summaryrefslogtreecommitdiff
path: root/src/graph.h
blob: 141b43993eed37ada94686008cb336d883d9cddd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
// Copyright 2011 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#ifndef NINJA_GRAPH_H_
#define NINJA_GRAPH_H_

#include <algorithm>
#include <set>
#include <string>
#include <vector>

#include "dyndep.h"
#include "eval_env.h"
#include "timestamp.h"
#include "util.h"

struct BuildLog;
struct DepfileParserOptions;
struct DiskInterface;
struct DepsLog;
struct Edge;
struct Node;
struct Pool;
struct State;

/// Information about a node in the dependency graph: the file, whether
/// it's dirty, mtime, etc.
struct Node {
  Node(const std::string& path, uint64_t slash_bits)
      : path_(path),
        slash_bits_(slash_bits),
        mtime_(-1),
        exists_(ExistenceStatusUnknown),
        dirty_(false),
        dyndep_pending_(false),
        in_edge_(NULL),
        id_(-1) {}

  /// Return false on error.
  bool Stat(DiskInterface* disk_interface, std::string* err);

  /// If the file doesn't exist, set the mtime_ from its dependencies
  void UpdatePhonyMtime(TimeStamp mtime);

  /// Return false on error.
  bool StatIfNecessary(DiskInterface* disk_interface, std::string* err) {
    if (status_known())
      return true;
    return Stat(disk_interface, err);
  }

  /// Mark as not-yet-stat()ed and not dirty.
  void ResetState() {
    mtime_ = -1;
    exists_ = ExistenceStatusUnknown;
    dirty_ = false;
  }

  /// Mark the Node as already-stat()ed and missing.
  void MarkMissing() {
    if (mtime_ == -1) {
      mtime_ = 0;
    }
    exists_ = ExistenceStatusMissing;
  }

  bool exists() const {
    return exists_ == ExistenceStatusExists;
  }

  bool status_known() const {
    return exists_ != ExistenceStatusUnknown;
  }

  const std::string& path() const { return path_; }
  /// Get |path()| but use slash_bits to convert back to original slash styles.
  std::string PathDecanonicalized() const {
    return PathDecanonicalized(path_, slash_bits_);
  }
  static std::string PathDecanonicalized(const std::string& path,
                                         uint64_t slash_bits);
  uint64_t slash_bits() const { return slash_bits_; }

  TimeStamp mtime() const { return mtime_; }

  bool dirty() const { return dirty_; }
  void set_dirty(bool dirty) { dirty_ = dirty; }
  void MarkDirty() { dirty_ = true; }

  bool dyndep_pending() const { return dyndep_pending_; }
  void set_dyndep_pending(bool pending) { dyndep_pending_ = pending; }

  Edge* in_edge() const { return in_edge_; }
  void set_in_edge(Edge* edge) { in_edge_ = edge; }

  int id() const { return id_; }
  void set_id(int id) { id_ = id; }

  const std::vector<Edge*>& out_edges() const { return out_edges_; }
  const std::vector<Edge*>& validation_out_edges() const { return validation_out_edges_; }
  void AddOutEdge(Edge* edge) { out_edges_.push_back(edge); }
  void AddValidationOutEdge(Edge* edge) { validation_out_edges_.push_back(edge); }

  void Dump(const char* prefix="") const;

private:
  std::string path_;

  /// Set bits starting from lowest for backslashes that were normalized to
  /// forward slashes by CanonicalizePath. See |PathDecanonicalized|.
  uint64_t slash_bits_;

  /// Possible values of mtime_:
  ///   -1: file hasn't been examined
  ///   0:  we looked, and file doesn't exist
  ///   >0: actual file's mtime, or the latest mtime of its dependencies if it doesn't exist
  TimeStamp mtime_;

  enum ExistenceStatus {
    /// The file hasn't been examined.
    ExistenceStatusUnknown,
    /// The file doesn't exist. mtime_ will be the latest mtime of its dependencies.
    ExistenceStatusMissing,
    /// The path is an actual file. mtime_ will be the file's mtime.
    ExistenceStatusExists
  };
  ExistenceStatus exists_;

  /// Dirty is true when the underlying file is out-of-date.
  /// But note that Edge::outputs_ready_ is also used in judging which
  /// edges to build.
  bool dirty_;

