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Diffstat (limited to 'deps/v8/src/conversions-inl.h')
-rw-r--r-- | deps/v8/src/conversions-inl.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/deps/v8/src/conversions-inl.h b/deps/v8/src/conversions-inl.h new file mode 100644 index 0000000000..64e4a796ee --- /dev/null +++ b/deps/v8/src/conversions-inl.h @@ -0,0 +1,94 @@ +// Copyright 2006-2008 the V8 project authors. All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#ifndef V8_CONVERSIONS_INL_H_ +#define V8_CONVERSIONS_INL_H_ + +#include <math.h> +#include <float.h> // required for DBL_MAX and on Win32 for finite() +#include <stdarg.h> + +// ---------------------------------------------------------------------------- +// Extra POSIX/ANSI functions for Win32/MSVC. + +#include "conversions.h" +#include "platform.h" + +namespace v8 { namespace internal { + +// The fast double-to-int conversion routine does not guarantee +// rounding towards zero. +static inline int FastD2I(double x) { +#ifdef __USE_ISOC99 + // The ISO C99 standard defines the lrint() function which rounds a + // double to an integer according to the current rounding direction. + return lrint(x); +#else + // This is incredibly slow on Intel x86. The reason is that rounding + // towards zero is implied by the C standard. This means that the + // status register of the FPU has to be changed with the 'fldcw' + // instruction. This completely stalls the pipeline and takes many + // hundreds of clock cycles. + return static_cast<int>(x); +#endif +} + + +static inline double DoubleToInteger(double x) { + if (isnan(x)) return 0; + if (!isfinite(x) || x == 0) return x; + return (x >= 0) ? floor(x) : ceil(x); +} + + +int32_t NumberToInt32(Object* number) { + if (number->IsSmi()) return Smi::cast(number)->value(); + return DoubleToInt32(number->Number()); +} + + +uint32_t NumberToUint32(Object* number) { + if (number->IsSmi()) return Smi::cast(number)->value(); + return DoubleToUint32(number->Number()); +} + + +int32_t DoubleToInt32(double x) { + int32_t i = FastD2I(x); + if (FastI2D(i) == x) return i; + static const double two32 = 4294967296.0; + static const double two31 = 2147483648.0; + if (!isfinite(x) || x == 0) return 0; + if (x < 0 || x >= two32) x = fmod(x, two32); + x = (x >= 0) ? floor(x) : ceil(x) + two32; + return (int32_t) ((x >= two31) ? x - two32 : x); +} + + +} } // namespace v8::internal + +#endif // V8_CONVERSIONS_INL_H_ |