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-rw-r--r--deps/v8/src/crankshaft/hydrogen-gvn.cc899
1 files changed, 899 insertions, 0 deletions
diff --git a/deps/v8/src/crankshaft/hydrogen-gvn.cc b/deps/v8/src/crankshaft/hydrogen-gvn.cc
new file mode 100644
index 0000000000..07bfabc79a
--- /dev/null
+++ b/deps/v8/src/crankshaft/hydrogen-gvn.cc
@@ -0,0 +1,899 @@
+// Copyright 2013 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/crankshaft/hydrogen-gvn.h"
+
+#include "src/crankshaft/hydrogen.h"
+#include "src/v8.h"
+
+namespace v8 {
+namespace internal {
+
+class HInstructionMap final : public ZoneObject {
+ public:
+ HInstructionMap(Zone* zone, SideEffectsTracker* side_effects_tracker)
+ : array_size_(0),
+ lists_size_(0),
+ count_(0),
+ array_(NULL),
+ lists_(NULL),
+ free_list_head_(kNil),
+ side_effects_tracker_(side_effects_tracker) {
+ ResizeLists(kInitialSize, zone);
+ Resize(kInitialSize, zone);
+ }
+
+ void Kill(SideEffects side_effects);
+
+ void Add(HInstruction* instr, Zone* zone) {
+ present_depends_on_.Add(side_effects_tracker_->ComputeDependsOn(instr));
+ Insert(instr, zone);
+ }
+
+ HInstruction* Lookup(HInstruction* instr) const;
+
+ HInstructionMap* Copy(Zone* zone) const {
+ return new(zone) HInstructionMap(zone, this);
+ }
+
+ bool IsEmpty() const { return count_ == 0; }
+
+ private:
+ // A linked list of HInstruction* values. Stored in arrays.
+ struct HInstructionMapListElement {
+ HInstruction* instr;
+ int next; // Index in the array of the next list element.
+ };
+ static const int kNil = -1; // The end of a linked list
+
+ // Must be a power of 2.
+ static const int kInitialSize = 16;
+
+ HInstructionMap(Zone* zone, const HInstructionMap* other);
+
+ void Resize(int new_size, Zone* zone);
+ void ResizeLists(int new_size, Zone* zone);
+ void Insert(HInstruction* instr, Zone* zone);
+ uint32_t Bound(uint32_t value) const { return value & (array_size_ - 1); }
+
+ int array_size_;
+ int lists_size_;
+ int count_; // The number of values stored in the HInstructionMap.
+ SideEffects present_depends_on_;
+ HInstructionMapListElement* array_;
+ // Primary store - contains the first value
+ // with a given hash. Colliding elements are stored in linked lists.
+ HInstructionMapListElement* lists_;
+ // The linked lists containing hash collisions.
+ int free_list_head_; // Unused elements in lists_ are on the free list.
+ SideEffectsTracker* side_effects_tracker_;
+};
+
+
+class HSideEffectMap final BASE_EMBEDDED {
+ public:
+ HSideEffectMap();
+ explicit HSideEffectMap(HSideEffectMap* other);
+ HSideEffectMap& operator= (const HSideEffectMap& other);
+
+ void Kill(SideEffects side_effects);
+
+ void Store(SideEffects side_effects, HInstruction* instr);
+
+ bool IsEmpty() const { return count_ == 0; }
+
+ inline HInstruction* operator[](int i) const {
+ DCHECK(0 <= i);
+ DCHECK(i < kNumberOfTrackedSideEffects);
+ return data_[i];
+ }
+ inline HInstruction* at(int i) const { return operator[](i); }
+
+ private:
+ int count_;
+ HInstruction* data_[kNumberOfTrackedSideEffects];
+};
+
+
+void TraceGVN(const char* msg, ...) {
+ va_list arguments;
+ va_start(arguments, msg);
+ base::OS::VPrint(msg, arguments);
+ va_end(arguments);
+}
+
+
+// Wrap TraceGVN in macros to avoid the expense of evaluating its arguments when
+// --trace-gvn is off.
