// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_STRING_H_ #define V8_OBJECTS_STRING_H_ #include "src/base/bits.h" #include "src/base/export-template.h" #include "src/objects/instance-type.h" #include "src/objects/name.h" #include "src/objects/smi.h" #include "src/strings/unicode-decoder.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { enum InstanceType : uint16_t; enum AllowNullsFlag { ALLOW_NULLS, DISALLOW_NULLS }; enum RobustnessFlag { ROBUST_STRING_TRAVERSAL, FAST_STRING_TRAVERSAL }; // The characteristics of a string are stored in its map. Retrieving these // few bits of information is moderately expensive, involving two memory // loads where the second is dependent on the first. To improve efficiency // the shape of the string is given its own class so that it can be retrieved // once and used for several string operations. A StringShape is small enough // to be passed by value and is immutable, but be aware that flattening a // string can potentially alter its shape. Also be aware that a GC caused by // something else can alter the shape of a string due to ConsString // shortcutting. Keeping these restrictions in mind has proven to be error- // prone and so we no longer put StringShapes in variables unless there is a // concrete performance benefit at that particular point in the code. class StringShape { public: inline explicit StringShape(const String s); inline explicit StringShape(Map s); inline explicit StringShape(InstanceType t); inline bool IsSequential(); inline bool IsExternal(); inline bool IsCons(); inline bool IsSliced(); inline bool IsThin(); inline bool IsIndirect(); inline bool IsExternalOneByte(); inline bool IsExternalTwoByte(); inline bool IsSequentialOneByte(); inline bool IsSequentialTwoByte(); inline bool IsInternalized(); inline StringRepresentationTag representation_tag(); inline uint32_t encoding_tag(); inline uint32_t full_representation_tag(); #ifdef DEBUG inline uint32_t type() { return type_; } inline void invalidate() { valid_ = false; } inline bool valid() { return valid_; } #else inline void invalidate() {} #endif private: uint32_t type_; #ifdef DEBUG inline void set_valid() { valid_ = true; } bool valid_; #else inline void set_valid() {} #endif }; // The String abstract class captures JavaScript string values: // // Ecma-262: // 4.3.16 String Value // A string value is a member of the type String and is a finite // ordered sequence of zero or more 16-bit unsigned integer values. // // All string values have a length field. class String : public Name { public: enum Encoding { ONE_BYTE_ENCODING, TWO_BYTE_ENCODING }; // Representation of the flat content of a String. // A non-flat string doesn't have flat content. // A flat string has content that's encoded as a sequence of either // one-byte chars or two-byte UC16. // Returned by String::GetFlatContent(). class FlatContent { public: // Returns true if the string is flat and this structure contains content. bool IsFlat() const { return state_ != NON_FLAT; } // Returns true if the structure contains one-byte content. bool IsOneByte() const { return state_ == ONE_BYTE; } // Returns true if the structure contains two-byte content. bool IsTwoByte() const { return state_ == TWO_BYTE; } // Return the one byte content of the string. Only use if IsOneByte() // returns true. Vector ToOneByteVector() const { DCHECK_EQ(ONE_BYTE, state_); return Vector(onebyte_start, length_); } // Return the two-byte content of the string. Only use if IsTwoByte() // returns true. Vector ToUC16Vector() const { DCHECK_EQ(TWO_BYTE, state_); return Vector(twobyte_start, length_); } uc16 Get(int i) const { DCHECK(i < length_); DCHECK(state_ != NON_FLAT); if (state_ == ONE_BYTE) return onebyte_start[i]; return twobyte_start[i]; } bool UsesSameString(const FlatContent& other) const { return onebyte_start == other.onebyte_start; } private: enum State { NON_FLAT, ONE_BYTE, TWO_BYTE }; // Constructors only used by String::GetFlatContent(). explicit FlatContent(const uint8_t* start, int length) : onebyte_start(start), length_(length), state_(ONE_BYTE) {} explicit FlatContent(const uc16* start, int length) : twobyte_start(start), length_(length), state_(TWO_BYTE) {} FlatContent() : onebyte_start(nullptr), length_(0), state_(NON_FLAT) {} union { const uint8_t* onebyte_start; const uc16* twobyte_start; }; int length_; State state_; friend class