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|
/**
* Navit, a modular navigation system.
* Copyright (C) 2005-2008 Navit Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
/** @file
* @brief Contains code related to finding a route from a position to a destination
*
* Routing uses segments, points and items. Items are items from the map: Streets, highways, etc.
* Segments represent such items, or parts of it. Generally, a segment is a driveable path. An item
* can be represented by more than one segment - in that case it is "segmented". Each segment has an
* "offset" associated, that indicates at which position in a segmented item this segment is - a
* segment representing a not-segmented item always has the offset 1.
* A point is located at the end of segments, often connecting several segments.
*
* The code in this file will make navit find a route between a position and a destination.
* It accomplishes this by first building a "route graph". This graph contains segments and
* points.
*
* After building this graph in route_graph_build(), the function route_graph_flood() assigns every
* point and segment a "value" which represents the "costs" of traveling from this point to the
* destination. This is done by Dijkstra's algorithm.
*
* When the graph is built a "route path" is created, which is a path in this graph from a given
* position to the destination determined at time of building the graph.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#if 0
#include <assert.h>
#include <unistd.h>
#include <sys/time.h>
#endif
#include "navit_nls.h"
#include "glib_slice.h"
#include "config.h"
#include "point.h"
#include "graphics.h"
#include "profile.h"
#include "coord.h"
#include "projection.h"
#include "item.h"
#include "xmlconfig.h"
#include "map.h"
#include "mapset.h"
#include "route.h"
#include "track.h"
#include "transform.h"
#include "plugin.h"
#include "fib.h"
#include "event.h"
#include "callback.h"
#include "vehicle.h"
#include "vehicleprofile.h"
#include "roadprofile.h"
#include "debug.h"
struct map_priv {
struct route *route;
};
int debug_route=0;
/**
* @brief A point in the route graph
*
* This represents a point in the route graph. A point usually connects two or more segments,
* but there are also points which don't do that (e.g. at the end of a dead-end).
*/
struct route_graph_point {
struct route_graph_point *hash_next; /**< Pointer to a chained hashlist of all route_graph_points with this hash */
struct route_graph_segment *start; /**< Pointer to a list of segments of which this point is the start. The links
* of this linked-list are in route_graph_segment->start_next.*/
struct route_graph_segment *end; /**< Pointer to a list of segments of which this pointer is the end. The links
* of this linked-list are in route_graph_segment->end_next. */
struct route_graph_segment *seg; /**< Pointer to the segment one should use to reach the destination at
* least costs */
struct fibheap_el *el; /**< When this point is put on a Fibonacci heap, this is a pointer
* to this point's heap-element */
int value; /**< The cost at which one can reach the destination from this point on */
struct coord c; /**< Coordinates of this point */
int flags; /**< Flags for this point (eg traffic distortion) */
};
#define RP_TRAFFIC_DISTORTION 1
#define RP_TURN_RESTRICTION 2
#define RP_TURN_RESTRICTION_RESOLVED 4
/**
* @brief A segment in the route graph or path
*
* This is a segment in the route graph or path. A segment represents a driveable way.
*/
struct route_segment_data {
struct item item; /**< The item (e.g. street) that this segment represents. */
int flags;
int len; /**< Length of this segment */
/*NOTE: After a segment, various fields may follow, depending on what flags are set. Order of fields:
1.) maxspeed Maximum allowed speed on this segment. Present if AF_SPEED_LIMIT is set.
2.) offset If the item is segmented (i.e. represented by more than one segment), this
indicates the position of this segment in the item. Present if AF_SEGMENTED is set.
*/
};
struct size_weight_limit {
int width;
int length;
int height;
int weight;
int axle_weight;
};
#define RSD_OFFSET(x) *((int *)route_segment_data_field_pos((x), attr_offset))
#define RSD_MAXSPEED(x) *((int *)route_segment_data_field_pos((x), attr_maxspeed))
#define RSD_SIZE_WEIGHT(x) *((struct size_weight_limit *)route_segment_data_field_pos((x), attr_vehicle_width))
#define RSD_DANGEROUS_GOODS(x) *((int *)route_segment_data_field_pos((x), attr_vehicle_dangerous_goods))
struct route_graph_segment_data {
struct item *item;
int offset;
int flags;
int len;
int maxspeed;
struct size_weight_limit size_weight;
int dangerous_goods;
};
/**
* @brief A segment in the route graph
*
* This is a segment in the route graph. A segment represents a driveable way.
*/
struct route_graph_segment {
struct route_graph_segment *next; /**< Linked-list pointer to a list of all route_graph_segments */
struct route_graph_segment *start_next; /**< Pointer to the next element in the list of segments that start at the
* same point. Start of this list is in route_graph_point->start. */
struct route_graph_segment *end_next; /**< Pointer to the next element in the list of segments that end at the
* same point. Start of this list is in route_graph_point->end. */
struct route_graph_point *start; /**< Pointer to the point this segment starts at. */
struct route_graph_point *end; /**< Pointer to the point this segment ends at. */
struct route_segment_data data; /**< The segment data */
};
/**
* @brief A traffic distortion
*
* Traffic distortions represent delays or closures on the route, which can occur for a variety of
* reasons such as roadworks, accidents or heavy traffic. They are also used internally by Navit to
* avoid using a particular segment.
*
* A traffic distortion can limit the speed on a segment, or introduce a delay. If both are given,
* at the same time, they are cumulative.
*/
struct route_traffic_distortion {
int maxspeed; /**< Maximum speed possible in km/h. Use {@code INT_MAX} to
leave the speed unchanged, or 0 to mark the segment as
impassable. */
int delay; /**< Delay in tenths of seconds (0 for no delay) */
};
/**
* @brief A segment in the route path
*
* This is a segment in the route path.
*/
struct route_path_segment {
struct route_path_segment *next; /**< Pointer to the next segment in the path */
struct route_segment_data *data; /**< The segment data */
int direction; /**< Order in which the coordinates are ordered. >0 means "First
* coordinate of the segment is the first coordinate of the item", <=0
* means reverse. */
unsigned ncoords; /**< How many coordinates does this segment have? */
struct coord c[0]; /**< Pointer to the ncoords coordinates of this segment */
/* WARNING: There will be coordinates following here, so do not create new fields after c! */
};
/**
* @brief Usually represents a destination or position
*
* This struct usually represents a destination or position
*/
struct route_info {
struct coord c; /**< The actual destination / position */
struct coord lp; /**< The nearest point on a street to c */
int pos; /**< The position of lp within the coords of the street */
int lenpos; /**< Distance between lp and the end of the street */
int lenneg; /**< Distance between lp and the start of the street */
int lenextra; /**< Distance between lp and c */
int percent; /**< ratio of lenneg to lenght of whole street in percent */
struct street_data *street; /**< The street lp is on */
int street_direction; /**< Direction of vehicle on street -1 = Negative direction, 1 = Positive direction, 0 = Unknown */
int dir; /**< Direction to take when following the route -1 = Negative direction, 1 = Positive direction */
};
/**
* @brief A complete route path
*
* This structure describes a whole routing path
*/
struct route_path {
int in_use; /**< The path is in use and can not be updated */
int update_required; /**< The path needs to be updated after it is no longer in use */
int updated; /**< The path has only been updated */
int path_time; /**< Time to pass the path */
int path_len; /**< Length of the path */
struct route_path_segment *path; /**< The first segment in the path, i.e. the segment one should
* drive in next */
struct route_path_segment *path_last; /**< The last segment in the path */
/* XXX: path_hash is not necessery now */
struct item_hash *path_hash; /**< A hashtable of all the items represented by this route's segements */
struct route_path *next; /**< Next route path in case of intermediate destinations */
};
/**
* @brief A complete route
*
* This struct holds all information about a route.
*/
struct route {
NAVIT_OBJECT
struct mapset *ms; /**< The mapset this route is built upon */
enum route_path_flags flags;
struct route_info *pos; /**< Current position within this route */
GList *destinations; /**< Destinations of the route */
int reached_destinations_count; /**< Used as base to calculate waypoint numbers */
struct route_info *current_dst; /**< Current destination */
struct route_graph *graph; /**< Pointer to the route graph */
struct route_path *path2; /**< Pointer to the route path */
struct map *map;
struct map *graph_map;
struct callback * route_graph_done_cb ; /**< Callback when route graph is done */
struct callback * route_graph_flood_done_cb ; /**< Callback when route graph flooding is done */
struct callback_list *cbl2; /**< Callback list to call when route changes */
int destination_distance; /**< Distance to the destination at which the destination is considered "reached" */
struct vehicleprofile *vehicleprofile; /**< Routing preferences */
int route_status; /**< Route Status */
int link_path; /**< Link paths over multiple waypoints together */
struct pcoord pc;
struct vehicle *v;
};
/**
* @brief A complete route graph
*
* This structure describes a whole routing graph
*/
struct route_graph {
int busy; /**< The graph is being built */
struct map_selection *sel; /**< The rectangle selection for the graph */
struct mapset_handle *h; /**< Handle to the mapset */
struct map *m; /**< Pointer to the currently active map */
struct map_rect *mr; /**< Pointer to the currently active map rectangle */
struct vehicleprofile *vehicleprofile; /**< The vehicle profile */
struct callback *idle_cb; /**< Idle callback to process the graph */
struct callback *done_cb; /**< Callback when graph is done */
struct event_idle *idle_ev; /**< The pointer to the idle event */
struct route_graph_segment *route_segments; /**< Pointer to the first route_graph_segment in the linked list of all segments */
struct route_graph_segment *avoid_seg;
#define HASH_SIZE 8192
struct route_graph_point *hash[HASH_SIZE]; /**< A hashtable containing all route_graph_points in this graph */
};
#define HASHCOORD(c) ((((c)->x +(c)->y) * 2654435761UL) & (HASH_SIZE-1))
/**
* @brief Iterator to iterate through all route graph segments in a route graph point
*
* This structure can be used to iterate through all route graph segments connected to a
* route graph point. Use this with the rp_iterator_* functions.
*/
struct route_graph_point_iterator {
struct route_graph_point *p; /**< The route graph point whose segments should be iterated */
int end; /**< Indicates if we have finished iterating through the "start" segments */
struct route_graph_segment *next; /**< The next segment to be returned */
};
struct attr_iter {
union {
GList *list;
} u;
};
static struct route_info * route_find_nearest_street(struct vehicleprofile *vehicleprofile, struct mapset *ms, struct pcoord *c);
static struct route_graph_point *route_graph_get_point(struct route_graph *this, struct coord *c);
static void route_graph_update(struct route *this, struct callback *cb, int async);
static void route_graph_build_done(struct route_graph *rg, int cancel);
static struct route_path *route_path_new(struct route_graph *this, struct route_path *oldpath, struct route_info *pos, struct route_info *dst, struct vehicleprofile *profile);
static void route_process_street_graph(struct route_graph *this, struct item *item, struct vehicleprofile *profile);
static void route_graph_destroy(struct route_graph *this);
static void route_path_update(struct route *this, int cancel, int async);
static int route_time_seg(struct vehicleprofile *profile, struct route_segment_data *over, struct route_traffic_distortion *dist);
static void route_graph_flood(struct route_graph *this, struct route_info *dst, struct vehicleprofile *profile, struct callback *cb);
static void route_graph_reset(struct route_graph *this);
/**
* @brief Returns the projection used for this route
*
* @param route The route to return the projection for
* @return The projection used for this route
*/
static enum projection route_projection(struct route *route)
{
struct street_data *street;
struct route_info *dst=route_get_dst(route);
if (!route->pos && !dst)
return projection_none;
street = route->pos ? route->pos->street : dst->street;
if (!street || !street->item.map)
return projection_none;
return map_projection(street->item.map);
}
/**
* @brief Creates a new graph point iterator
*
* This function creates a new route graph point iterator, that can be used to
* iterate through all segments connected to the point.
*
* @param p The route graph point to create the iterator from
* @return A new iterator.
*/
static struct route_graph_point_iterator
rp_iterator_new(struct route_graph_point *p)
{
struct route_graph_point_iterator it;
it.p = p;
if (p->start) {
it.next = p->start;
it.end = 0;
} else {
it.next = p->end;
it.end = 1;
}
return it;
}
/**
* @brief Gets the next segment connected to a route graph point from an iterator
*
* @param it The route graph point iterator to get the segment from
* @return The next segment or NULL if there are no more segments
*/
static struct route_graph_segment
*rp_iterator_next(struct route_graph_point_iterator *it)
{
struct route_graph_segment *ret;
ret = it->next;
if (!ret) {
return NULL;
}
if (!it->end) {
if (ret->start_next) {
it->next = ret->start_next;
} else {
it->next = it->p->end;
it->end = 1;
}
} else {
it->next = ret->end_next;
}
return ret;
}
/**
* @brief Checks if the last segment returned from a route_graph_point_iterator comes from the end
*
* @param it The route graph point iterator to be checked
* @return 1 if the last segment returned comes from the end of the route graph point, 0 otherwise
*/
static int
rp_iterator_end(struct route_graph_point_iterator *it) {
if (it->end && (it->next != it->p->end)) {
return 1;
} else {
return 0;
}
}
static void
route_path_get_distances(struct route_path *path, struct coord *c, int count, int *distances)
{
int i;
for (i = 0 ; i < count ; i++)
distances[i]=INT_MAX;
while (path) {
struct route_path_segment *seg=path->path;
while (seg) {
for (i = 0 ; i < count ; i++) {
int dist=transform_distance_polyline_sq(seg->c, seg->ncoords, &c[i], NULL, NULL);
if (dist < distances[i])
distances[i]=dist;
}
seg=seg->next;
}
path=path->next;
}
for (i = 0 ; i < count ; i++) {
if (distances[i] != INT_MAX)
distances[i]=sqrt(distances[i]);
}
}
void
route_get_distances(struct route *this, struct coord *c, int count, int *distances)
{
return route_path_get_distances(this->path2, c, count, distances);
}
/**
* @brief Destroys a route_path
*
* @param this The route_path to be destroyed
*/
static void
route_path_destroy(struct route_path *this, int recurse)
{
struct route_path_segment *c,*n;
struct route_path *next;
while (this) {
next=this->next;
if (this->path_hash) {
item_hash_destroy(this->path_hash);
this->path_hash=NULL;
}
c=this->path;
while (c) {
n=c->next;
g_free(c);
c=n;
}
this->in_use--;
if (!this->in_use)
g_free(this);
if (!recurse)
break;
this=next;
}
}
/**
* @brief Creates a completely new route structure
*
* @param attrs Not used
* @return The newly created route
*/
struct route *
route_new(struct attr *parent, struct attr **attrs)
{
struct route *this=g_new0(struct route, 1);
struct attr dest_attr;
this->func=&route_func;
navit_object_ref((struct navit_object *)this);
if (attr_generic_get_attr(attrs, NULL, attr_destination_distance, &dest_attr, NULL)) {
this->destination_distance = dest_attr.u.num;
} else {
this->destination_distance = 50; // Default value
}
this->cbl2=callback_list_new();
return this;
}
/**
* @brief Duplicates a route object
*
* @return The duplicated route
*/
struct route *
route_dup(struct route *orig)
{
struct route *this=g_new0(struct route, 1);
this->func=&route_func;
navit_object_ref((struct navit_object *)this);
this->cbl2=callback_list_new();
this->destination_distance=orig->destination_distance;
this->ms=orig->ms;
this->flags=orig->flags;
this->vehicleprofile=orig->vehicleprofile;
return this;
}
/**
* @brief Checks if a segment is part of a roundabout
*
* This function checks if a segment is part of a roundabout.
