diff options
Diffstat (limited to 'tools/eslint/node_modules/iconv-lite')
14 files changed, 59 insertions, 50 deletions
diff --git a/tools/eslint/node_modules/iconv-lite/LICENSE b/tools/eslint/node_modules/iconv-lite/LICENSE index e3c1f8d36c..d518d8376a 100644 --- a/tools/eslint/node_modules/iconv-lite/LICENSE +++ b/tools/eslint/node_modules/iconv-lite/LICENSE @@ -18,3 +18,4 @@ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + diff --git a/tools/eslint/node_modules/iconv-lite/README.md b/tools/eslint/node_modules/iconv-lite/README.md index 8c0bb9a48f..767daedef0 100644 --- a/tools/eslint/node_modules/iconv-lite/README.md +++ b/tools/eslint/node_modules/iconv-lite/README.md @@ -1,7 +1,7 @@ ## Pure JS character encoding conversion [![Build Status](https://travis-ci.org/ashtuchkin/iconv-lite.svg?branch=master)](https://travis-ci.org/ashtuchkin/iconv-lite) * Doesn't need native code compilation. Works on Windows and in sandboxed environments like [Cloud9](http://c9.io). - * Used in popular projects like [Express.js (body_parser)](https://github.com/expressjs/body-parser), + * Used in popular projects like [Express.js (body_parser)](https://github.com/expressjs/body-parser), [Grunt](http://gruntjs.com/), [Nodemailer](http://www.nodemailer.com/), [Yeoman](http://yeoman.io/) and others. * Faster than [node-iconv](https://github.com/bnoordhuis/node-iconv) (see below for performance comparison). * Intuitive encode/decode API @@ -83,7 +83,7 @@ fs.createReadStream("file.txt", "shift_jis"); // External modules are also supported (if they use Node primitives, which they probably do). request = require('request'); request({ - url: "http://github.com/", + url: "http://github.com/", encoding: "cp932" }); @@ -95,8 +95,8 @@ iconv.undoExtendNodeEncodings(); * All node.js native encodings: utf8, ucs2 / utf16-le, ascii, binary, base64, hex. * Additional unicode encodings: utf16, utf16-be, utf-7, utf-7-imap. - * All widespread singlebyte encodings: Windows 125x family, ISO-8859 family, - IBM/DOS codepages, Macintosh family, KOI8 family, all others supported by iconv library. + * All widespread singlebyte encodings: Windows 125x family, ISO-8859 family, + IBM/DOS codepages, Macintosh family, KOI8 family, all others supported by iconv library. Aliases like 'latin1', 'us-ascii' also supported. * All widespread multibyte encodings: CP932, CP936, CP949, CP950, GB2312, GBK, GB18030, Big5, Shift_JIS, EUC-JP. @@ -109,7 +109,7 @@ Multibyte encodings are generated from [Unicode.org mappings](http://www.unicode ## Encoding/decoding speed -Comparison with node-iconv module (1000x256kb, on MacBook Pro, Core i5/2.6 GHz, Node v0.12.0). +Comparison with node-iconv module (1000x256kb, on MacBook Pro, Core i5/2.6 GHz, Node v0.12.0). Note: your results may vary, so please always check on your hardware. operation iconv@2.1.4 iconv-lite@0.4.7 @@ -129,15 +129,15 @@ Note: your results may vary, so please always check on your hardware. This library supports UTF-16LE, UTF-16BE and UTF-16 encodings. First two are straightforward, but UTF-16 is trying to be smart about endianness in the following ways: - * Decoding: uses BOM and 'spaces heuristic' to determine input endianness. Default is UTF-16LE, but can be + * Decoding: uses BOM and 'spaces heuristic' to determine input endianness. Default is UTF-16LE, but can be overridden with `defaultEncoding: 'utf-16be'` option. Strips BOM unless `stripBOM: false`. * Encoding: uses UTF-16LE and writes BOM by default. Use `addBOM: false` to override. ## Other notes -When decoding, be sure to supply a Buffer to decode() method, otherwise [bad things usually happen](https://github.com/ashtuchkin/iconv-lite/wiki/Use-Buffers-when-decoding). -Untranslatable characters are set to � or ?. No transliteration is currently supported. -Node versions 0.10.31 and 0.11.13 are buggy, don't use them (see #65, #77). +When decoding, be sure to supply a Buffer to decode() method, otherwise [bad things usually happen](https://github.com/ashtuchkin/iconv-lite/wiki/Use-Buffers-when-decoding). +Untranslatable characters are set to � or ?. No transliteration is currently supported. +Node versions 0.10.31 and 0.11.13 are buggy, don't use them (see #65, #77). ## Testing @@ -146,7 +146,7 @@ $ git clone git@github.com:ashtuchkin/iconv-lite.git $ cd iconv-lite $ npm install $ npm test - + $ # To view performance: $ node test/performance.js diff --git a/tools/eslint/node_modules/iconv-lite/encodings/dbcs-codec.js b/tools/eslint/node_modules/iconv-lite/encodings/dbcs-codec.js index f6072c2a6a..7b3c980b3e 100644 --- a/tools/eslint/node_modules/iconv-lite/encodings/dbcs-codec.js +++ b/tools/eslint/node_modules/iconv-lite/encodings/dbcs-codec.js @@ -42,7 +42,7 @@ function DBCSCodec(codecOptions, iconv) { this.decodeTables = []; this.decodeTables[0] = UNASSIGNED_NODE.slice(0); // Create root node. - // Sometimes a MBCS char corresponds to a sequence of unicode chars. We store them as arrays of integers here. + // Sometimes a MBCS char corresponds to a sequence of unicode chars. We store them as arrays of integers here. this.decodeTableSeq = []; // Actual mapping tables consist of chunks. Use them to fill up decode tables. @@ -51,7 +51,7 @@ function DBCSCodec(codecOptions, iconv) { this.defaultCharUnicode = iconv.defaultCharUnicode; - + // Encode tables: Unicode -> DBCS. // `encodeTable` is array mapping from unicode char to encoded char. All its values are integers for performance. @@ -60,7 +60,7 @@ function DBCSCodec(codecOptions, iconv) { // == UNASSIGNED -> no conversion found. Output a default char. // <= SEQ_START -> it's an index in encodeTableSeq, see below. The character starts a sequence. this.encodeTable = []; - + // `encodeTableSeq` is used when a sequence of unicode characters is encoded as a single code. We use a tree of // objects where keys correspond to characters in sequence and leafs are the encoded dbcs values. A special DEF_CHAR key // means end of sequence (needed when one sequence is a strict subsequence of another). @@ -78,7 +78,7 @@ function DBCSCodec(codecOptions, iconv) { for (var j = val.from; j <= val.to; j++) skipEncodeChars[j] = true; } - + // Use decode trie to recursively fill out encode tables. this._fillEncodeTable(0, 0, skipEncodeChars); @@ -115,7 +115,7 @@ function DBCSCodec(codecOptions, iconv) { thirdByteNode[i] = NODE_START - fourthByteNodeIdx; for (var i = 0x30; i <= 0x39; i++) fourthByteNode[i] = GB18030_CODE - } + } } DBCSCodec.prototype.encoder = DBCSEncoder; @@ -180,7 +180,7 @@ DBCSCodec.prototype._addDecodeChunk = function(chunk) { else writeTable[curAddr++] = code; // Basic char } - } + } else if (typeof part === "number") { // Integer, meaning increasing sequence starting with prev character. var charCode = writeTable[curAddr - 1] + 1; for (var l = 0; l < part; l++) @@ -211,7 +211,7 @@ DBCSCodec.prototype._setEncodeChar = function(uCode, dbcsCode) { } DBCSCodec.prototype._setEncodeSequence = function(seq, dbcsCode) { - + // Get