// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_PPC_FRAMES_PPC_H_ #define V8_PPC_FRAMES_PPC_H_ namespace v8 { namespace internal { // Register list in load/store instructions // Note that the bit values must match those used in actual instruction encoding const int kNumRegs = 32; // Caller-saved/arguments registers const RegList kJSCallerSaved = 1 << 3 | // r3 a1 1 << 4 | // r4 a2 1 << 5 | // r5 a3 1 << 6 | // r6 a4 1 << 7 | // r7 a5 1 << 8 | // r8 a6 1 << 9 | // r9 a7 1 << 10 | // r10 a8 1 << 11; const int kNumJSCallerSaved = 9; // Return the code of the n-th caller-saved register available to JavaScript // e.g. JSCallerSavedReg(0) returns r0.code() == 0 int JSCallerSavedCode(int n); // Callee-saved registers preserved when switching from C to JavaScript const RegList kCalleeSaved = 1 << 14 | // r14 1 << 15 | // r15 1 << 16 | // r16 1 << 17 | // r17 1 << 18 | // r18 1 << 19 | // r19 1 << 20 | // r20 1 << 21 | // r21 1 << 22 | // r22 1 << 23 | // r23 1 << 24 | // r24 1 << 25 | // r25 1 << 26 | // r26 1 << 27 | // r27 1 << 28 | // r28 1 << 29 | // r29 1 << 30 | // r20 1 << 31; // r31 const int kNumCalleeSaved = 18; const RegList kCallerSavedDoubles = 1 << 0 | // d0 1 << 1 | // d1 1 << 2 | // d2 1 << 3 | // d3 1 << 4 | // d4 1 << 5 | // d5 1 << 6 | // d6 1 << 7 | // d7 1 << 8 | // d8 1 << 9 | // d9 1 << 10 | // d10 1 << 11 | // d11 1 << 12 | // d12 1 << 13; // d13 const RegList kCalleeSavedDoubles = 1 << 14 | // d14 1 << 15 | // d15 1 << 16 | // d16 1 << 17 | // d17 1 << 18 | // d18 1 << 19 | // d19 1 << 20 | // d20 1 << 21 | // d21 1 << 22 | // d22 1 << 23 | // d23 1 << 24 | // d24 1 << 25 | // d25 1 << 26 | // d26 1 << 27 | // d27 1 << 28 | // d28 1 << 29 | // d29 1 << 30 | // d30 1 << 31; // d31 const int kNumCalleeSavedDoubles = 18; // Number of registers for which space is reserved in safepoints. Must be a // multiple of 8. const int kNumSafepointRegisters = 32; // The following constants describe the stack frame linkage area as // defined by the ABI. Note that kNumRequiredStackFrameSlots must // satisfy alignment requirements (rounding up if required). #if V8_TARGET_ARCH_PPC64 && V8_TARGET_LITTLE_ENDIAN // [0] back chain // [1] condition register save area // [2] link register save area // [3] TOC save area // [4] Parameter1 save area // ... // [11] Parameter8 save area // [12] Parameter9 slot (if necessary) // ... const int kNumRequiredStackFrameSlots = 12; const int kStackFrameLRSlot = 2; const int kStackFrameExtraParamSlot = 12; #elif V8_OS_AIX || V8_TARGET_ARCH_PPC64 // [0] back chain // [1] condition register save area // [2] link register save area // [3] reserved for compiler // [4] reserved by binder // [5] TOC save area // [6] Parameter1 save area // ... // [13] Parameter8 save area // [14] Parameter9 slot (if necessary) // ... #if V8_TARGET_ARCH_PPC64 const int kNumRequiredStackFrameSlots = 14; #else const int kNumRequiredStackFrameSlots = 16; #endif const int kStackFrameLRSlot = 2; const int kStackFrameExtraParamSlot = 14; #else // [0] back chain // [1] link register save area // [2] Parameter9 slot (if necessary) // ... const int kNumRequiredStackFrameSlots = 4; const int kStackFrameLRSlot = 1; const int kStackFrameExtraParamSlot = 2; #endif // ---------------------------------------------------- class EntryFrameConstants : public AllStatic { public: static const int kCallerFPOffset = -(StandardFrameConstants::kFixedFrameSizeFromFp + kPointerSize); }; class ExitFrameConstants : public AllStatic { public: static const int kFrameSize = FLAG_enable_embedded_constant_pool ? 3 * kPointerSize : 2 * kPointerSize; static const int kConstantPoolOffset = FLAG_enable_embedded_constant_pool ? -3 * kPointerSize : 0; static const int kCodeOffset = -2 * kPointerSize; static const int kSPOffset = -1 * kPointerSize; // The caller fields are below the frame pointer on the stack. static const int kCallerFPOffset = 0 * kPointerSize; // The calling JS function is below FP. static const int kCallerPCOffset = 1 * kPointerSize; // FP-relative displacement of the caller's SP. It points just // below the saved PC. static const int kCallerSPDisplacement = 2 * kPointerSize; }; class JavaScriptFrameConstants : public AllStatic { public: // FP-relative. static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset; static const int kLastParameterOffset = +2 * kPointerSize; static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset; // Caller SP-relative. static const int kParam0Offset = -2 * kPointerSize; static const int kReceiverOffset = -1 * kPointerSize; }; } } // namespace v8::internal #endif // V8_PPC_FRAMES_PPC_H_