*
* @param seg The segment to be checked
* @param level How deep to scan the route graph
* @param direction Set this to 1 if we're entering the segment through its end, to 0 otherwise
* @param origin Used internally, set to NULL
* @return 1 If a roundabout was detected, 0 otherwise
*/
static int
route_check_roundabout(struct route_graph_segment *seg, int level, int direction, struct route_graph_segment *origin)
{
struct route_graph_point_iterator it,it2;
struct route_graph_segment *cur;
int count=0;
if (!level) {
return 0;
}
if (!direction && !(seg->data.flags & AF_ONEWAY)) {
return 0;
}
if (direction && !(seg->data.flags & AF_ONEWAYREV)) {
return 0;
}
if (seg->data.flags & AF_ROUNDABOUT_VALID)
return 0;
if (!origin) {
origin = seg;
}
if (!direction) {
it = rp_iterator_new(seg->end);
} else {
it = rp_iterator_new(seg->start);
}
it2=it;
while ((cur = rp_iterator_next(&it2)))
count++;
if (count > 3)
return 0;
cur = rp_iterator_next(&it);
while (cur) {
if (cur == seg) {
cur = rp_iterator_next(&it);
continue;
}
if (cur->data.item.type != origin->data.item.type) {
// This street is of another type, can't be part of the roundabout
cur = rp_iterator_next(&it);
continue;
}
if (cur == origin) {
seg->data.flags |= AF_ROUNDABOUT;
return 1;
}
if (route_check_roundabout(cur, (level-1), rp_iterator_end(&it), origin)) {
seg->data.flags |= AF_ROUNDABOUT;
return 1;
}
cur = rp_iterator_next(&it);
}
return 0;
}
/**
* @brief Sets the mapset of the route passwd
*
* @param this The route to set the mapset for
* @param ms The mapset to set for this route
*/
void
route_set_mapset(struct route *this, struct mapset *ms)
{
this->ms=ms;
}
/**
* @brief Sets the vehicle profile of a route
*
* @param this The route to set the profile for
* @param prof The vehicle profile
*/
void
route_set_profile(struct route *this, struct vehicleprofile *prof)
{
if (this->vehicleprofile != prof) {
int dest_count = g_list_length(this->destinations);
struct pcoord *pc;
this->vehicleprofile = prof;
pc = g_alloca(dest_count*sizeof(struct pcoord));
route_get_destinations(this, pc, dest_count);
route_set_destinations(this, pc, dest_count, 1);
}
}
/**
* @brief Returns the mapset of the route passed
*
* @param this The route to get the mapset of
* @return The mapset of the route passed
*/
struct mapset *
route_get_mapset(struct route *this)
{
return this->ms;
}
/**
* @brief Returns the current position within the route passed
*
* @param this The route to get the position for
* @return The position within the route passed
*/
struct route_info *
route_get_pos(struct route *this)
{
return this->pos;
}
/**
* @brief Returns the destination of the route passed
*
* @param this The route to get the destination for
* @return The destination of the route passed
*/
struct route_info *
route_get_dst(struct route *this)
{
struct route_info *dst=NULL;
if (this->destinations)
dst=g_list_last(this->destinations)->data;
return dst;
}
/**
* @brief Checks if the path is calculated for the route passed
*
* @param this The route to check
* @return True if the path is calculated, false if not
*/
int
route_get_path_set(struct route *this)
{
return this->path2 != NULL;
}
/**
* @brief Checks if the route passed contains a certain item within the route path
*
* This function checks if a certain items exists in the path that navit will guide
* the user to his destination. It does *not* check if this item exists in the route
* graph!
*
* @param this The route to check for this item
* @param item The item to search for
* @return True if the item was found, false if the item was not found or the route was not calculated
*/
int
route_contains(struct route *this, struct item *item)
{
if (! this->path2 || !this->path2->path_hash)
return 0;
if (item_hash_lookup(this->path2->path_hash, item))
return 1;
if (! this->pos || !this->pos->street)
return 0;
return item_is_equal(this->pos->street->item, *item);
}
static struct route_info *
route_next_destination(struct route *this)
{
if (!this->destinations)
return NULL;
return this->destinations->data;
}
/**
* @brief Checks if a route has reached its destination
*
* @param this The route to be checked
* @return True if the destination is "reached", false otherwise.
*/
int
route_destination_reached(struct route *this)
{
struct street_data *sd = NULL;
enum projection pro;
struct route_info *dst=route_next_destination(this);
if (!this->pos)
return 0;
if (!dst)
return 0;
sd = this->pos->street;
if (!this->path2) {
return 0;
}
if (!item_is_equal(this->pos->street->item, dst->street->item)) {
return 0;
}
if ((sd->flags & AF_ONEWAY) && (this->pos->lenneg >= dst->lenneg)) { // We would have to drive against the one-way road
return 0;
}
if ((sd->flags & AF_ONEWAYREV) && (this->pos->lenpos >= dst->lenpos)) {
return 0;
}
pro=route_projection(this);
if (pro == projection_none)
return 0;
if (transform_distance(pro, &this->pos->c, &dst->lp) > this->destination_distance) {
return 0;
}
if (g_list_next(this->destinations))
return 1;
else
return 2;
}
/**
* @brief Returns the position from which to route to the current destination of the route.
*
* This function examines the destination list of the route. If present, it returns the destination
* which precedes the one indicated by the {@code current_dst} member of the route. Failing that,
* the current position of the route is returned.
*
* @param this The route object
* @return The previous destination or current position, see description
*/
static struct route_info *
route_previous_destination(struct route *this)
{
GList *l=g_list_find(this->destinations, this->current_dst);
if (!l)
return this->pos;
l=g_list_previous(l);
if (!l)
return this->pos;
return l->data;
}
/**
* @brief Updates or recreates the route graph.
*
* This function is called after the route graph has been changed or rebuilt and flooding has
* completed. It then updates the route path to reflect these changes.
*
* If multiple destinations are set, this function will reset and re-flood the route graph for each
* destination, thus recursively calling itself for each destination.
*
* @param this The route object
* @param new_graph FIXME Whether the route graph has been rebuilt from scratch
*/
/* FIXME Should we rename this function to route_graph_flood_done, in order to avoid confusion? */
static void
route_path_update_done(struct route *this, int new_graph)
{
struct route_path *oldpath=this->path2;
struct attr route_status;
struct route_info *prev_dst; /* previous destination or current position */
route_status.type=attr_route_status;
if (this->path2 && (this->path2->in_use>1)) {
this->path2->update_required=1+new_graph;
return;
}
route_status.u.num=route_status_building_path;
route_set_attr(this, &route_status);
prev_dst=route_previous_destination(this);
if (this->link_path) {
this->path2=route_path_new(this->graph, NULL, prev_dst, this->current_dst, this->vehicleprofile);
if (this->path2)
this->path2->next=oldpath;
else
route_path_destroy(oldpath,0);
} else {
this->path2=route_path_new(this->graph, oldpath, prev_dst, this->current_dst, this->vehicleprofile);
if (oldpath && this->path2) {
this->path2->next=oldpath->next;
route_path_destroy(oldpath,0);
}
}
if (this->path2) {
struct route_path_segment *seg=this->path2->path;
int path_time=0,path_len=0;
while (seg) {
/* FIXME */
int seg_time=route_time_seg(this->vehicleprofile, seg->data, NULL);
if (seg_time == INT_MAX) {
dbg(lvl_debug,"error\n");
} else
path_time+=seg_time;
path_len+=seg->data->len;
seg=seg->next;
}
this->path2->path_time=path_time;
this->path2->path_len=path_len;
if (prev_dst != this->pos) {
this->link_path=1;
this->current_dst=prev_dst;
route_graph_reset(this->graph);
route_graph_flood(this->graph, this->current_dst, this->vehicleprofile, this->route_graph_flood_done_cb);
return;
}
if (!new_graph && this->path2->updated)
route_status.u.num=route_status_path_done_incremental;
else
route_status.u.num=route_status_path_done_new;
} else
route_status.u.num=route_status_not_found;
this->link_path=0;
route_set_attr(this, &route_status);
}
/**
* @brief Updates the route graph and the route path if something changed with the route
*
* This will update the route graph and the route path of the route if some of the
* route's settings (destination, position) have changed.
*
* The behavior of this function can be controlled via flags:
* <ul>
* <li>{@code route_path_flag_cancel}: Cancel navigation, clear route graph and route path</li>
* <li>{@code route_path_flag_async}: Perform operations asynchronously</li>
* <li>{@code route_path_flag_no_rebuild}: Do not rebuild the route graph</li>
* </ul>
*
* These flags will be stored in the {@code flags} member of the route object.
*
* @attention For this to work the route graph has to be destroyed if the route's
* @attention destination is changed somewhere!
*
* @param this The route to update
* @param flags Flags to control the behavior of this function, see description
*/
static void
route_path_update_flags(struct route *this, enum route_path_flags flags)
{
dbg(lvl_debug,"enter %d\n", flags);
this->flags = flags;
if (! this->pos || ! this->destinations) {
dbg(lvl_debug,"destroy\n");
route_path_destroy(this->path2,1);
this->path2 = NULL;
return;
}
if (flags & route_path_flag_cancel) {
route_graph_destroy(this->graph);
this->graph=NULL;
}
/* the graph is destroyed when setting the destination */
if (this->graph) {
if (this->graph->busy) {
dbg(lvl_debug,"busy building graph\n");
return;
}
// we can try to update
dbg(lvl_debug,"try update\n");
route_path_update_done(this, 0);
} else {
route_path_destroy(this->path2,1);
this->path2 = NULL;
}
if (!this->graph || (!this->path2 && !(flags & route_path_flag_no_rebuild))) {
dbg(lvl_debug,"rebuild graph %p %p\n",this->graph,this->path2);
if (! this->route_graph_flood_done_cb)
this->route_graph_flood_done_cb=callback_new_2(callback_cast(route_path_update_done), this, (long)1);
dbg(lvl_debug,"route_graph_update\n");
route_graph_update(this, this->route_graph_flood_done_cb, !!(flags & route_path_flag_async));
}
}
/**
* @brief Updates the route graph and the route path if something changed with the route
*
* This function is a wrapper around {@link route_path_update_flags(route *, enum route_path)}.
*
* @param this The route to update
* @param cancel If true, cancel navigation, clear route graph and route path
* @param async If true, perform processing asynchronously
*/
static void
route_path_update(struct route *this, int cancel, int async)
{
enum route_path_flags flags=(cancel ? route_path_flag_cancel:0)|(async ? route_path_flag_async:0);
route_path_update_flags(this, flags);
}
/**
* @brief This will calculate all the distances stored in a route_info
*
* @param ri The route_info to calculate the distances for
* @param pro The projection used for this route
*/
static void
route_info_distances(struct route_info *ri, enum projection pro)
{
int npos=ri->pos+1;
struct street_data *sd=ri->street;
/* 0 1 2 X 3 4 5 6 pos=2 npos=3 count=7 0,1,2 3,4,5,6*/
ri->lenextra=transform_distance(pro, &ri->lp, &ri->c);
ri->lenneg=transform_polyline_length(pro, sd->c, npos)+transform_distance(pro, &sd->c[ri->pos], &ri->lp);
ri->lenpos=transform_polyline_length(pro, sd->c+npos, sd->count-npos)+transform_distance(pro, &sd->c[npos], &ri->lp);
if (ri->lenneg || ri->lenpos)
ri->percent=(ri->lenneg*100)/(ri->lenneg+ri->lenpos);
else
ri->percent=50;
}
/**
* @brief This sets the current position of the route passed
*
* This will set the current position of the route passed to the street that is nearest to the
* passed coordinates. It also automatically updates the route.
*
* @param this The route to set the position of
* @param pos Coordinates to set as position
* @param flags Flags to use for building the graph
*/
static int
route_set_position_flags(struct route *this, struct pcoord *pos, enum route_path_flags flags)
{
if (this->pos)
route_info_free(this->pos);
this->pos=NULL;
this->pos=route_find_nearest_street(this->vehicleprofile, this->ms, pos);
// If there is no nearest street, bail out.
if (!this->pos) return 0;
this->pos->street_direction=0;
dbg(lvl_debug,"this->pos=%p\n", this->pos);
route_info_distances(this->pos, pos->pro);
route_path_update_flags(this, flags);
return 1;
}
/**
* @brief This sets the current position of the route passed
*
* This will set the current position of the route passed to the street that is nearest to the
* passed coordinates. It also automatically updates the route.
*
* @param this The route to set the position of
* @param pos Coordinates to set as position
*/
void
route_set_position(struct route *this, struct pcoord *pos)
{
route_set_position_flags(this, pos, route_path_flag_async);
}
/**
* @brief Sets a route's current position based on coordinates from tracking
*
* @param this The route to set the current position of
* @param tracking The tracking to get the coordinates from
*/
void
route_set_position_from_tracking(struct route *this, struct tracking *tracking, enum projection pro)
{
struct coord *c;
struct route_info *ret;
struct street_data *sd;
dbg(lvl_info,"enter\n");
c=tracking_get_pos(tracking);
ret=g_new0(struct route_info, 1);
if (!ret) {
printf("%s:Out of memory\n", __FUNCTION__);
return;
}
if (this->pos)
route_info_free(this->pos);
this->pos=NULL;
ret->c=*c;
ret->lp=*c;
ret->pos=tracking_get_segment_pos(tracking);
ret->street_direction=tracking_get_street_direction(tracking);
sd=tracking_get_street_data(tracking);
if (sd) {
ret->street=street_data_dup(sd);
route_info_distances(ret, pro);
}
dbg(lvl_debug,"position 0x%x,0x%x item 0x%x,0x%x direction %d pos %d lenpos %d lenneg %d\n",c->x,c->y,sd?sd->item.id_hi:0,sd?sd->item.id_lo:0,ret->street_direction,ret->pos,ret->lenpos,ret->lenneg);
dbg(lvl_debug,"c->x=0x%x, c->y=0x%x pos=%d item=(0x%x,0x%x)\n", c->x, c->y, ret->pos, ret->street?ret->street->item.id_hi:0, ret->street?ret->street->item.id_lo:0);
dbg(lvl_debug,"street 0=(0x%x,0x%x) %d=(0x%x,0x%x)\n", ret->street?ret->street->c[0].x:0, ret->street?ret->street->c[0].y:0, ret->street?ret->street->count-1:0, ret->street?ret->street->c[ret->street->count-1].x:0, ret->street?ret->street->c[ret->street->count-1].y:0);
this->pos=ret;
if (this->destinations)
route_path_update(this, 0, 1);
dbg(lvl_info,"ret\n");
}
/* Used for debuging of route_rect, what routing sees */
struct map_selection *route_selection;
/**
* @brief Returns a single map selection
*/
struct map_selection *
route_rect(int order, struct coord *c1, struct coord *c2, int rel, int abs)
{
int dx,dy,sx=1,sy=1,d,m;
struct map_selection *sel=g_new(struct map_selection, 1);
if (!sel) {
printf("%s:Out of memory\n", __FUNCTION__);
return sel;
}
sel->order=order;
sel->range.min=route_item_first;
sel->range.max=route_item_last;
dbg(lvl_debug,"%p %p\n", c1, c2);
dx=c1->x-c2->x;
dy=c1->y-c2->y;
if (dx < 0) {
sx=-1;
sel->u.c_rect.lu.x=c1->x;
sel->u.c_rect.rl.x=c2->x;
} else {
sel->u.c_rect.lu.x=c2->x;
sel->u.c_rect.rl.x=c1->x;
}
if (dy < 0) {
sy=-1;
sel->u.c_rect.lu.y=c2->y;
sel->u.c_rect.rl.y=c1->y;
} else {
sel->u.c_rect.lu.y=c1->y;
sel->u.c_rect.rl.y=c2->y;
}
if (dx*sx > dy*sy)
d=dx*sx;
else
d=dy*sy;
m=d*rel/100+abs;
sel->u.c_rect.lu.x-=m;
sel->u.c_rect.rl.x+=m;
sel->u.c_rect.lu.y+=m;
sel->u.c_rect.rl.y-=m;
sel->next=NULL;
return sel;
}
/**
* @brief Appends a map selection to the selection list. Selection list may be NULL.