+#define TRACE_GVN_1(msg, a1) \
+ if (FLAG_trace_gvn) { \
+ TraceGVN(msg, a1); \
+ }
+
+#define TRACE_GVN_2(msg, a1, a2) \
+ if (FLAG_trace_gvn) { \
+ TraceGVN(msg, a1, a2); \
+ }
+
+#define TRACE_GVN_3(msg, a1, a2, a3) \
+ if (FLAG_trace_gvn) { \
+ TraceGVN(msg, a1, a2, a3); \
+ }
+
+#define TRACE_GVN_4(msg, a1, a2, a3, a4) \
+ if (FLAG_trace_gvn) { \
+ TraceGVN(msg, a1, a2, a3, a4); \
+ }
+
+#define TRACE_GVN_5(msg, a1, a2, a3, a4, a5) \
+ if (FLAG_trace_gvn) { \
+ TraceGVN(msg, a1, a2, a3, a4, a5); \
+ }
+
+
+HInstructionMap::HInstructionMap(Zone* zone, const HInstructionMap* other)
+ : array_size_(other->array_size_),
+ lists_size_(other->lists_size_),
+ count_(other->count_),
+ present_depends_on_(other->present_depends_on_),
+ array_(zone->NewArray<HInstructionMapListElement>(other->array_size_)),
+ lists_(zone->NewArray<HInstructionMapListElement>(other->lists_size_)),
+ free_list_head_(other->free_list_head_),
+ side_effects_tracker_(other->side_effects_tracker_) {
+ MemCopy(array_, other->array_,
+ array_size_ * sizeof(HInstructionMapListElement));
+ MemCopy(lists_, other->lists_,
+ lists_size_ * sizeof(HInstructionMapListElement));
+}
+
+
+void HInstructionMap::Kill(SideEffects changes) {
+ if (!present_depends_on_.ContainsAnyOf(changes)) return;
+ present_depends_on_.RemoveAll();
+ for (int i = 0; i < array_size_; ++i) {
+ HInstruction* instr = array_[i].instr;
+ if (instr != NULL) {
+ // Clear list of collisions first, so we know if it becomes empty.
+ int kept = kNil; // List of kept elements.
+ int next;
+ for (int current = array_[i].next; current != kNil; current = next) {
+ next = lists_[current].next;
+ HInstruction* instr = lists_[current].instr;
+ SideEffects depends_on = side_effects_tracker_->ComputeDependsOn(instr);
+ if (depends_on.ContainsAnyOf(changes)) {
+ // Drop it.
+ count_--;
+ lists_[current].next = free_list_head_;
+ free_list_head_ = current;
+ } else {
+ // Keep it.
+ lists_[current].next = kept;
+ kept = current;
+ present_depends_on_.Add(depends_on);
+ }
+ }
+ array_[i].next = kept;
+
+ // Now possibly drop directly indexed element.
+ instr = array_[i].instr;
+ SideEffects depends_on = side_effects_tracker_->ComputeDependsOn(instr);
+ if (depends_on.ContainsAnyOf(changes)) { // Drop it.
+ count_--;
+ int head = array_[i].next;
+ if (head == kNil) {
+ array_[i].instr = NULL;
+ } else {
+ array_[i].instr = lists_[head].instr;
+ array_[i].next = lists_[head].next;
+ lists_[head].next = free_list_head_;
+ free_list_head_ = head;
+ }
+ } else {
+ present_depends_on_.Add(depends_on); // Keep it.
+ }
+ }
+ }
+}
+
+
+HInstruction* HInstructionMap::Lookup(HInstruction* instr) const {
+ uint32_t hash = static_cast<uint32_t>(instr->Hashcode());
+ uint32_t pos = Bound(hash);
+ if (array_[pos].instr != NULL) {
+ if (array_[pos].instr->Equals(instr)) return array_[pos].instr;
+ int next = array_[pos].next;
+ while (next != kNil) {
+ if (lists_[next].instr->Equals(instr)) return lists_[next].instr;
+ next = lists_[next].next;
+ }
+ }
+ return NULL;
+}
+
+
+void HInstructionMap::Resize(int new_size, Zone* zone) {
+ DCHECK(new_size > count_);
+ // Hashing the values into the new array has no more collisions than in the
+ // old hash map, so we can use the existing lists_ array, if we are careful.
+
+ // Make sure we have at least one free element.
+ if (free_list_head_ == kNil) {
+ ResizeLists(lists_size_ << 1, zone);
+ }
+
+ HInstructionMapListElement* new_array =
+ zone->NewArray<HInstructionMapListElement>(new_size);
+ memset(new_array, 0, sizeof(HInstructionMapListElement) * new_size);
+
+ HInstructionMapListElement* old_array = array_;
+ int old_size = array_size_;
+
+ int old_count = count_;
+ count_ = 0;
+ // Do not modify present_depends_on_. It is currently correct.
