diff options
Diffstat (limited to 'src/build_test.cc')
-rw-r--r-- | src/build_test.cc | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/src/build_test.cc b/src/build_test.cc index e0c43b1..8b6dca2 100644 --- a/src/build_test.cc +++ b/src/build_test.cc @@ -1182,6 +1182,151 @@ TEST_F(BuildTest, PhonySelfReference) { EXPECT_TRUE(builder_.AlreadyUpToDate()); } +// There are 6 different cases for phony rules: +// +// 1. output edge does not exist, inputs are not real +// 2. output edge does not exist, no inputs +// 3. output edge does not exist, inputs are real, newest mtime is M +// 4. output edge is real, inputs are not real +// 5. output edge is real, no inputs +// 6. output edge is real, inputs are real, newest mtime is M +// +// Expected results : +// 1. Edge is marked as clean, mtime is newest mtime of dependents. +// Touching inputs will cause dependents to rebuild. +// 2. Edge is marked as dirty, causing dependent edges to always rebuild +// 3. Edge is marked as clean, mtime is newest mtime of dependents. +// Touching inputs will cause dependents to rebuild. +// 4. Edge is marked as clean, mtime is newest mtime of dependents. +// Touching inputs will cause dependents to rebuild. +// 5. Edge is marked as dirty, causing dependent edges to always rebuild +// 6. Edge is marked as clean, mtime is newest mtime of dependents. +// Touching inputs will cause dependents to rebuild. +void TestPhonyUseCase(BuildTest* t, int i) { + State& state_ = t->state_; + Builder& builder_ = t->builder_; + FakeCommandRunner& command_runner_ = t->command_runner_; + VirtualFileSystem& fs_ = t->fs_; + + string err; + ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, +"rule touch\n" +" command = touch $out\n" +"build notreal: phony blank\n" +"build phony1: phony notreal\n" +"build phony2: phony\n" +"build phony3: phony blank\n" +"build phony4: phony notreal\n" +"build phony5: phony\n" +"build phony6: phony blank\n" +"\n" +"build test1: touch phony1\n" +"build test2: touch phony2\n" +"build test3: touch phony3\n" +"build test4: touch phony4\n" +"build test5: touch phony5\n" +"build test6: touch phony6\n" +)); + + // Set up test. + builder_.command_runner_.reset(&command_runner_); + + fs_.Create("blank", ""); // a "real" file + EXPECT_TRUE(builder_.AddTarget("test1", &err)); + ASSERT_EQ("", err); + EXPECT_TRUE(builder_.AddTarget("test2", &err)); + ASSERT_EQ("", err); + EXPECT_TRUE(builder_.AddTarget("test3", &err)); + ASSERT_EQ("", err); + EXPECT_TRUE(builder_.AddTarget("test4", &err)); + ASSERT_EQ("", err); + EXPECT_TRUE(builder_.AddTarget("test5", &err)); + ASSERT_EQ("", err); + EXPECT_TRUE(builder_.AddTarget("test6", &err)); + ASSERT_EQ("", err); + EXPECT_TRUE(builder_.Build(&err)); + ASSERT_EQ("", err); + + string ci; + ci += static_cast<char>('0' + i); + + // Tests 1, 3, 4, and 6 should rebuild when the input is updated. + if (i != 2 && i != 5) { + Node* testNode = t->GetNode("test" + ci); + Node* phonyNode = t->GetNode("phony" + ci); + Node* inputNode = t->GetNode("blank"); + + state_.Reset(); + TimeStamp startTime = fs_.now_; + + // Build number 1 + EXPECT_TRUE(builder_.AddTarget("test" + ci, &err)); + ASSERT_EQ("", err); + if (!builder_.AlreadyUpToDate()) + EXPECT_TRUE(builder_.Build(&err)); + ASSERT_EQ("", err); + + // Touch the input file + state_.Reset(); + command_runner_.commands_ran_.clear(); + fs_.Tick(); + fs_.Create("blank", ""); // a "real" file + EXPECT_TRUE(builder_.AddTarget("test" + ci, &err)); + ASSERT_EQ("", err); + + // Second build, expect testN edge to be rebuilt + // and phonyN node's mtime to be updated. + EXPECT_FALSE(builder_.AlreadyUpToDate()); + EXPECT_TRUE(builder_.Build(&err)); + ASSERT_EQ("", err); + ASSERT_EQ(1u, command_runner_.commands_ran_.size()); + EXPECT_EQ(string("touch test") + ci, command_runner_.commands_ran_[0]); + EXPECT_TRUE(builder_.AlreadyUpToDate()); + + TimeStamp inputTime = inputNode->mtime(); + + EXPECT_FALSE(phonyNode->exists()); + EXPECT_FALSE(phonyNode->dirty()); + + EXPECT_GT(phonyNode->mtime(), startTime); + EXPECT_EQ(phonyNode->mtime(), inputTime); + ASSERT_TRUE(testNode->Stat(&fs_, &err)); + EXPECT_TRUE(testNode->exists()); + EXPECT_GT(testNode->mtime(), startTime); + } else { + // Tests 2 and 5: Expect dependents to always rebuild. + + state_.Reset(); + command_runner_.commands_ran_.clear(); + fs_.Tick(); + command_runner_.commands_ran_.clear(); + EXPECT_TRUE(builder_.AddTarget("test" + ci, &err)); + ASSERT_EQ("", err); + EXPECT_FALSE(builder_.AlreadyUpToDate()); + EXPECT_TRUE(builder_.Build(&err)); + ASSERT_EQ("", err); + ASSERT_EQ(1u, command_runner_.commands_ran_.size()); + EXPECT_EQ("touch test" + ci, command_runner_.commands_ran_[0]); + + state_.Reset(); + command_runner_.commands_ran_.clear(); + EXPECT_TRUE(builder_.AddTarget("test" + ci, &err)); + ASSERT_EQ("", err); + EXPECT_FALSE(builder_.AlreadyUpToDate()); + EXPECT_TRUE(builder_.Build(&err)); + ASSERT_EQ("", err); + ASSERT_EQ(1u, command_runner_.commands_ran_.size()); + EXPECT_EQ("touch test" + ci, command_runner_.commands_ran_[0]); + } +} + +TEST_F(BuildTest, PhonyUseCase1) { TestPhonyUseCase(this, 1); } +TEST_F(BuildTest, PhonyUseCase2) { TestPhonyUseCase(this, 2); } +TEST_F(BuildTest, PhonyUseCase3) { TestPhonyUseCase(this, 3); } +TEST_F(BuildTest, PhonyUseCase4) { TestPhonyUseCase(this, 4); } +TEST_F(BuildTest, PhonyUseCase5) { TestPhonyUseCase(this, 5); } +TEST_F(BuildTest, PhonyUseCase6) { TestPhonyUseCase(this, 6); } + TEST_F(BuildTest, Fail) { ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, "rule fail\n" |