*/
static struct map_selection *
route_rect_add(struct map_selection *sel, int order, struct coord *c1, struct coord *c2, int rel, int abs)
{
struct map_selection *ret;
ret=route_rect(order, c1, c2, rel, abs);
ret->next=sel;
return ret;
}
/**
* @brief Returns a list of map selections useable to create a route graph
*
* Returns a list of map selections useable to get a map rect from which items can be
* retrieved to build a route graph.
*
* @param c Array containing route points, including start, intermediate and destination ones.
* @param count number of route points
* @param proifle vehicleprofile
*/
static struct map_selection *
route_calc_selection(struct coord *c, int count, struct vehicleprofile *profile)
{
struct map_selection *ret=NULL;
int i;
struct coord_rect r;
char *depth, *str, *tok;
if (!count)
return NULL;
r.lu=c[0];
r.rl=c[0];
for (i = 1 ; i < count ; i++)
coord_rect_extend(&r, &c[i]);
depth=profile->route_depth;
if (!depth)
depth="4:25%,8:40000,18:10000";
depth=str=g_strdup(depth);
while((tok=strtok(str,","))!=NULL) {
int order=0, dist=0;
sscanf(tok,"%d:%d",&order,&dist);
if(strchr(tok,'%'))
ret=route_rect_add(ret, order, &r.lu, &r.rl, dist, 0);
else
for (i = 0 ; i < count ; i++) {
ret=route_rect_add(ret, order, &c[i], &c[i], 0, dist);
}
str=NULL;
}
g_free(depth);
return ret;
}
/**
* @brief Destroys a list of map selections
*
* @param sel Start of the list to be destroyed
*/
static void
route_free_selection(struct map_selection *sel)
{
struct map_selection *next;
while (sel) {
next=sel->next;
g_free(sel);
sel=next;
}
}
static void
route_clear_destinations(struct route *this_)
{
g_list_foreach(this_->destinations, (GFunc)route_info_free, NULL);
g_list_free(this_->destinations);
this_->destinations=NULL;
}
/**
* @brief Sets the destination of a route
*
* This sets the destination of a route to the street nearest to the coordinates passed
* and updates the route.
*
* @param this The route to set the destination for
* @param dst Coordinates to set as destination
* @param count Number of destinations (last one is final)
* @param async If set, do routing asynchronously
*/
void
route_set_destinations(struct route *this, struct pcoord *dst, int count, int async)
{
struct attr route_status;
struct route_info *dsti;
int i;
route_status.type=attr_route_status;
profile(0,NULL);
route_clear_destinations(this);
if (dst && count) {
for (i = 0 ; i < count ; i++) {
dsti=route_find_nearest_street(this->vehicleprofile, this->ms, &dst[i]);
if(dsti) {
route_info_distances(dsti, dst->pro);
this->destinations=g_list_append(this->destinations, dsti);
}
}
route_status.u.num=route_status_destination_set;
} else {
this->reached_destinations_count=0;
route_status.u.num=route_status_no_destination;
}
callback_list_call_attr_1(this->cbl2, attr_destination, this);
route_set_attr(this, &route_status);
profile(1,"find_nearest_street");
/* The graph has to be destroyed and set to NULL, otherwise route_path_update() doesn't work */
route_graph_destroy(this->graph);
this->graph=NULL;
this->current_dst=route_get_dst(this);
route_path_update(this, 1, async);
profile(0,"end");
}
int
route_get_destinations(struct route *this, struct pcoord *pc, int count)
{
int ret=0;
GList *l=this->destinations;
while (l && ret < count) {
struct route_info *dst=l->data;
pc->x=dst->c.x;
pc->y=dst->c.y;
pc->pro=projection_mg; /* FIXME */
pc++;
ret++;
l=g_list_next(l);
}
return ret;
}
/**
* @brief Get the destinations count for the route
*
* @param this The route instance
* @return destination count for the route
*/
int
route_get_destination_count(struct route *this)
{
return g_list_length(this->destinations);
}
/**
* @brief Returns a description for a waypoint as (type or street_name_systematic) + (label or WayID[osm_wayid])
*
* @param this The route instance
* @param n The nth waypoint
* @return The description
*/
char*
route_get_destination_description(struct route *this, int n)
{
struct route_info *dst;
struct map_rect *mr=NULL;
struct item *item;
struct attr attr;
char *type=NULL;
char *label=NULL;
char *desc=NULL;
if(!this->destinations)
return NULL;
dst=g_list_nth_data(this->destinations,n);
mr=map_rect_new(dst->street->item.map, NULL);
item = map_rect_get_item_byid(mr, dst->street->item.id_hi, dst->street->item.id_lo);
type=g_strdup(item_to_name(dst->street->item.type));
while(item_attr_get(item, attr_any, &attr)) {
if (attr.type==attr_street_name_systematic ){
g_free(type);
type=attr_to_text(&attr, item->map, 1);
} else if (attr.type==attr_label){
g_free(label);
label=attr_to_text(&attr, item->map, 1);
} else if (attr.type==attr_osm_wayid && !label){
char *tmp=attr_to_text(&attr, item->map, 1);
label=g_strdup_printf("WayID %s", tmp);
g_free(tmp);
}
}
if(!label && !type) {
desc=g_strdup(_("unknown street"));
} else if (!label || strcmp(type, label)==0){
desc=g_strdup(type);
} else {
desc=g_strdup_printf("%s %s", type, label);
}
g_free(label);
g_free(type);
if (mr)
map_rect_destroy(mr);
return desc;
}
/**
* @brief Start a route given set of coordinates
*
* @param this The route instance
* @param dst The coordinate to start routing to
* @param async Set to 1 to do route calculation asynchronously
* @return nothing
*/
void
route_set_destination(struct route *this, struct pcoord *dst, int async)
{
route_set_destinations(this, dst, dst?1:0, async);
}
/**
* @brief Append a waypoint to the route.
*
* This appends a waypoint to the current route, targetting the street
* nearest to the coordinates passed, and updates the route.
*
* @param this The route to set the destination for
* @param dst Coordinates of the new waypoint
* @param async: If set, do routing asynchronously
*/
void
route_append_destination(struct route *this, struct pcoord *dst, int async)
{
if (dst){
struct route_info *dsti;
dsti=route_find_nearest_street(this->vehicleprofile, this->ms, &dst[0]);
if(dsti) {
route_info_distances(dsti, dst->pro);
this->destinations=g_list_append(this->destinations, dsti);
}
/* The graph has to be destroyed and set to NULL, otherwise route_path_update() doesn't work */
route_graph_destroy(this->graph);
this->graph=NULL;
this->current_dst=route_get_dst(this);
route_path_update(this, 1, async);
}else{
route_set_destinations(this, NULL, 0, async);
}
}
/**
* @brief Remove the nth waypoint of the route
*
* @param this The route instance
* @param n The waypoint to remove
* @return nothing
*/
void
route_remove_nth_waypoint(struct route *this, int n)
{
struct route_info *ri=g_list_nth_data(this->destinations, n);
this->destinations=g_list_remove(this->destinations,ri);
route_info_free(ri);
/* The graph has to be destroyed and set to NULL, otherwise route_path_update() doesn't work */
route_graph_destroy(this->graph);
this->graph=NULL;
this->current_dst=route_get_dst(this);
route_path_update(this, 1, 1);
}
void
route_remove_waypoint(struct route *this)
{
if (this->path2) {
struct route_path *path = this->path2;
struct route_info *ri = this->destinations->data;
this->destinations = g_list_remove(this->destinations, ri);
route_info_free(ri);
this->path2 = this->path2->next;
route_path_destroy(path, 0);
if (!this->destinations) {
this->route_status=route_status_no_destination;
this->reached_destinations_count=0;
return;
}
this->reached_destinations_count++;
route_graph_reset(this->graph);
this->current_dst = this->destinations->data;
route_graph_flood(this->graph, this->current_dst, this->vehicleprofile, this->route_graph_flood_done_cb);
}
}
/**
* @brief Gets the next route_graph_point with the specified coordinates
*
* @param this The route in which to search
* @param c Coordinates to search for
* @param last The last route graph point returned to iterate over multiple points with the same coordinates,
* or {@code NULL} to return the first point
* @return The point at the specified coordinates or NULL if not found
*/
static struct route_graph_point *
route_graph_get_point_next(struct route_graph *this, struct coord *c, struct route_graph_point *last)
{
struct route_graph_point *p;
int seen=0,hashval=HASHCOORD(c);
p=this->hash[hashval];
while (p) {
if (p->c.x == c->x && p->c.y == c->y) {
if (!last || seen)
return p;
if (p == last)
seen=1;
}
p=p->hash_next;
}
return NULL;
}
/**
* @brief Gets the first route_graph_point with the specified coordinates
*
* @param this The route in which to search
* @param c Coordinates to search for
* @return The point at the specified coordinates or NULL if not found
*/
static struct route_graph_point *
route_graph_get_point(struct route_graph *this, struct coord *c)
{
return route_graph_get_point_next(this, c, NULL);
}
/**
* @brief Gets the last route_graph_point with the specified coordinates
*
* @param this The route in which to search
* @param c Coordinates to search for
* @return The point at the specified coordinates or NULL if not found
*/
static struct route_graph_point *
route_graph_get_point_last(struct route_graph *this, struct coord *c)
{
struct route_graph_point *p,*ret=NULL;
int hashval=HASHCOORD(c);
p=this->hash[hashval];
while (p) {
if (p->c.x == c->x && p->c.y == c->y)
ret=p;
p=p->hash_next;
}
return ret;
}
/**
* @brief Create a new point for the route graph with the specified coordinates
*
* @param this The route to insert the point into
* @param f The coordinates at which the point should be created
* @return The point created
*/
static struct route_graph_point *
route_graph_point_new(struct route_graph *this, struct coord *f)
{
int hashval;
struct route_graph_point *p;
hashval=HASHCOORD(f);
if (debug_route)
printf("p (0x%x,0x%x)\n", f->x, f->y);
p=g_slice_new0(struct route_graph_point);
p->hash_next=this->hash[hashval];
this->hash[hashval]=p;
p->value=INT_MAX;
p->c=*f;
return p;
}
/**
* @brief Inserts a point into the route graph at the specified coordinates
*
* This will insert a point into the route graph at the coordinates passed in f.
* Note that the point is not yet linked to any segments.
*
* If the route graph already contains a point at the specified coordinates, the existing point
* will be returned.
*
* @param this The route graph to insert the point into
* @param f The coordinates at which the point should be inserted
* @return The point inserted or NULL on failure
*/
static struct route_graph_point *
route_graph_add_point(struct route_graph *this, struct coord *f)
{
struct route_graph_point *p;
p=route_graph_get_point(this,f);
if (!p)
p=route_graph_point_new(this,f);
return p;
}
/**
* @brief Frees all the memory used for points in the route graph passed
*
* @param this The route graph to delete all points from
*/
static void
route_graph_free_points(struct route_graph *this)
{
struct route_graph_point *curr,*next;
int i;
for (i = 0 ; i < HASH_SIZE ; i++) {
curr=this->hash[i];
while (curr) {
next=curr->hash_next;
g_slice_free(struct route_graph_point, curr);
curr=next;
}
this->hash[i]=NULL;
}
}
/**
* @brief Resets all nodes
*
* This iterates through all the points in the route graph, resetting them to their initial state.
* The {@code value} member of each point (cost to reach the destination) is reset to
* {@code INT_MAX}, the {@code seg} member (cheapest way to destination) is reset to {@code NULL}
* and the {@code el} member (pointer to element in Fibonacci heap) is also reset to {@code NULL}.
*
* References to elements of the route graph which were obtained prior to calling this function
* remain valid after it returns.
*
* @param this The route graph to reset
*/
static void
route_graph_reset(struct route_graph *this)
{
struct route_graph_point *curr;
int i;
for (i = 0 ; i < HASH_SIZE ; i++) {
curr=this->hash[i];
while (curr) {
curr->value=INT_MAX;
curr->seg=NULL;
curr->el=NULL;
curr=curr->hash_next;
}
}
}
/**
* @brief Returns the position of a certain field appended to a route graph segment
*
* This function returns a pointer to a field that is appended to a route graph
* segment.
*
* @param seg The route graph segment the field is appended to
* @param type Type of the field that should be returned
* @return A pointer to a field of a certain type, or NULL if no such field is present
*/
static void *
route_segment_data_field_pos(struct route_segment_data *seg, enum attr_type type)
{
unsigned char *ptr;
ptr = ((unsigned char*)seg) + sizeof(struct route_segment_data);
if (seg->flags & AF_SPEED_LIMIT) {
if (type == attr_maxspeed)
return (void*)ptr;
ptr += sizeof(int);
}
if (seg->flags & AF_SEGMENTED) {
if (type == attr_offset)
return (void*)ptr;
ptr += sizeof(int);
}
if (seg->flags & AF_SIZE_OR_WEIGHT_LIMIT) {
if (type == attr_vehicle_width)
return (void*)ptr;
ptr += sizeof(struct size_weight_limit);
}
if (seg->flags & AF_DANGEROUS_GOODS) {
if (type == attr_vehicle_dangerous_goods)
return (void*)ptr;
ptr += sizeof(int);
}
return NULL;
}
/**
* @brief Calculates the size of a route_segment_data struct with given flags
*
* @param flags The flags of the route_segment_data
*/
static int
route_segment_data_size(int flags)
{
int ret=sizeof(struct route_segment_data);
if (flags & AF_SPEED_LIMIT)
ret+=sizeof(int);
if (flags & AF_SEGMENTED)
ret+=sizeof(int);
if (flags & AF_SIZE_OR_WEIGHT_LIMIT)
ret+=sizeof(struct size_weight_limit);
if (flags & AF_DANGEROUS_GOODS)
ret+=sizeof(int);
return ret;
}
static int
route_graph_segment_is_duplicate(struct route_graph_point *start, struct route_graph_segment_data *data)
{
struct route_graph_segment *s;
s=start->start;
while (s) {
if (item_is_equal(*data->item, s->data.item)) {
if (data->flags & AF_SEGMENTED) {
if (RSD_OFFSET(&s->data) == data->offset) {
return 1;
}
} else
return 1;
}
s=s->start_next;
}
return 0;
}
/**
* @brief Inserts a new segment into the route graph
*
* This function performs a check if a segment for the item specified already exists, and inserts
* a new segment representing this item if it does not.
*
* @param this The route graph to insert the segment into
* @param start The graph point which should be connected to the start of this segment
* @param end The graph point which should be connected to the end of this segment
* @param len The length of this segment
* @param item The item that is represented by this segment
* @param flags Flags for this segment
* @param offset If the item passed in "item" is segmented (i.e. divided into several segments), this indicates the position of this segment within the item
* @param maxspeed The maximum speed allowed on this segment in km/h. -1 if not known.