+ array_size_ = new_size;
+ array_ = new_array;
+
+ if (old_array != NULL) {
+ // Iterate over all the elements in lists, rehashing them.
+ for (int i = 0; i < old_size; ++i) {
+ if (old_array[i].instr != NULL) {
+ int current = old_array[i].next;
+ while (current != kNil) {
+ Insert(lists_[current].instr, zone);
+ int next = lists_[current].next;
+ lists_[current].next = free_list_head_;
+ free_list_head_ = current;
+ current = next;
+ }
+ // Rehash the directly stored instruction.
+ Insert(old_array[i].instr, zone);
+ }
+ }
+ }
+ USE(old_count);
+ DCHECK(count_ == old_count);
+}
+
+
+void HInstructionMap::ResizeLists(int new_size, Zone* zone) {
+ DCHECK(new_size > lists_size_);
+
+ HInstructionMapListElement* new_lists =
+ zone->NewArray<HInstructionMapListElement>(new_size);
+ memset(new_lists, 0, sizeof(HInstructionMapListElement) * new_size);
+
+ HInstructionMapListElement* old_lists = lists_;
+ int old_size = lists_size_;
+
+ lists_size_ = new_size;
+ lists_ = new_lists;
+
+ if (old_lists != NULL) {
+ MemCopy(lists_, old_lists, old_size * sizeof(HInstructionMapListElement));
+ }
+ for (int i = old_size; i < lists_size_; ++i) {
+ lists_[i].next = free_list_head_;
+ free_list_head_ = i;
+ }
+}
+
+
+void HInstructionMap::Insert(HInstruction* instr, Zone* zone) {
+ DCHECK(instr != NULL);
+ // Resizing when half of the hashtable is filled up.
+ if (count_ >= array_size_ >> 1) Resize(array_size_ << 1, zone);
+ DCHECK(count_ < array_size_);
+ count_++;
+ uint32_t pos = Bound(static_cast<uint32_t>(instr->Hashcode()));
+ if (array_[pos].instr == NULL) {
+ array_[pos].instr = instr;
+ array_[pos].next = kNil;
+ } else {
+ if (free_list_head_ == kNil) {
+ ResizeLists(lists_size_ << 1, zone);
+ }
+ int new_element_pos = free_list_head_;
+ DCHECK(new_element_pos != kNil);
+ free_list_head_ = lists_[free_list_head_].next;
+ lists_[new_element_pos].instr = instr;
+ lists_[new_element_pos].next = array_[pos].next;
+ DCHECK(array_[pos].next == kNil || lists_[array_[pos].next].instr != NULL);
+ array_[pos].next = new_element_pos;
+ }
+}
+
+
+HSideEffectMap::HSideEffectMap() : count_(0) {
+ memset(data_, 0, kNumberOfTrackedSideEffects * kPointerSize);
+}
+
+
+HSideEffectMap::HSideEffectMap(HSideEffectMap* other) : count_(other->count_) {
+ *this = *other; // Calls operator=.
