summaryrefslogtreecommitdiff
path: root/src/line_printer.cc
diff options
context:
space:
mode:
Diffstat (limited to 'src/line_printer.cc')
-rw-r--r--src/line_printer.cc40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/line_printer.cc b/src/line_printer.cc
index 68c58ad..a3d0528 100644
--- a/src/line_printer.cc
+++ b/src/line_printer.cc
@@ -37,14 +37,9 @@ LinePrinter::LinePrinter() : have_blank_line_(true), console_locked_(false) {
#ifndef _WIN32
smart_terminal_ = isatty(1) && term && string(term) != "dumb";
#else
- // Disable output buffer. It'd be nice to use line buffering but
- // MSDN says: "For some systems, [_IOLBF] provides line
- // buffering. However, for Win32, the behavior is the same as _IOFBF
- // - Full Buffering."
if (term && string(term) == "dumb") {
smart_terminal_ = false;
} else {
- setvbuf(stdout, NULL, _IONBF, 0);
console_ = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_SCREEN_BUFFER_INFO csbi;
smart_terminal_ = GetConsoleScreenBufferInfo(console_, &csbi);
@@ -87,22 +82,27 @@ void LinePrinter::Print(string to_print, LineType type) {
GetConsoleScreenBufferInfo(console_, &csbi);
to_print = ElideMiddle(to_print, static_cast<size_t>(csbi.dwSize.X));
- // We don't want to have the cursor spamming back and forth, so instead of
- // printf use WriteConsoleOutput which updates the contents of the buffer,
- // but doesn't move the cursor position.
- COORD buf_size = { csbi.dwSize.X, 1 };
- COORD zero_zero = { 0, 0 };
- SMALL_RECT target = {
- csbi.dwCursorPosition.X, csbi.dwCursorPosition.Y,
- static_cast<SHORT>(csbi.dwCursorPosition.X + csbi.dwSize.X - 1),
- csbi.dwCursorPosition.Y
- };
- vector<CHAR_INFO> char_data(csbi.dwSize.X);
- for (size_t i = 0; i < static_cast<size_t>(csbi.dwSize.X); ++i) {
- char_data[i].Char.AsciiChar = i < to_print.size() ? to_print[i] : ' ';
- char_data[i].Attributes = csbi.wAttributes;
+ if (supports_color_) { // this means ENABLE_VIRTUAL_TERMINAL_PROCESSING
+ // succeeded
+ printf("%s\x1B[K", to_print.c_str()); // Clear to end of line.
+ fflush(stdout);
+ } else {
+ // We don't want to have the cursor spamming back and forth, so instead of
+ // printf use WriteConsoleOutput which updates the contents of the buffer,
+ // but doesn't move the cursor position.
+ COORD buf_size = { csbi.dwSize.X, 1 };
+ COORD zero_zero = { 0, 0 };
+ SMALL_RECT target = { csbi.dwCursorPosition.X, csbi.dwCursorPosition.Y,
+ static_cast<SHORT>(csbi.dwCursorPosition.X +
+ csbi.dwSize.X - 1),
+ csbi.dwCursorPosition.Y };
+ vector<CHAR_INFO> char_data(csbi.dwSize.X);
+ for (size_t i = 0; i < static_cast<size_t>(csbi.dwSize.X); ++i) {
+ char_data[i].Char.AsciiChar = i < to_print.size() ? to_print[i] : ' ';
+ char_data[i].Attributes = csbi.wAttributes;
+ }
+ WriteConsoleOutput(console_, &char_data[0], buf_size, zero_zero, &target);
}
- WriteConsoleOutput(console_, &char_data[0], buf_size, zero_zero, &target);
#else
// Limit output to width of the terminal if provided so we don't cause
// line-wrapping.