*/
static void
route_graph_add_segment(struct route_graph *this, struct route_graph_point *start,
struct route_graph_point *end, struct route_graph_segment_data *data)
{
struct route_graph_segment *s;
int size;
size = sizeof(struct route_graph_segment)-sizeof(struct route_segment_data)+route_segment_data_size(data->flags);
s = g_slice_alloc0(size);
if (!s) {
printf("%s:Out of memory\n", __FUNCTION__);
return;
}
s->start=start;
s->start_next=start->start;
start->start=s;
s->end=end;
s->end_next=end->end;
end->end=s;
dbg_assert(data->len >= 0);
s->data.len=data->len;
s->data.item=*data->item;
s->data.flags=data->flags;
if (data->flags & AF_SPEED_LIMIT)
RSD_MAXSPEED(&s->data)=data->maxspeed;
if (data->flags & AF_SEGMENTED)
RSD_OFFSET(&s->data)=data->offset;
if (data->flags & AF_SIZE_OR_WEIGHT_LIMIT)
RSD_SIZE_WEIGHT(&s->data)=data->size_weight;
if (data->flags & AF_DANGEROUS_GOODS)
RSD_DANGEROUS_GOODS(&s->data)=data->dangerous_goods;
s->next=this->route_segments;
this->route_segments=s;
if (debug_route)
printf("l (0x%x,0x%x)-(0x%x,0x%x)\n", start->c.x, start->c.y, end->c.x, end->c.y);
}
/**
* @brief Gets all the coordinates of an item
*
* This will get all the coordinates of the item i and return them in c,
* up to max coordinates. Additionally it is possible to limit the coordinates
* returned to all the coordinates of the item between the two coordinates
* start end end.
*
* @important Make sure that whatever c points to has enough memory allocated
* @important to hold max coordinates!
*
* @param i The item to get the coordinates of
* @param c Pointer to memory allocated for holding the coordinates
* @param max Maximum number of coordinates to return
* @param start First coordinate to get
* @param end Last coordinate to get
* @return The number of coordinates returned
*/
static int get_item_seg_coords(struct item *i, struct coord *c, int max,
struct coord *start, struct coord *end)
{
struct map_rect *mr;
struct item *item;
int rc = 0, p = 0;
struct coord c1;
mr=map_rect_new(i->map, NULL);
if (!mr)
return 0;
item = map_rect_get_item_byid(mr, i->id_hi, i->id_lo);
if (item) {
rc = item_coord_get(item, &c1, 1);
while (rc && (c1.x != start->x || c1.y != start->y)) {
rc = item_coord_get(item, &c1, 1);
}
while (rc && p < max) {
c[p++] = c1;
if (c1.x == end->x && c1.y == end->y)
break;
rc = item_coord_get(item, &c1, 1);
}
}
map_rect_destroy(mr);
return p;
}
/**
* @brief Returns and removes one segment from a path
*
* @param path The path to take the segment from
* @param item The item whose segment to remove
* @param offset Offset of the segment within the item to remove. If the item is not segmented this should be 1.
* @return The segment removed
*/
static struct route_path_segment *
route_extract_segment_from_path(struct route_path *path, struct item *item,
int offset)
{
int soffset;
struct route_path_segment *sp = NULL, *s;
s = path->path;
while (s) {
if (item_is_equal(s->data->item,*item)) {
if (s->data->flags & AF_SEGMENTED)
soffset=RSD_OFFSET(s->data);
else
soffset=1;
if (soffset == offset) {
if (sp) {
sp->next = s->next;
break;
} else {
path->path = s->next;
break;
}
}
}
sp = s;
s = s->next;
}
if (s)
item_hash_remove(path->path_hash, item);
return s;
}
/**
* @brief Adds a segment and the end of a path
*
* @param this The path to add the segment to
* @param segment The segment to add
*/
static void
route_path_add_segment(struct route_path *this, struct route_path_segment *segment)
{
if (!this->path)
this->path=segment;
if (this->path_last)
this->path_last->next=segment;
this->path_last=segment;
}
/**
* @brief Adds a two coordinate line to a path
*
* This adds a new line to a path, creating a new segment for it.
*
* @param this The path to add the item to
* @param start coordinate to add to the start of the item. If none should be added, make this NULL.
* @param end coordinate to add to the end of the item. If none should be added, make this NULL.
* @param len The length of the item
*/
static void
route_path_add_line(struct route_path *this, struct coord *start, struct coord *end, int len)
{
int ccnt=2;
struct route_path_segment *segment;
int seg_size,seg_dat_size;
dbg(lvl_debug,"line from 0x%x,0x%x-0x%x,0x%x\n", start->x, start->y, end->x, end->y);
seg_size=sizeof(*segment) + sizeof(struct coord) * ccnt;
seg_dat_size=sizeof(struct route_segment_data);
segment=g_malloc0(seg_size + seg_dat_size);
segment->data=(struct route_segment_data *)((char *)segment+seg_size);
segment->ncoords=ccnt;
segment->direction=0;
segment->c[0]=*start;
segment->c[1]=*end;
segment->data->len=len;
route_path_add_segment(this, segment);
}
/**
* @brief Inserts a new item into the path
*
* This function does almost the same as "route_path_add_item()", but identifies
* the item to add by a segment from the route graph. Another difference is that it "copies" the
* segment from the route graph, i.e. if the item is segmented, only the segment passed in rgs will
* be added to the route path, not all segments of the item.
*
* The function can be sped up by passing an old path already containing this segment in oldpath -
* the segment will then be extracted from this old path. Please note that in this case the direction
* parameter has no effect.
*
* @param this The path to add the item to
* @param oldpath Old path containing the segment to be added. Speeds up the function, but can be NULL.
* @param rgs Segment of the route graph that should be "copied" to the route path
* @param dir Order in which to add the coordinates. See route_path_add_item()
* @param pos Information about start point if this is the first segment
* @param dst Information about end point if this is the last segment
*/
static int
route_path_add_item_from_graph(struct route_path *this, struct route_path *oldpath, struct route_graph_segment *rgs, int dir, struct route_info *pos, struct route_info *dst)
{
struct route_path_segment *segment=NULL;
int i, ccnt, extra=0, ret=0;
struct coord *c,*cd,ca[2048];
int offset=1;
int seg_size,seg_dat_size;
int len=rgs->data.len;
if (rgs->data.flags & AF_SEGMENTED)
offset=RSD_OFFSET(&rgs->data);
dbg(lvl_debug,"enter (0x%x,0x%x) dir=%d pos=%p dst=%p\n", rgs->data.item.id_hi, rgs->data.item.id_lo, dir, pos, dst);
if (oldpath) {
segment=item_hash_lookup(oldpath->path_hash, &rgs->data.item);
if (segment && segment->direction == dir) {
segment = route_extract_segment_from_path(oldpath, &rgs->data.item, offset);
if (segment) {
ret=1;
if (!pos)
goto linkold;
}
g_free(segment);
}
}
if (pos) {
if (dst) {
extra=2;
if (dst->lenneg >= pos->lenneg) {
dir=1;
ccnt=dst->pos-pos->pos;
c=pos->street->c+pos->pos+1;
len=dst->lenneg-pos->lenneg;
} else {
dir=-1;
ccnt=pos->pos-dst->pos;
c=pos->street->c+dst->pos+1;
len=pos->lenneg-dst->lenneg;
}
} else {
extra=1;
dbg(lvl_debug,"pos dir=%d\n", dir);
dbg(lvl_debug,"pos pos=%d\n", pos->pos);
dbg(lvl_debug,"pos count=%d\n", pos->street->count);
if (dir > 0) {
c=pos->street->c+pos->pos+1;
ccnt=pos->street->count-pos->pos-1;
len=pos->lenpos;
} else {
c=pos->street->c;
ccnt=pos->pos+1;
len=pos->lenneg;
}
}
pos->dir=dir;
} else if (dst) {
extra=1;
dbg(lvl_debug,"dst dir=%d\n", dir);
dbg(lvl_debug,"dst pos=%d\n", dst->pos);
if (dir > 0) {
c=dst->street->c;
ccnt=dst->pos+1;
len=dst->lenneg;
} else {
c=dst->street->c+dst->pos+1;
ccnt=dst->street->count-dst->pos-1;
len=dst->lenpos;
}
} else {
ccnt=get_item_seg_coords(&rgs->data.item, ca, 2047, &rgs->start->c, &rgs->end->c);
c=ca;
}
seg_size=sizeof(*segment) + sizeof(struct coord) * (ccnt + extra);
seg_dat_size=route_segment_data_size(rgs->data.flags);
segment=g_malloc0(seg_size + seg_dat_size);
segment->data=(struct route_segment_data *)((char *)segment+seg_size);
segment->direction=dir;
cd=segment->c;
if (pos && (c[0].x != pos->lp.x || c[0].y != pos->lp.y))
*cd++=pos->lp;
if (dir < 0)
c+=ccnt-1;
for (i = 0 ; i < ccnt ; i++) {
*cd++=*c;
c+=dir;
}
segment->ncoords+=ccnt;
if (dst && (cd[-1].x != dst->lp.x || cd[-1].y != dst->lp.y))
*cd++=dst->lp;
segment->ncoords=cd-segment->c;
if (segment->ncoords <= 1) {
g_free(segment);
return 1;
}
/* We check if the route graph segment is part of a roundabout here, because this
* only matters for route graph segments which form parts of the route path */
if (!(rgs->data.flags & AF_ROUNDABOUT)) { // We identified this roundabout earlier
route_check_roundabout(rgs, 13, (dir < 1), NULL);
}
memcpy(segment->data, &rgs->data, seg_dat_size);
linkold:
segment->data->len=len;
segment->next=NULL;
item_hash_insert(this->path_hash, &rgs->data.item, segment);
route_path_add_segment(this, segment);
return ret;
}
/**
* @brief Destroys all segments of a route graph
*
* @param this The graph to destroy all segments from
*/
static void
route_graph_free_segments(struct route_graph *this)
{
struct route_graph_segment *curr,*next;
int size;
curr=this->route_segments;
while (curr) {
next=curr->next;
size = sizeof(struct route_graph_segment)-sizeof(struct route_segment_data)+route_segment_data_size(curr->data.flags);
g_slice_free1(size, curr);
curr=next;
}
this->route_segments=NULL;
}
/**
* @brief Destroys a route graph
*
* @param this The route graph to be destroyed
*/
static void
route_graph_destroy(struct route_graph *this)
{
if (this) {
route_graph_build_done(this, 1);
route_graph_free_points(this);
route_graph_free_segments(this);
g_free(this);
}
}
/**
* @brief Returns the estimated speed on a segment, or 0 for an impassable segment
*
* This function returns the estimated speed to be driven on a segment, calculated as follows:
* <ul>
* <li>Initially the route weight of the vehicle profile for the given item type is used. If the
* item type does not have a route weight in the vehicle profile given, it is considered impassable
* and 0 is returned.</li>
* <li>If the {@code maxspeed} attribute of the segment's item is set, either it or the previous
* speed estimate for the segment is used, as governed by the vehicle profile's
* {@code maxspeed_handling} attribute.</li>
* <li>If a traffic distortion is present, its {@code maxspeed} is taken into account in a similar
* manner. Unlike the regular {@code maxspeed}, a {@code maxspeed} resulting from a traffic
* distortion is always considered if it limits the speed, regardless of {@code maxspeed_handling}.
* </li>
* <li>Access restrictions for dangerous goods, size or weight are evaluated, and 0 is returned if
* the given vehicle profile violates one of them.</li>
* </ul>
*
* @param profile The routing preferences
* @param over The segment which is passed
* @param dist A traffic distortion if applicable, or {@code NULL}
* @return The estimated speed in km/h, or 0 if the segment is impassable
*/
static int
route_seg_speed(struct vehicleprofile *profile, struct route_segment_data *over, struct route_traffic_distortion *dist)
{
struct roadprofile *roadprofile=vehicleprofile_get_roadprofile(profile, over->item.type);
int speed,maxspeed;
if (!roadprofile || !roadprofile->route_weight)
return 0;
speed=roadprofile->route_weight;
if (profile->maxspeed_handling != maxspeed_ignore) {
if (over->flags & AF_SPEED_LIMIT) {
maxspeed=RSD_MAXSPEED(over);
if (profile->maxspeed_handling == maxspeed_enforce)
speed=maxspeed;
} else
maxspeed=INT_MAX;
if (dist && maxspeed > dist->maxspeed)
maxspeed=dist->maxspeed;
if (maxspeed != INT_MAX && (profile->maxspeed_handling != maxspeed_restrict || maxspeed < speed))
speed=maxspeed;
}
if (over->flags & AF_DANGEROUS_GOODS) {
if (profile->dangerous_goods & RSD_DANGEROUS_GOODS(over))
return 0;
}
if (over->flags & AF_SIZE_OR_WEIGHT_LIMIT) {
struct size_weight_limit *size_weight=&RSD_SIZE_WEIGHT(over);
if (size_weight->width != -1 && profile->width != -1 && profile->width > size_weight->width)
return 0;
if (size_weight->height != -1 && profile->height != -1 && profile->height > size_weight->height)
return 0;
if (size_weight->length != -1 && profile->length != -1 && profile->length > size_weight->length)
return 0;
if (size_weight->weight != -1 && profile->weight != -1 && profile->weight > size_weight->weight)
return 0;
if (size_weight->axle_weight != -1 && profile->axle_weight != -1 && profile->axle_weight > size_weight->axle_weight)
return 0;
}
return speed;
}
/**
* @brief Returns the time needed to travel along a segment, or {@code INT_MAX} if the segment is impassable.
*
* This function returns the time needed to travel along the entire length of {@code over} in
* tenths of seconds. Restrictions for dangerous goods, weight or size are taken into account.
* Traffic distortions are also taken into account if a valid {@code dist} argument is given.
*
* @param profile The vehicle profile (routing preferences)
* @param over The segment which is passed
* @param dist A traffic distortion if applicable, or {@code NULL}
* @return The time needed in tenths of seconds
*/
static int
route_time_seg(struct vehicleprofile *profile, struct route_segment_data *over, struct route_traffic_distortion *dist)
{
int speed=route_seg_speed(profile, over, dist);
if (!speed)
return INT_MAX;
return over->len*36/speed+(dist ? dist->delay : 0);
}
/**
* @brief Returns the traffic distortion for a segment.
*
* @param seg The segment for which the traffic distortion is to be returned
* @param ret Points to a {@code struct route_traffic_distortion}, whose members will be filled
*
* @return true if a traffic distortion was found, 0 if not
*/
static int
route_get_traffic_distortion(struct route_graph_segment *seg, struct route_traffic_distortion *ret)
{
struct route_graph_point *start=seg->start;
struct route_graph_point *end=seg->end;
struct route_graph_segment *tmp,*found=NULL;
tmp=start->start;
while (tmp && !found) {
if (tmp->data.item.type == type_traffic_distortion && tmp->start == start && tmp->end == end)
found=tmp;
tmp=tmp->start_next;
}
tmp=start->end;
while (tmp && !found) {
if (tmp->data.item.type == type_traffic_distortion && tmp->end == start && tmp->start == end)
found=tmp;
tmp=tmp->end_next;
}
if (found) {
ret->delay=found->data.len;
if (found->data.flags & AF_SPEED_LIMIT)
ret->maxspeed=RSD_MAXSPEED(&found->data);
else
ret->maxspeed=INT_MAX;
return 1;
}
return 0;
}
static int
route_through_traffic_allowed(struct vehicleprofile *profile, struct route_graph_segment *seg)
{
return (seg->data.flags & AF_THROUGH_TRAFFIC_LIMIT) == 0;
}
/**
* @brief Returns the "cost" of driving from point {@code from} along segment {@code over} in direction {@code dir}
*
* Cost is relative to time, indicated in tenths of seconds.
*
* This function considers traffic distortions as well as penalties. If the segment is impassable
* due to traffic distortions or restrictions, {@code INT_MAX} is returned in order to prevent use
* of this segment for routing.
*
* @param profile The routing preferences
* @param from The point where we are starting
* @param over The segment we are using
* @param dir The direction of segment which we are driving. Positive values indicate we are
* traveling in the direction of the segment, negative values indicate we are traveling against
* that direction. Values of +2 or -2 cause the function to ignore traffic distortions.