String; friend class IterableSubString; }; void MakeThin(Isolate* isolate, String canonical); template V8_INLINE Vector GetCharVector( const DisallowHeapAllocation& no_gc); // Get chars from sequential or external strings. template inline const Char* GetChars(const DisallowHeapAllocation& no_gc); // Get and set the length of the string. inline int length() const; inline void set_length(int value); // Get and set the length of the string using acquire loads and release // stores. inline int synchronized_length() const; inline void synchronized_set_length(int value); // Returns whether this string has only one-byte chars, i.e. all of them can // be one-byte encoded. This might be the case even if the string is // two-byte. Such strings may appear when the embedder prefers // two-byte external representations even for one-byte data. inline bool IsOneByteRepresentation() const; inline bool IsTwoByteRepresentation() const; // Cons and slices have an encoding flag that may not represent the actual // encoding of the underlying string. This is taken into account here. // This function is static because that helps it get inlined. // Requires: string.IsFlat() static inline bool IsOneByteRepresentationUnderneath(String string); // Get and set individual two byte chars in the string. inline void Set(int index, uint16_t value); // Get individual two byte char in the string. Repeated calls // to this method are not efficient unless the string is flat. V8_INLINE uint16_t Get(int index); // ES6 section 7.1.3.1 ToNumber Applied to the String Type static Handle ToNumber(Isolate* isolate, Handle subject); // Flattens the string. Checks first inline to see if it is // necessary. Does nothing if the string is not a cons string. // Flattening allocates a sequential string with the same data as // the given string and mutates the cons string to a degenerate // form, where the first component is the new sequential string and // the second component is the empty string. If allocation fails, // this function returns a failure. If flattening succeeds, this // function returns the sequential string that is now the first // component of the cons string. // // Degenerate cons strings are handled specially by the garbage // collector (see IsShortcutCandidate). static inline Handle Flatten( Isolate* isolate, Handle string, AllocationType allocation = AllocationType::kYoung); // Tries to return the content of a flat string as a structure holding either // a flat vector of char or of uc16. // If the string isn't flat, and therefore doesn't have flat content, the // returned structure will report so, and can't provide a vector of either // kind. V8_EXPORT_PRIVATE FlatContent GetFlatContent(const DisallowHeapAllocation& no_gc); // Returns the parent of a sliced string or first part of a flat cons string. // Requires: StringShape(this).IsIndirect() && this->IsFlat() inline String GetUnderlying(); // String relational comparison, implemented according to ES6 section 7.2.11 // Abstract Relational Comparison (step 5): The comparison of Strings uses a // simple lexicographic ordering on sequences of code unit values. There is no // attempt to use the more complex, semantically oriented definitions of // character or string equality and collating order defined in the Unicode // specification. Therefore String values that are canonically equal according // to the Unicode standard could test as unequal. In effect this algorithm // assumes that both Strings are already in normalized form. Also, note that // for strings containing supplementary characters, lexicographic ordering on // sequences of UTF-16 code unit values differs from that on sequences of code // point values. V8_WARN_UNUSED_RESULT static ComparisonResult Compare(Isolate* isolate, Handle x, Handle y); // Perform ES6 21.1.3.8, including checking arguments. static Object IndexOf(Isolate* isolate, Handle receiver, Handle search, Handle position); // Perform string match of pattern on subject, starting at start index. // Caller must ensure that 0 <= start_index <= sub->length(), as this does not // check any arguments. static int IndexOf(Isolate* isolate, Handle receiver, Handle search, int start_index); static Object LastIndexOf(Isolate* isolate, Handle receiver, Handle search, Handle position); // Encapsulates logic related to a match and its capture groups as required // by