+}
+
+
+HSideEffectMap& HSideEffectMap::operator=(const HSideEffectMap& other) {
+ if (this != &other) {
+ MemCopy(data_, other.data_, kNumberOfTrackedSideEffects * kPointerSize);
+ }
+ return *this;
+}
+
+
+void HSideEffectMap::Kill(SideEffects side_effects) {
+ for (int i = 0; i < kNumberOfTrackedSideEffects; i++) {
+ if (side_effects.ContainsFlag(GVNFlagFromInt(i))) {
+ if (data_[i] != NULL) count_--;
+ data_[i] = NULL;
+ }
+ }
+}
+
+
+void HSideEffectMap::Store(SideEffects side_effects, HInstruction* instr) {
+ for (int i = 0; i < kNumberOfTrackedSideEffects; i++) {
+ if (side_effects.ContainsFlag(GVNFlagFromInt(i))) {
+ if (data_[i] == NULL) count_++;
+ data_[i] = instr;
+ }
+ }
+}
+
+
+SideEffects SideEffectsTracker::ComputeChanges(HInstruction* instr) {
+ int index;
+ SideEffects result(instr->ChangesFlags());
+ if (result.ContainsFlag(kGlobalVars)) {
+ if (instr->IsStoreNamedField()) {
+ HStoreNamedField* store = HStoreNamedField::cast(instr);
+ HConstant* target = HConstant::cast(store->object());
+ if (ComputeGlobalVar(Unique<PropertyCell>::cast(target->GetUnique()),
+ &index)) {
+ result.RemoveFlag(kGlobalVars);
+ result.AddSpecial(GlobalVar(index));
+ return result;
+ }
+ }
+ for (index = 0; index < kNumberOfGlobalVars; ++index) {
+ result.AddSpecial(GlobalVar(index));
+ }
+ } else if (result.ContainsFlag(kInobjectFields)) {
+ if (instr->IsStoreNamedField() &&
+ ComputeInobjectField(HStoreNamedField::cast(instr)->access(), &index)) {
+ result.RemoveFlag(kInobjectFields);
+ result.AddSpecial(InobjectField(index));
+ } else {
+ for (index = 0; index < kNumberOfInobjectFields; ++index) {
+ result.AddSpecial(InobjectField(index));
+ }
+ }
+ }
+ return result;
+}
+
+
+SideEffects SideEffectsTracker::ComputeDependsOn(HInstruction* instr) {
+ int index;
+ SideEffects result(instr->DependsOnFlags());
+ if (result.ContainsFlag(kGlobalVars)) {
+ if (instr->IsLoadNamedField()) {
+ HLoadNamedField* load = HLoadNamedField::cast(instr);
+ HConstant* target = HConstant::cast(load->object());
+ if (ComputeGlobalVar(Unique<PropertyCell>::cast(target->GetUnique()),
+ &index)) {
+ result.RemoveFlag(kGlobalVars);
+ result.AddSpecial(GlobalVar(index));
+ return result;
+ }
+ }
+ for (index = 0; index < kNumberOfGlobalVars; ++index) {
+ result.AddSpecial(GlobalVar(index));
+ }
+ } else if (result.ContainsFlag(kInobjectFields)) {
+ if (instr->IsLoadNamedField() &&
+ ComputeInobjectField(HLoadNamedField::cast(instr)->access(), &index)) {
+ result.RemoveFlag(kInobjectFields);
+ result.AddSpecial(InobjectField(index));
+ } else {
+ for (index = 0; index < kNumberOfInobjectFields; ++index) {
+ result.AddSpecial(InobjectField(index));
+ }
+ }
+ }
+ return result;
+}
+
+
+std::ostream& operator<<(std::ostream& os, const TrackedEffects& te) {
+ SideEffectsTracker* t = te.tracker;
+ const char* separator = "";
+ os << "[";
+ for (int bit = 0; bit < kNumberOfFlags; ++bit) {
+ GVNFlag flag = GVNFlagFromInt(bit);
+ if (te.effects.ContainsFlag(flag)) {
+ os << separator;
+ separator = ", ";
+ switch (flag) {
+#define DECLARE_FLAG(Type) \
+ case k##Type: \
+ os << #Type; \
+ break;
+GVN_TRACKED_FLAG_LIST(DECLARE_FLAG)
+GVN_UNTRACKED_FLAG_LIST(DECLARE_FLAG)
+#undef DECLARE_FLAG
+ default:
+ break;
+ }
+ }
+ }
+ for (int index = 0; index < t->num_global_vars_; ++index) {
+ if (te.effects.ContainsSpecial(t->GlobalVar(index))) {
+ os << separator << "[" << *t->global_vars_[index].handle() << "]";
+ separator = ", ";
+ }
