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authorAleksei Koziatinskii <ak239spb@gmail.com>2019-05-14 18:13:48 -0700
committerAleksei Koziatinskii <ak239spb@gmail.com>2019-06-02 22:37:11 +0300
commit7e18c650de419ae98511be3c7bc54b34efc6d3d4 (patch)
tree2793e5e9ad53c6e55febdb858383307418132fe3
parente8f31191902a8304f77f7ed4377f10de91aca103 (diff)
downloadnode-new-7e18c650de419ae98511be3c7bc54b34efc6d3d4.tar.gz
inspector: supported NodeRuntime domain in worker
NodeRuntime domain was introduced to give inspector client way to fetch captured information before Node process is gone. We need similar capability for work. With current protocol inspector client can force worker to wait on start by passing waitForDebuggerOnStart flag to NodeWorker.enable method. So client has some time to setup environment, e.g. start profiler. At the same time there is no way to prevent worker from being terminated. So we can start capturing profile but we can not reliably get captured data back. This PR implemented NodeRuntime.notifyWhenWaitingForDisconnect method for worker. When NodeRuntime.waitingForDisconnect notification is enabled, worker will wait for explicit NodeWorker.detach call. With this PR worker tooling story is nicely aligned with main thread tooling story. The only difference is that main thread by default is waiting for disconnect but worker thread is not waiting. Issue: https://github.com/nodejs/node/issues/27677 PR-URL: https://github.com/nodejs/node/pull/27706 Reviewed-By: Eugene Ostroukhov <eostroukhov@google.com>
-rw-r--r--src/inspector/node_protocol.pdl5
-rw-r--r--src/inspector/runtime_agent.cc4
-rw-r--r--src/inspector/worker_agent.cc5
-rw-r--r--src/inspector/worker_agent.h1
-rw-r--r--src/inspector_agent.cc18
-rw-r--r--test/parallel/test-worker-debug.js47
6 files changed, 70 insertions, 10 deletions
diff --git a/src/inspector/node_protocol.pdl b/src/inspector/node_protocol.pdl
index 36d528b937..608521b467 100644
--- a/src/inspector/node_protocol.pdl
+++ b/src/inspector/node_protocol.pdl
@@ -71,6 +71,11 @@ experimental domain NodeWorker
# Detaches from all running workers and disables attaching to new workers as they are started.
command disable
+ # Detached from the worker with given sessionId.
+ command detach
+ parameters
+ SessionID sessionId
+
# Issued when attached to a worker.
event attachedToWorker
parameters
diff --git a/src/inspector/runtime_agent.cc b/src/inspector/runtime_agent.cc
index f8fdbe42d4..4056140e70 100644
--- a/src/inspector/runtime_agent.cc
+++ b/src/inspector/runtime_agent.cc
@@ -16,10 +16,6 @@ void RuntimeAgent::Wire(UberDispatcher* dispatcher) {
}
DispatchResponse RuntimeAgent::notifyWhenWaitingForDisconnect(bool enabled) {
- if (!env_->owns_process_state()) {
- return DispatchResponse::Error(
- "NodeRuntime domain can only be used through main thread sessions");
- }
notify_when_waiting_for_disconnect_ = enabled;
return DispatchResponse::OK();
}
diff --git a/src/inspector/worker_agent.cc b/src/inspector/worker_agent.cc
index d343de8494..81706572e6 100644
--- a/src/inspector/worker_agent.cc
+++ b/src/inspector/worker_agent.cc
@@ -115,6 +115,11 @@ DispatchResponse WorkerAgent::disable() {
return DispatchResponse::OK();
}
+DispatchResponse WorkerAgent::detach(const String& sessionId) {
+ workers_->Detached(sessionId);
+ return DispatchResponse::OK();
+}
+
void NodeWorkers::WorkerCreated(const std::string& title,
const std::string& url,
bool waiting,
diff --git a/src/inspector/worker_agent.h b/src/inspector/worker_agent.h
index 402c719416..1bd25189bf 100644
--- a/src/inspector/worker_agent.h
+++ b/src/inspector/worker_agent.h
@@ -25,6 +25,7 @@ class WorkerAgent : public NodeWorker::Backend {
DispatchResponse enable(bool waitForDebuggerOnStart) override;
DispatchResponse disable() override;
+ DispatchResponse detach(const String& sessionId) override;
private:
std::shared_ptr<NodeWorker::Frontend> frontend_;
diff --git a/src/inspector_agent.cc b/src/inspector_agent.cc
index 12e62d3e2b..09593297e0 100644
