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Diffstat (limited to 'tools/eslint/lib/code-path-analysis/code-path-state.js')
-rw-r--r-- | tools/eslint/lib/code-path-analysis/code-path-state.js | 1323 |
1 files changed, 1323 insertions, 0 deletions
diff --git a/tools/eslint/lib/code-path-analysis/code-path-state.js b/tools/eslint/lib/code-path-analysis/code-path-state.js new file mode 100644 index 0000000000..121df319fa --- /dev/null +++ b/tools/eslint/lib/code-path-analysis/code-path-state.js @@ -0,0 +1,1323 @@ +/** + * @fileoverview A class to manage state of generating a code path. + * @author Toru Nagashima + * @copyright 2015 Toru Nagashima. All rights reserved. + * See LICENSE file in root directory for full license. + */ + +"use strict"; + +//------------------------------------------------------------------------------ +// Requirements +//------------------------------------------------------------------------------ + +var CodePathSegment = require("./code-path-segment"), + ForkContext = require("./fork-context"); + +//------------------------------------------------------------------------------ +// Helpers +//------------------------------------------------------------------------------ + +/** + * Adds given segments into the `dest` array. + * If the `others` array does not includes the given segments, adds to the `all` + * array as well. + * + * This adds only reachable and used segments. + * + * @param {CodePathSegment[]} dest - A destination array (`returnedSegments` or `thrownSegments`). + * @param {CodePathSegment[]} others - Another destination array (`returnedSegments` or `thrownSegments`). + * @param {CodePathSegment[]} all - The unified destination array (`finalSegments`). + * @param {CodePathSegment[]} segments - Segments to add. + * @returns {void} + */ +function addToReturnedOrThrown(dest, others, all, segments) { + for (var i = 0; i < segments.length; ++i) { + var segment = segments[i]; + + dest.push(segment); + if (others.indexOf(segment) === -1) { + all.push(segment); + } + } +} + +/** + * Gets a loop-context for a `continue` statement. + * + * @param {CodePathState} state - A state to get. + * @param {string} label - The label of a `continue` statement. + * @returns {LoopContext} A loop-context for a `continue` statement. + */ +function getContinueContext(state, label) { + if (!label) { + return state.loopContext; + } + + var context = state.loopContext; + while (context) { + if (context.label === label) { + return context; + } + context = context.upper; + } + + /* istanbul ignore next: foolproof (syntax error) */ + return null; +} + +/** + * Gets a context for a `break` statement. + * + * @param {CodePathState} state - A state to get. + * @param {string} label - The label of a `break` statement. + * @returns {LoopContext|SwitchContext} A context for a `break` statement. + */ +function getBreakContext(state, label) { + var context = state.breakContext; + while (context) { + if (label ? context.label === label : context.breakable) { + return context; + } + context = context.upper; + } + + /* istanbul ignore next: foolproof (syntax error) */ + return null; +} + +/** + * Gets a context for a `return` statement. + * + * @param {CodePathState} state - A state to get. + * @returns {TryContext|CodePathState} A context for a `return` statement. + */ +function getReturnContext(state) { + var context = state.tryContext; + while (context) { + if (context.hasFinalizer && context.position !== "finally") { + return context; + } + context = context.upper; + } + + return state; +} + +/** + * Gets a context for a `throw` statement. + * + * @param {CodePathState} state - A state to get. + * @returns {TryContext|CodePathState} A context for a `throw` statement. + */ +function getThrowContext(state) { + var context = state.tryContext; + while (context) { + if (context.position === "try" || + (context.hasFinalizer && context.position === "catch") + ) { + return context; + } + context = context.upper; + } + + return state; +} + +/** + * Removes a given element from a given array. + * + * @param {any[]} xs - An array to remove the specific element. + * @param {any} x - An element to be removed. + * @returns {void} + */ +function remove(xs, x) { + xs.splice(xs.indexOf(x), 1); +} + +/** + * Disconnect given segments. + * + * This is used in a process for switch statements. + * If there is the "default" chunk before other cases, the order is different + * between node's and running's. + * + * @param {CodePathSegment[]} prevSegments - Forward segments to disconnect. + * @param {CodePathSegment[]} nextSegments - Backward segments to disconnect. + * @returns {void} + */ +function removeConnection(prevSegments, nextSegments) { + for (var i = 0; i < prevSegments.length; ++i) { + var prevSegment = prevSegments[i]; + var nextSegment = nextSegments[i]; + + remove(prevSegment.nextSegments, nextSegment); + remove(prevSegment.allNextSegments, nextSegment); + remove(nextSegment.prevSegments, prevSegment); + remove(nextSegment.allPrevSegments, prevSegment); + } +} + +/** + * Creates looping path. + * + * @param {CodePathState} state - The instance. + * @param {CodePathSegment[]} fromSegments - Segments which are source. + * @param {CodePathSegment[]} toSegments - Segments which are destination. + * @returns {void} + */ +function makeLooped(state, fromSegments, toSegments) { + var end = Math.min(fromSegments.length, toSegments.length); + for (var i = 0; i < end; ++i) { + var fromSegment = fromSegments[i]; + var toSegment = toSegments[i]; + + if (toSegment.reachable) { + fromSegment.nextSegments.push(toSegment); + } + if (fromSegment.reachable) { + toSegment.prevSegments.push(fromSegment); + } + fromSegment.allNextSegments.push(toSegment); + toSegment.allPrevSegments.push(fromSegment); + + state.notifyLooped(fromSegment, toSegment); + } +} + +/** + * Finalizes segments of `test` chunk of a ForStatement. + * + * - Adds `false` paths to paths which are leaving from the loop. + * - Sets `true` paths to paths which go to the body. + * + * @param {LoopContext} context - A loop context to modify. + * @param {ChoiceContext} choiceContext - A choice context of this loop. + * @param {CodePathSegment[]} head - The current head paths. + * @returns {void} + */ +function finalizeTestSegmentsOfFor(context, choiceContext, head) { + if (!choiceContext.processed) { + choiceContext.trueForkContext.add(head); + choiceContext.falseForkContext.add(head); + } + + if (context.test !== true) { + context.brokenForkContext.addAll(choiceContext.falseForkContext); + } + context.endOfTestSegments = choiceContext.trueForkContext.makeNext(0, -1); +} + +//------------------------------------------------------------------------------ +// Public Interface +//------------------------------------------------------------------------------ + +/** + * A class which manages state to analyze code paths. + * + * @constructor + * @param {IdGenerator} idGenerator - An id generator to generate id for code + * path segments. + * @param {function} onLooped - A callback function to notify looping. + */ +function CodePathState(idGenerator, onLooped) { + this.idGenerator = idGenerator; + this.notifyLooped = onLooped; + this.forkContext = ForkContext.newRoot(idGenerator); + this.choiceContext = null; + this.switchContext = null; + this.tryContext = null; + this.loopContext = null; + this.breakContext = null; + + this.currentSegments = []; + this.initialSegment = this.forkContext.head[0]; + + // returnedSegments and thrownSegments push elements into finalSegments also. + var final = this.finalSegments = []; + var returned = this.returnedForkContext = []; + var thrown = this.thrownForkContext = []; + returned.add = addToReturnedOrThrown.bind(null, returned, thrown, final); + thrown.add = addToReturnedOrThrown.bind(null, thrown, returned, final); +} + +CodePathState.prototype = { + constructor: CodePathState, + + /** + * The head segments. + * @type {CodePathSegment[]} + */ + get headSegments() { + return this.forkContext.head; + }, + + /** + * The parent forking context. + * This is used for the root of new forks. + * @type {ForkContext} + */ + get parentForkContext() { + var current = this.forkContext; + return current && current.upper; + }, + + /** + * Creates and stacks new forking context. + * + * @param {boolean} forkLeavingPath - A flag which shows being in a + * "finally" block. + * @returns {ForkContext} The created context. + */ + pushForkContext: function(forkLeavingPath) { + this.forkContext = ForkContext.newEmpty( + this.forkContext, + forkLeavingPath + ); + + return this.forkContext; + }, + + /** + * Pops and merges the last forking context. + * @returns {ForkContext} The last context. + */ + popForkContext: function() { + var lastContext = this.forkContext; + + this.forkContext = lastContext.upper; + this.forkContext.replaceHead(lastContext.makeNext(0, -1)); + + return lastContext; + }, + + /** + * Creates a new path. + * @returns {void} + */ + forkPath: function() { + this.forkContext.add(this.parentForkContext.makeNext(-1, -1)); + }, + + /** + * Creates a bypass path. + * This is used for such as IfStatement which does not have "else" chunk. + * + * @returns {void} + */ + forkBypassPath: function() { + this.forkContext.add(this.parentForkContext.head); + }, + + //-------------------------------------------------------------------------- + // ConditionalExpression, LogicalExpression, IfStatement + //-------------------------------------------------------------------------- + + /** + * Creates a context for ConditionalExpression, LogicalExpression, + * IfStatement, WhileStatement, DoWhileStatement, or ForStatement. + * + * LogicalExpressions have cases that it goes different paths between the + * `true` case and the `false` case. + * + * For Example: + * + * if (a || b) { + * foo(); + * } else { + * bar(); + * } + * + * In this case, `b` is evaluated always in the code path of the `else` + * block, but it's not so in the code path of the `if` block. + * So there are 3 paths. + * + * a -> foo(); + * a -> b -> foo(); + * a -> b -> bar(); + * + * @param {string} kind - A kind string. + * If the new context is LogicalExpression's, this is `"&&"` or `"||"`. + * If it's IfStatement's or ConditionalExpression's, this is `"test"`. + * Otherwise, this is `"loop"`. + * @param {boolean} isForkingAsResult - A flag that shows that goes different + * paths between `true` and `false`. + * @returns {void} + */ + pushChoiceContext: function(kind, isForkingAsResult) { + this.choiceContext = { + upper: this.choiceContext, + kind: kind, + isForkingAsResult: isForkingAsResult, + trueForkContext: ForkContext.newEmpty(this.forkContext), + falseForkContext: ForkContext.newEmpty(this.forkContext), + processed: false + }; + }, + + /** + * Pops the last choice context and finalizes it. + * + * @returns {ChoiceContext} The popped context. + */ + popChoiceContext: function() { + var context = this.choiceContext; + this.choiceContext = context.upper; + + var forkContext = this.forkContext; + var headSegments = forkContext.head; + + switch (context.kind) { + case "&&": + case "||": + // If any result were not transferred from child contexts, + // this sets the head segments to both cases. + // The head segments are the path of the right-hand operand. + if (!context.processed) { + context.trueForkContext.add(headSegments); + context.falseForkContext.add(headSegments); + } + + // Transfers results to upper context if this context is in + // test chunk. + if (context.isForkingAsResult) { + var parentContext = this.choiceContext; + parentContext.trueForkContext.addAll(context.trueForkContext); + parentContext.falseForkContext.addAll(context.falseForkContext); + parentContext.processed = true; + + return context; + } + break; + + case "test": + if (!context.processed) { + // The head segments are the path of the `if` block here. + // Updates the `true` path with the end of the `if` block. + context.trueForkContext.clear(); + context.trueForkContext.add(headSegments); + } else { + // The head segments are the path of the `else` block here. + // Updates the `false` path with the end of the `else` block. + context.falseForkContext.clear(); + context.falseForkContext.add(headSegments); + } + break; + + case "loop": + // Loops are addressed in popLoopContext(). + // This is called from popLoopContext(). + return context; + + /* istanbul ignore next */ + default: + throw new Error("unreachable"); + } + + // Merges all paths. + var prevForkContext = context.trueForkContext; + prevForkContext.addAll(context.falseForkContext); + forkContext.replaceHead(prevForkContext.makeNext(0, -1)); + + return context; + }, + + /** + * Makes a code path segment of the right-hand operand of a logical + * expression. + * + * @returns {void} + */ + makeLogicalRight: function() { + var context = this.choiceContext; + var forkContext = this.forkContext; + + if (context.processed) { + // This got segments already from the child choice context. + // Creates the next path from own true/false fork context. + var prevForkContext = + context.kind === "&&" ? context.trueForkContext : + /* kind === "||" */ context.falseForkContext; + + forkContext.replaceHead(prevForkContext.makeNext(0, -1)); + prevForkContext.clear(); + + context.processed = false; + } else { + // This did not get segments from the child choice context. + // So addresses the head segments. + // The head segments are the path of the left-hand operand. + if (context.kind === "&&") { + // The path does short-circuit if false. + context.falseForkContext.add(forkContext.head); + } else { + // The path does short-circuit if true. + context.trueForkContext.add(forkContext.head); + } + + forkContext.replaceHead(forkContext.makeNext(-1, -1)); + } + }, + + /** + * Makes a code path segment of the `if` block. + * + * @returns {void} + */ + makeIfConsequent: function() { + var context = this.choiceContext; + var forkContext = this.forkContext; + + // If any result were not transferred from child contexts, + // this sets the head segments to both cases. + // The head segments are the path of the test