+ }
+ for (int index = 0; index < t->num_inobject_fields_; ++index) {
+ if (te.effects.ContainsSpecial(t->InobjectField(index))) {
+ os << separator << t->inobject_fields_[index];
+ separator = ", ";
+ }
+ }
+ os << "]";
+ return os;
+}
+
+
+bool SideEffectsTracker::ComputeGlobalVar(Unique<PropertyCell> cell,
+ int* index) {
+ for (int i = 0; i < num_global_vars_; ++i) {
+ if (cell == global_vars_[i]) {
+ *index = i;
+ return true;
+ }
+ }
+ if (num_global_vars_ < kNumberOfGlobalVars) {
+ if (FLAG_trace_gvn) {
+ OFStream os(stdout);
+ os << "Tracking global var [" << *cell.handle() << "] "
+ << "(mapped to index " << num_global_vars_ << ")" << std::endl;
+ }
+ *index = num_global_vars_;
+ global_vars_[num_global_vars_++] = cell;
+ return true;
+ }
+ return false;
+}
+
+
+bool SideEffectsTracker::ComputeInobjectField(HObjectAccess access,
+ int* index) {
+ for (int i = 0; i < num_inobject_fields_; ++i) {
+ if (access.Equals(inobject_fields_[i])) {
+ *index = i;
+ return true;
+ }
+ }
+ if (num_inobject_fields_ < kNumberOfInobjectFields) {
+ if (FLAG_trace_gvn) {
+ OFStream os(stdout);
+ os << "Tracking inobject field access " << access << " (mapped to index "
+ << num_inobject_fields_ << ")" << std::endl;
+ }
+ *index = num_inobject_fields_;
+ inobject_fields_[num_inobject_fields_++] = access;
+ return true;
+ }
+ return false;
+}
+
+
+HGlobalValueNumberingPhase::HGlobalValueNumberingPhase(HGraph* graph)
+ : HPhase("H_Global value numbering", graph),
+ removed_side_effects_(false),
+ block_side_effects_(graph->blocks()->length(), zone()),
+ loop_side_effects_(graph->blocks()->length(), zone()),
+ visited_on_paths_(graph->blocks()->length(), zone()) {
+ DCHECK(!AllowHandleAllocation::IsAllowed());
+ block_side_effects_.AddBlock(
+ SideEffects(), graph->blocks()->length(), zone());
+ loop_side_effects_.AddBlock(
+ SideEffects(), graph->blocks()->length(), zone());
+}
+
+
+void HGlobalValueNumberingPhase::Run() {
+ DCHECK(!removed_side_effects_);
+ for (int i = FLAG_gvn_iterations; i > 0; --i) {
+ // Compute the side effects.
+ ComputeBlockSideEffects();
+
+ // Perform loop invariant code motion if requested.
+ if (FLAG_loop_invariant_code_motion) LoopInvariantCodeMotion();
+
+ // Perform the actual value numbering.
+ AnalyzeGraph();
+
+ // Continue GVN if we removed any side effects.
+ if (!removed_side_effects_) break;
+ removed_side_effects_ = false;
+
+ // Clear all side effects.
+ DCHECK_EQ(block_side_effects_.length(), graph()->blocks()->length());
+ DCHECK_EQ(loop_side_effects_.length(), graph()->blocks()->length());
+ for (int i = 0; i < graph()->blocks()->length(); ++i) {
+ block_side_effects_[i].RemoveAll();
+ loop_side_effects_[i].RemoveAll();
+ }
+ visited_on_paths_.Clear();
+ }
+}
+
+
+void HGlobalValueNumberingPhase::ComputeBlockSideEffects() {
+ for (int i = graph()->blocks()->length() - 1; i >= 0; --i) {
+ // Compute side effects for the block.
+ HBasicBlock* block = graph()->blocks()->at(i);
+ SideEffects side_effects;
+ if (block->IsReachable() && !block->IsDeoptimizing()) {
+ int id = block->block_id();
+ for (HInstructionIterator it(block); !it.Done(); it.Advance()) {
+ HInstruction* instr = it.Current();
+ side_effects.Add(side_effects_tracker_.ComputeChanges(instr));
+ }
+ block_side_effects_[id].Add(side_effects);
+
+ // Loop headers are part of their loop.
+ if (block->IsLoopHeader()) {
+ loop_side_effects_[id].Add(side_effects);
+ }
+
+ // Propagate loop side effects upwards.