GetSubstitution. class Match { public: virtual Handle GetMatch() = 0; virtual Handle GetPrefix() = 0; virtual Handle GetSuffix() = 0; // A named capture can be invalid (if it is not specified in the pattern), // unmatched (specified but not matched in the current string), and matched. enum CaptureState { INVALID, UNMATCHED, MATCHED }; virtual int CaptureCount() = 0; virtual bool HasNamedCaptures() = 0; virtual MaybeHandle GetCapture(int i, bool* capture_exists) = 0; virtual MaybeHandle GetNamedCapture(Handle name, CaptureState* state) = 0; virtual ~Match() = default; }; // ES#sec-getsubstitution // GetSubstitution(matched, str, position, captures, replacement) // Expand the $-expressions in the string and return a new string with // the result. // A {start_index} can be passed to specify where to start scanning the // replacement string. V8_WARN_UNUSED_RESULT static MaybeHandle GetSubstitution( Isolate* isolate, Match* match, Handle replacement, int start_index = 0); // String equality operations. inline bool Equals(String other); inline static bool Equals(Isolate* isolate, Handle one, Handle two); // Dispatches to Is{One,Two}ByteEqualTo. template bool IsEqualTo(Vector str); V8_EXPORT_PRIVATE bool HasOneBytePrefix(Vector str); V8_EXPORT_PRIVATE bool IsOneByteEqualTo(Vector str); V8_EXPORT_PRIVATE bool IsOneByteEqualTo(Vector str) { return IsOneByteEqualTo(Vector::cast(str)); } bool IsTwoByteEqualTo(Vector str); // Return a UTF8 representation of the string. The string is null // terminated but may optionally contain nulls. Length is returned // in length_output if length_output is not a null pointer The string // should be nearly flat, otherwise the performance of this method may // be very slow (quadratic in the length). Setting robustness_flag to // ROBUST_STRING_TRAVERSAL invokes behaviour that is robust This means it // handles unexpected data without causing assert failures and it does not // do any heap allocations. This is useful when printing stack traces. std::unique_ptr ToCString(AllowNullsFlag allow_nulls, RobustnessFlag robustness_flag, int offset, int length, int* length_output = nullptr); V8_EXPORT_PRIVATE std::unique_ptr ToCString( AllowNullsFlag allow_nulls = DISALLOW_NULLS, RobustnessFlag robustness_flag = FAST_STRING_TRAVERSAL, int* length_output = nullptr); bool ComputeArrayIndex(uint32_t* index); // Externalization. V8_EXPORT_PRIVATE bool MakeExternal( v8::String::ExternalStringResource* resource); V8_EXPORT_PRIVATE bool MakeExternal( v8::String::ExternalOneByteStringResource* resource); bool SupportsExternalization(); // Conversion. inline bool AsArrayIndex(uint32_t* index); uint32_t inline ToValidIndex(Object number); // Trimming. enum TrimMode { kTrim, kTrimStart, kTrimEnd }; static Handle Trim(Isolate* isolate, Handle string, TrimMode mode); DECL_CAST(String) V8_EXPORT_PRIVATE void PrintOn(FILE* out); // For use during stack traces. Performs rudimentary sanity check. bool LooksValid(); // Dispatched behavior. void StringShortPrint(StringStream* accumulator, bool show_details = true); void PrintUC16(std::ostream& os, int start = 0, int end = -1); // NOLINT #if defined(DEBUG) || defined(OBJECT_PRINT) char* ToAsciiArray(); #endif DECL_PRINTER(String) DECL_VERIFIER(String) inline bool IsFlat(); DEFINE_FIELD_OFFSET_CONSTANTS(Name::kHeaderSize, TORQUE_GENERATED_STRING_FIELDS) // Max char codes. static const int32_t kMaxOneByteCharCode = unibrow::Latin1::kMaxChar; static const uint32_t kMaxOneByteCharCodeU = unibrow::Latin1::kMaxChar; static const int kMaxUtf16CodeUnit = 0xffff; static const uint32_t kMaxUtf16CodeUnitU = kMaxUtf16CodeUnit; static const uc32 kMaxCodePoint = 0x10ffff; // Maximal string length. // The max length is different on 32 and 64 bit platforms. Max length for a // 32-bit platform is ~268.4M chars. On 64-bit platforms, max length is // ~1.073B chars. The limit on 64-bit is so that SeqTwoByteString::kMaxSize // can fit in a 32bit int: 2^31 - 1 is the max positive int, minus one bit as // each char needs two bytes, subtract 24 bytes for the string header size. // See include/v8.h for the definition. static const int kMaxLength = v8::String::kMaxLength; static_assert(kMaxLength <= (Smi::kMaxValue / 2 - kHeaderSize), "Unexpected max String length"); // Max length for computing hash. For strings longer than this limit the // string length is used as the hash value. static const int kMaxHashCalcLength = 16383; // Limit for truncation in short printing. static const int kMaxShortPrintLength = 1024; // Helper function for flattening strings. template EXPORT_TEMPLATE_DECLARE(V8_EXPORT_PRIVATE) static void WriteToFlat(String source, sinkchar* sink, int from, int to); static inline bool IsAscii(const char* chars, int length) { return IsAscii(reinterpret_cast(chars), length); } static inline bool IsAscii(const uint8_t* chars, int length) { return NonAsciiStart(chars, length) >= length; } static inline int NonOneByteStart(const uc16* chars, int length) { DCHECK(IsAligned(reinterpret_cast
