| Commit message (Collapse) | Author | Age | Files | Lines |
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(can cover Meadow) (#1023)
* Show Playground in Meadow
* Show Meadow and Wood in Car_Parking
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Add red diagonal stripes to danger_area. Only visible on graphics supporting textured polygon.
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order (#1021)
* Make sure industry, sport, meadow, and scrub render in correct order
* Move cemetery
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order (#1017)
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This allows to differ between poly_sports and poly_swimming_pool in
order to color swimming pools blue on map. Looks better.
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(#1005)
* add:map:add poi_archeaological_site.
historic=archeaological_site is quite often used on nodes only. Add
poi to show them.
* add:map:deal with sports_track being poly or not
OSM is unsure on leisure=track. It's either line style
or area. the latter only if area=yes is given, or it's a multipolygon.
This commit fixes that problem.
* fix:layout:add line width for sports_track
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This adds the support for textured polygons on gtk_drawing_area.
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https://developer.gnome.org/gtk3/stable/gtk-migrating-2-to-3.html
Signed-off-by: David Heidelberg <david@ixit.cz>
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This happens usually if building with CI on fork repository
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* Car day
* Tweak farm
* Tweak farm #2
* Tweak farm #3
* Tweak sports_pitch
* Tweak building
* Tweak paths
* Tweak industry
* Tweak sports_track
* Support script
* Simplify script
* Dark
* Remove script
* Do not change border width
* Transparent construction
* Transparent construction, Dark
* Transparent construction, Dark - polyGON
* Transparent sports_track, since many large polys are tagged
* Farm contrast
* Revert scrub
* Farm tweak
* Revert sports_track
Co-authored-by: Stefan Wildemann <metalstrolch@users.noreply.github.com>
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- Add textures for quarry and scrub.
- Use mapnik carto style colors for quarry and scrub
- Use smaller more repetitive textures overall that greatly improve
drawing performance. Difference is hardly noticeable visually.
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Co-authored-by: Stefan Wildemann <metalstrolch@users.noreply.github.com>
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labels (#993)
* Fix poi_worship order (same as poi_church)
* Fix poi_fish order (same as other leisure)
* Fix poi_zoo order (same as other tourism, f.ex. poi_resort)
* Fix poi order in navit_layout_car_dark_shipped.xml, same as in navit_layout_car_shipped.xml
* Brighten poly_golf_course green tint
* Split poly_sport and poly_sports_pitch and fix colors and order
* Do not show town_label_5e4 at order 5 and 6
* Make labels in navit_layout_car_dark_shipped.xml the same as navit_layout_car_shipped.xml
* Move poly_sport
* Improve poly_camp_site color
* Leave navit_layout_car_android_shipped.xml alone for now
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* map:osm add caves, cliffs and dams
* Add rail_narrow_gauge to car layout
* Add:map: use descriprion if no name tag
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This pull request adds the basic support for textured polygons.
It adds a function to graphics plugins to set texture.
It enhances itemgra configuration that allows to set a picture to polygon map elements
Basic support for Qt5 graphics.
Some example textures added to car layout.
Texture files have own resource directory.
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For whatever reasons the sailfish rpms are not visible in circleci
anymore when they used to be. Maybe because of indirect path usage on
uploading them. This fixes that.
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errors
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its for Android when found within F-Droid or Google Play store
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Because if not the version code of something at early pm would be before late am
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execute on scripts/*.sh
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needed anyway
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* add:cmake: add compilation flags to harden the security of navit
* Try to add the compiler flags outside of the GCC condition
* Simplify the addition of compiler flags and do not rely on non-recommended CMake variable
* Is the O2 level of optimization helping the invalid arg detection?
* Leaving the optimization level up to the preference of the person building
Co-authored-by: Stefan Wildemann <metalstrolch@users.noreply.github.com>
Co-authored-by: jkoan <jkoan@users.noreply.github.com>
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* graphics/android: Fix: array size
* g_malloc JNI arrays instead of using stack. Draw triangles.
We now know that polygons with holes tend to get big so don't even try
to allocate that on stack.
* Ensure polygons are correctly directed for android.
* Fix typos
* Explicit decisions
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config_attr_iter_new (#966)
* fix:plugins: too few arguments to function navit_attr_iter_new
* fix:plugins: too few arguments to function config_attr_iter_new
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Signed-off-by: mvglasow <michael -at- vonglasow.com>
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* Prepare changelog for release 0.5.4
* Update contributors list
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* add:build:core:Add file which is only visible to devs to detect when navit is running in build dir
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* vehicle:fix: add compatibility for gpsd 3.20
* Fix spacing
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