+ if (block->HasParentLoopHeader()) {
+ HBasicBlock* with_parent = block;
+ if (block->IsLoopHeader()) side_effects = loop_side_effects_[id];
+ do {
+ HBasicBlock* parent_block = with_parent->parent_loop_header();
+ loop_side_effects_[parent_block->block_id()].Add(side_effects);
+ with_parent = parent_block;
+ } while (with_parent->HasParentLoopHeader());
+ }
+ }
+ }
+}
+
+
+void HGlobalValueNumberingPhase::LoopInvariantCodeMotion() {
+ TRACE_GVN_1("Using optimistic loop invariant code motion: %s\n",
+ graph()->use_optimistic_licm() ? "yes" : "no");
+ for (int i = graph()->blocks()->length() - 1; i >= 0; --i) {
+ HBasicBlock* block = graph()->blocks()->at(i);
+ if (block->IsLoopHeader()) {
+ SideEffects side_effects = loop_side_effects_[block->block_id()];
+ if (FLAG_trace_gvn) {
+ OFStream os(stdout);
+ os << "Try loop invariant motion for " << *block << " changes "
+ << Print(side_effects) << std::endl;
+ }
+ HBasicBlock* last = block->loop_information()->GetLastBackEdge();
+ for (int j = block->block_id(); j <= last->block_id(); ++j) {
+ ProcessLoopBlock(graph()->blocks()->at(j), block, side_effects);
+ }
+ }
+ }
+}
+
+
+void HGlobalValueNumberingPhase::ProcessLoopBlock(
+ HBasicBlock* block,
+ HBasicBlock* loop_header,
+ SideEffects loop_kills) {
+ HBasicBlock* pre_header = loop_header->predecessors()->at(0);
+ if (FLAG_trace_gvn) {
+ OFStream os(stdout);
+ os << "Loop invariant code motion for " << *block << " depends on "
+ << Print(loop_kills) << std::endl;
+ }
+ HInstruction* instr = block->first();
+ while (instr != NULL) {
+ HInstruction* next = instr->next();
+ if (instr->CheckFlag(HValue::kUseGVN)) {
+ SideEffects changes = side_effects_tracker_.ComputeChanges(instr);
+ SideEffects depends_on = side_effects_tracker_.ComputeDependsOn(instr);
+ if (FLAG_trace_gvn) {
+ OFStream os(stdout);
+ os << "Checking instruction i" << instr->id() << " ("
+ << instr->Mnemonic() << ") changes " << Print(changes)
+ << ", depends on " << Print(depends_on) << ". Loop changes "
+ << Print(loop_kills) << std::endl;
+ }
+ bool can_hoist = !depends_on.ContainsAnyOf(loop_kills);
+ if (can_hoist && !graph()->use_optimistic_licm()) {
+ can_hoist = block->IsLoopSuccessorDominator();
+ }
+
+ if (can_hoist) {
+ bool inputs_loop_invariant = true;
+ for (int i = 0; i < instr->OperandCount(); ++i) {
+ if (instr->OperandAt(i)->IsDefinedAfter(pre_header)) {
+ inputs_loop_invariant = false;
+ }
+ }
+
+ if (inputs_loop_invariant && ShouldMove(instr, loop_header)) {
+ TRACE_GVN_2("Hoisting loop invariant instruction i%d to block B%d\n",
+ instr->id(), pre_header->block_id());
+ // Move the instruction out of the loop.
+ instr->Unlink();
+ instr->InsertBefore(pre_header->end());
+ if (instr->HasSideEffects()) removed_side_effects_ = true;
+ }
+ }
+ }
+ instr = next;
+ }
+}
+
+
+bool HGlobalValueNumberingPhase::AllowCodeMotion() {
+ return info()->IsStub() || info()->opt_count() + 1 < FLAG_max_opt_count;
+}
+
+
+bool HGlobalValueNumberingPhase::ShouldMove(HInstruction* instr,
+ HBasicBlock* loop_header) {
+ // If we've disabled code motion or we're in a block that unconditionally
+ // deoptimizes, don't move any instructions.
+ return AllowCodeMotion() && !instr->block()->IsDeoptimizing() &&
+ instr->block()->IsReachable();
+}
+
+
+SideEffects
+HGlobalValueNumberingPhase::CollectSideEffectsOnPathsToDominatedBlock(
+ HBasicBlock* dominator, HBasicBlock* dominated) {
+ SideEffects side_effects;
+ for (int i = 0; i < dominated->predecessors()->length(); ++i) {
+ HBasicBlock* block = dominated->predecessors()->at(i);
+ if (dominator->block_id() < block->block_id() &&
+ block->block_id() < dominated->block_id() &&
+ !visited_on_paths_.Contains(block->block_id())) {
+ visited_on_paths_.Add(block->block_id());
+ side_effects.Add(block_side_effects_[block->block_id()]);
+ if (block->IsLoopHeader()) {
+ side_effects.Add(loop_side_effects_[block->block_id()]);
+ }
+ side_effects.Add(CollectSideEffectsOnPathsToDominatedBlock(
+ dominator, block));
+ }
+ }
+ return side_effects;
+}
+
+
+// Each instance of this class is like a "stack frame" for the recursive
+// traversal of the dominator tree done during GVN (the stack is handled
+// as a double linked list).