expression. + if (!context.processed) { + context.trueForkContext.add(forkContext.head); + context.falseForkContext.add(forkContext.head); + } + context.processed = false; + + // Creates new path from the `true` case. + forkContext.replaceHead( + context.trueForkContext.makeNext(0, -1) + ); + }, + + /** + * Makes a code path segment of the `else` block. + * + * @returns {void} + */ + makeIfAlternate: function() { + var context = this.choiceContext; + var forkContext = this.forkContext; + + // The head segments are the path of the `if` block. + // Updates the `true` path with the end of the `if` block. + context.trueForkContext.clear(); + context.trueForkContext.add(forkContext.head); + context.processed = true; + + // Creates new path from the `false` case. + forkContext.replaceHead( + context.falseForkContext.makeNext(0, -1) + ); + }, + + //-------------------------------------------------------------------------- + // SwitchStatement + //-------------------------------------------------------------------------- + + /** + * Creates a context object of SwitchStatement and stacks it. + * + * @param {boolean} hasCase - `true` if the switch statement has one or more + * case parts. + * @param {string|null} label - The label text. + * @returns {void} + */ + pushSwitchContext: function(hasCase, label) { + this.switchContext = { + upper: this.switchContext, + hasCase: hasCase, + defaultSegments: null, + defaultBodySegments: null, + foundDefault: false, + lastIsDefault: false, + countForks: 0 + }; + this.pushBreakContext(true, label); + }, + + /** + * Pops the last context of SwitchStatement and finalizes it. + * + * - Disposes all forking stack for `case` and `default`. + * - Creates the next code path segment from `context.brokenForkContext`. + * - If the last `SwitchCase` node is not a `default` part, creates a path + * to the `default` body. + * + * @returns {void} + */ + popSwitchContext: function() { + var context = this.switchContext; + this.switchContext = context.upper; + + var forkContext = this.forkContext; + var brokenForkContext = this.popBreakContext().brokenForkContext; + + if (context.countForks === 0) { + // When there is only one `default` chunk and there is one or more + // `break` statements, even if forks are nothing, it needs to merge + // those. + if (!brokenForkContext.empty) { + brokenForkContext.add(forkContext.makeNext(-1, -1)); + forkContext.replaceHead(brokenForkContext.makeNext(0, -1)); + } + return; + } + + var lastSegments = forkContext.head; + this.forkBypassPath(); + var lastCaseSegments = forkContext.head; + + // `brokenForkContext` is used to make the next segment. + // It must add the last segment into `brokenForkContext`. + brokenForkContext.add(lastSegments); + + // A path which is failed in all case test should be connected to path + // of `default` chunk. + if (!context.lastIsDefault) { + if (context.defaultBodySegments) { + // Remove a link from `default` label to its chunk. + // It's false route. + removeConnection(context.defaultSegments, context.defaultBodySegments); + makeLooped(this, lastCaseSegments, context.defaultBodySegments); + } else { + // It handles the last case body as broken if `default` chunk + // does not exist. + brokenForkContext.add(lastCaseSegments); + } + } + + // Pops the segment context stack until the entry segment. + for (var i = 0; i < context.countForks; ++i) { + this.forkContext = this.forkContext.upper; + } + // Creates a path from all brokenForkContext paths. + // This is a path after switch statement. + this.forkContext.replaceHead(brokenForkContext.makeNext(0, -1)); + }, + + /** + * Makes a code path segment for a `SwitchCase` node. + * + * @param {boolean} isEmpty - `true` if the body is empty. + * @param {boolean} isDefault - `true` if the body is the default case. + * @returns {void} + */ + makeSwitchCaseBody: function(isEmpty, isDefault) { + var context = this.switchContext; + if (!context.hasCase) { + return; + } + + // Merge forks. + // The parent fork context has two segments. + // Those are from the current case and the body of the previous case. + var parentForkContext = this.forkContext; + var forkContext = this.pushForkContext(); + forkContext.add(parentForkContext.makeNext(0, -1)); + + // Save `default` chunk info. + // If the `default` label is not at the last, we must make a path from + // the last `case` to the `default` chunk. + if (isDefault) { + context.defaultSegments = parentForkContext.head; + if (isEmpty) { + context.foundDefault = true; + } else { + context.defaultBodySegments = forkContext.head; + } + } else { + if (!isEmpty && context.foundDefault) { + context.foundDefault = false; + context.defaultBodySegments = forkContext.head; + } + } + context.lastIsDefault = isDefault; + context.countForks += 1; + }, + + //-------------------------------------------------------------------------- + // TryStatement + //-------------------------------------------------------------------------- + + /** + * Creates a context object of TryStatement and stacks it. + * + * @param {boolean} hasFinalizer - `true` if the try statement has a + * `finally` block. + * @returns {void} + */ + pushTryContext: function(hasFinalizer) { + this.tryContext = { + upper: this.tryContext, + position: "try", + hasFinalizer: hasFinalizer, + returnedForkContext: hasFinalizer + ? ForkContext.newEmpty(this.forkContext) + : null, + thrownForkContext: ForkContext.newEmpty(this.forkContext), + lastOfTryIsReachable: false, + lastOfCatchIsReachable: false + }; + }, + + /** + * Pops the last context of TryStatement and finalizes it. + * + * @returns {void} + */ + popTryContext: function() { + var context = this.tryContext; + this.tryContext = context.upper; + + if (context.position === "catch") { + // Merges two paths from the `try` block and `catch` block merely. + this.popForkContext(); + return; + } + // The following process is executed only when there is the `finally` + // block. + + var returned = context.returnedForkContext; + var thrown = context.thrownForkContext; + if (returned.empty && thrown.empty) { + return; + } + + // Separate head to normal paths and leaving paths. + var headSegments = this.forkContext.head; + this.forkContext = this.forkContext.upper; + var normalSegments = headSegments.slice(0, headSegments.length / 2 | 0); + var leavingSegments = headSegments.slice(headSegments.length / 2 | 0); + + // Forwards the leaving path to upper contexts. + if (!returned.empty) { + getReturnContext(this).returnedForkContext.add(leavingSegments); + } + if (!thrown.empty) { + getThrowContext(this).thrownForkContext.add(leavingSegments); + } + + // Sets the normal path as the next. + this.forkContext.replaceHead(normalSegments); + + // If both paths of the `try` block and the `catch` block are + // unreachable, the next path becomes unreachable as well. + if (!context.lastOfTryIsReachable && !context.lastOfCatchIsReachable) { + this.forkContext.makeUnreachable(); + } + }, + + /** + * Makes a code path segment for a `catch` block. + * + * @returns {void} + */ + makeCatchBlock: function() { + var context = this.tryContext; + var forkContext = this.forkContext; + var thrown = context.thrownForkContext; + + // Update state. + context.position = "catch"; + context.thrownForkContext = ForkContext.newEmpty(forkContext); + context.lastOfTryIsReachable = forkContext.reachable; + + // Merge thrown paths. + thrown.add(forkContext.head); + var thrownSegments = thrown.makeNext(0, -1); + + // Fork to a bypass and the merged thrown path. + this.pushForkContext(); + this.forkBypassPath(); + this.forkContext.add(thrownSegments); + }, + + /** + * Makes a code path segment for a `finally` block. + * + * In the `finally` block, parallel paths are created. The parallel paths + * are used as leaving-paths. The leaving-paths are paths from `return` + * statements and `throw` statements in a `try` block or a `catch` block. + * + * @returns {void} + */ + makeFinallyBlock: function() { + var context = this.tryContext; + var forkContext = this.forkContext; + var returned = context.returnedForkContext; + var thrown = context.thrownForkContext; + var headOfLeavingSegments = forkContext.head; + + // Update state. + if (context.position === "catch") { + // Merges two paths from the `try` block and `catch` block. + this.popForkContext(); + forkContext = this.forkContext; + + context.lastOfCatchIsReachable = forkContext.reachable; + } else { + context.lastOfTryIsReachable = forkContext.reachable; + } + context.position = "finally"; + + if (returned.empty && thrown.empty) { + // This path does not leave. + return; + } + + // Create a parallel segment from merging returned and thrown. + // This segment will leave at the end of this finally block. + var segments = forkContext.makeNext(-1, -1); + var j; + for (var i = 0; i < forkContext.count; ++i) { + var prevSegsOfLeavingSegment = [headOfLeavingSegments[i]]; + + for (j = 0; j < returned.segmentsList.length; ++j) { + prevSegsOfLeavingSegment.push(returned.segmentsList[j][i]); + } + for (j = 0; j < thrown.segmentsList.length; ++j) { + prevSegsOfLeavingSegment.push(thrown.segmentsList[j][i]); + } + + segments.push(CodePathSegment.newNext( + this.idGenerator.next(), + prevSegsOfLeavingSegment)); + } + + this.pushForkContext(true); + this.forkContext.add(segments); + }, + + /** + * Makes a code path segment from the first throwable node to the `catch` + * block or the `finally` block. + * + * @returns {void} + */ + makeFirstThrowablePathInTryBlock: function() { + var forkContext = this.forkContext; + if (!forkContext.reachable) { + return; + } + + var context = getThrowContext(this); + if (context === this || + context.position !