// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_HEAP_MARKING_BARRIER_H_ #define V8_HEAP_MARKING_BARRIER_H_ #include "include/v8-internal.h" #include "src/common/globals.h" #include "src/heap/mark-compact.h" namespace v8 { namespace internal { class Heap; class IncrementalMarking; class PagedSpace; class NewSpace; class MarkingBarrier { public: MarkingBarrier(Heap*, MarkCompactCollector*, IncrementalMarking*); void Activate(bool is_compacting); void Deactivate(); void Write(HeapObject host, HeapObjectSlot, HeapObject value); void Write(Code host, RelocInfo*, HeapObject value); void Write(JSArrayBuffer host, ArrayBufferExtension*); void Write(Map host, DescriptorArray, int number_of_own_descriptors); // Returns true if the slot needs to be recorded. inline bool MarkValue(HeapObject host, HeapObject value); private: using MarkingState = MarkCompactCollector::MarkingState; inline bool WhiteToGreyAndPush(HeapObject value); void Activate(PagedSpace*); void Activate(NewSpace*); void Deactivate(PagedSpace*); void Deactivate(NewSpace*); MarkingState marking_state_; Heap* heap_; MarkCompactCollector* collector_; IncrementalMarking* incremental_marking_; bool is_compacting_ = false; bool is_activated_ = false; }; } // namespace internal } // namespace v8 #endif // V8_HEAP_MARKING_BARRIER_H_