(chars), sizeof(uc16))); const uint16_t* start = chars; const uint16_t* limit = chars + length; if (static_cast(length) >= kUIntptrSize) { // Check unaligned chars. while (!IsAligned(reinterpret_cast
(chars), kUIntptrSize)) { if (*chars > unibrow::Latin1::kMaxChar) { return static_cast(chars - start); } ++chars; } // Check aligned words. STATIC_ASSERT(unibrow::Latin1::kMaxChar == 0xFF); #ifdef V8_TARGET_LITTLE_ENDIAN const uintptr_t non_one_byte_mask = kUintptrAllBitsSet / 0xFFFF * 0xFF00; #else const uintptr_t non_one_byte_mask = kUintptrAllBitsSet / 0xFFFF * 0x00FF; #endif while (chars + sizeof(uintptr_t) <= limit) { if (*reinterpret_cast(chars) & non_one_byte_mask) { break; } chars += (sizeof(uintptr_t) / sizeof(uc16)); } } // Check remaining unaligned chars, or find non-one-byte char in word. while (chars < limit) { if (*chars > unibrow::Latin1::kMaxChar) { return static_cast(chars - start); } ++chars; } return static_cast(chars - start); } static inline bool IsOneByte(const uc16* chars, int length) { return NonOneByteStart(chars, length) >= length; } template static inline ConsString VisitFlat(Visitor* visitor, String string, int offset = 0); static Handle CalculateLineEnds(Isolate* isolate, Handle string, bool include_ending_line); private: friend class Name; friend class StringTableInsertionKey; friend class InternalizedStringKey; V8_EXPORT_PRIVATE static Handle SlowFlatten( Isolate* isolate, Handle cons, AllocationType allocation); // Slow case of String::Equals. This implementation works on any strings // but it is most efficient on strings that are almost flat. V8_EXPORT_PRIVATE bool SlowEquals(String other); V8_EXPORT_PRIVATE static bool SlowEquals(Isolate* isolate, Handle one, Handle two); // Slow case of AsArrayIndex. V8_EXPORT_PRIVATE bool SlowAsArrayIndex(uint32_t* index); // Compute and set the hash code. V8_EXPORT_PRIVATE uint32_t ComputeAndSetHash(); OBJECT_CONSTRUCTORS(String, Name); }; // clang-format off extern template EXPORT_TEMPLATE_DECLARE(V8_EXPORT_PRIVATE) void String::WriteToFlat(String source, uint16_t* sink, int from, int to); // clang-format on class SubStringRange { public: inline SubStringRange(String string, const DisallowHeapAllocation& no_gc, int first = 0, int length = -1); class iterator; inline iterator begin(); inline iterator end(); private: String string_; int first_; int length_; const DisallowHeapAllocation& no_gc_; }; // The SeqString abstract class captures sequential string values. class SeqString : public String { public: DECL_CAST(SeqString) // Truncate the string in-place if possible and return the result. // In case of new_length == 0, the empty string is returned without // truncating the original string. V8_WARN_UNUSED_RESULT static Handle Truncate(Handle string, int new_length); OBJECT_CONSTRUCTORS(SeqString, String); }; class InternalizedString : public String { public: DECL_CAST(InternalizedString) // TODO(neis): Possibly move some stuff from String here. OBJECT_CONSTRUCTORS(InternalizedString, String); }; // The OneByteString class captures sequential one-byte string objects. // Each character in the OneByteString is an one-byte character. class SeqOneByteString : public SeqString { public: static const bool kHasOneByteEncoding = true; using Char = uint8_t; // Dispatched behavior. inline uint8_t Get(int index); inline void SeqOneByteStringSet(int index, uint16_t value); // Get the address of the characters in this string. inline Address GetCharsAddress(); inline uint8_t* GetChars(const DisallowHeapAllocation& no_gc); // Clear uninitialized padding space. This ensures that the snapshot content // is deterministic. void clear_padding(); DECL_CAST(SeqOneByteString) // Garbage collection support. This method is called by the // garbage collector