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author | Ryan Dahl <ry@tinyclouds.org> | 2011-07-08 16:40:11 -0700 |
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committer | Ryan Dahl <ry@tinyclouds.org> | 2011-07-08 16:40:11 -0700 |
commit | e5564a3f29e0a818832a97c7c3b28d7c8b3b0460 (patch) | |
tree | 4b48a6577080d5e44da4d2cbebb7fe7951660de8 /deps/v8/src/bootstrapper.h | |
parent | 0df2f74d364826053641395b01c2fcb1345057a9 (diff) | |
download | node-new-e5564a3f29e0a818832a97c7c3b28d7c8b3b0460.tar.gz |
Upgrade V8 to 3.4.10
Diffstat (limited to 'deps/v8/src/bootstrapper.h')
-rw-r--r-- | deps/v8/src/bootstrapper.h | 123 |
1 files changed, 97 insertions, 26 deletions
diff --git a/deps/v8/src/bootstrapper.h b/deps/v8/src/bootstrapper.h index 2b789e28ea..abf61b9fe5 100644 --- a/deps/v8/src/bootstrapper.h +++ b/deps/v8/src/bootstrapper.h @@ -29,77 +29,148 @@ #ifndef V8_BOOTSTRAPPER_H_ #define V8_BOOTSTRAPPER_H_ +#include "allocation.h" + namespace v8 { namespace internal { -class BootstrapperActive BASE_EMBEDDED { +// A SourceCodeCache uses a FixedArray to store pairs of +// (AsciiString*, JSFunction*), mapping names of native code files +// (runtime.js, etc.) to precompiled functions. Instead of mapping +// names to functions it might make sense to let the JS2C tool +// generate an index for each native JS file. +class SourceCodeCache BASE_EMBEDDED { public: - BootstrapperActive() { nesting_++; } - ~BootstrapperActive() { nesting_--; } + explicit SourceCodeCache(Script::Type type): type_(type), cache_(NULL) { } - // Support for thread preemption. - static int ArchiveSpacePerThread(); - static char* ArchiveState(char* to); - static char* RestoreState(char* from); + void Initialize(bool create_heap_objects) { + cache_ = create_heap_objects ? HEAP->empty_fixed_array() : NULL; + } + + void Iterate(ObjectVisitor* v) { + v->VisitPointer(BitCast<Object**, FixedArray**>(&cache_)); + } + + bool Lookup(Vector<const char> name, Handle<SharedFunctionInfo>* handle) { + for (int i = 0; i < cache_->length(); i+=2) { + SeqAsciiString* str = SeqAsciiString::cast(cache_->get(i)); + if (str->IsEqualTo(name)) { + *handle = Handle<SharedFunctionInfo>( + SharedFunctionInfo::cast(cache_->get(i + 1))); + return true; + } + } + return false; + } + + void Add(Vector<const char> name, Handle<SharedFunctionInfo> shared) { + HandleScope scope; + int length = cache_->length(); + Handle<FixedArray> new_array = + FACTORY->NewFixedArray(length + 2, TENURED); + cache_->CopyTo(0, *new_array, 0, cache_->length()); + cache_ = *new_array; + Handle<String> str = FACTORY->NewStringFromAscii(name, TENURED); + cache_->set(length, *str); + cache_->set(length + 1, *shared); + Script::cast(shared->script())->set_type(Smi::FromInt(type_)); + } private: - static bool IsActive() { return nesting_ != 0; } - static int nesting_; - friend class Bootstrapper; + Script::Type type_; + FixedArray* cache_; + DISALLOW_COPY_AND_ASSIGN(SourceCodeCache); }; // The Boostrapper is the public interface for creating a JavaScript global // context. -class Bootstrapper : public AllStatic { +class Bootstrapper { public: // Requires: Heap::Setup has been called. - static void Initialize(bool create_heap_objects); - static void TearDown(); + void Initialize(bool create_heap_objects); + void TearDown(); // Creates a JavaScript Global Context with initial object graph. // The returned value is a global handle casted to V8Environment*. - static Handle<Context> CreateEnvironment( + Handle<Context> CreateEnvironment( + Isolate* isolate, Handle<Object> global_object, v8::Handle<v8::ObjectTemplate> global_template, v8::ExtensionConfiguration* extensions); // Detach the environment from its outer global object. - static void DetachGlobal(Handle<Context> env); + void DetachGlobal(Handle<Context> env); // Reattach an outer global object to an environment. - static void ReattachGlobal(Handle<Context> env, Handle<Object> global_object); + void ReattachGlobal(Handle<Context> env, Handle<Object> global_object); // Traverses the pointers for memory management. - static void Iterate(ObjectVisitor* v); + void Iterate(ObjectVisitor* v); // Accessor for the native scripts source code. - static Handle<String> NativesSourceLookup(int index); + Handle<String> NativesSourceLookup(int index); // Tells whether bootstrapping is active. - static bool IsActive() { return BootstrapperActive::IsActive(); } + bool IsActive() const { return nesting_ != 0; } // Support for thread preemption. static int ArchiveSpacePerThread(); - static char* ArchiveState(char* to); - static char* RestoreState(char* from); - static void FreeThreadResources(); + char* ArchiveState(char* to); + char* RestoreState(char* from); + void FreeThreadResources(); // This will allocate a char array that is deleted when V8 is shut down. // It should only be used for strictly finite allocations. - static char* AllocateAutoDeletedArray(int bytes); + char* AllocateAutoDeletedArray(int bytes); // Used for new context creation. - static bool InstallExtensions(Handle<Context> global_context, - v8::ExtensionConfiguration* extensions); + bool InstallExtensions(Handle<Context> global_context, + v8::ExtensionConfiguration* extensions); + + SourceCodeCache* extensions_cache() { return &extensions_cache_; } + + private: + typedef int NestingCounterType; + NestingCounterType nesting_; + SourceCodeCache extensions_cache_; + // This is for delete, not delete[]. + List<char*>* delete_these_non_arrays_on_tear_down_; + // This is for delete[] + List<char*>* delete_these_arrays_on_tear_down_; + + friend class BootstrapperActive; + friend class Isolate; + friend class NativesExternalStringResource; + + Bootstrapper(); + + DISALLOW_COPY_AND_ASSIGN(Bootstrapper); +}; + + +class BootstrapperActive BASE_EMBEDDED { + public: + BootstrapperActive() { + ++Isolate::Current()->bootstrapper()->nesting_; + } + + ~BootstrapperActive() { + --Isolate::Current()->bootstrapper()->nesting_; + } + + private: + DISALLOW_COPY_AND_ASSIGN(BootstrapperActive); }; class NativesExternalStringResource : public v8::String::ExternalAsciiStringResource { public: - explicit NativesExternalStringResource(const char* source); + NativesExternalStringResource(Bootstrapper* bootstrapper, + const char* source, + size_t length); const char* data() const { return data_; |