the root of character tree according to first character of the sequence. var uCode = seq[0]; var bucket = this._getEncodeBucket(uCode); @@ -272,7 +272,7 @@ function DBCSEncoder(options, codec) { // Encoder state this.leadSurrogate = -1; this.seqObj = undefined; - + // Static data this.encodeTable = codec.encodeTable; this.encodeTableSeq = codec.encodeTableSeq; @@ -281,7 +281,7 @@ function DBCSEncoder(options, codec) { } DBCSEncoder.prototype.write = function(str) { - var newBuf = new Buffer(str.length * (this.gb18030 ? 4 : 3)), + var newBuf = new Buffer(str.length * (this.gb18030 ? 4 : 3)), leadSurrogate = this.leadSurrogate, seqObj = this.seqObj, nextChar = -1, i = 0, j = 0; @@ -294,7 +294,7 @@ DBCSEncoder.prototype.write = function(str) { } else { var uCode = nextChar; - nextChar = -1; + nextChar = -1; } // 1. Handle surrogates. @@ -316,7 +316,7 @@ DBCSEncoder.prototype.write = function(str) { // Incomplete surrogate pair - only trail surrogate found. uCode = UNASSIGNED; } - + } } else if (leadSurrogate !== -1) { @@ -357,7 +357,7 @@ DBCSEncoder.prototype.write = function(str) { var subtable = this.encodeTable[uCode >> 8]; if (subtable !== undefined) dbcsCode = subtable[uCode & 0xFF]; - + if (dbcsCode <= SEQ_START) { // Sequence start seqObj = this.encodeTableSeq[SEQ_START-dbcsCode]; continue; @@ -380,7 +380,7 @@ DBCSEncoder.prototype.write = function(str) { // 3. Write dbcsCode character. if (dbcsCode === UNASSIGNED) dbcsCode = this.defaultCharSingleByte; - + if (dbcsCode < 0x100) { newBuf[j++] = dbcsCode; } @@ -427,7 +427,7 @@ DBCSEncoder.prototype.end = function() { newBuf[j++] = this.defaultCharSingleByte; this.leadSurrogate = -1; } - + return newBuf.slice(0, j); } @@ -451,21 +451,21 @@ function DBCSDecoder(options, codec) { DBCSDecoder.prototype.write = function(buf) { var newBuf = new Buffer(buf.length*2), - nodeIdx = this.nodeIdx, + nodeIdx = this.nodeIdx, prevBuf = this.prevBuf, prevBufOffset = this.prevBuf.length, seqStart = -this.prevBuf.length, // idx of the start of current parsed sequence. uCode; if (prevBufOffset > 0) // Make prev buf overlap a little to make it easier to slice later. prevBuf = Buffer.concat([prevBuf, buf.slice(0, 10)]); - + for (var i = 0, j = 0; i < buf.length; i++) { var curByte = (i >= 0) ? buf[i] : prevBuf[i + prevBufOffset]; // Lookup in current trie node. var uCode = this.decodeTables[nodeIdx][curByte]; - if (uCode >= 0) { + if (uCode >= 0) { // Normal character, just use it. } else if (uCode === UNASSIGNED) { // Unknown char. @@ -497,7 +497,7 @@ DBCSDecoder.prototype.write = function(buf) { throw new Error("iconv-lite internal error: invalid decoding table value " + uCode + " at " + nodeIdx + "/" + curByte); // Write the character to buffer, handling higher planes using surrogate pair. - if (uCode > 0xFFFF) { + if (uCode > 0xFFFF) { uCode -= 0x10000; var uCodeLead = 0xD800 + Math.floor(uCode / 0x400); newBuf[j++] = uCodeLead & 0xFF; @@ -552,3 +552,4 @@ function findIdx(table, val) { } return l; } + diff --git a/tools/eslint/node_modules/iconv-lite/encodings/dbcs-data.js b/tools/eslint/node_modules/iconv-lite/encodings/dbcs-data.js index 53cb75bd1b..4b61914341 100644 --- a/tools/eslint/node_modules/iconv-lite/encodings/dbcs-data.js +++ b/tools/eslint/node_modules/iconv-lite/encodings/dbcs-data.js @@ -5,11 +5,11 @@ // require()-s are direct to support Browserify. module.exports = { - + // == Japanese/ShiftJIS ==================================================== // All japanese encodings are based on JIS X set of standards: // JIS X 0201 - Single-byte encoding of ASCII + ¥ + Kana chars at 0xA1-0xDF. - // JIS X 0208 - Main set of 6879 characters, placed in 94x94 plane, to be encoded by 2 bytes. + // JIS X 0208 - Main set of 6879 characters, placed in 94x94 plane, to be encoded by 2 bytes. // Has several variations in 1978, 1983, 1990 and 1997. // JIS X 0212 - Supplementary plane of 6067 chars in 94x94 plane. 