;
- l=w->children;
- switch (orientation) {
- case orientation_horizontal:
- l=w->children;
- while (l) {
- wc=l->data;
- wc->p.x=x;
- if (wc->flags & flags_fill)
- wc->h=w->h-hb;
- if (wc->flags & flags_expand) {
- if (! wc->w)
- wc->w=1;
- wc->w=wc->w*expandd/expand;
- }
- if (w->flags & gravity_top)
- wc->p.y=y;
- if (w->flags & gravity_ycenter)
- wc->p.y=y-wc->h/2;
- if (w->flags & gravity_bottom)
- wc->p.y=y-wc->h;
- x+=wc->w+w->spx;
- l=g_list_next(l);
- }
- break;
- case orientation_vertical:
- l=w->children;
- while (l) {
- wc=l->data;
- wc->p.y=y;
- if (wc->flags & flags_fill)
- wc->w=w->w;
- if (wc->flags & flags_expand) {
- if (! wc->h)
- wc->h=1;
- wc->h=wc->h*expandd/expand;
- }
- if (w->flags & gravity_left)
- wc->p.x=x;
- if (w->flags & gravity_xcenter)
- wc->p.x=x-wc->w/2;
- if (w->flags & gravity_right)
- wc->p.x=x-wc->w;
- y+=wc->h+w->spy;
- l=g_list_next(l);
- }
- break;
- case orientation_horizontal_vertical:
- l=w->children;
- x0=x;
- count=0;
- width/=cols;
- height/=rows;
- while (l) {
- wc=l->data;
- wc->p.x=x;
- wc->p.y=y;
- if (wc->flags & flags_fill) {
- wc->w=width;
- wc->h=height;
- }
- if (w->flags & gravity_left)
- wc->p.x=x;
- if (w->flags & gravity_xcenter)
- wc->p.x=x+(width-wc->w)/2;
- if (w->flags & gravity_right)
- wc->p.x=x+width-wc->w;
- if (w->flags & gravity_top)
- wc->p.y=y;
- if (w->flags & gravity_ycenter)
- wc->p.y=y+(height-wc->h)/2;
- if (w->flags & gravity_bottom)
- wc->p.y=y-height-wc->h;
- x+=width;
- if (++count == cols) {
- count=0;
- x=x0;
- y+=height;
- }
- l=g_list_next(l);
- }
- break;
- default:
- break;
- }
- if ((w->flags & flags_scrolly) && y > w->h+w->p.y && !w->scroll_buttons) {
- w->scroll_buttons=g_new0(struct scroll_buttons, 1);
- gui_internal_scroll_buttons_init(this, w, w->scroll_buttons);
- w->scroll_buttons->button_box->w=w->w;
- w->scroll_buttons->button_box->p.x=w->p.x;
- w->scroll_buttons->button_box->p.y=w->p.y+w->h-w->scroll_buttons->button_box->h;
- gui_internal_widget_pack(this, w->scroll_buttons->button_box);
- dbg(lvl_debug,"needs buttons %d vs %d\n",y,w->h);
- gui_internal_box_pack(this, w);
- return;
- }
- /*
- * Call pack again on each child,
- * the child has now had its size and coordinates
- * set so they can repack their children.
- */
- l=w->children;
- while (l) {
- wc=l->data;
- gui_internal_widget_pack(this, wc);
- l=g_list_next(l);
- }
-}
-
-void
-gui_internal_widget_reset_pack(struct gui_priv *this, struct widget *w)
-{
- struct widget *wc;
- GList *l;
-
- l=w->children;
- while (l) {
- wc=l->data;
- gui_internal_widget_reset_pack(this, wc);
- l=g_list_next(l);
- }
- if (w->packed) {
- w->w=0;
- w->h=0;
- }
-}
-
-/**
- * @brief Adds a child widget to a parent widget, making it the last child.
- *
- * @param parent The parent widget
- * @param child The child widget
- */
-void
-gui_internal_widget_append(struct widget *parent, struct widget *child)
-{
- if (! child)
- return;
- if (! child->background)
- child->background=parent->background;
- parent->children=g_list_append(parent->children, child);
- child->parent=parent;
-}
-
-/**
- * @brief Adds a child widget to a parent widget, making it the first child.