*
* @return The "cost" needed to travel along the segment
*/
static int
route_value_seg(struct vehicleprofile *profile, struct route_graph_point *from, struct route_graph_segment *over, int dir)
{
int ret;
struct route_traffic_distortion dist,*distp=NULL;
#if 0
dbg(lvl_debug,"flags 0x%x mask 0x%x flags 0x%x\n", over->flags, dir >= 0 ? profile->flags_forward_mask : profile->flags_reverse_mask, profile->flags);
#endif
if ((over->data.flags & (dir >= 0 ? profile->flags_forward_mask : profile->flags_reverse_mask)) != profile->flags)
return INT_MAX;
if (dir > 0 && (over->start->flags & RP_TURN_RESTRICTION))
return INT_MAX;
if (dir < 0 && (over->end->flags & RP_TURN_RESTRICTION))
return INT_MAX;
if (from && from->seg == over)
return INT_MAX;
if ((over->start->flags & RP_TRAFFIC_DISTORTION) && (over->end->flags & RP_TRAFFIC_DISTORTION) &&
route_get_traffic_distortion(over, &dist) && dir != 2 && dir != -2) {
distp=&dist;
}
ret=route_time_seg(profile, &over->data, distp);
if (ret == INT_MAX)
return ret;
if (!route_through_traffic_allowed(profile, over) && from && route_through_traffic_allowed(profile, from->seg))
ret+=profile->through_traffic_penalty;
return ret;
}
static int
route_graph_segment_match(struct route_graph_segment *s1, struct route_graph_segment *s2)
{
if (!s1 || !s2)
return 0;
return (s1->start->c.x == s2->start->c.x && s1->start->c.y == s2->start->c.y &&
s1->end->c.x == s2->end->c.x && s1->end->c.y == s2->end->c.y);
}
/**
* @brief Sets or clears a traffic distortion for a segment.
*
* This sets or clears a delay. It cannot be used to set speed.
*
* @param this The route graph
* @param seg The segment to which the traffic distortion applies
* @param delay Delay in tenths of a second
*/
static void
route_graph_set_traffic_distortion(struct route_graph *this, struct route_graph_segment *seg, int delay)
{
struct route_graph_point *start=NULL;
struct route_graph_segment *s;
while ((start=route_graph_get_point_next(this, &seg->start->c, start))) {
s=start->start;
while (s) {
if (route_graph_segment_match(s, seg)) {
if (s->data.item.type != type_none && s->data.item.type != type_traffic_distortion && delay) {
struct route_graph_segment_data data;
struct item item;
memset(&data, 0, sizeof(data));
memset(&item, 0, sizeof(item));
item.type=type_traffic_distortion;
data.item=&item;
data.len=delay;
s->start->flags |= RP_TRAFFIC_DISTORTION;
s->end->flags |= RP_TRAFFIC_DISTORTION;
route_graph_add_segment(this, s->start, s->end, &data);
} else if (s->data.item.type == type_traffic_distortion && !delay) {
s->data.item.type = type_none;
}
}
s=s->start_next;
}
}
}
/**
* @brief Adds a route distortion item to the route graph
*
* @param this The route graph to add to
* @param item The item to add
*/
static void
route_process_traffic_distortion(struct route_graph *this, struct item *item)
{
struct route_graph_point *s_pnt,*e_pnt;
struct coord c,l;
struct attr delay_attr, maxspeed_attr;
struct route_graph_segment_data data;
data.item=item;
data.len=0;
data.flags=0;
data.offset=1;
data.maxspeed = INT_MAX;
if (item_coord_get(item, &l, 1)) {
s_pnt=route_graph_add_point(this,&l);
while (item_coord_get(item, &c, 1)) {
l=c;
}
e_pnt=route_graph_add_point(this,&l);
s_pnt->flags |= RP_TRAFFIC_DISTORTION;
e_pnt->flags |= RP_TRAFFIC_DISTORTION;
if (item_attr_get(item, attr_maxspeed, &maxspeed_attr)) {
data.flags |= AF_SPEED_LIMIT;
data.maxspeed=maxspeed_attr.u.num;
}
if (item_attr_get(item, attr_delay, &delay_attr))
data.len=delay_attr.u.num;
route_graph_add_segment(this, s_pnt, e_pnt, &data);
}
}
/**
* @brief Adds a turn restriction item to the route graph
*
* @param this The route graph to add to
* @param item The item to add
*/
static void
route_process_turn_restriction(struct route_graph *this, struct item *item)
{
struct route_graph_point *pnt[4];
struct coord c[5];
int i,count;
struct route_graph_segment_data data;
count=item_coord_get(item, c, 5);
if (count != 3 && count != 4) {
dbg(lvl_debug,"wrong count %d\n",count);
return;
}
if (count == 4)
return;
for (i = 0 ; i < count ; i++)
pnt[i]=route_graph_add_point(this,&c[i]);
dbg(lvl_debug,"%s: (0x%x,0x%x)-(0x%x,0x%x)-(0x%x,0x%x) %p-%p-%p\n",item_to_name(item->type),c[0].x,c[0].y,c[1].x,c[1].y,c[2].x,c[2].y,pnt[0],pnt[1],pnt[2]);
data.item=item;
data.flags=0;
data.len=0;
route_graph_add_segment(this, pnt[0], pnt[1], &data);
route_graph_add_segment(this, pnt[1], pnt[2], &data);
#if 1
if (count == 4) {
pnt[1]->flags |= RP_TURN_RESTRICTION;
pnt[2]->flags |= RP_TURN_RESTRICTION;
route_graph_add_segment(this, pnt[2], pnt[3], &data);
} else
pnt[1]->flags |= RP_TURN_RESTRICTION;
#endif
}
/**
* @brief Adds an item to the route graph
*
* This adds an item (e.g. a street) to the route graph, creating as many segments as needed for a
* segmented item.
*
* @param this The route graph to add to
* @param item The item to add
* @param profile The vehicle profile currently in use
*/
static void
route_process_street_graph(struct route_graph *this, struct item *item, struct vehicleprofile *profile)
{
#ifdef AVOID_FLOAT
int len=0;
#else
double len=0;
#endif
int segmented = 0;
struct roadprofile *roadp;
struct route_graph_point *s_pnt,*e_pnt; /* Start and end point */
struct coord c,l; /* Current and previous point */
struct attr attr;
struct route_graph_segment_data data;
data.flags=0;
data.offset=1;
data.maxspeed=-1;
data.item=item;
roadp = vehicleprofile_get_roadprofile(profile, item->type);
if (!roadp) {
/* Don't include any roads that don't have a road profile in our vehicle profile */
return;
}
if (item_coord_get(item, &l, 1)) {
int default_flags_value=AF_ALL;
int *default_flags=item_get_default_flags(item->type);
if (! default_flags)
default_flags=&default_flags_value;
if (item_attr_get(item, attr_flags, &attr)) {
data.flags = attr.u.num;
if (data.flags & AF_SEGMENTED)
segmented = 1;
} else
data.flags = *default_flags;
if (data.flags & AF_SPEED_LIMIT) {
if (item_attr_get(item, attr_maxspeed, &attr))
data.maxspeed = attr.u.num;
}
if (data.flags & AF_DANGEROUS_GOODS) {
if (item_attr_get(item, attr_vehicle_dangerous_goods, &attr))
data.dangerous_goods = attr.u.num;
else
data.flags &= ~AF_DANGEROUS_GOODS;
}
if (data.flags & AF_SIZE_OR_WEIGHT_LIMIT) {
if (item_attr_get(item, attr_vehicle_width, &attr))
data.size_weight.width=attr.u.num;
else
data.size_weight.width=-1;
if (item_attr_get(item, attr_vehicle_height, &attr))
data.size_weight.height=attr.u.num;
else
data.size_weight.height=-1;
if (item_attr_get(item, attr_vehicle_length, &attr))
data.size_weight.length=attr.u.num;
else
data.size_weight.length=-1;
if (item_attr_get(item, attr_vehicle_weight, &attr))
data.size_weight.weight=attr.u.num;
else
data.size_weight.weight=-1;
if (item_attr_get(item, attr_vehicle_axle_weight, &attr))
data.size_weight.axle_weight=attr.u.num;
else
data.size_weight.axle_weight=-1;
}
s_pnt=route_graph_add_point(this,&l);
if (!segmented) {
while (item_coord_get(item, &c, 1)) {
len+=transform_distance(map_projection(item->map), &l, &c);
l=c;
}
e_pnt=route_graph_add_point(this,&l);
dbg_assert(len >= 0);
data.len=len;
if (!route_graph_segment_is_duplicate(s_pnt, &data))
route_graph_add_segment(this, s_pnt, e_pnt, &data);
} else {
int isseg,rc;
int sc = 0;
do {
isseg = item_coord_is_node(item);
rc = item_coord_get(item, &c, 1);
if (rc) {
len+=transform_distance(map_projection(item->map), &l, &c);
l=c;
if (isseg) {
e_pnt=route_graph_add_point(this,&l);
data.len=len;
if (!route_graph_segment_is_duplicate(s_pnt, &data))
route_graph_add_segment(this, s_pnt, e_pnt, &data);
data.offset++;
s_pnt=route_graph_add_point(this,&l);
len = 0;
}
}
} while(rc);
e_pnt=route_graph_add_point(this,&l);
dbg_assert(len >= 0);
sc++;
data.len=len;
if (!route_graph_segment_is_duplicate(s_pnt, &data))
route_graph_add_segment(this, s_pnt, e_pnt, &data);
}
}
}
/**
* @brief Gets the next route_graph_segment belonging to the specified street
*
* @param graph The route graph in which to search
* @param sd The street to search for
* @param last The last route graph segment returned to iterate over multiple segments of the same
* item. If {@code NULL}, the first matching segment will be returned.
*
* @return The route graph segment, or {@code NULL} if none was found.
*/
static struct route_graph_segment *
route_graph_get_segment(struct route_graph *graph, struct street_data *sd, struct route_graph_segment *last)
{
struct route_graph_point *start=NULL;
struct route_graph_segment *s;
int seen=0;
while ((start=route_graph_get_point_next(graph, &sd->c[0], start))) {
s=start->start;
while (s) {
if (item_is_equal(sd->item, s->data.item)) {
if (!last || seen)
return s;
if (last == s)
seen=1;
}
s=s->start_next;
}
}
return NULL;
}
/**
* @brief Calculates the routing costs for each point
*
* This function is the heart of routing. It assigns each point in the route graph a
* cost at which one can reach the destination from this point on. Additionally it assigns
* each point a segment one should follow from this point on to reach the destination at the
* stated costs.
*
* This function uses Dijkstra's algorithm to do the routing. To understand it you should have a look
* at this algorithm.
*
* References to elements of the route graph which were obtained prior to calling this function
* remain valid after it returns.
*
* @param this_ The route graph to flood
* @param dst The destination of the route
* @param profile The vehicle profile to use for routing. This determines which ways are passable
* and how their costs are calculated.
* @param cb The callback function to call when flooding is complete
*/
static void
route_graph_flood(struct route_graph *this, struct route_info *dst, struct vehicleprofile *profile, struct callback *cb)
{
struct route_graph_point *p_min;
struct route_graph_segment *s=NULL;
int min,new,val;
struct fibheap *heap; /* This heap will hold all points with "temporarily" calculated costs */
heap = fh_makekeyheap();
while ((s=route_graph_get_segment(this, dst->street, s))) {
val=route_value_seg(profile, NULL, s, -1);
if (val != INT_MAX) {
val=val*(100-dst->percent)/100;
s->end->seg=s;
s->end->value=val;
s->end->el=fh_insertkey(heap, s->end->value, s->end);
}
val=route_value_seg(profile, NULL, s, 1);
if (val != INT_MAX) {
val=val*dst->percent/100;
s->start->seg=s;
s->start->value=val;
s->start->el=fh_insertkey(heap, s->start->value, s->start);
}
}
for (;;) {
p_min=fh_extractmin(heap); /* Starting Dijkstra by selecting the point with the minimum costs on the heap */
if (! p_min) /* There are no more points with temporarily calculated costs, Dijkstra has finished */
break;
min=p_min->value;
if (debug_route)
printf("extract p=%p free el=%p min=%d, 0x%x, 0x%x\n", p_min, p_min->el, min, p_min->c.x, p_min->c.y);
p_min->el=NULL; /* This point is permanently calculated now, we've taken it out of the heap */
s=p_min->start;
while (s) { /* Iterating all the segments leading away from our point to update the points at their ends */
val=route_value_seg(profile, p_min, s, -1);
if (val != INT_MAX && item_is_equal(s->data.item,p_min->seg->data.item)) {
if (profile->turn_around_penalty2)
val+=profile->turn_around_penalty2;
else
val=INT_MAX;
}
if (val != INT_MAX) {
new=min+val;
if (debug_route)
printf("begin %d len %d vs %d (0x%x,0x%x)\n",new,val,s->end->value, s->end->c.x, s->end->c.y);
if (new < s->end->value) { /* We've found a less costly way to reach the end of s, update it */
s->end->value=new;
s->end->seg=s;
if (! s->end->el) {
if (debug_route)
printf("insert_end p=%p el=%p val=%d ", s->end, s->end->el, s->end->value);
s->end->el=fh_insertkey(heap, new, s->end);
if (debug_route)
printf("el new=%p\n", s->end->el);
}
else {
if (debug_route)
printf("replace_end p=%p el=%p val=%d\n", s->end, s->end->el, s->end->value);
fh_replacekey(heap, s->end->el, new);
}
}
if (debug_route)
printf("\n");
}
s=s->start_next;
}
s=p_min->end;
while (s) { /* Doing the same as above with the segments leading towards our point */
val=route_value_seg(profile, p_min, s, 1);
if (val != INT_MAX && item_is_equal(s->data.item,p_min->seg->data.item)) {
if (profile->turn_around_penalty2)
val+=profile->turn_around_penalty2;
else
val=INT_MAX;
}
if (val != INT_MAX) {
new=min+val;
if (debug_route)
printf("end %d len %d vs %d (0x%x,0x%x)\n",new,val,s->start->value,s->start->c.x, s->start->c.y);
if (new < s->start->value) {
s->start->value=new;
s->start->seg=s;
if (! s->start->el) {
if (debug_route)
printf("insert_start p=%p el=%p val=%d ", s->start, s->start->el, s->start->value);
s->start->el=fh_insertkey(heap, new, s->start);
if (debug_route)
printf("el new=%p\n", s->start->el);
}
else {
if (debug_route)
printf("replace_start p=%p el=%p val=%d\n", s->start, s->start->el, s->start->value);
fh_replacekey(heap, s->start->el, new);
}
}
if (debug_route)
printf("\n");
}
s=s->end_next;
}
}
fh_deleteheap(heap);
callback_call_0(cb);
dbg(lvl_debug,"return\n");
}
/**
* @brief Starts an "offroad" path
*
* This starts a path that is not located on a street. It creates a new route path
* adding only one segment, that leads from pos to dest, and which is not associated with an item.
*
* @param this Not used
* @param pos The starting position for the new path
* @param dst The destination of the new path
* @param dir Not used
* @return The new path
*/
static struct route_path *
route_path_new_offroad(struct route_graph *this, struct route_info *pos, struct route_info *dst)
{
struct route_path *ret;
ret=g_new0(struct route_path, 1);
ret->in_use=1;
ret->path_hash=item_hash_new();
route_path_add_line(ret, &pos->c, &dst->c, pos->lenextra+dst->lenextra);
ret->updated=1;
return ret;
}
/**
* @brief Returns a coordinate at a given distance
*
* This function returns the coordinate, where the user will be if he
* follows the current route for a certain distance.
