// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_ISOLATE_H_ #define V8_ISOLATE_H_ #include #include #include #include #include #include #include "include/v8-inspector.h" #include "include/v8-internal.h" #include "include/v8.h" #include "src/allocation.h" #include "src/base/macros.h" #include "src/builtins/builtins.h" #include "src/contexts.h" #include "src/debug/interface-types.h" #include "src/execution.h" #include "src/futex-emulation.h" #include "src/globals.h" #include "src/handles.h" #include "src/heap/factory.h" #include "src/heap/heap.h" #include "src/isolate-allocator.h" #include "src/isolate-data.h" #include "src/messages.h" #include "src/objects/code.h" #include "src/objects/debug-objects.h" #include "src/runtime/runtime.h" #include "src/unicode.h" #ifdef V8_INTL_SUPPORT #include "unicode/uversion.h" // Define U_ICU_NAMESPACE. namespace U_ICU_NAMESPACE { class UObject; } // namespace U_ICU_NAMESPACE #endif // V8_INTL_SUPPORT namespace v8 { namespace base { class RandomNumberGenerator; } namespace debug { class ConsoleDelegate; class AsyncEventDelegate; } namespace internal { namespace heap { class HeapTester; } // namespace heap class AddressToIndexHashMap; class AstStringConstants; class Bootstrapper; class BuiltinsConstantsTableBuilder; class CancelableTaskManager; class CodeEventDispatcher; class CodeTracer; class CompilationCache; class CompilationStatistics; class CompilerDispatcher; class ContextSlotCache; class Counters; class Debug; class DeoptimizerData; class DescriptorLookupCache; class EmbeddedFileWriterInterface; class EternalHandles; class HandleScopeImplementer; class HeapObjectToIndexHashMap; class HeapProfiler; class InnerPointerToCodeCache; class Logger; class MaterializedObjectStore; class Microtask; class MicrotaskQueue; class OptimizingCompileDispatcher; class ReadOnlyDeserializer; class RegExpStack; class RootVisitor; class RuntimeProfiler; class SetupIsolateDelegate; class Simulator; class StartupDeserializer; class StandardFrame; class StubCache; class ThreadManager; class ThreadState; class ThreadVisitor; // Defined in v8threads.h class TracingCpuProfilerImpl; class UnicodeCache; struct ManagedPtrDestructor; template class VMState; namespace interpreter { class Interpreter; } namespace compiler { class PerIsolateCompilerCache; } namespace wasm { class WasmEngine; } #define RETURN_FAILURE_IF_SCHEDULED_EXCEPTION(isolate) \ do { \ Isolate* __isolate__ = (isolate); \ DCHECK(!__isolate__->has_pending_exception()); \ if (__isolate__->has_scheduled_exception()) { \ return __isolate__->PromoteScheduledException(); \ } \ } while (false) // Macros for MaybeHandle. #define RETURN_VALUE_IF_SCHEDULED_EXCEPTION(isolate, value) \ do { \ Isolate* __isolate__ = (isolate); \ DCHECK(!__isolate__->has_pending_exception()); \ if (__isolate__->has_scheduled_exception()) { \ __isolate__->PromoteScheduledException(); \ return value; \ } \ } while (false) #define RETURN_EXCEPTION_IF_SCHEDULED_EXCEPTION(isolate, T) \ RETURN_VALUE_IF_SCHEDULED_EXCEPTION(isolate, MaybeHandle()) #define ASSIGN_RETURN_ON_SCHEDULED_EXCEPTION_VALUE(isolate, dst, call, value) \ do { \ Isolate* __isolate__ = (isolate); \ if (!(call).ToLocal(&dst)) { \ DCHECK(__isolate__->has_scheduled_exception()); \ __isolate__->PromoteScheduledException(); \ return value; \ } \ } while (false) #define RETURN_ON_SCHEDULED_EXCEPTION_VALUE(isolate, call, value) \ do { \ Isolate* __isolate__ = (isolate); \ if ((call).IsNothing()) { \ DCHECK(__isolate__->has_scheduled_exception()); \ __isolate__->PromoteScheduledException(); \ return value; \ } \ } while (false) /** * RETURN_RESULT_OR_FAILURE is used in functions with return type Object (such * as "RUNTIME_FUNCTION(...) {...}" or "BUILTIN(...) {...}" ) to return either * the contents of a MaybeHandle, or the "exception" sentinel value. * Example usage: * * RUNTIME_FUNCTION(Runtime_Func) { * ... * RETURN_RESULT_OR_FAILURE( * isolate, * FunctionWithReturnTypeMaybeHandleX(...)); * } * * If inside a function with return type MaybeHandle use RETURN_ON_EXCEPTION * instead. * If inside a function with return type Handle, or Maybe use * RETURN_ON_EXCEPTION_VALUE instead. */ #define RETURN_RESULT_OR_FAILURE(isolate, call) \ do { \ Handle __result__; \ Isolate* __isolate__ = (isolate); \ if (!(call).ToHandle(&__result__)) { \ DCHECK(__isolate__->has_pending_exception()); \ return ReadOnlyRoots(__isolate__).exception(); \ } \ DCHECK(!__isolate__->has_pending_exception()); \ return *__result__; \ } while (false) #define ASSIGN_RETURN_ON_EXCEPTION_VALUE(isolate, dst, call, value) \ do { \ if (!(call).ToHandle(&dst)) { \ DCHECK((isolate)->has_pending_exception()); \ return value; \ } \ } while (false) #define ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, dst, call) \ do { \ Isolate* __isolate__ = (isolate); \ ASSIGN_RETURN_ON_EXCEPTION_VALUE(__isolate__, dst, call, \ ReadOnlyRoots(__isolate__).exception()); \ } while (false) #define ASSIGN_RETURN_ON_EXCEPTION(isolate, dst, call, T) \ ASSIGN_RETURN_ON_EXCEPTION_VALUE(isolate, dst, call, MaybeHandle()) #define THROW_NEW_ERROR(isolate, call, T) \ do { \ Isolate* __isolate__ = (isolate); \ return __isolate__->Throw(__isolate__->factory()->call); \ } while (false) #define THROW_NEW_ERROR_RETURN_FAILURE(isolate, call) \ do { \ Isolate* __isolate__ = (isolate); \ return __isolate__->Throw(*__isolate__->factory()->call); \ } while (false) #define THROW_NEW_ERROR_RETURN_VALUE(isolate, call, value) \ do { \ Isolate* __isolate__ = (isolate); \ __isolate__->Throw(*__isolate__->factory()->call); \ return value; \ } while (false) /** * RETURN_ON_EXCEPTION_VALUE conditionally returns the given value when the * given MaybeHandle is empty. It is typically used in functions with return * type Maybe or Handle. Example usage: * * Handle