- *
- * @param parent The parent widget
- * @param child The child widget
- */
-void
-gui_internal_widget_prepend(struct widget *parent, struct widget *child)
-{
- if (! child->background)
- child->background=parent->background;
- parent->children=g_list_prepend(parent->children, child);
- child->parent=parent;
-}
-
-/**
- * @brief Adds a child widget to a parent widget.
- *
- * Placement of the child widget among its siblings depends on the comparison function {@code func}.
- *
- * @param parent The parent widget
- * @param child The child widget
- * @param func The comparison function
- */
-void
-gui_internal_widget_insert_sorted(struct widget *parent, struct widget *child, GCompareFunc func)
-{
- if (! child->background)
- child->background=parent->background;
-
- parent->children=g_list_insert_sorted(parent->children, child, func);
- child->parent=parent;
-}
-
-
-/**
- * @brief Destroys all child widgets.
- *
- * This function is recursive, destroying all widgets in the child hierarchy of {@code w}.
- *
- * @param this The internal GUI instance
- * @param w The widget whose children are to be destroyed
- */
-void
-gui_internal_widget_children_destroy(struct gui_priv *this, struct widget *w)
-{
- GList *l;
- struct widget *wc;
-
- l=w->children;
- while (l) {
- wc=l->data;
- gui_internal_widget_destroy(this, wc);
- l=g_list_next(l);
- }
- g_list_free(w->children);
- w->children=NULL;
-}
-
-
-/**
- * @brief Destroys a widget.
- *
- * This function also takes care of recursively destroying the entire child widget hierarchy of
- * {@code w} prior to destroying {@code w} itself.
- *
- * @param this The internal GUI instance
- * @param w The widget to destroy
- */
-void
-gui_internal_widget_destroy(struct gui_priv *this, struct widget *w)
-{
- gui_internal_widget_children_destroy(this, w);
- g_free(w->command);
- g_free(w->speech);
- g_free(w->text);
- if (w->img)
- graphics_image_free(this->gra, w->img);
- if (w->prefix)
- g_free(w->prefix);
- if (w->name)
- g_free(w->name);
- if (w->data_free)
- w->data_free(w->data);
- if (w->cb && w->remove_cb)
- w->remove_cb(w->instance, w->cb);
- if (w==this->highlighted)
- this->highlighted=NULL;
- if(w->wfree)
- w->wfree(this,w);
- else
- g_free(w);
-}
-
-
-void
-gui_internal_widget_render(struct gui_priv *this, struct widget *w)
-{
- if(w->p.x > this->root.w || w->p.y > this->root.h || w->state & STATE_INVISIBLE)
- return;
-
- switch (w->type) {
- case widget_box:
- gui_internal_box_render(this, w);
- break;
- case widget_label:
- gui_internal_label_render(this, w);
- break;
- case widget_image:
- gui_internal_image_render(this, w);
- break;
- case widget_table:
- gui_internal_table_render(this,w);
- break;
- default:
- break;
- }
-}
-
-void
-gui_internal_widget_pack(struct gui_priv *this, struct widget *w)
-{
- switch (w->type) {
- case widget_box:
- gui_internal_box_pack(this, w);
- break;
- case widget_table:
- gui_internal_table_pack(this,w);
- default:
- break;
- }
-}
-
-struct widget *
-gui_internal_button_label(struct gui_priv *this, const char *label, int mode)
-{
- struct widget *wl,*wlb;
- struct widget *wb=gui_internal_menu_data(this)->button_bar;
- wlb=gui_internal_box_new(this, gravity_right_center|orientation_vertical);
- wl=gui_internal_label_new(this, label);
- wlb->border=1;
- wlb->foreground=this->text_foreground;
- wlb->bl=20;
- wlb->br=20;
- wlb->bb=6;
- wlb->bt=6;
- gui_internal_widget_append(wlb, wl);
- if (mode == 1)
- gui_internal_widget_prepend(wb, wlb);
- if (mode == -1)
- gui_internal_widget_append(wb, wlb);
-
- return wlb;
-}
-
-static void
-gui_internal_scroll_buttons_init(struct gui_priv *this, struct widget *widget, struct scroll_buttons *sb)
-{
- sb->next_button = gui_internal_button_new_with_callback(this, _("Next"), image_new_xs(this, "gui_arrow_right"),
- gravity_center|orientation_horizontal|flags_swap, gui_internal_table_button_next, widget);
