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authorMatteo Collina <hello@matteocollina.com>2016-05-30 18:29:27 +0200
committerMatteo Collina <hello@matteocollina.com>2016-07-13 17:49:04 +0200
commita2a711a37377cc0d732981832f01b24c55b24c19 (patch)
treef808dde6a6af0d20e551d53b2e9a8673cc97d026
parentc01d61af59dbcf528d7227badd2f3757fa596ec2 (diff)
downloadnode-new-a2a711a37377cc0d732981832f01b24c55b24c19.tar.gz
dgram: generalized send queue to handle close
If the udp socket is not ready and we are accumulating messages to send, it needs to delay closing the socket when all messages are flushed. Fixes: https://github.com/nodejs/node/issues/7061 PR-URL: https://github.com/nodejs/node/pull/7066 Reviewed-By: Anna Henningsen <anna@addaleax.net>
-rw-r--r--lib/dgram.js32
-rw-r--r--test/parallel/test-dgram-close-in-listening.js18
2 files changed, 39 insertions, 11 deletions
diff --git a/lib/dgram.js b/lib/dgram.js
index e6cc169dc6..c088bffa7f 100644
--- a/lib/dgram.js
+++ b/lib/dgram.js
@@ -283,20 +283,25 @@ function fixBufferList(list) {
function enqueue(self, toEnqueue) {
// If the send queue hasn't been initialized yet, do it, and install an
// event handler that flushes the send queue after binding is done.
- if (!self._sendQueue) {
- self._sendQueue = [];
- self.once('listening', function() {
- // Flush the send queue.
- for (var i = 0; i < this._sendQueue.length; i++)
- this.send.apply(self, this._sendQueue[i]);
- this._sendQueue = undefined;
- });
+ if (!self._queue) {
+ self._queue = [];
+ self.once('listening', clearQueue);
}
- self._sendQueue.push(toEnqueue);
+ self._queue.push(toEnqueue);
return;
}
+function clearQueue() {
+ const queue = this._queue;
+ this._queue = undefined;
+
+ // Flush the send queue.
+ for (var i = 0; i < queue.length; i++)
+ queue[i]();
+}
+
+
// valid combinations
// send(buffer, offset, length, port, address, callback)
// send(buffer, offset, length, port, address)
@@ -353,7 +358,7 @@ Socket.prototype.send = function(buffer,
// If the socket hasn't been bound yet, push the outbound packet onto the
// send queue and send after binding is complete.
if (self._bindState != BIND_STATE_BOUND) {
- enqueue(self, [list, port, address, callback]);
+ enqueue(self, self.send.bind(self, list, port, address, callback));
return;
}
@@ -407,10 +412,15 @@ function afterSend(err, sent) {
this.callback(err, sent);
}
-
Socket.prototype.close = function(callback) {
if (typeof callback === 'function')
this.on('close', callback);
+
+ if (this._queue) {
+ this._queue.push(this.close.bind(this));
+ return this;
+ }
+
this._healthCheck();
this._stopReceiving();
this._handle.close();
diff --git a/test/parallel/test-dgram-close-in-listening.js b/test/parallel/test-dgram-close-in-listening.js
new file mode 100644
index 0000000000..e181f40de6
--- /dev/null
+++ b/test/parallel/test-dgram-close-in-listening.js
@@ -0,0 +1,18 @@
+'use strict';
+// Ensure that if a dgram socket is closed before the sendQueue is drained
+// will not crash
+
+const common = require('../common');
+const dgram = require('dgram');
+
+const buf = Buffer.alloc(1024, 42);
+
+const socket = dgram.createSocket('udp4');
+
+socket.on('listening', function() {
+ socket.close();
+});
+
+// adds a listener to 'listening' to send the data when
+// the socket is available
+socket.send(buf, 0, buf.length, common.PORT, 'localhost');