// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_FRAME_ARRAY_INL_H_ #define V8_OBJECTS_FRAME_ARRAY_INL_H_ #include "src/objects/frame-array.h" #include "src/objects/foreign-inl.h" #include "src/wasm/wasm-objects-inl.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { OBJECT_CONSTRUCTORS_IMPL(FrameArray, FixedArray) CAST_ACCESSOR(FrameArray) #define DEFINE_FRAME_ARRAY_ACCESSORS(name, type) \ type FrameArray::name(int frame_ix) const { \ Object obj = \ get(kFirstIndex + frame_ix * kElementsPerFrame + k##name##Offset); \ return type::cast(obj); \ } \ \ void FrameArray::Set##name(int frame_ix, type value) { \ set(kFirstIndex + frame_ix * kElementsPerFrame + k##name##Offset, value); \ } FRAME_ARRAY_FIELD_LIST(DEFINE_FRAME_ARRAY_ACCESSORS) #undef DEFINE_FRAME_ARRAY_ACCESSORS bool FrameArray::IsWasmFrame(int frame_ix) const { const int flags = Flags(frame_ix).value(); return (flags & kIsWasmFrame) != 0; } bool FrameArray::IsWasmInterpretedFrame(int frame_ix) const { const int flags = Flags(frame_ix).value(); return (flags & kIsWasmInterpretedFrame) != 0; } bool FrameArray::IsAsmJsWasmFrame(int frame_ix) const { const int flags = Flags(frame_ix).value(); return (flags & kIsAsmJsWasmFrame) != 0; } bool FrameArray::IsAnyWasmFrame(int frame_ix) const { return IsWasmFrame(frame_ix) || IsWasmInterpretedFrame(frame_ix) || IsAsmJsWasmFrame(frame_ix); } int FrameArray::FrameCount() const { const int frame_count = Smi::ToInt(get(kFrameCountIndex)); DCHECK_LE(0, frame_count); return frame_count; } } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_FRAME_ARRAY_INL_H_