- sb->prev_button = gui_internal_button_new_with_callback(this, _("Prev"), image_new_xs(this, "gui_arrow_left"),
- gravity_center|orientation_horizontal, gui_internal_table_button_prev, widget);
-
- sb->button_box=gui_internal_box_new(this, gravity_center|orientation_horizontal);
- sb->button_box->background=this->background;
- if(this->hide_keys){
- sb->prev_button->state |= STATE_INVISIBLE;
- sb->next_button->state |= STATE_INVISIBLE;
- }
- sb->prev_button->state &= ~STATE_SENSITIVE;
- sb->next_button->state &= ~STATE_SENSITIVE;
- gui_internal_widget_append(sb->button_box, sb->prev_button);
- gui_internal_widget_append(sb->button_box, sb->next_button);
-
- sb->button_box->bl=this->spacing;
- gui_internal_widget_pack(this,sb->button_box);
-}
-
-/**
- * @brief Creates a new table widget.
- *
- * Creates and returns a new table widget. This function will
- * setup next/previous buttons as children.
- *
- * @param this The graphics context.
- * @param flags widget sizing flags.
- * @return The newly created widget
- */
-struct widget * gui_internal_widget_table_new(struct gui_priv * this, enum flags flags, int buttons)
-{
- struct widget * widget = g_new0(struct widget,1);
- struct table_data * data = NULL;
- widget->type=widget_table;
- widget->flags=flags;
- widget->state=STATE_SCROLLABLE;
- widget->data=g_new0(struct table_data,1);
- widget->data_free=gui_internal_table_data_free;
-
- // We have to set background here explicitly
- // because it will be used by inner elements created later in this
- // function (navigation buttons). Else that elements won't have
- // any background.
- widget->background=this->background;
- data = (struct table_data*)widget->data;
-
- if (buttons) {
- gui_internal_scroll_buttons_init(this, widget, &data->scroll_buttons);
- gui_internal_widget_append(widget, data->scroll_buttons.button_box);
- }
-
- return widget;
-
-}
-
-/**
- * @brief Clears all the rows from the table.
- *
- * This function removes all rows from a table.
- * New rows can later be added to the table.
- *
- * @param this The internal GUI instance
- * @param table The table widget
- */
-void gui_internal_widget_table_clear(struct gui_priv * this,struct widget * table)
-{
- GList * iter;
- struct table_data * table_data = (struct table_data* ) table->data;
-
- iter = table->children;
- while(iter ) {
- if(iter->data != table_data->scroll_buttons.button_box) {
- struct widget * child = (struct widget*)iter->data;
- gui_internal_widget_destroy(this,child);
- if(table->children == iter) {
- table->children = g_list_remove(iter,iter->data);
- iter=table->children;
- }
- else
- iter = g_list_remove(iter,iter->data);
- }
- else {
- iter = g_list_next(iter);
- }
-
- }
- table_data->top_row=NULL;
- table_data->bottom_row=NULL;
-}
-
-/**
- * @brief Moves GList pointer to the next table row, skipping other table children (button box, for example).
- *
- * @param row GList pointer into the children list
- *
- * @return GList pointer to the next row in the children list, or NULL if there are no any rows left.
- */
-GList *
-gui_internal_widget_table_next_row(GList * row)
-{
- while((row=g_list_next(row))!=NULL) {
- if(row->data && ((struct widget *)(row->data))->type == widget_table_row)
- break;
- }
- return row;
-}
-
-/**
- * @brief Moves GList pointer to the previous table row, skipping other table children (button box, for example).
- *
- * @param row GList pointer into the children list
- *
- * @return GList pointer to the previous row in the children list, or NULL if there are no any rows left.
- */
-GList *
-gui_internal_widget_table_prev_row(GList * row)
-{
- while((row=g_list_previous(row))!=NULL) {
- if(row->data && ((struct widget *)(row->data))->type == widget_table_row)
- break;
- }
- return row;
-}
-
-/**
- * @brief Moves GList pointer to the first table row, skipping other table children (button box, for example).