+// We reuse frames when possible so the list length is limited by the depth
+// of the dominator tree but this forces us to initialize each frame calling
+// an explicit "Initialize" method instead of a using constructor.
+class GvnBasicBlockState: public ZoneObject {
+ public:
+ static GvnBasicBlockState* CreateEntry(Zone* zone,
+ HBasicBlock* entry_block,
+ HInstructionMap* entry_map) {
+ return new(zone)
+ GvnBasicBlockState(NULL, entry_block, entry_map, NULL, zone);
+ }
+
+ HBasicBlock* block() { return block_; }
+ HInstructionMap* map() { return map_; }
+ HSideEffectMap* dominators() { return &dominators_; }
+
+ GvnBasicBlockState* next_in_dominator_tree_traversal(
+ Zone* zone,
+ HBasicBlock** dominator) {
+ // This assignment needs to happen before calling next_dominated() because
+ // that call can reuse "this" if we are at the last dominated block.
+ *dominator = block();
+ GvnBasicBlockState* result = next_dominated(zone);
+ if (result == NULL) {
+ GvnBasicBlockState* dominator_state = pop();
+ if (dominator_state != NULL) {
+ // This branch is guaranteed not to return NULL because pop() never
+ // returns a state where "is_done() == true".
+ *dominator = dominator_state->block();
+ result = dominator_state->next_dominated(zone);
+ } else {
+ // Unnecessary (we are returning NULL) but done for cleanness.
+ *dominator = NULL;
+ }
+ }
+ return result;
+ }
+
+ private:
+ void Initialize(HBasicBlock* block,
+ HInstructionMap* map,
+ HSideEffectMap* dominators,
+ bool copy_map,
+ Zone* zone) {
+ block_ = block;
+ map_ = copy_map ? map->Copy(zone) : map;
+ dominated_index_ = -1;
+ length_ = block->dominated_blocks()->length();
+ if (dominators != NULL) {
+ dominators_ = *dominators;
+ }
+ }
+ bool is_done() { return dominated_index_ >= length_; }
+
+ GvnBasicBlockState(GvnBasicBlockState* previous,
+ HBasicBlock* block,
+ HInstructionMap* map,
+ HSideEffectMap* dominators,
+ Zone* zone)
+ : previous_(previous), next_(NULL) {
+ Initialize(block, map, dominators, true, zone);
+ }
+
+ GvnBasicBlockState* next_dominated(Zone* zone) {
+ dominated_index_++;
+ if (dominated_index_ == length_ - 1) {
+ // No need to copy the map for the last child in the dominator tree.
+ Initialize(block_->dominated_blocks()->at(dominated_index_),
+ map(),
+ dominators(),
+ false,
+ zone);
+ return this;
+ } else if (dominated_index_ < length_) {
+ return push(zone, block_->dominated_blocks()->at(dominated_index_));
+ } else {
+ return NULL;
+ }
+ }
+
+ GvnBasicBlockState* push(Zone* zone, HBasicBlock* block) {
+ if (next_ == NULL) {
+ next_ =
+ new(zone) GvnBasicBlockState(this, block, map(), dominators(), zone);
+ } else {
+ next_->Initialize(block, map(), dominators(), true, zone);
+ }
+ return next_;
+ }
+ GvnBasicBlockState* pop() {
+ GvnBasicBlockState* result = previous_;
+ while (result != NULL && result->is_done()) {
+ TRACE_GVN_2("Backtracking from block B%d to block b%d\n",
+ block()->block_id(),
+ previous_->block()->block_id())
+ result = result->previous_;
+ }
+ return result;
+ }
+
+ GvnBasicBlockState* previous_;
+ GvnBasicBlockState* next_;
+ HBasicBlock* block_;
+ HInstructionMap* map_;
+ HSideEffectMap dominators_;
+ int dominated_index_;
+ int length_;
+};
+
+
+// This is a recursive traversal of the dominator tree but it has been turned
+// into a loop to avoid stack overflows.
+// The logical "stack frames" of the recursion are kept in a list of
+// GvnBasicBlockState instances.
