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+// Copyright 2015 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_COMPILER_ACCESS_INFO_H_
+#define V8_COMPILER_ACCESS_INFO_H_
+
+#include <iosfwd>
+
+#include "src/field-index.h"
+#include "src/objects.h"
+#include "src/zone-containers.h"
+
+namespace v8 {
+namespace internal {
+
+// Forward declarations.
+class CompilationDependencies;
+class Factory;
+class TypeCache;
+
+
+namespace compiler {
+
+// Whether we are loading a property or storing to a property.
+enum class AccessMode { kLoad, kStore };
+
+std::ostream& operator<<(std::ostream&, AccessMode);
+
+
+// This class encapsulates all information required to access a certain element.
+class ElementAccessInfo final {
+ public:
+ ElementAccessInfo();
+ ElementAccessInfo(Type* receiver_type, ElementsKind elements_kind,
+ MaybeHandle<JSObject> holder)
+ : elements_kind_(elements_kind),
+ holder_(holder),
+ receiver_type_(receiver_type) {}
+
+ MaybeHandle<JSObject> holder() const { return holder_; }
+ ElementsKind elements_kind() const { return elements_kind_; }
+ Type* receiver_type() const { return receiver_type_; }
+
+ private:
+ ElementsKind elements_kind_;
+ MaybeHandle<JSObject> holder_;
+ Type* receiver_type_;
+};
+
+
+// This class encapsulates all information required to access a certain
+// object property, either on the object itself or on the prototype chain.
+class PropertyAccessInfo final {
+ public:
+ enum Kind { kInvalid, kNotFound, kDataConstant, kDataField };
+
+ static PropertyAccessInfo NotFound(Type* receiver_type,
+ MaybeHandle<JSObject> holder);
+ static PropertyAccessInfo DataConstant(Type* receiver_type,
+ Handle<Object> constant,
+ MaybeHandle<JSObject> holder);
+ static PropertyAccessInfo DataField(
+ Type* receiver_type, FieldIndex field_index, Type* field_type,
+ MaybeHandle<JSObject> holder = MaybeHandle<JSObject>(),
+ MaybeHandle<Map> transition_map = MaybeHandle<Map>());
+
+ PropertyAccessInfo();
+
+ bool IsNotFound() const { return kind() == kNotFound; }
+ bool IsDataConstant() const { return kind() == kDataConstant; }
+ bool IsDataField() const { return kind() == kDataField; }
+
+ bool HasTransitionMap() const { return !transition_map().is_null(); }
+
+ Kind kind() const { return kind_; }
+ MaybeHandle<JSObject> holder() const { return holder_; }
+ MaybeHandle<Map> transition_map() const { return transition_map_; }
+ Handle<Object> constant() const { return constant_; }
+ FieldIndex field_index() const { return field_index_; }
+ Type* field_type() const { return field_type_; }
+ Type* receiver_type() const { return receiver_type_; }
+
+ private:
+ PropertyAccessInfo(MaybeHandle<JSObject> holder, Type* receiver_type);
+ PropertyAccessInfo(MaybeHandle<JSObject> holder, Handle<Object> constant,
+ Type* receiver_type);
+ PropertyAccessInfo(MaybeHandle<JSObject> holder,
+ MaybeHandle<Map> transition_map, FieldIndex field_index,
+ Type* field_type, Type* receiver_type);
+
+ Kind kind_;
+ Type* receiver_type_;
+ Handle<Object> constant_;
+ MaybeHandle<Map> transition_map_;
+ MaybeHandle<JSObject> holder_;
+ FieldIndex field_index_;
+ Type* field_type_;
+};
+
+
+// Factory class for {ElementAccessInfo}s and {PropertyAccessInfo}s.
+class AccessInfoFactory final {
+ public:
+ AccessInfoFactory(CompilationDependencies* dependencies,
+ Handle<Context> native_context, Zone* zone);
+
+ bool ComputeElementAccessInfo(Handle<Map> map, AccessMode access_mode,
+ ElementAccessInfo* access_info);
+ bool ComputeElementAccessInfos(MapHandleList const& maps,
+ AccessMode access_mode,
+ ZoneVector<ElementAccessInfo>* access_infos);
+ bool ComputePropertyAccessInfo(Handle<Map> map, Handle<Name> name,
+ AccessMode access_mode,
+ PropertyAccessInfo* access_info);
+ bool ComputePropertyAccessInfos(MapHandleList const& maps, Handle<Name> name,
+ AccessMode access_mode,
+ ZoneVector<PropertyAccessInfo>* access_infos);
+
+ private:
+ bool LookupSpecialFieldAccessor(Handle<Map> map, Handle<Name> name,
+ PropertyAccessInfo* access_info);
+ bool LookupTransition(Handle<Map> map, Handle<Name> name,
+ MaybeHandle<JSObject> holder,
+ PropertyAccessInfo* access_info);
+
+ CompilationDependencies* dependencies() const { return dependencies_; }
+ Factory* factory() const;
+ Isolate* isolate() const { return isolate_; }
+ Handle<Context> native_context() const { return native_context_; }
+ Zone* zone() const { return zone_; }
+
+ CompilationDependencies* const dependencies_;
+ Handle<Context> const native_context_;
+ Isolate* const isolate_;
+ TypeCache const& type_cache_;
+ Zone* const zone_;
+
+ DISALLOW_COPY_AND_ASSIGN(AccessInfoFactory);
+};
+
+} // namespace compiler
+} // namespace internal
+} // namespace v8
+
+#endif // V8_COMPILER_ACCESS_INFO_H_