*
* @param this_ The route we're driving upon
* @param dist The distance in meters
* @return The coordinate where the user will be in that distance
*/
struct coord
route_get_coord_dist(struct route *this_, int dist)
{
int d,l,i,len;
int dx,dy;
double frac;
struct route_path_segment *cur;
struct coord ret;
enum projection pro=route_projection(this_);
struct route_info *dst=route_get_dst(this_);
d = dist;
if (!this_->path2 || pro == projection_none) {
return this_->pos->c;
}
ret = this_->pos->c;
cur = this_->path2->path;
while (cur) {
if (cur->data->len < d) {
d -= cur->data->len;
} else {
for (i=0; i < (cur->ncoords-1); i++) {
l = d;
len = (int)transform_polyline_length(pro, (cur->c + i), 2);
d -= len;
if (d <= 0) {
// We interpolate a bit here...
frac = (double)l / len;
dx = (cur->c + i + 1)->x - (cur->c + i)->x;
dy = (cur->c + i + 1)->y - (cur->c + i)->y;
ret.x = (cur->c + i)->x + (frac * dx);
ret.y = (cur->c + i)->y + (frac * dy);
return ret;
}
}
return cur->c[(cur->ncoords-1)];
}
cur = cur->next;
}
return dst->c;
}
/**
* @brief Creates a new route path
*
* This creates a new non-trivial route. It therefore needs the routing information created by route_graph_flood, so
* make sure to run route_graph_flood() after changing the destination before using this function.
*
* @param this The route graph to create the route from
* @param oldpath (Optional) old path which may contain parts of the new part - this speeds things up a bit. May be NULL.
* @param pos The starting position of the route
* @param dst The destination of the route
* @param preferences The routing preferences
* @return The new route path
*/
static struct route_path *
route_path_new(struct route_graph *this, struct route_path *oldpath, struct route_info *pos, struct route_info *dst, struct vehicleprofile *profile)
{
struct route_graph_segment *s=NULL,*s1=NULL,*s2=NULL; /* candidate segments for cheapest path */
struct route_graph_point *start; /* point at which the next segment starts, i.e. up to which the path is complete */
struct route_info *posinfo, *dstinfo; /* same as pos and dst, but NULL if not part of current segment */
int segs=0,dir; /* number of segments added to graph, direction of first segment */
int val1=INT_MAX,val2=INT_MAX; /* total cost for s1 and s2, respectively */
int val,val1_new,val2_new;
struct route_path *ret;
if (! pos->street || ! dst->street) {
dbg(lvl_error,"pos or dest not set\n");
return NULL;
}
if (profile->mode == 2 || (profile->mode == 0 && pos->lenextra + dst->lenextra > transform_distance(map_projection(pos->street->item.map), &pos->c, &dst->c)))
return route_path_new_offroad(this, pos, dst);
while ((s=route_graph_get_segment(this, pos->street, s))) {
val=route_value_seg(profile, NULL, s, 2);
if (val != INT_MAX && s->end->value != INT_MAX) {
val=val*(100-pos->percent)/100;
dbg(lvl_debug,"val1 %d\n",val);
if (route_graph_segment_match(s,this->avoid_seg) && pos->street_direction < 0)
val+=profile->turn_around_penalty;
dbg(lvl_debug,"val1 %d\n",val);
val1_new=s->end->value+val;
dbg(lvl_debug,"val1 +%d=%d\n",s->end->value,val1_new);
if (val1_new < val1) {
val1=val1_new;
s1=s;
}
}
val=route_value_seg(profile, NULL, s, -2);
if (val != INT_MAX && s->start->value != INT_MAX) {
val=val*pos->percent/100;
dbg(lvl_debug,"val2 %d\n",val);
if (route_graph_segment_match(s,this->avoid_seg) && pos->street_direction > 0)
val+=profile->turn_around_penalty;
dbg(lvl_debug,"val2 %d\n",val);
val2_new=s->start->value+val;
dbg(lvl_debug,"val2 +%d=%d\n",s->start->value,val2_new);
if (val2_new < val2) {
val2=val2_new;
s2=s;
}
}
}
if (val1 == INT_MAX && val2 == INT_MAX) {
dbg(lvl_error,"no route found, pos blocked\n");
return NULL;
}
if (val1 == val2) {
val1=s1->end->value;
val2=s2->start->value;
}
if (val1 < val2) {
start=s1->start;
s=s1;
dir=1;
} else {
start=s2->end;
s=s2;
dir=-1;
}
if (pos->street_direction && dir != pos->street_direction && profile->turn_around_penalty) {
if (!route_graph_segment_match(this->avoid_seg,s)) {
dbg(lvl_debug,"avoid current segment\n");
if (this->avoid_seg)
route_graph_set_traffic_distortion(this, this->avoid_seg, 0);
this->avoid_seg=s;
route_graph_set_traffic_distortion(this, this->avoid_seg, profile->turn_around_penalty);
route_graph_reset(this);
route_graph_flood(this, dst, profile, NULL);
return route_path_new(this, oldpath, pos, dst, profile);
}
}
ret=g_new0(struct route_path, 1);
ret->in_use=1;
ret->updated=1;
if (pos->lenextra)
route_path_add_line(ret, &pos->c, &pos->lp, pos->lenextra);
ret->path_hash=item_hash_new();
dstinfo=NULL;
posinfo=pos;
while (s && !dstinfo) { /* following start->seg, which indicates the least costly way to reach our destination */
segs++;
#if 0
printf("start->value=%d 0x%x,0x%x\n", start->value, start->c.x, start->c.y);
#endif
if (s->start == start) {
if (item_is_equal(s->data.item, dst->street->item) && (s->end->seg == s || !posinfo))
dstinfo=dst;
if (!route_path_add_item_from_graph(ret, oldpath, s, 1, posinfo, dstinfo))
ret->updated=0;
start=s->end;
} else {
if (item_is_equal(s->data.item, dst->street->item) && (s->start->seg == s || !posinfo))
dstinfo=dst;
if (!route_path_add_item_from_graph(ret, oldpath, s, -1, posinfo, dstinfo))
ret->updated=0;
start=s->start;
}
posinfo=NULL;
s=start->seg;
}
if (dst->lenextra)
route_path_add_line(ret, &dst->lp, &dst->c, dst->lenextra);
dbg(lvl_debug, "%d segments\n", segs);
return ret;
}
static int
route_graph_build_next_map(struct route_graph *rg)
{
do {
rg->m=mapset_next(rg->h, 2);
if (! rg->m)
return 0;
map_rect_destroy(rg->mr);
rg->mr=map_rect_new(rg->m, rg->sel);
} while (!rg->mr);
return 1;
}
static int
is_turn_allowed(struct route_graph_point *p, struct route_graph_segment *from, struct route_graph_segment *to)
{
struct route_graph_point *prev,*next;
struct route_graph_segment *tmp1,*tmp2;
if (item_is_equal(from->data.item, to->data.item))
return 0;
if (from->start == p)
prev=from->end;
else
prev=from->start;
if (to->start == p)
next=to->end;
else
next=to->start;
tmp1=p->end;
while (tmp1) {
if (tmp1->start->c.x == prev->c.x && tmp1->start->c.y == prev->c.y &&
(tmp1->data.item.type == type_street_turn_restriction_no ||
tmp1->data.item.type == type_street_turn_restriction_only)) {
tmp2=p->start;
dbg(lvl_debug,"found %s (0x%x,0x%x) (0x%x,0x%x)-(0x%x,0x%x) %p-%p\n",item_to_name(tmp1->data.item.type),tmp1->data.item.id_hi,tmp1->data.item.id_lo,tmp1->start->c.x,tmp1->start->c.y,tmp1->end->c.x,tmp1->end->c.y,tmp1->start,tmp1->end);
while (tmp2) {
dbg(lvl_debug,"compare %s (0x%x,0x%x) (0x%x,0x%x)-(0x%x,0x%x) %p-%p\n",item_to_name(tmp2->data.item.type),tmp2->data.item.id_hi,tmp2->data.item.id_lo,tmp2->start->c.x,tmp2->start->c.y,tmp2->end->c.x,tmp2->end->c.y,tmp2->start,tmp2->end);
if (item_is_equal(tmp1->data.item, tmp2->data.item))
break;
tmp2=tmp2->start_next;
}
dbg(lvl_debug,"tmp2=%p\n",tmp2);
if (tmp2) {
dbg(lvl_debug,"%s tmp2->end=%p next=%p\n",item_to_name(tmp1->data.item.type),tmp2->end,next);
}
if (tmp1->data.item.type == type_street_turn_restriction_no && tmp2 && tmp2->end->c.x == next->c.x && tmp2->end->c.y == next->c.y) {
dbg(lvl_debug,"from 0x%x,0x%x over 0x%x,0x%x to 0x%x,0x%x not allowed (no)\n",prev->c.x,prev->c.y,p->c.x,p->c.y,next->c.x,next->c.y);
return 0;
}
if (tmp1->data.item.type == type_street_turn_restriction_only && tmp2 && (tmp2->end->c.x != next->c.x || tmp2->end->c.y != next->c.y)) {
dbg(lvl_debug,"from 0x%x,0x%x over 0x%x,0x%x to 0x%x,0x%x not allowed (only)\n",prev->c.x,prev->c.y,p->c.x,p->c.y,next->c.x,next->c.y);
return 0;
}
}
tmp1=tmp1->end_next;
}
dbg(lvl_debug,"from 0x%x,0x%x over 0x%x,0x%x to 0x%x,0x%x allowed\n",prev->c.x,prev->c.y,p->c.x,p->c.y,next->c.x,next->c.y);
return 1;
}
static void
route_graph_clone_segment(struct route_graph *this, struct route_graph_segment *s, struct route_graph_point *start, struct route_graph_point *end, int flags)
{
struct route_graph_segment_data data;
data.item=&s->data.item;
data.offset=1;
data.flags=s->data.flags|flags;
data.len=s->data.len+1;
data.maxspeed=-1;
data.dangerous_goods=0;
if (s->data.flags & AF_SPEED_LIMIT)
data.maxspeed=RSD_MAXSPEED(&s->data);
if (s->data.flags & AF_SEGMENTED)
data.offset=RSD_OFFSET(&s->data);
dbg(lvl_debug,"cloning segment from %p (0x%x,0x%x) to %p (0x%x,0x%x)\n",start,start->c.x,start->c.y, end, end->c.x, end->c.y);
route_graph_add_segment(this, start, end, &data);
}
static void
route_graph_process_restriction_segment(struct route_graph *this, struct route_graph_point *p, struct route_graph_segment *s, int dir)
{
struct route_graph_segment *tmp;
struct route_graph_point *pn;
struct coord c=p->c;
int dx=0;
int dy=0;
c.x+=dx;
c.y+=dy;
dbg(lvl_debug,"From %s %d,%d\n",item_to_name(s->data.item.type),dx,dy);
pn=route_graph_point_new(this, &c);
if (dir > 0) { /* going away */
dbg(lvl_debug,"other 0x%x,0x%x\n",s->end->c.x,s->end->c.y);
if (s->data.flags & AF_ONEWAY) {
dbg(lvl_debug,"Not possible\n");
return;
}
route_graph_clone_segment(this, s, pn, s->end, AF_ONEWAYREV);
} else { /* coming in */
dbg(lvl_debug,"other 0x%x,0x%x\n",s->start->c.x,s->start->c.y);
if (s->data.flags & AF_ONEWAYREV) {
dbg(lvl_debug,"Not possible\n");
return;
}
route_graph_clone_segment(this, s, s->start, pn, AF_ONEWAY);
}
tmp=p->start;
while (tmp) {
if (tmp != s && tmp->data.item.type != type_street_turn_restriction_no &&
tmp->data.item.type != type_street_turn_restriction_only &&
!(tmp->data.flags & AF_ONEWAYREV) && is_turn_allowed(p, s, tmp)) {
route_graph_clone_segment(this, tmp, pn, tmp->end, AF_ONEWAY);
dbg(lvl_debug,"To start %s\n",item_to_name(tmp->data.item.type));
}
tmp=tmp->start_next;
}
tmp=p->end;
while (tmp) {
if (tmp != s && tmp->data.item.type != type_street_turn_restriction_no &&
tmp->data.item.type != type_street_turn_restriction_only &&
!(tmp->data.flags & AF_ONEWAY) && is_turn_allowed(p, s, tmp)) {
route_graph_clone_segment(this, tmp, tmp->start, pn, AF_ONEWAYREV);
dbg(lvl_debug,"To end %s\n",item_to_name(tmp->data.item.type));
}
tmp=tmp->end_next;
}
}
static void
route_graph_process_restriction_point(struct route_graph *this, struct route_graph_point *p)
{
struct route_graph_segment *tmp;
tmp=p->start;
dbg(lvl_debug,"node 0x%x,0x%x\n",p->c.x,p->c.y);
while (tmp) {
if (tmp->data.item.type != type_street_turn_restriction_no &&
tmp->data.item.type != type_street_turn_restriction_only)
route_graph_process_restriction_segment(this, p, tmp, 1);
tmp=tmp->start_next;
}
tmp=p->end;
while (tmp) {
if (tmp->data.item.type != type_street_turn_restriction_no &&
tmp->data.item.type != type_street_turn_restriction_only)
route_graph_process_restriction_segment(this, p, tmp, -1);
tmp=tmp->end_next;
}
p->flags |= RP_TURN_RESTRICTION_RESOLVED;
}
static void
route_graph_process_restrictions(struct route_graph *this)
{
struct route_graph_point *curr;
int i;
dbg(lvl_debug,"enter\n");
for (i = 0 ; i < HASH_SIZE ; i++) {
curr=this->hash[i];
while (curr) {
if (curr->flags & RP_TURN_RESTRICTION)
route_graph_process_restriction_point(this, curr);
curr=curr->hash_next;
}
}
}
static void
route_graph_build_done(struct route_graph *rg, int cancel)
{
dbg(lvl_debug,"cancel=%d\n",cancel);
if (rg->idle_ev)
event_remove_idle(rg->idle_ev);
if (rg->idle_cb)
callback_destroy(rg->idle_cb);
map_rect_destroy(rg->mr);
mapset_close(rg->h);
route_free_selection(rg->sel);
rg->idle_ev=NULL;
rg->idle_cb=NULL;
rg->mr=NULL;
rg->h=NULL;
rg->sel=NULL;
if (! cancel) {
route_graph_process_restrictions(rg);
callback_call_0(rg->done_cb);
}
rg->busy=0;
}
static void
route_graph_build_idle(struct route_graph *rg, struct vehicleprofile *profile)
{
int count=1000;
struct item *item;
while (count > 0) {
for (;;) {
item=map_rect_get_item(rg->mr);
if (item)
break;
if (!route_graph_build_next_map(rg)) {
route_graph_build_done(rg, 0);
return;
}
}
if (item->type == type_traffic_distortion)
route_process_traffic_distortion(rg, item);
else if (item->type == type_street_turn_restriction_no || item->type == type_street_turn_restriction_only)
route_process_turn_restriction(rg, item);
else
route_process_street_graph(rg, item, profile);
count--;
}
}
/**
* @brief Builds a new route graph from a mapset
*
* This function builds a new route graph from a map. Please note that this function does not
* add any routing information to the route graph - this has to be done via the route_graph_flood()
* function.
*
* The function does not create a graph covering the whole map, but only covering the rectangle
* between c1 and c2.
*
* @param ms The mapset to build the route graph from
* @param c The coordinates of the destination or next waypoint
* @param c1 Corner 1 of the rectangle to use from the map
* @param c2 Corner 2 of the rectangle to use from the map
* @param done_cb The callback which will be called when graph is complete
* @return The new route graph.