== "try" || + !context.thrownForkContext.empty + ) { + return; + } + + context.thrownForkContext.add(forkContext.head); + forkContext.replaceHead(forkContext.makeNext(-1, -1)); + }, + + //-------------------------------------------------------------------------- + // Loop Statements + //-------------------------------------------------------------------------- + + /** + * Creates a context object of a loop statement and stacks it. + * + * @param {string} type - The type of the node which was triggered. One of + * `WhileStatement`, `DoWhileStatement`, `ForStatement`, `ForInStatement`, + * and `ForStatement`. + * @param {string|null} label - A label of the node which was triggered. + * @returns {void} + */ + pushLoopContext: function(type, label) { + var forkContext = this.forkContext; + var breakContext = this.pushBreakContext(true, label); + + switch (type) { + case "WhileStatement": + this.pushChoiceContext("loop", false); + this.loopContext = { + upper: this.loopContext, + type: type, + label: label, + test: void 0, + continueDestSegments: null, + brokenForkContext: breakContext.brokenForkContext + }; + break; + + case "DoWhileStatement": + this.pushChoiceContext("loop", false); + this.loopContext = { + upper: this.loopContext, + type: type, + label: label, + test: void 0, + entrySegments: null, + continueForkContext: ForkContext.newEmpty(forkContext), + brokenForkContext: breakContext.brokenForkContext + }; + break; + + case "ForStatement": + this.pushChoiceContext("loop", false); + this.loopContext = { + upper: this.loopContext, + type: type, + label: label, + test: void 0, + endOfInitSegments: null, + testSegments: null, + endOfTestSegments: null, + updateSegments: null, + endOfUpdateSegments: null, + continueDestSegments: null, + brokenForkContext: breakContext.brokenForkContext + }; + break; + + case "ForInStatement": + case "ForOfStatement": + this.loopContext = { + upper: this.loopContext, + type: type, + label: label, + prevSegments: null, + leftSegments: null, + endOfLeftSegments: null, + continueDestSegments: null, + brokenForkContext: breakContext.brokenForkContext + }; + break; + + /* istanbul ignore next */ + default: + throw new Error("unknown type: \"" + type + "\""); + } + }, + + /** + * Pops the last context of a loop statement and finalizes it. + * + * @returns {void} + */ + popLoopContext: function() { + var context = this.loopContext; + this.loopContext = context.upper; + + var forkContext = this.forkContext; + var brokenForkContext = this.popBreakContext().brokenForkContext; + var choiceContext; + + // Creates a looped path. + switch (context.type) { + case "WhileStatement": + case "ForStatement": + choiceContext = this.popChoiceContext(); + makeLooped( + this, + forkContext.head, + context.continueDestSegments); + break; + + case "DoWhileStatement": + choiceContext = this.popChoiceContext(); + + if (!choiceContext.processed) { + choiceContext.trueForkContext.add(forkContext.head); + choiceContext.falseForkContext.add(forkContext.head); + } + if (context.test !== true) { + brokenForkContext.addAll(choiceContext.falseForkContext); + } + + // `true` paths go to looping. + var segmentsList = choiceContext.trueForkContext.segmentsList; + for (var i = 0; i < segmentsList.length; ++i) { + makeLooped( + this, + segmentsList[i], + context.entrySegments); + } + break; + + case "ForInStatement": + case "ForOfStatement": + brokenForkContext.add(forkContext.head); + makeLooped( + this, + forkContext.head, + context.leftSegments); + break; + + /* istanbul ignore next */ + default: + throw new Error("unreachable"); + } + + // Go next. + if (brokenForkContext.empty) { + forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); + } else { + forkContext.replaceHead(brokenForkContext.makeNext(0, -1)); + } + }, + + /** + * Makes a code path segment for the test part of a WhileStatement. + * + * @param {boolean|undefined} test - The test value (only when constant). + * @returns {void} + */ + makeWhileTest: function(test) { + var context = this.loopContext; + var forkContext = this.forkContext; + var testSegments = forkContext.makeNext(0, -1); + + // Update state. + context.test = test; + context.continueDestSegments = testSegments; + forkContext.replaceHead(testSegments); + }, + + /** + * Makes a code path segment for the body part of a WhileStatement. + * + * @returns {void} + */ + makeWhileBody: function() { + var context = this.loopContext; + var choiceContext = this.choiceContext; + var forkContext = this.forkContext; + + if (!choiceContext.processed) { + choiceContext.trueForkContext.add(forkContext.head); + choiceContext.falseForkContext.add(forkContext.head); + } + + // Update state. + if (context.test !