Func() { * ... * RETURN_ON_EXCEPTION_VALUE( * isolate, * FunctionWithReturnTypeMaybeHandleX(...), * Handle()); * // code to handle non exception * ... * } * * Maybe Func() { * .. * RETURN_ON_EXCEPTION_VALUE( * isolate, * FunctionWithReturnTypeMaybeHandleX(...), * Nothing); * // code to handle non exception * return Just(true); * } * * If inside a function with return type MaybeHandle, use RETURN_ON_EXCEPTION * instead. * If inside a function with return type Object, use * RETURN_FAILURE_ON_EXCEPTION instead. */ #define RETURN_ON_EXCEPTION_VALUE(isolate, call, value) \ do { \ if ((call).is_null()) { \ DCHECK((isolate)->has_pending_exception()); \ return value; \ } \ } while (false) /** * RETURN_FAILURE_ON_EXCEPTION conditionally returns the "exception" sentinel if * the given MaybeHandle is empty; so it can only be used in functions with * return type Object, such as RUNTIME_FUNCTION(...) {...} or BUILTIN(...) * {...}. Example usage: * * RUNTIME_FUNCTION(Runtime_Func) { * ... * RETURN_FAILURE_ON_EXCEPTION( * isolate, * FunctionWithReturnTypeMaybeHandleX(...)); * // code to handle non exception * ... * } * * If inside a function with return type MaybeHandle, use RETURN_ON_EXCEPTION * instead. * If inside a function with return type Maybe or Handle, use * RETURN_ON_EXCEPTION_VALUE instead. */ #define RETURN_FAILURE_ON_EXCEPTION(isolate, call) \ do { \ Isolate* __isolate__ = (isolate); \ RETURN_ON_EXCEPTION_VALUE(__isolate__, call, \ ReadOnlyRoots(__isolate__).exception()); \ } while (false); /** * RETURN_ON_EXCEPTION conditionally returns an empty MaybeHandle if the * given MaybeHandle is empty. Use it to return immediately from a function with * return type MaybeHandle when an exception was thrown. Example usage: * * MaybeHandle Func() { * ... * RETURN_ON_EXCEPTION( * isolate, * FunctionWithReturnTypeMaybeHandleY(...), * X); * // code to handle non exception * ... * } * * If inside a function with return type Object, use * RETURN_FAILURE_ON_EXCEPTION instead. * If inside a function with return type * Maybe or Handle, use RETURN_ON_EXCEPTION_VALUE instead. */ #define RETURN_ON_EXCEPTION(isolate, call, T) \ RETURN_ON_EXCEPTION_VALUE(isolate, call, MaybeHandle()) #define FOR_WITH_HANDLE_SCOPE(isolate, loop_var_type, init, loop_var, \ limit_check, increment, body) \ do { \ loop_var_type init; \ loop_var_type for_with_handle_limit = loop_var; \ Isolate* for_with_handle_isolate = isolate; \ while (limit_check) { \ for_with_handle_limit += 1024; \ HandleScope loop_scope(for_with_handle_isolate); \ for (; limit_check && loop_var < for_with_handle_limit; increment) { \ body \ } \ } \ } while (false) #define FIELD_ACCESSOR(type, name) \ inline void set_##name(type v) { name##_ = v; } \ inline type name() const { return name##_; } // Controls for manual embedded blob lifecycle management, used by tests and // mksnapshot. V8_EXPORT_PRIVATE void DisableEmbeddedBlobRefcounting(); V8_EXPORT_PRIVATE void FreeCurrentEmbeddedBlob(); #ifdef DEBUG #define ISOLATE_INIT_DEBUG_ARRAY_LIST(V) \ V(CommentStatistic, paged_space_comments_statistics, \ CommentStatistic::kMaxComments + 1) \ V(int, code_kind_statistics, AbstractCode::NUMBER_OF_KINDS) #else #define ISOLATE_INIT_DEBUG_ARRAY_LIST(V) #endif #define ISOLATE_INIT_ARRAY_LIST(V) \ /* SerializerDeserializer state. */ \ V(int32_t, jsregexp_static_offsets_vector, kJSRegexpStaticOffsetsVectorSize) \ V(int, bad_char_shift_table, kUC16AlphabetSize) \ V(int, good_suffix_shift_table, (kBMMaxShift + 1)) \ V(int, suffix_table, (kBMMaxShift + 1)) \ ISOLATE_INIT_DEBUG_ARRAY_LIST(V) using DebugObjectCache = std::vector>; #define ISOLATE_INIT_LIST(V) \ /* Assembler state. */ \ V(FatalErrorCallback, exception_behavior, nullptr) \ V(OOMErrorCallback, oom_behavior, nullptr) \ V(LogEventCallback, event_logger, nullptr) \ V(AllowCodeGenerationFromStringsCallback, allow_code_gen_callback, nullptr) \ V(AllowWasmCodeGenerationCallback, allow_wasm_code_gen_callback, nullptr) \ V(ExtensionCallback, wasm_module_callback, &NoExtension) \ V(ExtensionCallback, wasm_instance_callback, &NoExtension) \ V(WasmStreamingCallback, wasm_streaming_callback, nullptr) \ V(WasmThreadsEnabledCallback, wasm_threads_enabled_callback, nullptr) \ /* State for Relocatable. */ \ V(Relocatable*, relocatable_top, nullptr) \ V(DebugObjectCache*, string_stream_debug_object_cache, nullptr) \ V(Object, string_stream_current_security_token, Object()) \ V(const intptr_t*, api_external_references, nullptr) \ V(AddressToIndexHashMap*, external_reference_map, nullptr) \ V(HeapObjectToIndexHashMap*, root_index_map, nullptr) \ V(MicrotaskQueue*, default_microtask_queue, nullptr) \ V(CompilationStatistics*, turbo_statistics, nullptr) \ V(CodeTracer*, code_tracer, nullptr) \ V(uint32_t, per_isolate_assert_data, 0xFFFFFFFFu) \ V(PromiseRejectCallback, promise_reject_callback, nullptr) \ V(const v8::StartupData*, snapshot_blob, nullptr) \ V(int, code_and_metadata_size, 0) \ V(int, bytecode_and_metadata_size, 0) \ V(int, external_script_source_size, 0) \ /* true if being profiled. Causes collection of extra compile info. */ \ V(bool, is_profiling, false) \ /* true if a trace is being formatted through Error.prepareStackTrace. */ \ V(bool, formatting_stack_trace, false) \ /* Perform side effect checks on function call and API callbacks. */ \ V(DebugInfo::ExecutionMode, debug_execution_mode, DebugInfo::kBreakpoints) \ /* Current code coverage mode */ \ V(debug::CoverageMode, code_coverage_mode, debug::CoverageMode::kBestEffort) \ V(debug::TypeProfileMode, type_profile_mode, debug::TypeProfileMode::kNone) \ V(int, last_stack_frame_info_id, 0) \ V(int, last_console_context_id, 0) \ V(v8_inspector::V8Inspector*, inspector, nullptr) \ V(bool, next_v8_call_is_safe_for_termination, false) \ V(bool, only_terminate_in_safe_scope, false) \ V(bool, detailed_source_positions_for_profiling, FLAG_detailed_line_info) #define THREAD_LOCAL_TOP_ACCESSOR(type, name) \ inline void set_##name(type v) { thread_local_top()->name##_ = v; } \ inline type name() const { return thread_local_top()->name##_; } #define THREAD_LOCAL_TOP_ADDRESS(type, name) \ type* name##_address() { return &thread_local_top()->name##_; } // HiddenFactory exists so Isolate can privately inherit from it without making // Factory's members available to Isolate directly. class V8_EXPORT_PRIVATE HiddenFactory : private Factory {}; class Isolate final : private HiddenFactory { // These forward declarations are required to make the friend declarations in // PerIsolateThreadData work on some older versions of gcc. class ThreadDataTable; class EntryStackItem; public: // A thread has a PerIsolateThreadData instance for each isolate that it has // entered. That instance is allocated when the isolate is initially entered // and reused on subsequent entries. class PerIsolateThreadData { public: PerIsolateThreadData(Isolate* isolate, ThreadId thread_id) : isolate_(isolate), thread_id_(thread_id), stack_limit_(0), thread_state_(nullptr), #if USE_SIMULATOR simulator_(nullptr), #endif next_(nullptr), prev_(nullptr) { } ~PerIsolateThreadData(); Isolate* isolate() const { return isolate_; } ThreadId thread_id() const { return thread_id_; } FIELD_ACCESSOR(uintptr_t, stack_limit) FIELD_ACCESSOR(ThreadState*, thread_state) #if USE_SIMULATOR FIELD_ACCESSOR(Simulator*, simulator) #endif bool Matches(Isolate* isolate, ThreadId thread_id) const { return isolate_ == isolate && thread_id_.Equals(thread_id); } private: Isolate* isolate_; ThreadId thread_id_; uintptr_t stack_limit_; ThreadState* thread_state_; #if USE_SIMULATOR Simulator* simulator_; #endif PerIsolateThreadData* next_; PerIsolateThreadData* prev_; friend class Isolate; friend class ThreadDataTable; friend class EntryStackItem; DISALLOW_COPY_AND_ASSIGN(PerIsolateThreadData); }; static void InitializeOncePerProcess(); // Creates Isolate object. Must be used instead of constructing Isolate with // new operator. static V8_EXPORT_PRIVATE Isolate* New( IsolateAllocationMode mode = IsolateAllocationMode::kDefault); // Deletes Isolate object. Must be used instead of delete operator. // Destroys the non-default isolates. // Sets default isolate into "has_been_disposed" state rather then destroying, // for legacy API reasons. static void Delete(Isolate* isolate); // Returns allocation mode of this isolate. V8_INLINE IsolateAllocationMode isolate_allocation_mode(); // Page allocator that must be used for allocating V8 heap pages. v8::PageAllocator* page_allocator(); // Returns the PerIsolateThreadData for the current thread (or nullptr if one // is not currently set). static PerIsolateThreadData* CurrentPerIsolateThreadData() { return reinterpret_cast( base::Thread::GetThreadLocal(per_isolate_thread_data_key_)); } // Returns the isolate inside which the current thread is running or nullptr. V8_INLINE static Isolate* TryGetCurrent() { DCHECK_EQ(true, isolate_key_created_.load(std::memory_order_relaxed)); return reinterpret_cast( base::Thread::GetExistingThreadLocal(isolate_key_)); } // Returns the isolate inside which the current thread is running. V8_INLINE static Isolate* Current() { Isolate* isolate = TryGetCurrent(); DCHECK_NOT_NULL(isolate); return isolate; } // Usually called by Init(), but can be called early e.g. to allow // testing components that require logging but not the whole // isolate. // // Safe to call more than once. void InitializeLoggingAndCounters(); bool InitializeCounters(); // Returns false if already initialized. bool InitWithoutSnapshot(); bool InitWithSnapshot(ReadOnlyDeserializer* read_only_deserializer, StartupDeserializer* startup_deserializer); // True if at least one thread Enter'ed this isolate. bool IsInUse() { return entry_stack_ != nullptr; } void ReleaseSharedPtrs(); void ClearSerializerData(); bool LogObjectRelocation(); // Initializes the current thread to run this Isolate. // Not thread-safe. Multiple threads should not Enter/Exit the same isolate // at the same time, this should be prevented using external locking. void Enter(); // Exits the current thread. The previosuly entered Isolate is restored // for the thread. // Not thread-safe. Multiple threads should not Enter/Exit the same isolate // at the same time, this should be prevented using external locking. void Exit(); // Find the PerThread for this particular (isolate, thread) combination. // If one does not yet exist, allocate a new one. PerIsolateThreadData* FindOrAllocatePerThreadDataForThisThread(); // Find the PerThread for this particular (isolate, thread) combination // If one does not yet exist, return null. PerIsolateThreadData* FindPerThreadDataForThisThread(); // Find the PerThread for given (isolate, thread) combination // If one does not yet exist, return null. PerIsolateThreadData* FindPerThreadDataForThread(ThreadId thread_id); // Discard the PerThread for this particular (isolate, thread) combination // If one does not yet exist, no-op. void DiscardPerThreadDataForThisThread(); // Mutex for serializing access to break control structures. base::RecursiveMutex* break_access() { return &break_access_; } Address get_address_from_id(IsolateAddressId id); // Access to top context (where the current function object was created). Context context() { return thread_local_top()->context_; } inline void set_context(Context context); Context* context_address() { return &thread_local_top()->context_; } // Access to current thread id. THREAD_LOCAL_TOP_ACCESSOR(ThreadId, thread_id) // Interface to pending exception. inline Object pending_exception(); inline void set_pending_exception(Object exception_obj); inline void clear_pending_exception(); bool AreWasmThreadsEnabled(Handle context); THREAD_LOCAL_TOP_ADDRESS(Object, pending_exception) inline bool has_pending_exception(); THREAD_LOCAL_TOP_ADDRESS(Context, pending_handler_context) THREAD_LOCAL_TOP_ADDRESS(Address, pending_handler_entrypoint) THREAD_LOCAL_TOP_ADDRESS(Address, pending_handler_constant_pool) THREAD_LOCAL_TOP_ADDRESS(Address, pending_handler_fp) THREAD_LOCAL_TOP_ADDRESS(Address, pending_handler_sp) THREAD_LOCAL_TOP_ACCESSOR(bool, external_caught_exception) v8::TryCatch* try_catch_handler() { return thread_local_top()->try_catch_handler_; } bool* external_caught_exception_address() { return &thread_local_top()->external_caught_exception_; } THREAD_LOCAL_TOP_ADDRESS(Object, scheduled_exception) inline void clear_pending_message(); Address pending_message_obj_address() { return reinterpret_cast