*/
// FIXME documentation does not match argument list
static struct route_graph *
route_graph_build(struct mapset *ms, struct coord *c, int count, struct callback *done_cb, int async, struct vehicleprofile *profile)
{
struct route_graph *ret=g_new0(struct route_graph, 1);
dbg(lvl_debug,"enter\n");
ret->sel=route_calc_selection(c, count, profile);
ret->h=mapset_open(ms);
ret->done_cb=done_cb;
ret->busy=1;
if (route_graph_build_next_map(ret)) {
if (async) {
ret->idle_cb=callback_new_2(callback_cast(route_graph_build_idle), ret, profile);
ret->idle_ev=event_add_idle(50, ret->idle_cb);
}
} else
route_graph_build_done(ret, 0);
return ret;
}
static void
route_graph_update_done(struct route *this, struct callback *cb)
{
route_graph_flood(this->graph, this->current_dst, this->vehicleprofile, cb);
}
/**
* @brief Updates the route graph
*
* This updates the route graph after settings in the route have changed. It also
* adds routing information afterwards by calling route_graph_flood().
*
* @param this The route to update the graph for
* @param cb The callback function to call when the route graph update is complete (used only in asynchronous mode)
* @param async Set to nonzero in order to update the route graph asynchronously
*/
static void
route_graph_update(struct route *this, struct callback *cb, int async)
{
struct attr route_status;
struct coord *c=g_alloca(sizeof(struct coord)*(1+g_list_length(this->destinations)));
int i=0;
GList *tmp;
route_status.type=attr_route_status;
route_graph_destroy(this->graph);
this->graph=NULL;
callback_destroy(this->route_graph_done_cb);
this->route_graph_done_cb=callback_new_2(callback_cast(route_graph_update_done), this, cb);
route_status.u.num=route_status_building_graph;
route_set_attr(this, &route_status);
c[i++]=this->pos->c;
tmp=this->destinations;
while (tmp) {
struct route_info *dst=tmp->data;
c[i++]=dst->c;
tmp=g_list_next(tmp);
}
this->graph=route_graph_build(this->ms, c, i, this->route_graph_done_cb, async, this->vehicleprofile);
if (! async) {
while (this->graph->busy)
route_graph_build_idle(this->graph, this->vehicleprofile);
}
}
/**
* @brief Gets street data for an item
*
* @param item The item to get the data for
* @return Street data for the item
*/
struct street_data *
street_get_data (struct item *item)
{
int count=0,*flags;
struct street_data *ret = NULL, *ret1;
struct attr flags_attr, maxspeed_attr;
const int step = 128;
int c;
do {
ret1=g_realloc(ret, sizeof(struct street_data)+(count+step)*sizeof(struct coord));
if (!ret1) {
if (ret)
g_free(ret);
return NULL;
}
ret = ret1;
c = item_coord_get(item, &ret->c[count], step);
count += c;
} while (c && c == step);
ret1=g_realloc(ret, sizeof(struct street_data)+count*sizeof(struct coord));
if (ret1)
ret = ret1;
ret->item=*item;
ret->count=count;
if (item_attr_get(item, attr_flags, &flags_attr))
ret->flags=flags_attr.u.num;
else {
flags=item_get_default_flags(item->type);
if (flags)
ret->flags=*flags;
else
ret->flags=0;
}
ret->maxspeed = -1;
if (ret->flags & AF_SPEED_LIMIT) {
if (item_attr_get(item, attr_maxspeed, &maxspeed_attr)) {
ret->maxspeed = maxspeed_attr.u.num;
}
}
return ret;
}
/**
* @brief Copies street data
*
* @param orig The street data to copy
* @return The copied street data
*/
struct street_data *
street_data_dup(struct street_data *orig)
{
struct street_data *ret;
int size=sizeof(struct street_data)+orig->count*sizeof(struct coord);
ret=g_malloc(size);
memcpy(ret, orig, size);
return ret;
}
/**
* @brief Frees street data
*
* @param sd Street data to be freed
*/
void
street_data_free(struct street_data *sd)
{
g_free(sd);
}
/**
* @brief Finds the nearest street to a given coordinate
*
* @param ms The mapset to search in for the street
* @param pc The coordinate to find a street nearby
* @return The nearest street
*/
static struct route_info *
route_find_nearest_street(struct vehicleprofile *vehicleprofile, struct mapset *ms, struct pcoord *pc)
{
struct route_info *ret=NULL;
int max_dist=1000;
struct map_selection *sel;
int dist,mindist=0,pos;
struct mapset_handle *h;
struct map *m;
struct map_rect *mr;
struct item *item;
struct coord lp;
struct street_data *sd;
struct coord c;
struct coord_geo g;
if(!vehicleprofile)
return NULL;
ret=g_new0(struct route_info, 1);
mindist = INT_MAX;
h=mapset_open(ms);
while ((m=mapset_next(h,2))) {
c.x = pc->x;
c.y = pc->y;
if (map_projection(m) != pc->pro) {
transform_to_geo(pc->pro, &c, &g);
transform_from_geo(map_projection(m), &g, &c);
}
sel = route_rect(18, &c, &c, 0, max_dist);
if (!sel)
continue;
mr=map_rect_new(m, sel);
if (!mr) {
map_selection_destroy(sel);
continue;
}
while ((item=map_rect_get_item(mr))) {
if (item_get_default_flags(item->type)) {
sd=street_get_data(item);
if (!sd)
continue;
dist=transform_distance_polyline_sq(sd->c, sd->count, &c, &lp, &pos);
if (dist < mindist && (
(sd->flags & vehicleprofile->flags_forward_mask) == vehicleprofile->flags ||
(sd->flags & vehicleprofile->flags_reverse_mask) == vehicleprofile->flags)) {
mindist = dist;
if (ret->street) {
street_data_free(ret->street);
}
ret->c=c;
ret->lp=lp;
ret->pos=pos;
ret->street=sd;
dbg(lvl_debug,"dist=%d id 0x%x 0x%x pos=%d\n", dist, item->id_hi, item->id_lo, pos);
} else {
street_data_free(sd);
}
}
}
map_selection_destroy(sel);
map_rect_destroy(mr);
}
mapset_close(h);
if (!ret->street || mindist > max_dist*max_dist) {
if (ret->street) {
street_data_free(ret->street);
dbg(lvl_debug,"Much too far %d > %d\n", mindist, max_dist);
}
g_free(ret);
ret = NULL;
}
return ret;
}
/**
* @brief Destroys a route_info
*
* @param info The route info to be destroyed
*/
void
route_info_free(struct route_info *inf)
{
if (!inf)
return;
if (inf->street)
street_data_free(inf->street);
g_free(inf);
}
#include "point.h"
/**
* @brief Returns street data for a route info
*
* @param rinf The route info to return the street data for
* @return Street data for the route info
*/
struct street_data *
route_info_street(struct route_info *rinf)
{
return rinf->street;
}
#if 0
struct route_crossings *
route_crossings_get(struct route *this, struct coord *c)
{
struct route_point *pnt;
struct route_segment *seg;
int crossings=0;
struct route_crossings *ret;
pnt=route_graph_get_point(this, c);
seg=pnt->start;
while (seg) {
printf("start: 0x%x 0x%x\n", seg->item.id_hi, seg->item.id_lo);
crossings++;
seg=seg->start_next;
}
seg=pnt->end;
while (seg) {
printf("end: 0x%x 0x%x\n", seg->item.id_hi, seg->item.id_lo);
crossings++;
seg=seg->end_next;
}
ret=g_malloc(sizeof(struct route_crossings)+crossings*sizeof(struct route_crossing));
ret->count=crossings;
return ret;
}
#endif
struct map_rect_priv {
struct route_info_handle *ri;
enum attr_type attr_next;
int pos;
struct map_priv *mpriv;
struct item item;
unsigned int last_coord;
struct route_path *path;
struct route_path_segment *seg,*seg_next;
struct route_graph_point *point;
struct route_graph_segment *rseg;
char *str;
int hash_bucket;
struct coord *coord_sel; /**< Set this to a coordinate if you want to filter for just a single route graph point */
struct route_graph_point_iterator it;
/* Pointer to current waypoint element of route->destinations */
GList *dest;
};
static void
rm_coord_rewind(void *priv_data)
{
struct map_rect_priv *mr = priv_data;
mr->last_coord = 0;
}
static void
rm_attr_rewind(void *priv_data)
{
struct map_rect_priv *mr = priv_data;
mr->attr_next = attr_street_item;
}
static int
rm_attr_get(void *priv_data, enum attr_type attr_type, struct attr *attr)
{
struct map_rect_priv *mr = priv_data;
struct route_path_segment *seg=mr->seg;
struct route *route=mr->mpriv->route;
if (mr->item.type != type_street_route && mr->item.type != type_waypoint && mr->item.type != type_route_end)
return 0;
attr->type=attr_type;
switch (attr_type) {
case attr_any:
while (mr->attr_next != attr_none) {
if (rm_attr_get(priv_data, mr->attr_next, attr))
return 1;
}
return 0;
case attr_maxspeed:
mr->attr_next = attr_street_item;
if (seg && seg->data->flags & AF_SPEED_LIMIT) {
attr->u.num=RSD_MAXSPEED(seg->data);
} else {
return 0;
}
return 1;
case attr_street_item:
mr->attr_next=attr_direction;
if (seg && seg->data->item.map)
attr->u.item=&seg->data->item;
else
return 0;
return 1;
case attr_direction:
mr->attr_next=attr_route;
if (seg)
attr->u.num=seg->direction;
else
return 0;
return 1;
case attr_route:
mr->attr_next=attr_length;
attr->u.route = mr->mpriv->route;
return 1;
case attr_length:
mr->attr_next=attr_time;
if (seg)
attr->u.num=seg->data->len;
else
return 0;
return 1;
case attr_time:
mr->attr_next=attr_speed;
if (seg)
attr->u.num=route_time_seg(route->vehicleprofile, seg->data, NULL);
else
return 0;
return 1;
case attr_speed:
mr->attr_next=attr_label;
if (seg)
attr->u.num=route_seg_speed(route->vehicleprofile, seg->data, NULL);
else
return 0;
return 1;
case attr_label:
mr->attr_next=attr_none;
if(mr->item.type==type_waypoint || mr->item.type == type_route_end) {
if(mr->str)
g_free(mr->str);
mr->str=g_strdup_printf("%d",route->reached_destinations_count+g_list_position(route->destinations,mr->dest)+1);
attr->u.str=mr->str;
return 1;
}
return 0;
default:
mr->attr_next=attr_none;
attr->type=attr_none;
return 0;
}
return 0;
}
static int
rm_coord_get(void *priv_data, struct coord *c, int count)
{
struct map_rect_priv *mr = priv_data;
struct route_path_segment *seg = mr->seg;
int i,rc=0;
struct route *r = mr->mpriv->route;
enum projection pro = route_projection(r);
if (pro == projection_none)
return 0;
if (mr->item.type == type_route_start || mr->item.type == type_route_start_reverse || mr->item.type == type_route_end || mr->item.type == type_waypoint ) {
if (! count || mr->last_coord)
return 0;
mr->last_coord=1;
if (mr->item.type == type_route_start || mr->item.type == type_route_start_reverse)
c[0]=r->pos->c;
else if (mr->item.type == type_waypoint) {
c[0]=((struct route_info *)mr->dest->data)->c;
} else { /*type_route_end*/
c[0]=route_get_dst(r)->c;
}
return 1;
}
if (! seg)
return 0;
for (i=0; i < count; i++) {
if (mr->last_coord >= seg->ncoords)
break;
if (i >= seg->ncoords)
break;
if (pro != projection_mg)
transform_from_to(&seg->c[mr->last_coord++], pro,
&c[i],projection_mg);
else
c[i] = seg->c[mr->last_coord++];
rc++;
}
dbg(lvl_debug,"return %d\n",rc);
return rc;
}
static struct item_methods methods_route_item = {
rm_coord_rewind,
rm_coord_get,
rm_attr_rewind,
rm_attr_get,
};
static void
rp_attr_rewind(void *priv_data)
{
struct map_rect_priv *mr = priv_data;
mr->attr_next = attr_label;
}
static int
rp_attr_get(void *priv_data, enum attr_type attr_type, struct attr *attr)
{
struct map_rect_priv *mr = priv_data;
struct route_graph_point *p = mr->point;
struct route_graph_segment *seg = mr->rseg;
struct route *route=mr->mpriv->route;
attr->type=attr_type;
switch (attr_type) {
case attr_any: // works only with rg_points for now
while (mr->attr_next != attr_none) {
dbg(lvl_debug,"querying %s\n", attr_to_name(mr->attr_next));
if (rp_attr_get(priv_data, mr->attr_next, attr))
return 1;
}
return 0;
case attr_maxspeed:
mr->attr_next = attr_label;
if (mr->item.type != type_rg_segment)
return 0;
if (seg && (seg->data.flags & AF_SPEED_LIMIT)) {
attr->type = attr_maxspeed;
attr->u.num=RSD_MAXSPEED(&seg->data);
return 1;
} else {
return 0;
}
case attr_label:
mr->attr_next=attr_street_item;
attr->type = attr_label;
if (mr->str)
g_free(mr->str);
if (mr->item.type == type_rg_point) {
if (p->value != INT_MAX)
mr->str=g_strdup_printf("%d", p->value);
else
mr->str=g_strdup("-");
} else {
int len=seg->data.len;
int speed=route_seg_speed(route->vehicleprofile, &seg->data, NULL);
int time=route_time_seg(route->vehicleprofile, &seg->data, NULL);
if (speed)
mr->str=g_strdup_printf("%dm %dkm/h %d.%ds",len,speed,time/10,time%10);
else if (len)
mr->str=g_strdup_printf("%dm",len);
else {
mr->str=NULL;
return 0;
}
}
attr->u.str = mr->str;
return 1;
case attr_street_item:
mr->attr_next=attr_flags;
if (mr->item.type != type_rg_segment)
return 0;
if (seg && seg->data.item.map)
attr->u.item=&seg->data.item;
else
return 0;
return 1;
case attr_flags:
mr->attr_next = attr_direction;
if (mr->item.type != type_rg_segment)
return 0;
if (seg) {
attr->u.num = seg->data.flags;
} else {
return 0;
}
return 1;
case attr_direction:
mr->attr_next = attr_debug;
// This only works if the map has been opened at a single point, and in that case indicates if the
// segment returned last is connected to this point via its start (1) or its end (-1)
if (!mr->coord_sel || (mr->item.type != type_rg_segment))
return 0;
if (seg->start == mr->point) {
attr->u.num=1;
} else if (seg->end == mr->point) {
attr->u.num=-1;
} else {
return 0;
}
return 1;
case attr_debug:
mr->attr_next=attr_none;
if (mr->str)
g_free(mr->str);
mr->str=NULL;
switch (mr->item.type) {
case type_rg_point:
{
struct route_graph_segment *tmp;
int start=0;
int end=0;
tmp=p->start;
while (tmp) {
start++;
tmp=tmp->start_next;
}
tmp=p->end;
while (tmp) {
end++;
tmp=tmp->end_next;
}
mr->str=g_strdup_printf("%d %d %p (0x%x,0x%x)", start, end, p, p->c.x, p->c.y);
attr->u.str = mr->str;
}
return 1;
case type_rg_segment:
if (! seg)
return 0;
mr->str=g_strdup_printf("len %d time %d start %p end %p",seg->data.len, route_time_seg(route->vehicleprofile, &seg->data, NULL), seg->start, seg->end);
attr->u.str = mr->str;
return 1;
default:
return 0;
}
default:
mr->attr_next=attr_none;
attr->type=attr_none;
return 0;
}
}
/**
* @brief Returns the coordinates of a route graph item
*
* @param priv_data The route graph item's private data
* @param c Pointer where to store the coordinates
* @param count How many coordinates to get at a max?