  /// Store whether dyndep information is expected from this node but
  /// has not yet been loaded.
  bool dyndep_pending_;

  /// The Edge that produces this Node, or NULL when there is no
  /// known edge to produce it.
  Edge* in_edge_;

  /// All Edges that use this Node as an input.
  std::vector<Edge*> out_edges_;

  /// All Edges that use this Node as a validation.
  std::vector<Edge*> validation_out_edges_;

  /// A dense integer id for the node, assigned and used by DepsLog.
  int id_;
};

/// An edge in the dependency graph; links between Nodes using Rules.
struct Edge {
  enum VisitMark {
    VisitNone,
    VisitInStack,
    VisitDone
  };

  Edge()
      : rule_(NULL), pool_(NULL), dyndep_(NULL), env_(NULL), mark_(VisitNone),
        id_(0), outputs_ready_(false), deps_loaded_(false),
        deps_missing_(false), generated_by_dep_loader_(false),
        implicit_deps_(0), order_only_deps_(0), implicit_outs_(0) {}

  /// Return true if all inputs' in-edges are ready.
  bool AllInputsReady() const;

  /// Expand all variables in a command and return it as a string.
  /// If incl_rsp_file is enabled, the string will also contain the
  /// full contents of a response file (if applicable)
  std::string EvaluateCommand(bool incl_rsp_file = false) const;

  /// Returns the shell-escaped value of |key|.
  std::string GetBinding(const std::string& key) const;
  bool GetBindingBool(const std::string& key) const;

  /// Like GetBinding("depfile"), but without shell escaping.
  std::string GetUnescapedDepfile() const;
  /// Like GetBinding("dyndep"), but without shell escaping.
  std::string GetUnescapedDyndep() const;
  /// Like GetBinding("rspfile"), but without shell escaping.
  std::string GetUnescapedRspfile() const;

  void Dump(const char* prefix="") const;

  const Rule* rule_;
  Pool* pool_;
  std::vector<Node*> inputs_;
  std::vector<Node*> outputs_;
  std::vector<Node*> validations_;
  Node* dyndep_;
  BindingEnv* env_;
  VisitMark mark_;
  size_t id_;
  bool outputs_ready_;
  bool deps_loaded_;
  bool deps_missing_;
  bool generated_by_dep_loader_;

  const Rule& rule() const { return *rule_; }
  Pool* pool() const { return pool_; }
  int weight() const { return 1; }
  bool outputs_ready() const { return outputs_ready_; }

  // There are three types of inputs.
  // 1) explicit deps, which show up as $in on the command line;
  // 2) implicit deps, which the target depends on implicitly (e.g. C headers),
  //                   and changes in them cause the target to rebuild;
  // 3) order-only deps, which are needed before the target builds but which
  //                     don't cause the target to rebuild.
  // These are stored in inputs_ in that order, and we keep counts of
  // #2 and #3 when we need to access the various subsets.
  int implicit_deps_;
  int order_only_deps_;
  bool is_implicit(size_t index) {
    return index >= inputs_.size() - order_only_deps_ - implicit_deps_ &&
        !is_order_only(index);
  }
  bool is_order_only(size_t index) {
    return index >= inputs_.size() - order_only_deps_;
  }

  // There are two types of outputs.
  // 1) explicit outs, which show up as $out on the command line;
  // 2) implicit outs, which the target generates but are not part of $out.
  // These are stored in outputs_ in that order, and we keep a count of
  // #2 to use when we need to access the various subsets.
  int implicit_outs_;
  bool is_implicit_out(size_t index) const {
    return index >= outputs_.size() - implicit_outs_;
  }

  bool is_phony() const;
  bool use_console() const;
  bool maybe_phonycycle_diagnostic() const;
};

struct EdgeCmp {
  bool operator()(const Edge* a, const Edge* b) const {
    return a->id_ < b->id_;
  }
};

typedef std::set<Edge*, EdgeCmp> EdgeSet;