- *
- * @param row GList pointer into the children list
- *
- * @return GList pointer to the first row in the children list, or NULL if table is empty.
- */
-GList *
-gui_internal_widget_table_first_row(GList * row)
-{
- if(!row)
- return NULL;
-
- if(row->data && ((struct widget *)(row->data))->type == widget_table_row)
- return row;
-
- return gui_internal_widget_table_next_row(row);
-}
-
-/**
- * @brief Gets GList pointer to the table row drawn on the top of the screen.
- *
- * @return GList pointer to the top row in the children list, or NULL.
- */
-GList *
-gui_internal_widget_table_top_row(struct gui_priv *this, struct widget * table)
-{
- if(table && table->type==widget_table) {
- struct table_data *d=table->data;
- return gui_internal_widget_table_first_row(d->top_row);
- }
- return NULL;
-}
-
-/**
- * @brief Sets internal top row pointer of the table to point to a given row widget.
- *
- * @return GList pointer to the top row in the children list of the table.
- */
-GList *
-gui_internal_widget_table_set_top_row(struct gui_priv *this, struct widget * table, struct widget *row)
-{
- if(table && table->type==widget_table) {
- struct table_data *d=table->data;
- d->top_row=table->children;
- while(d->top_row && d->top_row->data!=row)
- d->top_row=g_list_next(d->top_row);
- if(!d->top_row)
- d->top_row=gui_internal_widget_table_first_row(table->children);
- return d->top_row;
- }
- return NULL;
-}
-
-
-/**
- * @brief Creates a new table_row widget.
- *
- * @param this The graphics context
- * @param flags Sizing flags for the row
- *
- * @return The new table_row widget.
- */
-struct widget *
-gui_internal_widget_table_row_new(struct gui_priv * this, enum flags flags)
-{
- struct widget * widget = g_new0(struct widget,1);
- widget->type=widget_table_row;
- widget->flags=flags;
- return widget;
-}
-
-
-
-/**
- * @brief Computes the column dimensions for the table.
- *
- * @param this The internal GUI instance
- * @param w The table widget to compute dimensions for.
- *
- * This function examines all of the rows and columns for the table w
- * and returns a list (GList) of table_column_desc elements that
- * describe each column of the table.
- *
- * The caller is responsible for freeing the returned list.
- */
-static GList *
-gui_internal_compute_table_dimensions(struct gui_priv * this,struct widget * w)
-{
-
- GList * column_desc = NULL;
- GList * current_desc=NULL;
- GList * cur_row = w->children;
- struct widget * cur_row_widget=NULL;
- GList * cur_column=NULL;
- struct widget * cell_w=NULL;
- struct table_column_desc * current_cell=NULL;
- struct table_data * table_data=NULL;
- int height=0;
- int width=0;
- int total_width=0;
- int column_count=0;
-
- /*
- * Scroll through the the table and
- * 1. Compute the maximum width + height of each column across all rows.
- */
- table_data = (struct table_data*) w->data;
- for(cur_row=w->children; cur_row ; cur_row = g_list_next(cur_row) )
- {
- cur_row_widget = (struct widget*) cur_row->data;
- current_desc = column_desc;
- if(cur_row_widget == table_data->scroll_buttons.button_box)
- {
- continue;
- }
- column_count=0;
- for(cur_column = cur_row_widget->children; cur_column;
- cur_column=g_list_next(cur_column))
- {
- cell_w = (struct widget*) cur_column->data;
- gui_internal_widget_pack(this,cell_w);
- if(current_desc == 0)
- {
- current_cell = g_new0(struct table_column_desc,1);
- column_desc = g_list_append(column_desc,current_cell);
- current_desc = g_list_last(column_desc);
- current_cell->height=cell_w->h;
- current_cell->width=cell_w->w;
- total_width+=cell_w->w;
-
- }
- else
- {
- current_cell = current_desc->data;
- height = cell_w->h;
- width = cell_w->w;
- if(current_cell->height < height )
- {
- current_cell->height = height;
- }
- if(current_cell->width < width)
- {
- total_width += (width-current_cell->width);
- current_cell->width = width;
-
-
-
- }
- current_desc = g_list_next(current_desc);
- }
- column_count++;
-
- }/* column loop */
-
- } /*row loop */
-
-
- /*
- * If the width of all columns is less than the width off
- * the table expand each cell proportionally.