== true) { + context.brokenForkContext.addAll(choiceContext.falseForkContext); + } + forkContext.replaceHead(choiceContext.trueForkContext.makeNext(0, -1)); + }, + + /** + * Makes a code path segment for the body part of a DoWhileStatement. + * + * @returns {void} + */ + makeDoWhileBody: function() { + var context = this.loopContext; + var forkContext = this.forkContext; + var bodySegments = forkContext.makeNext(-1, -1); + + // Update state. + context.entrySegments = bodySegments; + forkContext.replaceHead(bodySegments); + }, + + /** + * Makes a code path segment for the test part of a DoWhileStatement. + * + * @param {boolean|undefined} test - The test value (only when constant). + * @returns {void} + */ + makeDoWhileTest: function(test) { + var context = this.loopContext; + var forkContext = this.forkContext; + + context.test = test; + + // Creates paths of `continue` statements. + if (!context.continueForkContext.empty) { + context.continueForkContext.add(forkContext.head); + var testSegments = context.continueForkContext.makeNext(0, -1); + + forkContext.replaceHead(testSegments); + } + }, + + /** + * Makes a code path segment for the test part of a ForStatement. + * + * @param {boolean|undefined} test - The test value (only when constant). + * @returns {void} + */ + makeForTest: function(test) { + var context = this.loopContext; + var forkContext = this.forkContext; + var endOfInitSegments = forkContext.head; + var testSegments = forkContext.makeNext(-1, -1); + + // Update state. + context.test = test; + context.endOfInitSegments = endOfInitSegments; + context.continueDestSegments = context.testSegments = testSegments; + forkContext.replaceHead(testSegments); + }, + + /** + * Makes a code path segment for the update part of a ForStatement. + * + * @returns {void} + */ + makeForUpdate: function() { + var context = this.loopContext; + var choiceContext = this.choiceContext; + var forkContext = this.forkContext; + + // Make the next paths of the test. + if (context.testSegments) { + finalizeTestSegmentsOfFor( + context, + choiceContext, + forkContext.head); + } else { + context.endOfInitSegments = forkContext.head; + } + + // Update state. + var updateSegments = forkContext.makeDisconnected(-1, -1); + context.continueDestSegments = context.updateSegments = updateSegments; + forkContext.replaceHead(updateSegments); + }, + + /** + * Makes a code path segment for the body part of a ForStatement. + * + * @returns {void} + */ + makeForBody: function() { + var context = this.loopContext; + var choiceContext = this.choiceContext; + var forkContext = this.forkContext; + + // Update state. + if (context.updateSegments) { + context.endOfUpdateSegments = forkContext.head; + + // `update` -> `test` + if (context.testSegments) { + makeLooped( + this, + context.endOfUpdateSegments, + context.testSegments); + } + } else if (context.testSegments) { + finalizeTestSegmentsOfFor( + context, + choiceContext, + forkContext.head); + } else { + context.endOfInitSegments = forkContext.head; + } + + var bodySegments = context.endOfTestSegments; + if (!bodySegments) { + // If there is not the `test` part, the `body` path comes from the + // `init` part and the `update` part. + var prevForkContext = ForkContext.newEmpty(forkContext); + prevForkContext.add(context.endOfInitSegments); + if (context.endOfUpdateSegments) { + prevForkContext.add(context.endOfUpdateSegments); + } + + bodySegments = prevForkContext.makeNext(0, -1); + } + context.continueDestSegments = context.continueDestSegments || bodySegments; + forkContext.replaceHead(bodySegments); + }, + + /** + * Makes a code path segment for the left part of a ForInStatement and a + * ForOfStatement. + * + * @returns {void} + */ + makeForInOfLeft: function() { + var context = this.loopContext; + var forkContext = this.forkContext; + var leftSegments = forkContext.makeDisconnected(-1, -1); + + // Update state. + context.prevSegments = forkContext.head; + context.leftSegments = context.continueDestSegments = leftSegments; + forkContext.replaceHead(leftSegments); + }, + + /** + * Makes a code path segment for the right part of a ForInStatement and a + * ForOfStatement. + * + * @returns {void} + */ + makeForInOfRight: function() { + var context = this.loopContext; + var forkContext = this.forkContext; + var temp = ForkContext.newEmpty(forkContext); + temp.add(context.prevSegments); + var rightSegments = temp.makeNext(-1, -1); + + // Update