* @return The number of coordinates retrieved
*/
static int
rp_coord_get(void *priv_data, struct coord *c, int count)
{
struct map_rect_priv *mr = priv_data;
struct route_graph_point *p = mr->point;
struct route_graph_segment *seg = mr->rseg;
int rc = 0,i,dir;
struct route *r = mr->mpriv->route;
enum projection pro = route_projection(r);
if (pro == projection_none)
return 0;
for (i=0; i < count; i++) {
if (mr->item.type == type_rg_point) {
if (mr->last_coord >= 1)
break;
if (pro != projection_mg)
transform_from_to(&p->c, pro,
&c[i],projection_mg);
else
c[i] = p->c;
} else {
if (mr->last_coord >= 2)
break;
dir=0;
if (seg->end->seg == seg)
dir=1;
if (mr->last_coord)
dir=1-dir;
if (dir) {
if (pro != projection_mg)
transform_from_to(&seg->end->c, pro,
&c[i],projection_mg);
else
c[i] = seg->end->c;
} else {
if (pro != projection_mg)
transform_from_to(&seg->start->c, pro,
&c[i],projection_mg);
else
c[i] = seg->start->c;
}
}
mr->last_coord++;
rc++;
}
return rc;
}
static struct item_methods methods_point_item = {
rm_coord_rewind,
rp_coord_get,
rp_attr_rewind,
rp_attr_get,
};
static void
rp_destroy(struct map_priv *priv)
{
g_free(priv);
}
static void
rm_destroy(struct map_priv *priv)
{
g_free(priv);
}
static struct map_rect_priv *
rm_rect_new(struct map_priv *priv, struct map_selection *sel)
{
struct map_rect_priv * mr;
dbg(lvl_debug,"enter\n");
#if 0
if (! route_get_pos(priv->route))
return NULL;
if (! route_get_dst(priv->route))
return NULL;
#endif
#if 0
if (! priv->route->path2)
return NULL;
#endif
mr=g_new0(struct map_rect_priv, 1);
mr->mpriv = priv;
mr->item.priv_data = mr;
mr->item.type = type_none;
mr->item.meth = &methods_route_item;
if (priv->route->path2) {
mr->path=priv->route->path2;
mr->seg_next=mr->path->path;
mr->path->in_use++;
} else
mr->seg_next=NULL;
return mr;
}
/**
* @brief Opens a new map rectangle on the route graph's map
*
* This function opens a new map rectangle on the route graph's map.
* The "sel" parameter enables you to only search for a single route graph
* point on this map (or exactly: open a map rectangle that only contains
* this one point). To do this, pass here a single map selection, whose
* c_rect has both coordinates set to the same point. Otherwise this parameter
* has no effect.
*
* @param priv The route graph map's private data
* @param sel Here it's possible to specify a point for which to search. Please read the function's description.
* @return A new map rect's private data
*/
static struct map_rect_priv *
rp_rect_new(struct map_priv *priv, struct map_selection *sel)
{
struct map_rect_priv * mr;
dbg(lvl_debug,"enter\n");
if (! priv->route->graph)
return NULL;
mr=g_new0(struct map_rect_priv, 1);
mr->mpriv = priv;
mr->item.priv_data = mr;
mr->item.type = type_rg_point;
mr->item.meth = &methods_point_item;
if (sel) {
if ((sel->u.c_rect.lu.x == sel->u.c_rect.rl.x) && (sel->u.c_rect.lu.y == sel->u.c_rect.rl.y)) {
mr->coord_sel = g_malloc(sizeof(struct coord));
*(mr->coord_sel) = sel->u.c_rect.lu;
}
}
return mr;
}
static void
rm_rect_destroy(struct map_rect_priv *mr)
{
if (mr->str)
g_free(mr->str);
if (mr->coord_sel) {
g_free(mr->coord_sel);
}
if (mr->path) {
mr->path->in_use--;
if (mr->path->update_required && (mr->path->in_use==1) && (mr->mpriv->route->route_status & ~route_status_destination_set))
route_path_update_done(mr->mpriv->route, mr->path->update_required-1);
else if (!mr->path->in_use)
g_free(mr->path);
}
g_free(mr);
}
static struct item *
rp_get_item(struct map_rect_priv *mr)
{
struct route *r = mr->mpriv->route;
struct route_graph_point *p = mr->point;
struct route_graph_segment *seg = mr->rseg;
if (mr->item.type == type_rg_point) {
if (mr->coord_sel) {
// We are supposed to return only the point at one specified coordinate...
if (!p) {
p = route_graph_get_point_last(r->graph, mr->coord_sel);
if (!p) {
mr->point = NULL; // This indicates that no point has been found
} else {
mr->it = rp_iterator_new(p);
}
} else {
p = NULL;
}
} else {
if (!p) {
mr->hash_bucket=0;
p = r->graph->hash[0];
} else
p=p->hash_next;
while (!p) {
mr->hash_bucket++;
if (mr->hash_bucket >= HASH_SIZE)
break;
p = r->graph->hash[mr->hash_bucket];
}
}
if (p) {
mr->point = p;
mr->item.id_lo++;
rm_coord_rewind(mr);
rp_attr_rewind(mr);
return &mr->item;
} else
mr->item.type = type_rg_segment;
}
if (mr->coord_sel) {
if (!mr->point) { /* This means that no point has been found */
return NULL;
}
seg = rp_iterator_next(&(mr->it));
} else {
if (!seg)
seg=r->graph->route_segments;
else
seg=seg->next;
}
if (seg) {
mr->rseg = seg;
mr->item.id_lo++;
rm_coord_rewind(mr);
rp_attr_rewind(mr);
return &mr->item;
}
return NULL;
}
static struct item *
rp_get_item_byid(struct map_rect_priv *mr, int id_hi, int id_lo)
{
struct item *ret=NULL;
while (id_lo-- > 0)
ret=rp_get_item(mr);
return ret;
}
static struct item *
rm_get_item(struct map_rect_priv *mr)
{
struct route *route=mr->mpriv->route;
void *id=0;
switch (mr->item.type) {
case type_none:
if (route->pos && route->pos->street_direction && route->pos->street_direction != route->pos->dir)
mr->item.type=type_route_start_reverse;
else
mr->item.type=type_route_start;
if (route->pos) {
id=route->pos;
break;
}
case type_route_start:
case type_route_start_reverse:
mr->seg=NULL;
mr->dest=mr->mpriv->route->destinations;
default:
if (mr->item.type == type_waypoint)
mr->dest=g_list_next(mr->dest);
mr->item.type=type_street_route;
mr->seg=mr->seg_next;
if (!mr->seg && mr->path && mr->path->next) {
struct route_path *p=NULL;
mr->path->in_use--;
if (!mr->path->in_use)
p=mr->path;
mr->path=mr->path->next;
mr->path->in_use++;
mr->seg=mr->path->path;
if (p)
g_free(p);
if (mr->dest) {
id=mr->dest;
mr->item.type=type_waypoint;
mr->seg_next=mr->seg;
break;
}
}
if (mr->seg) {
mr->seg_next=mr->seg->next;
id=mr->seg;
break;
}
if (mr->dest && g_list_next(mr->dest)) {
id=mr->dest;
mr->item.type=type_waypoint;
break;
}
mr->item.type=type_route_end;
id=&(mr->mpriv->route->destinations);
if (mr->mpriv->route->destinations)
break;
case type_route_end:
return NULL;
}
mr->last_coord = 0;
item_id_from_ptr(&mr->item,id);
rm_attr_rewind(mr);
return &mr->item;
}
static struct item *
rm_get_item_byid(struct map_rect_priv *mr, int id_hi, int id_lo)
{
struct item *ret=NULL;
do {
ret=rm_get_item(mr);
} while (ret && (ret->id_lo!=id_lo || ret->id_hi!=id_hi));
return ret;
}
static struct map_methods route_meth = {
projection_mg,
"utf-8",
rm_destroy,
rm_rect_new,
rm_rect_destroy,
rm_get_item,
rm_get_item_byid,
NULL,
NULL,
NULL,
};
static struct map_methods route_graph_meth = {
projection_mg,
"utf-8",
rp_destroy,
rp_rect_new,
rm_rect_destroy,
rp_get_item,
rp_get_item_byid,
NULL,
NULL,
NULL,
};
static struct map_priv *
route_map_new_helper(struct map_methods *meth, struct attr **attrs, int graph)
{
struct map_priv *ret;
struct attr *route_attr;
route_attr=attr_search(attrs, NULL, attr_route);
if (! route_attr)
return NULL;
ret=g_new0(struct map_priv, 1);
if (graph)
*meth=route_graph_meth;
else
*meth=route_meth;
ret->route=route_attr->u.route;
return ret;
}
static struct map_priv *
route_map_new(struct map_methods *meth, struct attr **attrs, struct callback_list *cbl)
{
return route_map_new_helper(meth, attrs, 0);
}
static struct map_priv *
route_graph_map_new(struct map_methods *meth, struct attr **attrs, struct callback_list *cbl)
{
return route_map_new_helper(meth, attrs, 1);
}
static struct map *
route_get_map_helper(struct route *this_, struct map **map, char *type, char *description)
{
struct attr *attrs[5];
struct attr a_type,navigation,data,a_description;
a_type.type=attr_type;
a_type.u.str=type;
navigation.type=attr_route;
navigation.u.route=this_;
data.type=attr_data;
data.u.str="";
a_description.type=attr_description;
a_description.u.str=description;
attrs[0]=&a_type;
attrs[1]=&navigation;
attrs[2]=&data;
attrs[3]=&a_description;
attrs[4]=NULL;
if (! *map) {
*map=map_new(NULL, attrs);
navit_object_ref((struct navit_object *)*map);
}
return *map;
}
/**
* @brief Returns a new map containing the route path
*
* This function returns a new map containing the route path.
*
* @important Do not map_destroy() this!
*
* @param this_ The route to get the map of
* @return A new map containing the route path
*/
struct map *
route_get_map(struct route *this_)
{
return route_get_map_helper(this_, &this_->map, "route","Route");
}
/**
* @brief Returns a new map containing the route graph
*
* This function returns a new map containing the route graph.
*
* @important Do not map_destroy() this!
*
* @param this_ The route to get the map of
* @return A new map containing the route graph
*/
struct map *
route_get_graph_map(struct route *this_)
{
return route_get_map_helper(this_, &this_->graph_map, "route_graph","Route Graph");
}
/**
* @brief Returns the flags for the route.
*/
enum route_path_flags route_get_flags(struct route *this_) {
return this_->flags;
}
/**
* @brief Whether the route has a valid graph.
*
* @return True if the route has a graph, false if not.
*/
int
route_has_graph(struct route *this_) {
return (this_->graph != NULL);
}
void
route_set_projection(struct route *this_, enum projection pro)
{
}
int
route_set_attr(struct route *this_, struct attr *attr)
{
int attr_updated=0;
switch (attr->type) {
case attr_route_status:
attr_updated = (this_->route_status != attr->u.num);
this_->route_status = attr->u.num;
break;
case attr_destination:
route_set_destination(this_, attr->u.pcoord, 1);
return 1;
case attr_position:
route_set_position_flags(this_, attr->u.pcoord, route_path_flag_async);
return 1;
case attr_position_test:
return route_set_position_flags(this_, attr->u.pcoord, route_path_flag_no_rebuild);
case attr_vehicle:
attr_updated = (this_->v != attr->u.vehicle);
this_->v=attr->u.vehicle;
if (attr_updated) {
struct attr g;
struct pcoord pc;
struct coord c;
if (vehicle_get_attr(this_->v, attr_position_coord_geo, &g, NULL)) {
pc.pro=projection_mg;
transform_from_geo(projection_mg, g.u.coord_geo, &c);
pc.x=c.x;
pc.y=c.y;
route_set_position(this_, &pc);
}
}
break;
default:
dbg(lvl_error,"unsupported attribute: %s\n",attr_to_name(attr->type));
return 0;
}
if (attr_updated)
callback_list_call_attr_2(this_->cbl2, attr->type, this_, attr);
return 1;
}
int
route_add_attr(struct route *this_, struct attr *attr)
{
switch (attr->type) {
case attr_callback:
callback_list_add(this_->cbl2, attr->u.callback);
return 1;
default:
return 0;
}
}
int
route_remove_attr(struct route *this_, struct attr *attr)
{
dbg(lvl_debug,"enter\n");
switch (attr->type) {
case attr_callback:
callback_list_remove(this_->cbl2, attr->u.callback);
return 1;
case attr_vehicle:
this_->v=NULL;
return 1;
default:
return 0;
}
}
int
route_get_attr(struct route *this_, enum attr_type type, struct attr *attr, struct attr_iter *iter)
{
int ret=1;
switch (type) {
case attr_map:
attr->u.map=route_get_map(this_);
ret=(attr->u.map != NULL);
break;
case attr_destination:
if (this_->destinations) {
struct route_info *dst;
if (iter) {
if (iter->u.list) {
iter->u.list=g_list_next(iter->u.list);
} else {
iter->u.list=this_->destinations;
}
if (!iter->u.list) {
return 0;
}
dst = (struct route_info*)iter->u.list->data;
} else { //No iter handling
dst=route_get_dst(this_);
}
attr->u.pcoord=&this_->pc;
this_->pc.pro=projection_mg; /* fixme */
this_->pc.x=dst->c.x;
this_->pc.y=dst->c.y;
} else
ret=0;
break;
case attr_vehicle:
attr->u.vehicle=this_->v;
ret=(this_->v != NULL);
dbg(lvl_debug,"get vehicle %p\n",this_->v);
break;
case attr_vehicleprofile:
attr->u.vehicleprofile=this_->vehicleprofile;
ret=(this_->vehicleprofile != NULL);
break;
case attr_route_status:
attr->u.num=this_->route_status;
break;
case attr_destination_time:
if (this_->path2 && (this_->route_status == route_status_path_done_new || this_->route_status == route_status_path_done_incremental)) {
struct route_path *path=this_->path2;
attr->u.num=0;
while (path) {
attr->u.num+=path->path_time;
path=path->next;
}
dbg(lvl_debug,"path_time %ld\n",attr->u.num);
} else
ret=0;
break;
case attr_destination_length:
if (this_->path2 && (this_->route_status == route_status_path_done_new || this_->route_status == route_status_path_done_incremental)) {
struct route_path *path=this_->path2;
attr->u.num=0;
while (path) {
attr->u.num+=path->path_len;
path=path->next;
}
} else
ret=0;
break;
default:
return 0;
}
attr->type=type;
return ret;
}
struct attr_iter *
route_attr_iter_new(void)
{
return g_new0(struct attr_iter, 1);
}
void
route_attr_iter_destroy(struct attr_iter *iter)
{
g_free(iter);
}
void
route_init(void)
{
plugin_register_category_map("route", route_map_new);
plugin_register_category_map("route_graph", route_graph_map_new);
}
void
route_destroy(struct route *this_)
{
this_->refcount++; /* avoid recursion */
route_path_destroy(this_->path2,1);
route_graph_destroy(this_->graph);
route_clear_destinations(this_);
route_info_free(this_->pos);
map_destroy(this_->map);
map_destroy(this_->graph_map);
g_free(this_);
}
struct object_func route_func = {
attr_route,
(object_func_new)route_new,
(object_func_get_attr)route_get_attr,
(object_func_iter_new)NULL,
(object_func_iter_destroy)NULL,
(object_func_set_attr)route_set_attr,
(object_func_add_attr)route_add_attr,
(object_func_remove_attr)route_remove_attr,
(object_func_init)NULL,
(object_func_destroy)route_destroy,
(object_func_dup)route_dup,
(object_func_ref)navit_object_ref,
(object_func_unref)navit_object_unref,
};
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