- *
- */
- if(total_width+(this->spacing*column_count) < w->w ) {
- for(current_desc=column_desc; current_desc; current_desc=g_list_next(current_desc)) {
- current_cell = (struct table_column_desc*) current_desc->data;
- current_cell->width= ( (current_cell->width+this->spacing)/(float)total_width) * w->w ;
- }
- }
-
- return column_desc;
-}
-
-
-/**
- * @brief Computes the height and width for the table.
- *
- * The height and width are computed to display all cells in the table
- * at the requested height/width.
- *
- * @param this The graphics context
- * @param w The widget to pack.
- */
-void
-gui_internal_table_pack(struct gui_priv * this, struct widget * w)
-{
-
- int height=0;
- int width=0;
- int count=0;
- GList * column_data = gui_internal_compute_table_dimensions(this,w);
- GList * current=0;
- struct table_column_desc * cell_desc=0;
- struct table_data * table_data = (struct table_data*)w->data;
-
- for(current = column_data; current; current=g_list_next(current))
- {
- if(table_data->scroll_buttons.button_box == current->data )
- {
- continue;
- }
- cell_desc = (struct table_column_desc *) current->data;
- width = width + cell_desc->width + this->spacing;
- if(height < cell_desc->height)
- {
- height = cell_desc->height ;
- }
- }
-
-
-
- for(current=w->children; current; current=g_list_next(current))
- {
- if(current->data!= table_data->scroll_buttons.button_box)
- {
- count++;
- }
- }
-
- w->w = width;
- if(w->w + w->c.x > this->root.w)
- {
- w->w = this->root.w - w->c.x;
- }
-
-
- if(w->h + w->c.y > this->root.h )
- {
- /*
- * Do not allow the widget to exceed the screen.
- *
- */
- w->h = this->root.h- w->c.y - height;
- }
-
- if (table_data->scroll_buttons.button_box)
- {
- gui_internal_widget_pack(this,table_data->scroll_buttons.button_box);
- }
-
-
- /*
- * Deallocate column descriptions.
- */
- g_list_foreach(column_data,(GFunc)g_free,NULL);
- g_list_free(column_data);
-}
-
-
-
-
-/**
- * @brief Invalidates coordinates for previously rendered table widget rows.
- *
- * @param table_data Data from the table object.
- */
-void
-gui_internal_table_hide_rows(struct table_data * table_data)
-{
- GList*cur_row;
- for(cur_row=table_data->top_row; cur_row ; cur_row = g_list_next(cur_row))
- {
- struct widget * cur_row_widget = (struct widget*)cur_row->data;
- if (cur_row_widget->type!=widget_table_row)
- continue;
- cur_row_widget->p.x=0;
- cur_row_widget->p.y=0;
- cur_row_widget->w=0;
- cur_row_widget->h=0;
- if(cur_row==table_data->bottom_row)
- break;
- }
-}
-
-
-/**
- * @brief Renders a table widget.
- *
- * @param this The graphics context
- * @param w The table widget to render.
- */
-void
-gui_internal_table_render(struct gui_priv * this, struct widget * w)
-{
-
- int x;
- int y;
- GList * column_desc=NULL;
- GList * cur_row = NULL;
- GList * current_desc=NULL;
- struct table_data * table_data = (struct table_data*)w->data;
- int drawing_space_left=1;
- int is_first_page;
- struct table_column_desc * dim=NULL;
-
- dbg_assert(table_data);
- column_desc = gui_internal_compute_table_dimensions(this,w);
- if(!column_desc)
- return;
- y=w->p.y;
- gui_internal_table_hide_rows(table_data);
- /*
- * Skip rows that are on previous pages.
