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author | Rich Trott <rtrott@gmail.com> | 2016-02-15 14:45:53 -0800 |
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committer | Rich Trott <rtrott@gmail.com> | 2016-02-18 10:13:13 -0800 |
commit | d7aa8fa088f3b8a31c7d85c6d71824c8c60e7c17 (patch) | |
tree | 739f4a86de562584f10eba7f1a06a406d8d66366 /tools/eslint/node_modules/lodash/isMap.js | |
parent | d3c3a928c3a2f9e961881b47ef0796e57ae8d429 (diff) | |
download | node-new-d7aa8fa088f3b8a31c7d85c6d71824c8c60e7c17.tar.gz |
tools: update ESLint to version 2.1.0
Update ESLint to 2.1.0. ESLint has a number of potentially-useful new
features but this change attempts to be minimal in its changes.
However, some things could not be avoided reasonably.
ESLint 2.1.0 found a few lint issues that ESLing 1.x missed with
template strings that did not take advantage of any features of
template strings, and `let` declarations where `const` sufficed.
Additionally, ESLint 2.1.0 removes some granularity around enabling ES6
features. Some features (e.g., spread operator) that had been turned off
in our configuration for ESLint 1.x are now permitted.
PR-URL: https://github.com/nodejs/node/pull/5214
Reviewed-By: Michaël Zasso <mic.besace@gmail.com>
Reviewed-By: jbergstroem - Johan Bergström <bugs@bergstroem.nu>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Roman Reiss <me@silverwind.io>
Reviewed-By: Myles Borins <myles.borins@gmail.com>
Diffstat (limited to 'tools/eslint/node_modules/lodash/isMap.js')
-rw-r--r-- | tools/eslint/node_modules/lodash/isMap.js | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/tools/eslint/node_modules/lodash/isMap.js b/tools/eslint/node_modules/lodash/isMap.js new file mode 100644 index 0000000000..bc92defd87 --- /dev/null +++ b/tools/eslint/node_modules/lodash/isMap.js @@ -0,0 +1,27 @@ +var getTag = require('./_getTag'), + isObjectLike = require('./isObjectLike'); + +/** `Object#toString` result references. */ +var mapTag = '[object Map]'; + +/** + * Checks if `value` is classified as a `Map` object. + * + * @static + * @memberOf _ + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. + * @example + * + * _.isMap(new Map); + * // => true + * + * _.isMap(new WeakMap); + * // => false + */ +function isMap(value) { + return isObjectLike(value) && getTag(value) == mapTag; +} + +module.exports = isMap; |