1990. Effectively dead. // JIS X 0213 - Extension and modern replacement of 0208 and 0212. Total chars: 11233. @@ -27,7 +27,7 @@ module.exports = { // 0x8F, (0xA1-0xFE)x2 - 0212 plane (94x94). // * JIS X 208: 7-bit, direct encoding of 0208. Byte ranges: 0x21-0x7E (94 values). Uncommon. // Used as-is in ISO2022 family. - // * ISO2022-JP: Stateful encoding, with escape sequences to switch between ASCII, + // * ISO2022-JP: Stateful encoding, with escape sequences to switch between ASCII, // 0201-1976 Roman, 0208-1978, 0208-1983. // * ISO2022-JP-1: Adds esc seq for 0212-1990. // * ISO2022-JP-2: Adds esc seq for GB2313-1980, KSX1001-1992, ISO8859-1, ISO8859-7. @@ -139,7 +139,7 @@ module.exports = { // * Windows CP 951: Microsoft variant of Big5-HKSCS-2001. Seems to be never public. http://me.abelcheung.org/articles/research/what-is-cp951/ // * Big5-2003 (Taiwan standard) almost superset of cp950. // * Unicode-at-on (UAO) / Mozilla 1.8. Falling out of use on the Web. Not supported by other browsers. - // * Big5-HKSCS (-2001, -2004, -2008). Hong Kong standard. + // * Big5-HKSCS (-2001, -2004, -2008). Hong Kong standard. // many unicode code points moved from PUA to Supplementary plane (U+2XXXX) over the years. // Plus, it has 4 combining sequences. // Seems that Mozilla refused to support it for 10 yrs. https://bugzilla.mozilla.org/show_bug.cgi?id=162431 https://bugzilla.mozilla.org/show_bug.cgi?id=310299 @@ -150,7 +150,7 @@ module.exports = { // In the encoder, it might make sense to support encoding old PUA mappings to Big5 bytes seq-s. // Official spec: http://www.ogcio.gov.hk/en/business/tech_promotion/ccli/terms/doc/2003cmp_2008.txt // http://www.ogcio.gov.hk/tc/business/tech_promotion/ccli/terms/doc/hkscs-2008-big5-iso.txt - // + // // Current understanding of how to deal with Big5(-HKSCS) is in the Encoding Standard, http://encoding.spec.whatwg.org/#big5-encoder // Unicode mapping (http://www.unicode.org/Public/MAPPINGS/OBSOLETE/EASTASIA/OTHER/BIG5.TXT) is said to be wrong. diff --git a/tools/eslint/node_modules/iconv-lite/encodings/index.js b/tools/eslint/node_modules/iconv-lite/encodings/index.js index 55144bd227..e30400317c 100644 --- a/tools/eslint/node_modules/iconv-lite/encodings/index.js +++ b/tools/eslint/node_modules/iconv-lite/encodings/index.js @@ -13,7 +13,7 @@ var modules = [ require("./dbcs-data"), ]; -// Put all encoding/alias/codec definitions to single object and export it. +// Put all encoding/alias/codec definitions to single object and export it. for (var i = 0; i < modules.length; i++) { var module = modules[i]; for (var enc in module) diff --git a/tools/eslint/node_modules/iconv-lite/encodings/internal.js b/tools/eslint/node_modules/iconv-lite/encodings/internal.js index e5aeefd6fb..4223a980fa 100644 --- a/tools/eslint/node_modules/iconv-lite/encodings/internal.js +++ b/tools/eslint/node_modules/iconv-lite/encodings/internal.js @@ -138,7 +138,7 @@ function InternalDecoderCesu8(options, codec) { } InternalDecoderCesu8.prototype.write = function(buf) { - var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes, + var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes, res = ''; for (var i = 0; i < buf.length; i++) { var curByte = buf[i]; diff --git a/tools/eslint/node_modules/iconv-lite/encodings/sbcs-codec.js b/tools/eslint/node_modules/iconv-lite/encodings/sbcs-codec.js index 2f818e171d..7789e00ed0 100644 --- a/tools/eslint/node_modules/iconv-lite/encodings/sbcs-codec.js +++ b/tools/eslint/node_modules/iconv-lite/encodings/sbcs-codec.js @@ -2,17 +2,17 @@ var Buffer = require("buffer").Buffer; // Single-byte codec. Needs a 'chars' string parameter that contains 256 or 128 chars that -// correspond to encoded bytes (if 128 - then lower half is ASCII). +// correspond to encoded bytes (if 128 - then lower half is ASCII). exports._sbcs = SBCSCodec; function SBCSCodec(codecOptions, iconv) { if (!codecOptions) throw new Error("SBCS codec is called without the data.") - + // Prepare char buffer for decoding. if (!codecOptions.chars || (codecOptions.chars.length !== 128 && codecOptions.chars.length !== 256)) throw new Error("Encoding '"+codecOptions.type+"' has incorrect 'chars' (must be of len 128 or 256)"); - + if (codecOptions.chars.length === 128) { var asciiString = ""; for (var i = 0; i < 128; i++) @@ -21,7 +21,7 @@ function SBCSCodec(codecOptions, iconv) { } this.decodeBuf = new Buffer(codecOptions.chars, 'ucs2'); - + // Encoding buffer. var encodeBuf = new Buffer(65536); encodeBuf.fill(iconv.defaultCharSingleByte.charCodeAt(0)); @@ -44,7 +44,7 @@ SBCSEncoder.prototype.write = function(str) { var buf = new Buffer(str.length); for (var i = 0; i < str.length; i++) buf[i] = this.encodeBuf[str.charCodeAt(i)]; - + return buf; } diff --git a/tools/eslint/node_modules/iconv-lite/encodings/sbcs-data.js b/tools/eslint/node_modules/iconv-lite/encodings/sbcs-data.js index 9445df387e..beecd2365b 100644 --- a/tools/eslint/node_modules/iconv-lite/encodings/sbcs-data.js +++ b/tools/eslint/node_modules/iconv-lite/encodings/sbcs-data.js @@ -168,3 +168,4 @@ module.exports = { "mac": "macintosh", "csmacintosh": "macintosh", }; + diff --git a/tools/eslint/node_modules/iconv-lite/encodings/utf16.js b/tools/eslint/node_modules/iconv-lite/encodings/utf16.js index aa6cc716fb..7e8f1591a8 100644 --- a/tools/eslint/node_modules/iconv-lite/encodings/utf16.js +++ b/tools/eslint/node_modules/iconv-lite/encodings/utf16.js @@ -115,7 +115,7 @@ Utf16Decoder.prototype.write = function(buf) { // Codec is not chosen yet. Accumulate initial bytes. this.initialBytes.push(buf); this.initialBytesLen += buf.length; - + if (this.initialBytesLen < 16) // We need more bytes to use space heuristic (see below) return ''; @@ -173,3 +173,5 @@ function detectEncoding(buf, defaultEncoding) { return enc; } + + diff --git a/tools/eslint/node_modules/iconv-lite/encodings/utf7.js b/tools/eslint/node_modules/iconv-lite/encodings/utf7.js index 331457b1f6..19b7194aaf 100644 --- a/tools/eslint/node_modules/iconv-lite/encodings/utf7.js +++ b/tools/eslint/node_modules/iconv-lite/encodings/utf7.js @@ -27,8 +27,8 @@ Utf7Encoder.prototype.write = function(str) { // Naive implementation. // Non-direct chars are encoded as "+<base64>-"; single "+" char is encoded as "+-". return new Buffer(str.replace(nonDirectChars, function(chunk) { - return "+" + (chunk === '+' ? '' : - this.iconv.encode(chunk, 'utf16-be').toString('base64').replace(/=+$/, '')) + return "+" + (chunk === '+' ? '' : + this.iconv.encode(chunk, 