to compute the actual size of an OneByteString // instance. inline int SeqOneByteStringSize(InstanceType instance_type); // Computes the size for an OneByteString instance of a given length. static int SizeFor(int length) { return OBJECT_POINTER_ALIGN(kHeaderSize + length * kCharSize); } // Maximal memory usage for a single sequential one-byte string. static const int kMaxCharsSize = kMaxLength; static const int kMaxSize = OBJECT_POINTER_ALIGN(kMaxCharsSize + kHeaderSize); STATIC_ASSERT((kMaxSize - kHeaderSize) >= String::kMaxLength); class BodyDescriptor; OBJECT_CONSTRUCTORS(SeqOneByteString, SeqString); }; // The TwoByteString class captures sequential unicode string objects. // Each character in the TwoByteString is a two-byte uint16_t. class SeqTwoByteString : public SeqString { public: static const bool kHasOneByteEncoding = false; using Char = uint16_t; // Dispatched behavior. inline uint16_t Get(int index); inline void SeqTwoByteStringSet(int index, uint16_t value); // Get the address of the characters in this string. inline Address GetCharsAddress(); inline uc16* GetChars(const DisallowHeapAllocation& no_gc); // Clear uninitialized padding space. This ensures that the snapshot content // is deterministic. void clear_padding(); DECL_CAST(SeqTwoByteString) // Garbage collection support. This method is called by the // garbage collector to compute the actual size of a TwoByteString // instance. inline int SeqTwoByteStringSize(InstanceType instance_type); // Computes the size for a TwoByteString instance of a given length. static int SizeFor(int length) { return OBJECT_POINTER_ALIGN(kHeaderSize + length * kShortSize); } // Maximal memory usage for a single sequential two-byte string. static const int kMaxCharsSize = kMaxLength * 2; static const int kMaxSize = OBJECT_POINTER_ALIGN(kMaxCharsSize + kHeaderSize); STATIC_ASSERT(static_cast((kMaxSize - kHeaderSize) / sizeof(uint16_t)) >= String::kMaxLength); class BodyDescriptor; OBJECT_CONSTRUCTORS(SeqTwoByteString, SeqString); }; // The ConsString class describes string values built by using the // addition operator on strings. A ConsString is a pair where the // first and second components are pointers to other string values. // One or both components of a ConsString can be pointers to other // ConsStrings, creating a binary tree of ConsStrings where the leaves // are non-ConsString string values. The string value represented by // a ConsString can be obtained by concatenating the leaf string // values in a left-to-right depth-first traversal of the tree. class ConsString : public String { public: // First string of the cons cell. inline String first(); // Doesn't check that the result is a string, even in debug mode. This is // useful during GC where the mark bits confuse the checks. inline Object unchecked_first(); inline void set_first(Isolate* isolate, String first, WriteBarrierMode mode = UPDATE_WRITE_BARRIER); // Second string of the cons cell. inline String second(); // Doesn't check that the result is a string, even in debug mode. This is // useful during GC where the mark bits confuse the checks. inline Object unchecked_second(); inline void set_second(Isolate* isolate, String second, WriteBarrierMode mode = UPDATE_WRITE_BARRIER); // Dispatched behavior. V8_EXPORT_PRIVATE uint16_t Get(int index); DECL_CAST(ConsString) DEFINE_FIELD_OFFSET_CONSTANTS(String::kHeaderSize, TORQUE_GENERATED_CONS_STRING_FIELDS) // Minimum length for a cons string. static const int kMinLength = 13; using BodyDescriptor = FixedBodyDescriptor; DECL_VERIFIER(ConsString) OBJECT_CONSTRUCTORS(ConsString, String); }; // The ThinString class describes string objects that are just references // to another string object. They are used for in-place internalization when // the original string cannot actually be internalized in-place: in these // cases, the original string is converted to a ThinString pointing at its // internalized version (which is allocated as a new object). // In terms of memory layout and most algorithms operating on strings, // ThinStrings can be thought of as "one-part cons strings". class ThinString : public String { public: // Actual string that this ThinString refers to. inline String actual() const; inline HeapObject unchecked_actual() const; inline void set_actual(String s, WriteBarrierMode mode = UPDATE_WRITE_BARRIER); V8_EXPORT_PRIVATE uint16_t Get(int