(&thread_local_top()->pending_message_obj_); } inline Object scheduled_exception(); inline bool has_scheduled_exception(); inline void clear_scheduled_exception(); bool IsJavaScriptHandlerOnTop(Object exception); bool IsExternalHandlerOnTop(Object exception); inline bool is_catchable_by_javascript(Object exception); // JS execution stack (see frames.h). static Address c_entry_fp(ThreadLocalTop* thread) { return thread->c_entry_fp_; } static Address handler(ThreadLocalTop* thread) { return thread->handler_; } Address c_function() { return thread_local_top()->c_function_; } inline Address* c_entry_fp_address() { return &thread_local_top()->c_entry_fp_; } inline Address* handler_address() { return &thread_local_top()->handler_; } inline Address* c_function_address() { return &thread_local_top()->c_function_; } // Bottom JS entry. Address js_entry_sp() { return thread_local_top()->js_entry_sp_; } inline Address* js_entry_sp_address() { return &thread_local_top()->js_entry_sp_; } // Returns the global object of the current context. It could be // a builtin object, or a JS global object. inline Handle global_object(); // Returns the global proxy object of the current context. inline Handle global_proxy(); static int ArchiveSpacePerThread() { return sizeof(ThreadLocalTop); } void FreeThreadResources() { thread_local_top()->Free(); } // This method is called by the api after operations that may throw // exceptions. If an exception was thrown and not handled by an external // handler the exception is scheduled to be rethrown when we return to running // JavaScript code. If an exception is scheduled true is returned. V8_EXPORT_PRIVATE bool OptionalRescheduleException(bool clear_exception); // Push and pop a promise and the current try-catch handler. void PushPromise(Handle promise); void PopPromise(); // Return the relevant Promise that a throw/rejection pertains to, based // on the contents of the Promise stack Handle GetPromiseOnStackOnThrow(); // Heuristically guess whether a Promise is handled by user catch handler bool PromiseHasUserDefinedRejectHandler(Handle promise); class ExceptionScope { public: // Scope currently can only be used for regular exceptions, // not termination exception. inline explicit ExceptionScope(Isolate* isolate); inline ~ExceptionScope(); private: Isolate* isolate_; Handle pending_exception_; }; void SetCaptureStackTraceForUncaughtExceptions( bool capture, int frame_limit, StackTrace::StackTraceOptions options); void SetAbortOnUncaughtExceptionCallback( v8::Isolate::AbortOnUncaughtExceptionCallback callback); enum PrintStackMode { kPrintStackConcise, kPrintStackVerbose }; void PrintCurrentStackTrace(FILE* out); void PrintStack(StringStream* accumulator, PrintStackMode mode = kPrintStackVerbose); V8_EXPORT_PRIVATE void PrintStack(FILE* out, PrintStackMode mode = kPrintStackVerbose); Handle StackTraceString(); // Stores a stack trace in a stack-allocated temporary buffer which will // end up in the minidump for debugging purposes. V8_NOINLINE void PushStackTraceAndDie(void* ptr1 = nullptr, void* ptr2 = nullptr, void* ptr3 = nullptr, void* ptr4 = nullptr); Handle CaptureCurrentStackTrace( int frame_limit, StackTrace::StackTraceOptions options); Handle CaptureSimpleStackTrace(Handle error_object, FrameSkipMode mode, Handle caller); MaybeHandle CaptureAndSetDetailedStackTrace( Handle error_object); MaybeHandle CaptureAndSetSimpleStackTrace( Handle error_object, FrameSkipMode mode, Handle caller); Handle GetDetailedStackTrace(Handle error_object); Address GetAbstractPC(int* line, int* column); // Returns if the given context may access the given global object. If // the result is false, the pending exception is guaranteed to be // set. bool MayAccess(Handle accessing_context, Handle receiver); void SetFailedAccessCheckCallback(v8::FailedAccessCheckCallback callback); void ReportFailedAccessCheck(Handle receiver); // Exception throwing support. The caller should use the result // of Throw() as its return value. Object Throw(Object exception, MessageLocation* location = nullptr); Object ThrowIllegalOperation(); template V8_WARN_UNUSED_RESULT MaybeHandle Throw( Handle exception, MessageLocation* location = nullptr) { Throw(*exception, location); return MaybeHandle(); } void set_console_delegate(debug::ConsoleDelegate* delegate) { console_delegate_ = delegate; } debug::ConsoleDelegate* console_delegate() { return console_delegate_; } void set_async_event_delegate(debug::AsyncEventDelegate* delegate) { async_event_delegate_ = delegate; PromiseHookStateUpdated(); } void OnAsyncFunctionStateChanged(Handle promise, debug::DebugAsyncActionType); // Re-throw an exception. This involves no error reporting since error // reporting was handled when the exception was thrown originally. Object ReThrow(Object exception); // Find the correct handler for the current pending exception. This also // clears and returns the current pending exception. Object UnwindAndFindHandler(); // Tries to predict whether an exception will be caught. Note