/** * Navit, a modular navigation system. * Copyright (C) 2005-2008 Navit Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * version 2 as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** @file * * @brief Contains code used for loading more than one map * * The code in this file introduces "mapsets", which are collections of several maps. * This enables navit to operate on more than one map at once. See map.c / map.h to learn * how maps are handled. */ #include #include #include #include "debug.h" #include "item.h" #include "mapset.h" #include "projection.h" #include "map.h" /** * @brief A mapset * * This structure holds a complete mapset */ struct mapset { GList *maps; /**< Linked list of all the maps in the mapset */ }; struct attr_iter { GList *last; }; /** * @brief Creates a new, empty mapset * * @return The new mapset */ struct mapset *mapset_new(struct attr *parent, struct attr **attrs) { struct mapset *ms; ms=g_new0(struct mapset, 1); return ms; } struct attr_iter * mapset_attr_iter_new(void) { return g_new0(struct attr_iter, 1); } void mapset_attr_iter_destroy(struct attr_iter *iter) { g_free(iter); } /** * @brief Adds a map to a mapset * * @param ms The mapset to add the map to * @param m The map to be added */ int mapset_add_attr(struct mapset *ms, struct attr *attr) { switch (attr->type) { case attr_map: ms->maps=g_list_append(ms->maps, attr->u.map); return 1; default: return 0; } } int mapset_get_attr(struct mapset *ms, enum attr_type type, struct attr *attr, struct attr_iter *iter) { GList *map; map=ms->maps; attr->type=type; switch (type) { case attr_map: while (map) { if (!iter || iter->last == g_list_previous(map)) { attr->u.map=map->data; if (iter) iter->last=map; return 1; } map=g_list_next(map); } break; default: break; } return 0; } #if 0 static void mapset_maps_free(struct mapset *ms) { /* todo */ } #endif /** * @brief Destroys a mapset. * * This destroys a mapset. Please note that it does not touch the contained maps * in any way. * * @param ms The mapset to be destroyed */ void mapset_destroy(struct mapset *ms) { g_free(ms); } /** * @brief Handle for a mapset in use * * This struct is used for a mapset that is in use. With this it is possible to iterate * all maps in a mapset. */ struct mapset_handle { GList *l; /**< Pointer to the current (next) map */ }; /** * @brief Returns a new handle for a mapset * * This returns a new handle for an existing mapset. The new handle points to the first * map in the set. * * @param ms The mapset to get a handle of * @return The new mapset handle */ struct mapset_handle * mapset_open(struct mapset *ms) { struct mapset_handle *ret=NULL; if(ms) { ret=g_new(struct mapset_handle, 1); ret->l=ms->maps; } return ret; } /** * @brief Gets the next map from a mapset handle * * If you set active to true, this function will not return any maps that * have the attr_active attribute associated with them and set to false. * * @param msh The mapset handle to get the next map of * @param active Set to true to only get active maps (See description) * @return The next map */ struct map * mapset_next(struct mapset_handle *msh, int active) { struct map *ret; struct attr active_attr; for (;;) { if (!msh || !msh->l) return NULL; ret=msh->l->data; msh->l=g_list_next(msh->l); if (!active) return ret; if (active == 2 && map_get_attr(ret, attr_route_active, &active_attr, NULL)) { if (active_attr.u.num) return ret; else continue; } if (active == 3 && map_get_attr(ret, attr_search_active, &active_attr, NULL)) { if (active_attr.u.num) return ret; else continue; } if (!map_get_attr(ret, attr_active, &active_attr, NULL)) return ret; if (active_attr.u.num) return ret; } } /** * @brief Closes a mapset handle after it is no longer used * * @param msh Mapset handle to be closed */ void mapset_close(struct mapset_handle *msh) { g_free(msh); } /** * @brief Holds information about a search in a mapset * * This struct holds information about a search (e.g. for a street) in a mapset. * * @sa For a more detailed description see the documentation of mapset_search_new(). */ struct mapset_search { GList *map; /**< The list of maps to be searched within */ struct map_search *ms; /**< A map search struct for the map currently active */ struct item *item; /**< "Superior" item. */ struct attr *search_attr; /**< Attribute to be searched for. */ int partial; /**< Indicates if one would like to have partial matches */ }; /** * @brief Starts a search on a mapset * * This function starts a search on a mapset. What attributes one can search for depends on the * map plugin. See the description of map_search_new() in map.c for details. * * If you enable partial matches bear in mind that the search matches only the begin of the * strings - a search for a street named "street" would match to "streetfoo", but not to * "somestreet". Search is case insensitive. * * The item passed to this function specifies a "superior item" to "search within" - e.g. a town * in which we want to search for a street, or a country in which to search for a town. * * @param ms The mapset that should be searched * @param item Specifies a superior item to "search within" (see description) * @param search_attr Attribute specifying what to search for. See description. * @param partial Set this to true to also have partial matches. See description. * @return A new mapset search struct for this search */ struct mapset_search * mapset_search_new(struct mapset *ms, struct item *item, struct attr *search_attr, int partial) { struct mapset_search *this; dbg(1,"enter(%p,%p,%p,%d)\n", ms, item, search_attr, partial); this=g_new0(struct mapset_search,1); if(this != NULL && ms!=NULL ) { this->map=ms->maps; this->item=item; this->search_attr=search_attr; this->partial=partial; this->ms=map_search_new(this->map->data, item, search_attr, partial); return this; } else { return NULL; } } /** * @brief Returns the next found item from a mapset search * * This function returns the next item from a mapset search or NULL if there are no more items found. * It automatically iterates through all the maps in the mapset. Please note that maps which have the * attr_active attribute associated with them and set to false are not searched. * * @param this The mapset search to return an item from * @return The next found item or NULL if there are no more items found */ struct item * mapset_search_get_item(struct mapset_search *this) { struct item *ret=NULL; struct attr active_attr; while ((this) && (!this->ms || !(ret=map_search_get_item(this->ms)))) { /* The current map has no more items to be returned */ if (this->search_attr->type >= attr_country_all && this->search_attr->type <= attr_country_name) break; for (;;) { this->map=g_list_next(this->map); if (! this->map) break; if (map_get_attr(this->map->data, attr_search_active, &active_attr, NULL)) { if (!active_attr.u.num) continue; } if (!map_get_attr(this->map->data, attr_active, &active_attr, NULL)) break; if (active_attr.u.num) break; } if (! this->map) break; map_search_destroy(this->ms); this->ms=map_search_new(this->map->data, this->item, this->search_attr, this->partial); } return ret; } /** * @brief Destroys a mapset search * * @param this The mapset search to be destroyed */ void mapset_search_destroy(struct mapset_search *this) { if (this) { map_search_destroy(this->ms); g_free(this); } }