state. + context.endOfLeftSegments = forkContext.head; + forkContext.replaceHead(rightSegments); + }, + + /** + * Makes a code path segment for the body part of a ForInStatement and a + * ForOfStatement. + * + * @returns {void} + */ + makeForInOfBody: function() { + var context = this.loopContext; + var forkContext = this.forkContext; + var temp = ForkContext.newEmpty(forkContext); + temp.add(context.endOfLeftSegments); + var bodySegments = temp.makeNext(-1, -1); + + // Make a path: `right` -> `left`. + makeLooped(this, forkContext.head, context.leftSegments); + + // Update state. + context.brokenForkContext.add(forkContext.head); + forkContext.replaceHead(bodySegments); + }, + + //-------------------------------------------------------------------------- + // Control Statements + //-------------------------------------------------------------------------- + + /** + * Creates new context for BreakStatement. + * + * @param {boolean} breakable - The flag to indicate it can break by + * an unlabeled BreakStatement. + * @param {string|null} label - The label of this context. + * @returns {object} The new context. + */ + pushBreakContext: function(breakable, label) { + this.breakContext = { + upper: this.breakContext, + breakable: breakable, + label: label, + brokenForkContext: ForkContext.newEmpty(this.forkContext) + }; + return this.breakContext; + }, + + /** + * Removes the top item of the break context stack. + * + * @returns {object} The removed context. + */ + popBreakContext: function() { + var context = this.breakContext; + var forkContext = this.forkContext; + this.breakContext = context.upper; + + // Process this context here for other than switches and loops. + if (!context.breakable) { + var brokenForkContext = context.brokenForkContext; + if (!brokenForkContext.empty) { + brokenForkContext.add(forkContext.head); + forkContext.replaceHead(brokenForkContext.makeNext(0, -1)); + } + } + + return context; + }, + + /** + * Makes a path for a `break` statement. + * + * It registers the head segment to a context of `break`. + * It makes new unreachable segment, then it set the head with the segment. + * + * @param {string} label - A label of the break statement. + * @returns {void} + */ + makeBreak: function(label) { + var forkContext = this.forkContext; + if (!forkContext.reachable) { + return; + } + + var context = getBreakContext(this, label); + /* istanbul ignore else: foolproof (syntax error) */ + if (context) { + context.brokenForkContext.add(forkContext.head); + } + forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); + }, + + /** + * Makes a path for a `continue` statement. + * + * It makes a looping path. + * It makes new unreachable segment, then it set the head with the segment. + * + * @param {string} label - A label of the continue statement. + * @returns {void} + */ + makeContinue: function(label) { + var forkContext = this.forkContext; + if (!forkContext.reachable) { + return; + } + + var context = getContinueContext(this, label); + /* istanbul ignore else: foolproof (syntax error) */ + if (context) { + if (context.continueDestSegments) { + makeLooped(this, forkContext.head, context.continueDestSegments); + + // If the context is a for-in/of loop, this effects a break also. + if (context.type === "ForInStatement" || + context.type === "ForOfStatement" + ) { + context.brokenForkContext.add(forkContext.head); + } + } else { + context.continueForkContext.add(forkContext.head); + } + } + forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); + }, + + /** + * Makes a path for a `return` statement. + * + * It registers the head segment to a context of `return`. + * It makes new unreachable segment, then it set the head with the segment. + * + * @returns {void} + */ + makeReturn: function() { + var forkContext = this.forkContext; + if (forkContext.reachable) { + getReturnContext(this).returnedForkContext.add(forkContext.head); + forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); + } + }, + + /** + * Makes a path for a `throw` statement. + * + * It registers the head segment to a context of `throw`. + * It makes new unreachable segment, then it set the head with the segment. + * + * @returns {void} + */ + makeThrow: function() { + var forkContext = this.forkContext; + if (forkContext.reachable) { + getThrowContext(this).thrownForkContext.add(forkContext.head); + forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); + } + }, + + /** + * Makes the final path. + * @returns {void} + */ + makeFinal: function() { + var segments = this.currentSegments; + if (segments.length > 0 && segments[0].reachable) { + this.returnedForkContext.add(segments); + } + } +}; + +module.exports = CodePathState; |