+void HGlobalValueNumberingPhase::AnalyzeGraph() {
+ HBasicBlock* entry_block = graph()->entry_block();
+ HInstructionMap* entry_map =
+ new(zone()) HInstructionMap(zone(), &side_effects_tracker_);
+ GvnBasicBlockState* current =
+ GvnBasicBlockState::CreateEntry(zone(), entry_block, entry_map);
+
+ while (current != NULL) {
+ HBasicBlock* block = current->block();
+ HInstructionMap* map = current->map();
+ HSideEffectMap* dominators = current->dominators();
+
+ TRACE_GVN_2("Analyzing block B%d%s\n",
+ block->block_id(),
+ block->IsLoopHeader() ? " (loop header)" : "");
+
+ // If this is a loop header kill everything killed by the loop.
+ if (block->IsLoopHeader()) {
+ map->Kill(loop_side_effects_[block->block_id()]);
+ dominators->Kill(loop_side_effects_[block->block_id()]);
+ }
+
+ // Go through all instructions of the current block.
+ for (HInstructionIterator it(block); !it.Done(); it.Advance()) {
+ HInstruction* instr = it.Current();
+ if (instr->CheckFlag(HValue::kTrackSideEffectDominators)) {
+ for (int i = 0; i < kNumberOfTrackedSideEffects; i++) {
+ HValue* other = dominators->at(i);
+ GVNFlag flag = GVNFlagFromInt(i);
+ if (instr->DependsOnFlags().Contains(flag) && other != NULL) {
+ TRACE_GVN_5("Side-effect #%d in %d (%s) is dominated by %d (%s)\n",
+ i,
+ instr->id(),
+ instr->Mnemonic(),
+ other->id(),
+ other->Mnemonic());
+ if (instr->HandleSideEffectDominator(flag, other)) {
+ removed_side_effects_ = true;
+ }
+ }
+ }
+ }
+ // Instruction was unlinked during graph traversal.
+ if (!instr->IsLinked()) continue;
+
+ SideEffects changes = side_effects_tracker_.ComputeChanges(instr);
+ if (!changes.IsEmpty()) {
+ // Clear all instructions in the map that are affected by side effects.
+ // Store instruction as the dominating one for tracked side effects.
+ map->Kill(changes);
+ dominators->Store(changes, instr);
+ if (FLAG_trace_gvn) {
+ OFStream os(stdout);
+ os << "Instruction i" << instr->id() << " changes " << Print(changes)
+ << std::endl;
+ }
+ }
+ if (instr->CheckFlag(HValue::kUseGVN) &&
+ !instr->CheckFlag(HValue::kCantBeReplaced)) {
+ DCHECK(!instr->HasObservableSideEffects());
+ HInstruction* other = map->Lookup(instr);
+ if (other != NULL) {
+ DCHECK(instr->Equals(other) && other->Equals(instr));
+ TRACE_GVN_4("Replacing instruction i%d (%s) with i%d (%s)\n",
+ instr->id(),
+ instr->Mnemonic(),
+ other->id(),
+ other->Mnemonic());
+ if (instr->HasSideEffects()) removed_side_effects_ = true;
+ instr->DeleteAndReplaceWith(other);
+ } else {
+ map->Add(instr, zone());
+ }
+ }
+ }
+
+ HBasicBlock* dominator_block;
+ GvnBasicBlockState* next =
+ current->next_in_dominator_tree_traversal(zone(),
+ &dominator_block);
+
+ if (next != NULL) {
+ HBasicBlock* dominated = next->block();
+ HInstructionMap* successor_map = next->map();
+ HSideEffectMap* successor_dominators = next->dominators();
+
+ // Kill everything killed on any path between this block and the
+ // dominated block. We don't have to traverse these paths if the
+ // value map and the dominators list is already empty. If the range
+ // of block ids (block_id, dominated_id) is empty there are no such
+ // paths.
+ if ((!successor_map->IsEmpty() || !successor_dominators->IsEmpty()) &&
+ dominator_block->block_id() + 1 < dominated->block_id()) {
+ visited_on_paths_.Clear();
+ SideEffects side_effects_on_all_paths =
+ CollectSideEffectsOnPathsToDominatedBlock(dominator_block,
+ dominated);
+ successor_map->Kill(side_effects_on_all_paths);
+ successor_dominators->Kill(side_effects_on_all_paths);
+ }
+ }
+ current = next;
+ }
+}
+
+} // namespace internal
+} // namespace v8