index); DECL_CAST(ThinString) DECL_VERIFIER(ThinString) DEFINE_FIELD_OFFSET_CONSTANTS(String::kHeaderSize, TORQUE_GENERATED_THIN_STRING_FIELDS) using BodyDescriptor = FixedBodyDescriptor; OBJECT_CONSTRUCTORS(ThinString, String); }; // The Sliced String class describes strings that are substrings of another // sequential string. The motivation is to save time and memory when creating // a substring. A Sliced String is described as a pointer to the parent, // the offset from the start of the parent string and the length. Using // a Sliced String therefore requires unpacking of the parent string and // adding the offset to the start address. A substring of a Sliced String // are not nested since the double indirection is simplified when creating // such a substring. // Currently missing features are: // - handling externalized parent strings // - external strings as parent // - truncating sliced string to enable otherwise unneeded parent to be GC'ed. class SlicedString : public String { public: inline String parent(); inline void set_parent(Isolate* isolate, String parent, WriteBarrierMode mode = UPDATE_WRITE_BARRIER); inline int offset() const; inline void set_offset(int offset); // Dispatched behavior. V8_EXPORT_PRIVATE uint16_t Get(int index); DECL_CAST(SlicedString) DEFINE_FIELD_OFFSET_CONSTANTS(String::kHeaderSize, TORQUE_GENERATED_SLICED_STRING_FIELDS) // Minimum length for a sliced string. static const int kMinLength = 13; using BodyDescriptor = FixedBodyDescriptor; DECL_VERIFIER(SlicedString) OBJECT_CONSTRUCTORS(SlicedString, String); }; // The ExternalString class describes string values that are backed by // a string resource that lies outside the V8 heap. ExternalStrings // consist of the length field common to all strings, a pointer to the // external resource. It is important to ensure (externally) that the // resource is not deallocated while the ExternalString is live in the // V8 heap. // // The API expects that all ExternalStrings are created through the // API. Therefore, ExternalStrings should not be used internally. class ExternalString : public String { public: DECL_CAST(ExternalString) DEFINE_FIELD_OFFSET_CONSTANTS(String::kHeaderSize, TORQUE_GENERATED_EXTERNAL_STRING_FIELDS) // Size of uncached external strings. static const int kUncachedSize = kResourceOffset + FIELD_SIZE(kResourceOffset); // Return whether the external string data pointer is not cached. inline bool is_uncached() const; // Size in bytes of the external payload. int ExternalPayloadSize() const; // Used in the serializer/deserializer. inline Address resource_as_address(); inline void set_address_as_resource(Address address); inline uint32_t resource_as_uint32(); inline void set_uint32_as_resource(uint32_t value); // Disposes string's resource object if it has not already been disposed. inline void DisposeResource(); STATIC_ASSERT(kResourceOffset == Internals::kStringResourceOffset); static const int kSizeOfAllExternalStrings = kHeaderSize; OBJECT_CONSTRUCTORS(ExternalString, String); }; // The ExternalOneByteString class is an external string backed by an // one-byte string. class ExternalOneByteString : public ExternalString { public: static const bool kHasOneByteEncoding = true; using Resource = v8::String::ExternalOneByteStringResource; // The underlying resource. inline const Resource* resource(); // It is assumed that the previous resource is null. If it is not null, then // it is the responsability of the caller the handle the previous resource. inline void SetResource(Isolate* isolate, const Resource* buffer); // Used only during serialization. inline void set_resource(const Resource* buffer); // Update the pointer cache to the external character array. // The cached pointer is always valid, as the external character array does = // not move during lifetime. Deserialization is the only exception, after // which the pointer cache has to be refreshed. inline void update_data_cache(); inline const uint8_t* GetChars(); // Dispatched behavior. inline uint8_t Get(int index); DECL_CAST(ExternalOneByteString) class BodyDescriptor; DEFINE_FIELD_OFFSET_CONSTANTS( ExternalString::kHeaderSize, TORQUE_GENERATED_EXTERNAL_ONE_BYTE_STRING_FIELDS) STATIC_ASSERT(kSize == kSizeOfAllExternalStrings); OBJECT_CONSTRUCTORS(ExternalOneByteString, ExternalString); }; // The ExternalTwoByteString class is an external string backed by