--- a/src/inspector_agent.cc
+++ b/src/inspector_agent.cc
@@ -472,8 +472,8 @@ class NodeInspectorClient : public V8InspectorClient {
runMessageLoop();
}
- void waitForIoShutdown() {
- waiting_for_io_shutdown_ = true;
+ void waitForSessionsDisconnect() {
+ waiting_for_sessions_disconnect_ = true;
runMessageLoop();
}
@@ -548,6 +548,8 @@ class NodeInspectorClient : public V8InspectorClient {
}
contextDestroyed(env_->context());
}
+ if (waiting_for_sessions_disconnect_ && !is_main_)
+ waiting_for_sessions_disconnect_ = false;
}
void dispatchMessageFromFrontend(int session_id, const StringView& message) {
@@ -678,8 +680,9 @@ class NodeInspectorClient : public V8InspectorClient {
bool shouldRunMessageLoop() {
if (waiting_for_frontend_)
return true;
- if (waiting_for_io_shutdown_ || waiting_for_resume_)
+ if (waiting_for_sessions_disconnect_ || waiting_for_resume_) {
return hasConnectedSessions();
+ }
return false;
}
@@ -723,7 +726,7 @@ class NodeInspectorClient : public V8InspectorClient {
int next_session_id_ = 1;
bool waiting_for_resume_ = false;
bool waiting_for_frontend_ = false;
- bool waiting_for_io_shutdown_ = false;
+ bool waiting_for_sessions_disconnect_ = false;
// Allows accessing Inspector from non-main threads
std::unique_ptr<MainThreadInterface> interface_;
std::shared_ptr<WorkerManager> worker_manager_;
@@ -819,11 +822,14 @@ void Agent::WaitForDisconnect() {
fprintf(stderr, "Waiting for the debugger to disconnect...\n");
fflush(stderr);
}
- if (!client_->notifyWaitingForDisconnect())
+ if (!client_->notifyWaitingForDisconnect()) {
client_->contextDestroyed(parent_env_->context());
+ } else if (is_worker) {
+ client_->waitForSessionsDisconnect();
+ }
if (io_ != nullptr) {
io_->StopAcceptingNewConnections();
- client_->waitForIoShutdown();
+ client_->waitForSessionsDisconnect();
}
}
diff --git a/test/parallel/test-worker-debug.js b/test/parallel/test-worker-debug.js
index 8726d2a031..4906f623e8 100644
--- a/test/parallel/test-worker-debug.js
+++ b/test/parallel/test-worker-debug.js
@@ -206,6 +206,52 @@ async function testTwoWorkers(session, post) {
await Promise.all([worker1Exited, worker2Exited]);
}
+async function testWaitForDisconnectInWorker(session, post) {
+ console.log('Test NodeRuntime.waitForDisconnect in worker');
+
+ const sessionWithoutWaiting = new Session();
+ sessionWithoutWaiting.connect();
+ const sessionWithoutWaitingPost = doPost.bind(null, sessionWithoutWaiting);
+
+ await sessionWithoutWaitingPost('NodeWorker.enable', {
+ waitForDebuggerOnStart: true
+ });
+ await post('NodeWorker.enable', { waitForDebuggerOnStart: true });
+
+ const attached = [
+ waitForWorkerAttach(session),
+ waitForWorkerAttach(sessionWithoutWaiting)
+ ];
+
+ let worker = null;
+ const exitPromise = runWorker(2, (w) => worker = w);
+
+ const [{ sessionId: sessionId1 }, { sessionId: sessionId2 }] =
+ await Promise.all(attached);
+
+ const workerSession1 = new WorkerSession(session, sessionId1);
+ const workerSession2 = new WorkerSession(sessionWithoutWaiting, sessionId2);
+
+ await workerSession2.post('Runtime.enable');
+ await workerSession1.post('Runtime.enable');
+ await workerSession1.post('NodeRuntime.notifyWhenWaitingForDisconnect', {
+ enabled: true
+ });
+ await workerSession1.post('Runtime.runIfWaitingForDebugger');
+
+ worker.postMessage('resume');
+
+ await waitForEvent(workerSession1, 'NodeRuntime.waitingForDisconnect');
+ post('NodeWorker.detach', { sessionId: sessionId1 });
+ await waitForEvent(workerSession2, 'Runtime.executionContextDestroyed');
+
+ await exitPromise;
+
+ await post('NodeWorker.disable');
+ await sessionWithoutWaitingPost('NodeWorker.disable');
+ sessionWithoutWaiting.disconnect();
+}
+
async function test() {
const session = new Session();
session.connect();
@@ -219,6 +265,7 @@ async function test() {
await testNoWaitOnStart(session, post);
await testTwoWorkers(session, post);
+ await testWaitForDisconnectInWorker(session, post);
session.disconnect();
console.log('Test done');