that this can // only produce an estimate, because it is undecidable whether a finally // clause will consume or re-throw an exception. enum CatchType { NOT_CAUGHT, CAUGHT_BY_JAVASCRIPT, CAUGHT_BY_EXTERNAL, CAUGHT_BY_DESUGARING, CAUGHT_BY_PROMISE, CAUGHT_BY_ASYNC_AWAIT }; CatchType PredictExceptionCatcher(); V8_EXPORT_PRIVATE void ScheduleThrow(Object exception); // Re-set pending message, script and positions reported to the TryCatch // back to the TLS for re-use when rethrowing. void RestorePendingMessageFromTryCatch(v8::TryCatch* handler); // Un-schedule an exception that was caught by a TryCatch handler. void CancelScheduledExceptionFromTryCatch(v8::TryCatch* handler); void ReportPendingMessages(); void ReportPendingMessagesFromJavaScript(); // Implements code shared between the two above methods void ReportPendingMessagesImpl(bool report_externally); // Return pending location if any or unfilled structure. MessageLocation GetMessageLocation(); // Promote a scheduled exception to pending. Asserts has_scheduled_exception. Object PromoteScheduledException(); // Attempts to compute the current source location, storing the // result in the target out parameter. The source location is attached to a // Message object as the location which should be shown to the user. It's // typically the top-most meaningful location on the stack. bool ComputeLocation(MessageLocation* target); bool ComputeLocationFromException(MessageLocation* target, Handle exception); bool ComputeLocationFromStackTrace(MessageLocation* target, Handle exception); Handle CreateMessage(Handle exception, MessageLocation* location); // Out of resource exception helpers. Object StackOverflow(); Object TerminateExecution(); void CancelTerminateExecution(); void RequestInterrupt(InterruptCallback callback, void* data); void InvokeApiInterruptCallbacks(); // Administration void Iterate(RootVisitor* v); void Iterate(RootVisitor* v, ThreadLocalTop* t); char* Iterate(RootVisitor* v, char* t); void IterateThread(ThreadVisitor* v, char* t); // Returns the current native context. inline Handle native_context(); inline NativeContext raw_native_context(); Handle GetIncumbentContext(); void RegisterTryCatchHandler(v8::TryCatch* that); void UnregisterTryCatchHandler(v8::TryCatch* that); char* ArchiveThread(char* to); char* RestoreThread(char* from); static const int kUC16AlphabetSize = 256; // See StringSearchBase. static const int kBMMaxShift = 250; // See StringSearchBase. // Accessors. #define GLOBAL_ACCESSOR(type, name, initialvalue) \ inline type name() const { \ DCHECK(OFFSET_OF(Isolate, name##_) == name##_debug_offset_); \ return name##_; \ } \ inline void set_##name(type value) { \ DCHECK(OFFSET_OF(Isolate, name##_) == name##_debug_offset_); \ name##_ = value; \ } ISOLATE_INIT_LIST(GLOBAL_ACCESSOR) #undef GLOBAL_ACCESSOR #define GLOBAL_ARRAY_ACCESSOR(type, name, length) \ inline type* name() { \ DCHECK(OFFSET_OF(Isolate, name##_) == name##_debug_offset_); \ return &(name##_)[0]; \ } ISOLATE_INIT_ARRAY_LIST(GLOBAL_ARRAY_ACCESSOR) #undef GLOBAL_ARRAY_ACCESSOR #define NATIVE_CONTEXT_FIELD_ACCESSOR(index, type, name) \ inline Handle name(); \ inline bool is_##name(type value); NATIVE_CONTEXT_FIELDS(NATIVE_CONTEXT_FIELD_ACCESSOR) #undef NATIVE_CONTEXT_FIELD_ACCESSOR Bootstrapper* bootstrapper() { return bootstrapper_; } // Use for updating counters on a foreground thread. Counters* counters() { return async_counters().get(); } // Use for updating counters on a background thread. const std::shared_ptr& async_counters() { // Make sure InitializeCounters() has been called. DCHECK_NOT_NULL(async_counters_.get()); return async_counters_; } RuntimeProfiler* runtime_profiler() { return runtime_profiler_; } CompilationCache* compilation_cache() { return compilation_cache_; } Logger* logger() { // Call InitializeLoggingAndCounters() if logging is needed before // the isolate is fully initialized. DCHECK_NOT_NULL(logger_); return logger_; } StackGuard* stack_guard() { return &stack_guard_; } Heap* heap() { return &heap_; } static Isolate* FromHeap(Heap* heap) { return reinterpret_cast(reinterpret_cast
(heap) - OFFSET_OF(Isolate, heap_)); } const IsolateData* isolate_data() const { return &isolate_data_; } IsolateData* isolate_data() { return &isolate_data_; } // Generated code can embed this address to get access to the isolate-specific // data (for example, roots, external references, builtins, etc.). // The kRootRegister is set to this value. Address isolate_root() const { return isolate_data()->isolate_root(); } static size_t isolate_root_bias() { return OFFSET_OF(Isolate, isolate_data_) + IsolateData::kIsolateRootBias; } RootsTable& roots_table() { return isolate_data()->roots(); } // A sub-region of the Isolate object that has "predictable" layout which // depends only on the pointer size and therefore it's guaranteed that there // will be no compatibility issues because of different compilers used for // snapshot generator and actual V8 code. // Thus, kRootRegister may be used to address any location that falls into // this region. // See IsolateData::AssertPredictableLayout() for details. base::AddressRegion root_register_addressable_region() const { return base::AddressRegion(reinterpret_cast