/// ImplicitDepLoader loads implicit dependencies, as referenced via the
/// "depfile" attribute in build files.
struct ImplicitDepLoader {
  ImplicitDepLoader(State* state, DepsLog* deps_log,
                    DiskInterface* disk_interface,
                    DepfileParserOptions const* depfile_parser_options)
      : state_(state), disk_interface_(disk_interface), deps_log_(deps_log),
        depfile_parser_options_(depfile_parser_options) {}

  /// Load implicit dependencies for \a edge.
  /// @return false on error (without filling \a err if info is just missing
  //                          or out of date).
  bool LoadDeps(Edge* edge, std::string* err);

  DepsLog* deps_log() const {
    return deps_log_;
  }

 protected:
  /// Process loaded implicit dependencies for \a edge and update the graph
  /// @return false on error (without filling \a err if info is just missing)
  virtual bool ProcessDepfileDeps(Edge* edge,
                                  std::vector<StringPiece>* depfile_ins,
                                  std::string* err);

  /// Load implicit dependencies for \a edge from a depfile attribute.
  /// @return false on error (without filling \a err if info is just missing).
  bool LoadDepFile(Edge* edge, const std::string& path, std::string* err);

  /// Load implicit dependencies for \a edge from the DepsLog.
  /// @return false on error (without filling \a err if info is just missing).
  bool LoadDepsFromLog(Edge* edge, std::string* err);

  /// Preallocate \a count spaces in the input array on \a edge, returning
  /// an iterator pointing at the first new space.
  std::vector<Node*>::iterator PreallocateSpace(Edge* edge, int count);

  /// If we don't have a edge that generates this input already,
  /// create one; this makes us not abort if the input is missing,
  /// but instead will rebuild in that circumstance.
  void CreatePhonyInEdge(Node* node);

  State* state_;
  DiskInterface* disk_interface_;
  DepsLog* deps_log_;
  DepfileParserOptions const* depfile_parser_options_;
};


/// DependencyScan manages the process of scanning the files in a graph
/// and updating the dirty/outputs_ready state of all the nodes and edges.
struct DependencyScan {
  DependencyScan(State* state, BuildLog* build_log, DepsLog* deps_log,
                 DiskInterface* disk_interface,
                 DepfileParserOptions const* depfile_parser_options)
      : build_log_(build_log),
        disk_interface_(disk_interface),
        dep_loader_(state, deps_log, disk_interface, depfile_parser_options),
        dyndep_loader_(state, disk_interface) {}

  /// Update the |dirty_| state of the given nodes by transitively inspecting
  /// their input edges.
  /// Examine inputs, outputs, and command lines to judge whether an edge
  /// needs to be re-run, and update outputs_ready_ and each outputs' |dirty_|
  /// state accordingly.
  /// Appends any validation nodes found to the nodes parameter.
  /// Returns false on failure.
  bool RecomputeDirty(Node* node, std::vector<Node*>* validation_nodes, std::string* err);

  /// Recompute whether any output of the edge is dirty, if so sets |*dirty|.
  /// Returns false on failure.
  bool RecomputeOutputsDirty(Edge* edge, Node* most_recent_input,
                             bool* dirty, std::string* err);

  BuildLog* build_log() const {
    return build_log_;
  }
  void set_build_log(BuildLog* log) {
    build_log_ = log;
  }

  DepsLog* deps_log() const {
    return dep_loader_.deps_log();
  }

  /// Load a dyndep file from the given node's path and update the
  /// build graph with the new information.  One overload accepts
  /// a caller-owned 'DyndepFile' object in which to store the
  /// information loaded from the dyndep file.
  bool LoadDyndeps(Node* node, std::string* err) const;
  bool LoadDyndeps(Node* node, DyndepFile* ddf, std::string* err) const;

 private:
  bool RecomputeNodeDirty(Node* node, std::vector<Node*>* stack,
                          std::vector<Node*>* validation_nodes, std::string* err);
  bool VerifyDAG(Node* node, std::vector<Node*>* stack, std::string* err);

  /// Recompute whether a given single output should be marked dirty.
  /// Returns true if so.
  bool RecomputeOutputDirty(const Edge* edge, const Node* most_recent_input,
                            const std::string& command, Node* output);

  BuildLog* build_log_;
  DiskInterface* disk_interface_;
  ImplicitDepLoader dep_loader_;
  DyndepLoader dyndep_loader_;
};

#endif  // NINJA_GRAPH_H_