'utf16-be').toString('base64').replace(/=+$/, '')) + "-"; }.bind(this))); } @@ -50,7 +50,7 @@ var base64Chars = []; for (var i = 0; i < 256; i++) base64Chars[i] = base64Regex.test(String.fromCharCode(i)); -var plusChar = '+'.charCodeAt(0), +var plusChar = '+'.charCodeAt(0), minusChar = '-'.charCodeAt(0), andChar = '&'.charCodeAt(0); @@ -286,3 +286,5 @@ Utf7IMAPDecoder.prototype.end = function() { this.base64Accum = ''; return res; } + + diff --git a/tools/eslint/node_modules/iconv-lite/lib/bom-handling.js b/tools/eslint/node_modules/iconv-lite/lib/bom-handling.js index b2b1e426d6..1050872385 100644 --- a/tools/eslint/node_modules/iconv-lite/lib/bom-handling.js +++ b/tools/eslint/node_modules/iconv-lite/lib/bom-handling.js @@ -49,3 +49,4 @@ StripBOMWrapper.prototype.write = function(buf) { StripBOMWrapper.prototype.end = function() { return this.decoder.end(); } + diff --git a/tools/eslint/node_modules/iconv-lite/lib/extend-node.js b/tools/eslint/node_modules/iconv-lite/lib/extend-node.js index 40d1aa571f..a120400be9 100644 --- a/tools/eslint/node_modules/iconv-lite/lib/extend-node.js +++ b/tools/eslint/node_modules/iconv-lite/lib/extend-node.js @@ -21,7 +21,7 @@ module.exports = function (iconv) { } var nodeNativeEncodings = { - 'hex': true, 'utf8': true, 'utf-8': true, 'ascii': true, 'binary': true, + 'hex': true, 'utf8': true, 'utf-8': true, 'ascii': true, 'binary': true, 'base64': true, 'ucs2': true, 'ucs-2': true, 'utf16le': true, 'utf-16le': true, }; diff --git a/tools/eslint/node_modules/iconv-lite/lib/index.js b/tools/eslint/node_modules/iconv-lite/lib/index.js index f1d4413788..10aced42d8 100644 --- a/tools/eslint/node_modules/iconv-lite/lib/index.js +++ b/tools/eslint/node_modules/iconv-lite/lib/index.js @@ -23,7 +23,7 @@ iconv.encode = function encode(str, encoding, options) { var res = encoder.write(str); var trail = encoder.end(); - + return (trail && trail.length > 0) ? Buffer.concat([res, trail]) : res; } @@ -63,7 +63,7 @@ iconv._codecDataCache = {}; iconv.getCodec = function getCodec(encoding) { if (!iconv.encodings) iconv.encodings = require("../encodings"); // Lazy load all encoding definitions. - + // Canonicalize encoding name: strip all non-alphanumeric chars and appended year. var enc = (''+encoding).toLowerCase().replace(/[^0-9a-z]|:\d{4}$/g, ""); @@ -87,7 +87,7 @@ iconv.getCodec = function getCodec(encoding) { if (!codecOptions.encodingName) codecOptions.encodingName = enc; - + enc = codecDef.type; break; diff --git a/tools/eslint/node_modules/iconv-lite/lib/streams.js b/tools/eslint/node_modules/iconv-lite/lib/streams.js index bb4dbdaf4a..4409552958 100644 --- a/tools/eslint/node_modules/iconv-lite/lib/streams.js +++ b/tools/eslint/node_modules/iconv-lite/lib/streams.js @@ -6,7 +6,7 @@ var Buffer = require("buffer").Buffer, // == Exports ================================================================== module.exports = function(iconv) { - + // Additional Public API. iconv.encodeStream = function encodeStream(encoding, options) { return new IconvLiteEncoderStream(iconv.getEncoder(encoding, options), options); @@ -101,7 +101,7 @@ IconvLiteDecoderStream.prototype._transform = function(chunk, encoding, done) { IconvLiteDecoderStream.prototype._flush = function(done) { try { var res = this.conv.end(); - if (res && res.length) this.push(res, this.encoding); + if (res && res.length) this.push(res, this.encoding); done(); } catch (e) { @@ -118,3 +118,4 @@ IconvLiteDecoderStream.prototype.collect = function(cb) { }); return this; } + |