(&isolate_data_), sizeof(IsolateData)); } Object root(RootIndex index) { return Object(roots_table()[index]); } Handle root_handle(RootIndex index) { return Handle(&roots_table()[index]); } ExternalReferenceTable* external_reference_table() { DCHECK(isolate_data()->external_reference_table()->is_initialized()); return isolate_data()->external_reference_table(); } Address* builtin_entry_table() { return isolate_data_.builtin_entry_table(); } V8_INLINE Address* builtins_table() { return isolate_data_.builtins(); } StubCache* load_stub_cache() { return load_stub_cache_; } StubCache* store_stub_cache() { return store_stub_cache_; } DeoptimizerData* deoptimizer_data() { return deoptimizer_data_; } bool deoptimizer_lazy_throw() const { return deoptimizer_lazy_throw_; } void set_deoptimizer_lazy_throw(bool value) { deoptimizer_lazy_throw_ = value; } ThreadLocalTop* thread_local_top() { return &isolate_data_.thread_local_top_; } ThreadLocalTop const* thread_local_top() const { return &isolate_data_.thread_local_top_; } static uint32_t thread_in_wasm_flag_address_offset() { // For WebAssembly trap handlers there is a flag in thread-local storage // which indicates that the executing thread executes WebAssembly code. To // access this flag directly from generated code, we store a pointer to the // flag in ThreadLocalTop in thread_in_wasm_flag_address_. This function // here returns the offset of that member from {isolate_root()}. return static_cast( OFFSET_OF(Isolate, thread_local_top()->thread_in_wasm_flag_address_) - isolate_root_bias()); } MaterializedObjectStore* materialized_object_store() { return materialized_object_store_; } DescriptorLookupCache* descriptor_lookup_cache() { return descriptor_lookup_cache_; } HandleScopeData* handle_scope_data() { return &handle_scope_data_; } HandleScopeImplementer* handle_scope_implementer() { DCHECK(handle_scope_implementer_); return handle_scope_implementer_; } UnicodeCache* unicode_cache() { return unicode_cache_; } InnerPointerToCodeCache* inner_pointer_to_code_cache() { return inner_pointer_to_code_cache_; } GlobalHandles* global_handles() { return global_handles_; } EternalHandles* eternal_handles() { return eternal_handles_; } ThreadManager* thread_manager() { return thread_manager_; } unibrow::Mapping* jsregexp_uncanonicalize() { return &jsregexp_uncanonicalize_; } unibrow::Mapping* jsregexp_canonrange() { return &jsregexp_canonrange_; } RuntimeState* runtime_state() { return &runtime_state_; } Builtins* builtins() { return &builtins_; } unibrow::Mapping* regexp_macro_assembler_canonicalize() { return ®exp_macro_assembler_canonicalize_; } RegExpStack* regexp_stack() { return regexp_stack_; } size_t total_regexp_code_generated() { return total_regexp_code_generated_; } void IncreaseTotalRegexpCodeGenerated(int size) { total_regexp_code_generated_ += size; } std::vector* regexp_indices() { return ®exp_indices_; } unibrow::Mapping* interp_canonicalize_mapping() { return ®exp_macro_assembler_canonicalize_; } Debug* debug() { return debug_; } bool* is_profiling_address() { return &is_profiling_; } CodeEventDispatcher* code_event_dispatcher() const { return code_event_dispatcher_.get(); } HeapProfiler* heap_profiler() const { return heap_profiler_; } #ifdef DEBUG static size_t non_disposed_isolates() { return non_disposed_isolates_; } #endif v8::internal::Factory* factory() { // Upcast to the privately inherited base-class using c-style casts to avoid // undefined behavior (as static_cast cannot cast across private bases). // NOLINTNEXTLINE (google-readability-casting) return (v8::internal::Factory*)this; // NOLINT(readability/casting) } static const int kJSRegexpStaticOffsetsVectorSize = 128; THREAD_LOCAL_TOP_ACCESSOR(ExternalCallbackScope*, external_callback_scope) THREAD_LOCAL_TOP_ACCESSOR(StateTag, current_vm_state) void SetData(uint32_t slot, void* data) { DCHECK_LT(slot, Internals::kNumIsolateDataSlots); isolate_data_.embedder_data_[slot] = data; } void* GetData(uint32_t slot) { DCHECK_LT(slot, Internals::kNumIsolateDataSlots); return isolate_data_.embedder_data_[slot]; } bool serializer_enabled() const { return serializer_enabled_; } void enable_serializer() { serializer_enabled_ = true; } bool snapshot_available() const { return snapshot_blob_ != nullptr && snapshot_blob_->raw_size != 0; } bool IsDead() { return has_fatal_error_; } void SignalFatalError() { has_fatal_error_ = true; } bool use_optimizer(); bool initialized_from_snapshot() { return initialized_from_snapshot_; } bool NeedsSourcePositionsForProfiling() const; bool NeedsDetailedOptimizedCodeLineInfo() const; bool is_best_effort_code_coverage() const { return code_coverage_mode() == debug::CoverageMode::kBestEffort; } bool is_precise_count_code_coverage() const { return code_coverage_mode() == debug::CoverageMode::kPreciseCount; } bool is_precise_binary_code_coverage() const { return code_coverage_mode() == debug::CoverageMode::kPreciseBinary; } bool is_block_count_code_coverage() const { return code_coverage_mode() == debug::CoverageMode::kBlockCount; } bool is_block_binary_code_coverage() const { return code_coverage_mode() == debug::CoverageMode::kBlockBinary; } bool is_block_code_coverage() const { return is_block_count_code_coverage() || is_block_binary_code_coverage(); } bool is_collecting_type_profile() const { return type_profile_mode() == debug::TypeProfileMode::kCollect; } // Collect feedback vectors with data for code coverage or type profile. // Reset the list, when both code coverage and type profile are not // needed anymore. This keeps many feedback vectors alive, but code // coverage or type profile are used for debugging only and increase in // memory usage is expected. void SetFeedbackVectorsForProfilingTools(Object value); void MaybeInitializeVectorListFromHeap(); double time_millis_since_init() { return heap_.MonotonicallyIncreasingTimeInMs() - time_millis_at_init_; } DateCache* date_cache() { return date_cache_; } void set_date_cache(DateCache* date_cache); #ifdef V8_INTL_SUPPORT const std::string& default_locale() { return default_locale_; } void ResetDefaultLocale() { default_locale_.clear(); } void set_default_locale(const std::string& locale) { DCHECK_EQ(default_locale_.length(), 0); default_locale_ = locale; } // enum to access the icu object cache. enum class ICUObjectCacheType{ kDefaultCollator, kDefaultNumberFormat, kDefaultSimpleDateFormat, kDefaultSimpleDateFormatForTime, kDefaultSimpleDateFormatForDate}; icu::UObject* get_cached_icu_object(ICUObjectCacheType cache_type); void set_icu_object_in_cache(ICUObjectCacheType cache_type, std::shared_ptr obj); void clear_cached_icu_object(ICUObjectCacheType cache_type); #endif // V8_INTL_SUPPORT static const int kProtectorValid = 1; static const int kProtectorInvalid = 0; inline bool IsArrayConstructorIntact(); // The version with an explicit context parameter can be used when // Isolate::context is not set up, e.g. when calling directly into C++ from // CSA. bool IsNoElementsProtectorIntact(Context context); bool IsNoElementsProtectorIntact(); bool IsArrayOrObjectOrStringPrototype(Object object); inline bool IsArraySpeciesLookupChainIntact(); inline bool IsTypedArraySpeciesLookupChainIntact(); inline bool IsRegExpSpeciesLookupChainIntact(); inline bool IsPromiseSpeciesLookupChainIntact(); bool IsIsConcatSpreadableLookupChainIntact(); bool IsIsConcatSpreadableLookupChainIntact(JSReceiver receiver); inline bool IsStringLengthOverflowIntact(); inline bool IsArrayIteratorLookupChainIntact(); // The MapIterator protector protects the original iteration behaviors of // Map.prototype.keys(), Map.prototype.values(), and Set.prototype.entries(). // It does not protect the original iteration behavior of // Map.prototype[Symbol.iterator](). The protector is invalidated when: // * The 'next' property is set on an object where the property holder is the // %MapIteratorPrototype% (e.g. because the object is that very prototype). // * The 'Symbol.iterator' property is set on an object where the property // holder is the %IteratorPrototype%. Note that this also invalidates the // SetIterator protector (see below). inline bool IsMapIteratorLookupChainIntact(); // The SetIterator protector protects the original iteration behavior of // Set.prototype.keys(), Set.prototype.values(), Set.prototype.entries(), // and Set.prototype[Symbol.iterator](). The protector is invalidated when: // * The 'next' property is set on an object where the property holder is the // %SetIteratorPrototype% (e.g. because the object is that very prototype). // * The 'Symbol.iterator' property is set on an object where the property // holder is the %SetPrototype% OR %IteratorPrototype%. This means that // setting Symbol.iterator on a MapIterator object can also invalidate the // SetIterator protector, and vice versa, setting Symbol.iterator on a // SetIterator object can also invalidate the MapIterator. This is an over- // approximation for the sake of simplicity. inline bool IsSetIteratorLookupChainIntact(); // The StringIteratorProtector protects the original string iteration behavior // for primitive strings. As long as the StringIteratorProtector is valid, // iterating over a primitive string is guaranteed to be unobservable from // user code and can thus be cut short. More specifically, the protector gets // invalidated as soon as either String.prototype[Symbol.iterator] or // String.prototype[Symbol.iterator]().next is modified. This guarantee does // not apply to string objects (as opposed to primitives), since they could // define their own Symbol.iterator. // String.prototype itself does not need to be protected, since it is // non-configurable and non-writable. inline bool IsStringIteratorLookupChainIntact(); // Make sure we do check for detached array buffers. inline bool IsArrayBufferDetachingIntact(); // Disable promise optimizations if promise (debug) hooks have ever been // active. bool IsPromiseHookProtectorIntact(); // Make sure a lookup of "resolve" on the %Promise% intrinsic object // yeidls the initial Promise.resolve method. bool IsPromiseResolveLookupChainIntact(); // Make sure a lookup of "then" on any JSPromise whose [[Prototype]] is the // initial %PromisePrototype% yields the initial method. In addition this // protector also guards the negative lookup of "then" on the intrinsic // %ObjectPrototype%, meaning that such lookups are guaranteed to yield // undefined without triggering any side-effects. bool IsPromiseThenLookupChainIntact(); bool IsPromiseThenLookupChainIntact(Handle receiver); // On intent to set an element in object, make sure that appropriate // notifications occur if the set is on the elements of the array or // object prototype. Also ensure that changes to prototype chain between // Array and Object fire notifications. void UpdateNoElementsProtectorOnSetElement(Handle object); void UpdateNoElementsProtectorOnSetLength(Handle object) { UpdateNoElementsProtectorOnSetElement(object); } void UpdateNoElementsProtectorOnSetPrototype(Handle object) { UpdateNoElementsProtectorOnSetElement(object); } void UpdateNoElementsProtectorOnNormalizeElements(Handle object) { UpdateNoElementsProtectorOnSetElement(object); } void InvalidateArrayConstructorProtector(); void InvalidateArraySpeciesProtector(); void InvalidateTypedArraySpeciesProtector(); void InvalidateRegExpSpeciesProtector(); void InvalidatePromiseSpeciesProtector(); void InvalidateIsConcatSpreadableProtector(); void InvalidateStringLengthOverflowProtector(); void InvalidateArrayIteratorProtector(); void InvalidateMapIteratorProtector(); void InvalidateSetIteratorProtector(); void InvalidateStringIteratorProtector(); void InvalidateArrayBufferDetachingProtector(); V8_EXPORT_PRIVATE void InvalidatePromiseHookProtector(); void InvalidatePromiseResolveProtector(); void InvalidatePromiseThenProtector(); // Returns true if array is the initial array prototype in any native context. bool IsAnyInitialArrayPrototype(Handle array); void IterateDeferredHandles(RootVisitor* visitor); void LinkDeferredHandles(DeferredHandles* deferred_handles); void UnlinkDeferredHandles(DeferredHandles* deferred_handles); #ifdef DEBUG bool IsDeferredHandle(Address* location); #endif // DEBUG bool concurrent_recompilation_enabled() { // Thread is only available with flag enabled. DCHECK(optimizing_compile_dispatcher_ == nullptr || FLAG_concurrent_recompilation); return optimizing_compile_dispatcher_ != nullptr; } OptimizingCompileDispatcher* optimizing_compile_dispatcher() { return optimizing_compile_dispatcher_; } // Flushes all pending concurrent optimzation jobs from the optimizing // compile dispatcher's queue. void AbortConcurrentOptimization(BlockingBehavior blocking_behavior); int id() const { return id_; } CompilationStatistics* GetTurboStatistics(); CodeTracer* GetCodeTracer(); void DumpAndResetStats(); void* stress_deopt_count_address() { return &stress_deopt_count_; } void set_force_slow_path(bool v) { force_slow_path_ = v; } bool force_slow_path() const { return force_slow_path_; } bool* force_slow_path_address() { return &force_slow_path_; } DebugInfo::ExecutionMode* debug_execution_mode_address() { return &debug_execution_mode_; } V8_EXPORT_PRIVATE base::RandomNumberGenerator* random_number_generator(); V8_EXPORT_PRIVATE base::RandomNumberGenerator* fuzzer_rng(); // Generates a random number that is non-zero when masked // with the provided mask. int GenerateIdentityHash(uint32_t mask); // Given an address occupied by a live code object, return that object. Code FindCodeObject(Address a); int NextOptimizationId() { int id = next_optimization_id_++; if (!Smi::IsValid(next_optimization_id_)) { next_optimization_id_ = 0; } return id; } void AddNearHeapLimitCallback(v8::NearHeapLimitCallback, void* data); void RemoveNearHeapLimitCallback(v8::NearHeapLimitCallback callback, size_t heap_limit); void AddCallCompletedCallback(CallCompletedCallback callback); void RemoveCallCompletedCallback(CallCompletedCallback callback); void FireCallCompletedCallback(MicrotaskQueue* microtask_queue); void AddBeforeCallEnteredCallback(BeforeCallEnteredCallback callback); void RemoveBeforeCallEnteredCallback(BeforeCallEnteredCallback callback); inline void FireBeforeCallEnteredCallback(); void SetPromiseRejectCallback(PromiseRejectCallback callback); void ReportPromiseReject(Handle promise, Handle value, v8::PromiseRejectEvent event); void SetTerminationOnExternalTryCatch(); Handle SymbolFor(RootIndex dictionary_index, Handle name, bool private_symbol); void SetUseCounterCallback(v8::Isolate::UseCounterCallback callback); void CountUsage(v8::Isolate::UseCounterFeature feature); static std::string GetTurboCfgFileName(Isolate* isolate); #if V8_SFI_HAS_UNIQUE_ID int GetNextUniqueSharedFunctionInfoId() { return next_unique_sfi_id_++; } #endif Address promise_hook_address() { return reinterpret_cast
(&promise_hook_); } Address async_event_delegate_address() { return reinterpret_cast
(&async_event_delegate_); } Address promise_hook_or_async_event_delegate_address() { return reinterpret_cast
(&promise_hook_or_async_event_delegate_); } Address promise_hook_or_debug_is_active_or_async_event_delegate_address() { return reinterpret_cast
( &promise_hook_or_debug_is_active_or_async_event_delegate_); } Address handle_scope_implementer_address() { return reinterpret_cast
(&handle_scope_implementer_); } void SetAtomicsWaitCallback(v8::Isolate::AtomicsWaitCallback callback, void* data); void RunAtomicsWaitCallback(v8::Isolate::AtomicsWaitEvent event, Handle array_buffer, size_t offset_in_bytes, int64_t value, double timeout_in_ms, AtomicsWaitWakeHandle* stop_handle); void SetPromiseHook(PromiseHook hook); void RunPromiseHook(PromiseHookType type, Handle promise, Handle parent); void PromiseHookStateUpdated(); void AddDetachedContext(Handle context); void CheckDetachedContextsAfterGC(); std::vector* partial_snapshot_cache() { return &partial_snapshot_cache_; } // Off-heap builtins cannot embed constants within the code object itself, // and thus need to load them from the root list. bool IsGeneratingEmbeddedBuiltins() const { return FLAG_embedded_builtins && builtins_constants_table_builder() != nullptr; } BuiltinsConstantsTableBuilder* builtins_constants_table_builder() const { return builtins_constants_table_builder_; } // Hashes bits of the Isolate that are relevant for embedded builtins. In // particular, the embedded blob requires builtin Code object layout and the // builtins constants table to remain unchanged from build-time. size_t HashIsolateForEmbeddedBlob(); static const uint8_t* CurrentEmbeddedBlob(); static uint32_t CurrentEmbeddedBlobSize(); static bool CurrentEmbeddedBlobIsBinaryEmbedded(); // These always return the same result as static methods above, but don't // access the global atomic variable (and thus *might be* slightly faster). const uint8_t* embedded_blob() const; uint32_t embedded_blob_size() const; void set_array_buffer_allocator(v8::ArrayBuffer::Allocator* allocator) { array_buffer_allocator_ = allocator; } v8::ArrayBuffer::Allocator* array_buffer_allocator() const { return array_buffer_allocator_; } FutexWaitListNode* futex_wait_list_node() { return &futex_wait_list_node_; } CancelableTaskManager* cancelable_task_manager() { return cancelable_task_manager_; } const AstStringConstants* ast_string_constants() const { return ast_string_constants_; } interpreter::Interpreter* interpreter() const { return interpreter_; } compiler::PerIsolateCompilerCache* compiler_cache() const { return compiler_cache_; } void set_compiler_utils(compiler::PerIsolateCompilerCache* cache, Zone* zone) { compiler_cache_ = cache; compiler_zone_ = zone; } AccountingAllocator* allocator() { return allocator_; } CompilerDispatcher* compiler_dispatcher() const { return compiler_dispatcher_; } bool IsInAnyContext(Object object, uint32_t index); void SetHostImportModuleDynamicallyCallback( HostImportModuleDynamicallyCallback callback); MaybeHandle RunHostImportModuleDynamicallyCallback( Handle