a UTF-16 // encoded string. class ExternalTwoByteString : public ExternalString { public: static const bool kHasOneByteEncoding = false; using Resource = v8::String::ExternalStringResource; // The underlying string resource. inline const Resource* resource(); // It is assumed that the previous resource is null. If it is not null, then // it is the responsability of the caller the handle the previous resource. inline void SetResource(Isolate* isolate, const Resource* buffer); // Used only during serialization. inline void set_resource(const Resource* buffer); // Update the pointer cache to the external character array. // The cached pointer is always valid, as the external character array does = // not move during lifetime. Deserialization is the only exception, after // which the pointer cache has to be refreshed. inline void update_data_cache(); inline const uint16_t* GetChars(); // Dispatched behavior. inline uint16_t Get(int index); // For regexp code. inline const uint16_t* ExternalTwoByteStringGetData(unsigned start); DECL_CAST(ExternalTwoByteString) class BodyDescriptor; DEFINE_FIELD_OFFSET_CONSTANTS( ExternalString::kHeaderSize, TORQUE_GENERATED_EXTERNAL_TWO_BYTE_STRING_FIELDS) STATIC_ASSERT(kSize == kSizeOfAllExternalStrings); OBJECT_CONSTRUCTORS(ExternalTwoByteString, ExternalString); }; // A flat string reader provides random access to the contents of a // string independent of the character width of the string. The handle // must be valid as long as the reader is being used. class V8_EXPORT_PRIVATE FlatStringReader : public Relocatable { public: FlatStringReader(Isolate* isolate, Handle str); FlatStringReader(Isolate* isolate, Vector input); void PostGarbageCollection() override; inline uc32 Get(int index); template inline Char Get(int index); int length() { return length_; } private: Address* str_; bool is_one_byte_; int length_; const void* start_; }; // This maintains an off-stack representation of the stack frames required // to traverse a ConsString, allowing an entirely iterative and restartable // traversal of the entire string class ConsStringIterator { public: inline ConsStringIterator() = default; inline explicit ConsStringIterator(ConsString cons_string, int offset = 0) { Reset(cons_string, offset); } inline void Reset(ConsString cons_string, int offset = 0) { depth_ = 0; // Next will always return nullptr. if (cons_string.is_null()) return; Initialize(cons_string, offset); } // Returns nullptr when complete. inline String Next(int* offset_out) { *offset_out = 0; if (depth_ == 0) return String(); return Continue(offset_out); } private: static const int kStackSize = 32; // Use a mask instead of doing modulo operations for stack wrapping. static const int kDepthMask = kStackSize - 1; static_assert(base::bits::IsPowerOfTwo(kStackSize), "kStackSize must be power of two"); static inline int OffsetForDepth(int depth); inline void PushLeft(ConsString string); inline void PushRight(ConsString string); inline void AdjustMaximumDepth(); inline void Pop(); inline bool StackBlown() { return maximum_depth_ - depth_ == kStackSize; } V8_EXPORT_PRIVATE void Initialize(ConsString cons_string, int offset); V8_EXPORT_PRIVATE String Continue(int* offset_out); String NextLeaf(bool* blew_stack); String Search(int* offset_out); // Stack must always contain only frames for which right traversal // has not yet been performed. ConsString frames_[kStackSize]; ConsString root_; int depth_; int maximum_depth_; int consumed_; DISALLOW_COPY_AND_ASSIGN(ConsStringIterator); }; class StringCharacterStream { public: inline explicit StringCharacterStream(String string, int offset = 0); inline uint16_t GetNext(); inline bool HasMore(); inline void Reset(String string, int offset = 0); inline void VisitOneByteString(const uint8_t* chars, int length); inline void VisitTwoByteString(const uint16_t* chars, int length); private: ConsStringIterator iter_; bool is_one_byte_; union { const uint8_t* buffer8_; const uint16_t* buffer16_; }; const uint8_t* end_; DISALLOW_COPY_AND_ASSIGN(StringCharacterStream); }; template struct CharTraits; template <> struct CharTraits { using String = SeqOneByteString; using ExternalString = ExternalOneByteString; }; template <> struct CharTraits { using String = SeqTwoByteString; using ExternalString = ExternalTwoByteString; }; } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_STRING_H_