// Copyright 2009 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #include "codegen-inl.h" #include "register-allocator-inl.h" #include "virtual-frame-inl.h" namespace v8 { namespace internal { // ------------------------------------------------------------------------- // VirtualFrame implementation. // If there are any registers referenced only by the frame, spill one. Register VirtualFrame::SpillAnyRegister() { // Find the leftmost (ordered by register number) register whose only // reference is in the frame. for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) { if (is_used(i) && cgen()->allocator()->count(i) == 1) { SpillElementAt(register_location(i)); ASSERT(!cgen()->allocator()->is_used(i)); return RegisterAllocator::ToRegister(i); } } return no_reg; } // Specialization of List::ResizeAdd to non-inlined version for FrameElements. // The function ResizeAdd becomes a real function, whose implementation is the // inlined ResizeAddInternal. template <> void List::ResizeAdd(const FrameElement& element) { ResizeAddInternal(element); } } } // namespace v8::internal