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<p><code>#include <<a class="el" href="graphics_8h_source.html">graphics.h</a>></code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Data Fields</h2></td></tr>
<tr class="memitem:a4dd9556c98eef11b734ae1ec2361de32"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="structgraphics__keyboard.html#a4dd9556c98eef11b734ae1ec2361de32">w</a></td></tr>
<tr class="separator:a4dd9556c98eef11b734ae1ec2361de32"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ad7f0056e8bf9525b1d5365811f52263a"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="structgraphics__keyboard.html#ad7f0056e8bf9525b1d5365811f52263a">h</a></td></tr>
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<tr class="memitem:a20d7fd10a534413c1cb424e98f15adab"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="structgraphics__keyboard.html#a20d7fd10a534413c1cb424e98f15adab">mode</a></td></tr>
<tr class="separator:a20d7fd10a534413c1cb424e98f15adab"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:aa0b599d399a8539de83c97fb2b80e878"><td class="memItemLeft" align="right" valign="top">char * </td><td class="memItemRight" valign="bottom"><a class="el" href="structgraphics__keyboard.html#aa0b599d399a8539de83c97fb2b80e878">lang</a></td></tr>
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<tr class="memitem:a01d0349c5a8fe7d33121dfebeea33770"><td class="memItemLeft" align="right" valign="top">void * </td><td class="memItemRight" valign="bottom"><a class="el" href="structgraphics__keyboard.html#a01d0349c5a8fe7d33121dfebeea33770">gui_priv</a></td></tr>
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<tr class="memitem:aba4f7bb02d42a19532b58fba9c91401c"><td class="memItemLeft" align="right" valign="top">struct graphics_keyboard_priv * </td><td class="memItemRight" valign="bottom"><a class="el" href="structgraphics__keyboard.html#aba4f7bb02d42a19532b58fba9c91401c">gra_priv</a></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Describes an instance of the native on-screen keyboard or other input method. </p>
</div><h2 class="groupheader">Field Documentation</h2>
<a id="aba4f7bb02d42a19532b58fba9c91401c"></a>
<h2 class="memtitle"><span class="permalink"><a href="#aba4f7bb02d42a19532b58fba9c91401c">◆ </a></span>gra_priv</h2>
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<td class="memname">struct graphics_keyboard_priv* graphics_keyboard::gra_priv</td>
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<p>Private data determined by the graphics plugin. The graphics plugin is responsible for its management. If it uses this member, it must free the associated data in its</p><div class="fragment"><div class="line"><a class="code" href="graphics__android_8c.html#a1bf7be791273709511e14be6a5c6b849">hide_native_keyboard</a> </div></div><!-- fragment --><p> method. </p>
<p class="reference">Referenced by <a class="el" href="graphics__android_8c.html#a1bf7be791273709511e14be6a5c6b849">hide_native_keyboard()</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a01d0349c5a8fe7d33121dfebeea33770">◆ </a></span>gui_priv</h2>
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<td class="memname">void* graphics_keyboard::gui_priv</td>
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<p>Private data determined by the GUI. The GUI may store a pointer to a data structure of its choice here. It is the responsibility of the GUI to free the data structure when it is no longer needed. The graphics plugin should not access this member. </p>
<p class="reference">Referenced by <a class="el" href="gui__internal__keyboard_8c.html#af61b899f113298bffe78fbd8e2b22f50">gui_internal_keyboard_hide_native()</a>.</p>
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<td class="memname">int graphics_keyboard::h</td>
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<p>The height of the area obscured by the keyboard (-1 for full height) </p>
<p class="reference">Referenced by <a class="el" href="gui__internal__keyboard_8h.html#a93c375702a2583e5f23b05e4f195995b">gui_internal_keyboard_show_native()</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#aa0b599d399a8539de83c97fb2b80e878">◆ </a></span>lang</h2>
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<td class="memname">char* graphics_keyboard::lang</td>
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<p>The preferred language for text input, may be</p><div class="fragment"><div class="line">NULL </div></div><!-- fragment --><p> . </p>
<p class="reference">Referenced by <a class="el" href="gui__internal__keyboard_8c.html#af61b899f113298bffe78fbd8e2b22f50">gui_internal_keyboard_hide_native()</a>, and <a class="el" href="gui__internal__keyboard_8h.html#a93c375702a2583e5f23b05e4f195995b">gui_internal_keyboard_show_native()</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a20d7fd10a534413c1cb424e98f15adab">◆ </a></span>mode</h2>
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<td class="memname">int graphics_keyboard::mode</td>
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<p>Mode flags for the keyboard </p>
<p class="reference">Referenced by <a class="el" href="gui__internal__keyboard_8h.html#a93c375702a2583e5f23b05e4f195995b">gui_internal_keyboard_show_native()</a>.</p>
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<p>The width of the area obscured by the keyboard (-1 for full width) </p>
<p class="reference">Referenced by <a class="el" href="gui__internal__keyboard_8h.html#a93c375702a2583e5f23b05e4f195995b">gui_internal_keyboard_show_native()</a>.</p>
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<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="graphics_8h_source.html">graphics.h</a></li>
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