- */
- if(table_data->top_row && table_data->top_row != w->children && !table_data->scroll_buttons.button_box_hide)
- {
- cur_row = table_data->top_row;
- is_first_page=0;
- } else {
- cur_row = w->children;
- table_data->top_row=NULL;
- is_first_page=1;
- }
-
- /* First, let's mark all columns as off-screen that are in rows which are *before*
- * our current page.
- * */
- GList *row = w->children;
- while (row != cur_row) {
- struct widget * cur_row_widget = (struct widget*)row->data;
- GList * cur_column=NULL;
- if(cur_row_widget == table_data->scroll_buttons.button_box)
- {
- row = g_list_next(row);
- continue;
- }
- for(cur_column = cur_row_widget->children; cur_column;
- cur_column=g_list_next(cur_column))
- {
- struct widget * cur_widget = (struct widget*) cur_column->data;
- if(this->hide_keys){
- cur_widget->state |= STATE_INVISIBLE;
- cur_widget->state &= ~STATE_SENSITIVE;
- }else{
- cur_widget->state |= STATE_OFFSCREEN;
- }
- }
- row = g_list_next(row);
- }
-
- /*
- * Loop through each row. Drawing each cell with the proper sizes,
- * at the proper positions.
- */
- for(table_data->top_row=cur_row; cur_row; cur_row = g_list_next(cur_row))
- {
- int max_height=0, bbox_height=0;
- struct widget * cur_row_widget;
- GList * cur_column=NULL;
- current_desc = column_desc;
- cur_row_widget = (struct widget*)cur_row->data;
- x =w->p.x+this->spacing;
- if(cur_row_widget == table_data->scroll_buttons.button_box)
- {
- continue;
- }
- dim = (struct table_column_desc*)current_desc->data;
-
- if (table_data->scroll_buttons.button_box && !table_data->scroll_buttons.button_box_hide)
- bbox_height=table_data->scroll_buttons.button_box->h;
-
- if( y + dim->height + bbox_height + this->spacing >= w->p.y + w->h )
- {
- drawing_space_left=0;
- }
- for(cur_column = cur_row_widget->children; cur_column;
- cur_column=g_list_next(cur_column))
- {
- struct widget * cur_widget = (struct widget*) cur_column->data;
- if (drawing_space_left) {
- cur_widget->p.x=x;
- cur_widget->w=dim->width;
- cur_widget->p.y=y;
- cur_widget->h=dim->height;
- x=x+cur_widget->w;
- max_height = dim->height;
- /* We pack the widget before rendering to ensure that the x and y
- * coordinates get pushed down.
- */
- if(this->hide_keys){
- cur_widget->state &= ~STATE_INVISIBLE;
- cur_widget->state |= STATE_SENSITIVE;
- }else{
- cur_widget->state &= ~STATE_OFFSCREEN;
- }
- gui_internal_widget_pack(this,cur_widget);
- gui_internal_widget_render(this,cur_widget);
-
- if(dim->height > max_height)
- {
- max_height = dim->height;
- }
- } else {
- /* Deactivate contents that we don't have space for. */
- if(this->hide_keys){
- cur_widget->state |= STATE_INVISIBLE;
- cur_widget->state &= ~STATE_SENSITIVE;
- }else{
- cur_widget->state |= STATE_OFFSCREEN;
- }
- }
- }
-
- if (drawing_space_left) {
- /* Row object should have its coordinates in actual
- * state to be able to pass mouse clicks to Column objects
- */
- cur_row_widget->p.x=w->p.x;
- cur_row_widget->w=w->w;
- cur_row_widget->p.y=y;
- cur_row_widget->h=max_height;
- y = y + max_height;
- table_data->bottom_row=cur_row;
- current_desc = g_list_next(current_desc);
- }
- }
-
- /* By default, hide all scroll buttons. */
- if(this->hide_keys){
- table_data->scroll_buttons.next_button->state|= STATE_INVISIBLE;
- table_data->scroll_buttons.prev_button->state|= STATE_INVISIBLE;
- }
- table_data->scroll_buttons.next_button->state&= ~STATE_SENSITIVE;
- table_data->scroll_buttons.prev_button->state&= ~STATE_SENSITIVE;
-
- if(table_data->scroll_buttons.button_box && (!drawing_space_left || !is_first_page) && !table_data->scroll_buttons.button_box_hide )
- {
- table_data->scroll_buttons.button_box->p.y =w->p.y+w->h-table_data->scroll_buttons.button_box->h -
- this->spacing;
- if(table_data->scroll_buttons.button_box->p.y < y )
- {
- table_data->scroll_buttons.button_box->p.y=y;
- }
- table_data->scroll_buttons.button_box->p.x = w->p.x;
- table_data->scroll_buttons.button_box->w = w->w;
- gui_internal_widget_pack(this,table_data->scroll_buttons.button_box);
- if(table_data->scroll_buttons.next_button->p.y > w->p.y + w->h + table_data->scroll_buttons.next_button->h)
- {
- table_data->scroll_buttons.button_box->p.y = w->p.y + w->h -
- table_data->scroll_buttons.button_box->h;
- }
- if(!drawing_space_left)
- {
- table_data->scroll_buttons.next_button->state|= STATE_SENSITIVE;
- table_data->scroll_buttons.next_button->state&= ~STATE_INVISIBLE;
- }
-
- if(table_data->top_row != w->children)
- {
- table_data->scroll_buttons.prev_button->state|= STATE_SENSITIVE;
- table_data->scroll_buttons.prev_button->state&= ~STATE_INVISIBLE;
- }
- gui_internal_widget_render(this,table_data->scroll_buttons.button_box);
- }
-
- /*
- * Deallocate column descriptions.
- */
- g_list_foreach(column_desc,(GFunc)g_free,NULL);
- g_list_free(column_desc);
-}
-
-/**
- * @brief Handles the 'next page' table event.
- *
- * A callback function that is invoked when the 'next page' button is pressed
- * to advance the contents of a table widget.
- *
- * @param this The graphics context.
- * @param wm The button widget that was pressed.
- * @param data
- */
-void
-gui_internal_table_button_next(struct gui_priv * this, struct widget * wm, void *data)
-{
- struct widget * table_widget=NULL;
- struct table_data * table_data = NULL;
-
- if(wm)
- table_widget = (struct widget * ) wm->data;
- else
- table_widget = data;
-
- if(table_widget && table_widget->type==widget_table)
- table_data = (struct table_data*) table_widget->data;
-
- if(table_data)
- {
- GList *l=g_list_next(table_data->bottom_row);
- if(l) {
- gui_internal_table_hide_rows(table_data);
- table_data->top_row=l;
- }
- }
-
- if(wm)
- wm->state&= ~STATE_HIGHLIGHTED;
-
- gui_internal_menu_render(this);
-}
-
-
-
-/**
- * @brief Handles the 'previous page' table event.
- *
- * A callback function that is invoked when the 'previous page' button is pressed
- * to go back in the contents of a table widget.
- *
- * @param this The graphics context.
- * @param wm The button widget that was pressed.
- */
-void
-gui_internal_table_button_prev(struct gui_priv * this, struct widget * wm, void *data)
-{
- struct widget * table_widget = NULL;
- struct table_data * table_data = NULL;
-
- if(wm)
- table_widget=(struct widget * ) wm->data;
- else
- table_widget=(struct widget * ) data;
-
- if(table_widget && table_widget->type==widget_table)
- table_data = (struct table_data*) table_widget->data;
-
- if(table_data) {
- int bottomy=table_widget->p.y+table_widget->h;
- int n;
- GList *top=table_data->top_row;
- struct widget *w=(struct widget*)top->data;
- if(table_data->scroll_buttons.button_box->p.y!=0) {
- bottomy=table_data->scroll_buttons.button_box->p.y;
- }
- n=(bottomy-w->p.y)/w->h;
- while(n-- > 0 && (top=g_list_previous(top))!=NULL);
- gui_internal_table_hide_rows(table_data);
- table_data->top_row=top;
- }
- if(wm)
- wm->state&= ~STATE_HIGHLIGHTED;
- gui_internal_menu_render(this);
-}
-
-
-/**
- * @brief Deallocates a table_data structure.
- *
- * @note button_box and its children (next_button,prev_button)
- * have their memory managed by the table itself.
- *
- * @param p The table_data structure
- */
-void gui_internal_table_data_free(void * p)
-{
- g_free(p);
-}