// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler-dispatcher/compiler-dispatcher.h" #include #include "include/v8-platform.h" #include "src/api-inl.h" #include "src/ast/ast-value-factory.h" #include "src/ast/ast.h" #include "src/ast/scopes.h" #include "src/base/platform/semaphore.h" #include "src/base/template-utils.h" #include "src/compiler.h" #include "src/flags.h" #include "src/handles.h" #include "src/objects-inl.h" #include "src/parsing/parse-info.h" #include "src/parsing/parsing.h" #include "src/v8.h" #include "src/zone/zone-list-inl.h" #include "test/unittests/test-helpers.h" #include "test/unittests/test-utils.h" #include "testing/gtest/include/gtest/gtest.h" namespace v8 { namespace internal { class CompilerDispatcherTestFlags { public: static void SetFlagsForTest() { CHECK_NULL(save_flags_); save_flags_ = new SaveFlags(); FLAG_single_threaded = true; FlagList::EnforceFlagImplications(); FLAG_compiler_dispatcher = true; } static void RestoreFlags() { CHECK_NOT_NULL(save_flags_); delete save_flags_; save_flags_ = nullptr; } private: static SaveFlags* save_flags_; DISALLOW_IMPLICIT_CONSTRUCTORS(CompilerDispatcherTestFlags); }; SaveFlags* CompilerDispatcherTestFlags::save_flags_ = nullptr; class CompilerDispatcherTest : public TestWithNativeContext { public: CompilerDispatcherTest() = default; ~CompilerDispatcherTest() override = default; static void SetUpTestCase() { CompilerDispatcherTestFlags::SetFlagsForTest(); TestWithNativeContext::SetUpTestCase(); } static void TearDownTestCase() { TestWithNativeContext::TearDownTestCase(); CompilerDispatcherTestFlags::RestoreFlags(); } static base::Optional EnqueueUnoptimizedCompileJob( CompilerDispatcher* dispatcher, Isolate* isolate, Handle shared) { std::unique_ptr outer_parse_info = test::OuterParseInfoForShared(isolate, shared); AstValueFactory* ast_value_factory = outer_parse_info->GetOrCreateAstValueFactory(); AstNodeFactory ast_node_factory(ast_value_factory, outer_parse_info->zone()); const AstRawString* function_name = ast_value_factory->GetOneByteString("f"); DeclarationScope* script_scope = new (outer_parse_info->zone()) DeclarationScope(outer_parse_info->zone(), ast_value_factory); DeclarationScope* function_scope = new (outer_parse_info->zone()) DeclarationScope( outer_parse_info->zone(), script_scope, FUNCTION_SCOPE); function_scope->set_start_position(shared->StartPosition()); function_scope->set_end_position(shared->EndPosition()); std::vector pointer_buffer; ScopedPtrList statements(&pointer_buffer); const FunctionLiteral* function_literal = ast_node_factory.NewFunctionLiteral( function_name, function_scope, statements, -1, -1, -1, FunctionLiteral::kNoDuplicateParameters, FunctionLiteral::kAnonymousExpression, FunctionLiteral::kShouldEagerCompile, shared->StartPosition(), true, shared->FunctionLiteralId(isolate), nullptr); return dispatcher->Enqueue(outer_parse_info.get(), function_name, function_literal); } private: DISALLOW_COPY_AND_ASSIGN(CompilerDispatcherTest); }; namespace { class MockPlatform : public v8::Platform { public: MockPlatform() : time_(0.0), time_step_(0.0), idle_task_(nullptr), sem_(0), tracing_controller_(V8::GetCurrentPlatform()->GetTracingController()) {} ~MockPlatform() override { base::MutexGuard lock(&mutex_); EXPECT_TRUE(foreground_tasks_.empty()); EXPECT_TRUE(worker_tasks_.empty()); EXPECT_TRUE(idle_task_ == nullptr); } int NumberOfWorkerThreads() override { return 1; } std::shared_ptr GetForegroundTaskRunner( v8::Isolate* isolate) override { return std::make_shared(this); } void CallOnWorkerThread(std::unique_ptr task) override { base::MutexGuard lock(&mutex_); worker_tasks_.push_back(std::move(task)); } void CallDelayedOnWorkerThread(std::unique_ptr task, double delay_in_seconds) override { UNREACHABLE(); } void CallOnForegroundThread(v8::Isolate* isolate, Task* task) override { base::MutexGuard lock(&mutex_); foreground_tasks_.push_back(std::unique_ptr(task)); } void CallDelayedOnForegroundThread(v8::Isolate* isolate, Task* task, double delay_in_seconds) override { UNREACHABLE(); } void CallIdleOnForegroundThread(v8::Isolate* isolate, IdleTask* task) override { base::MutexGuard lock(&mutex_); ASSERT_TRUE(idle_task_ == nullptr); idle_task_ = task; } bool IdleTasksEnabled(v8::Isolate* isolate) override { return true; } double MonotonicallyIncreasingTime() override { time_ += time_step_; return time_; } double CurrentClockTimeMillis() override { return time_ * base::Time::kMillisecondsPerSecond; } v8::TracingController* GetTracingController() override { return tracing_controller_; } void RunIdleTask(double deadline_in_seconds, double time_step) { time_step_ = time_step; IdleTask* task; { base::MutexGuard lock(&mutex_); task = idle_task_; ASSERT_TRUE(idle_task_ != nullptr); idle_task_ = nullptr; } task->Run(deadline_in_seconds); delete task; } bool IdleTaskPending() { base::MutexGuard lock(&mutex_); return idle_task_; } bool WorkerTasksPending() { base::MutexGuard lock(&mutex_); return !worker_tasks_.empty(); } bool ForegroundTasksPending() { base::MutexGuard lock(&mutex_); return !foreground_tasks_.empty(); } void RunWorkerTasksAndBlock(Platform* platform) { std::vector> tasks; { base::MutexGuard lock(&mutex_); tasks.swap(worker_tasks_); } platform->CallOnWorkerThread( base::make_unique(this, std::move(tasks), true)); sem_.Wait(); } void RunWorkerTasks(Platform* platform) { std::vector> tasks; { base::MutexGuard lock(&mutex_); tasks.swap(worker_tasks_); } platform->CallOnWorkerThread( base::make_unique(this, std::move(tasks), false)); } void RunForegroundTasks() { std::vector> tasks; { base::MutexGuard lock(&mutex_); tasks.swap(foreground_tasks_); } for (auto& task : tasks) { task->Run(); // Reset |task| before running the next one. task.reset(); } } void ClearWorkerTasks() { std::vector> tasks; { base::MutexGuard lock(&mutex_); tasks.swap(worker_tasks_); } } void ClearForegroundTasks() { std::vector> tasks; { base::MutexGuard lock(&mutex_); tasks.swap(foreground_tasks_); } } void ClearIdleTask() { base::MutexGuard lock(&mutex_); ASSERT_TRUE(idle_task_ != nullptr); delete idle_task_; idle_task_ = nullptr; } private: class TaskWrapper : public Task { public: TaskWrapper(MockPlatform* platform, std::vector> tasks, bool signal) : platform_(platform), tasks_(std::move(tasks)), signal_(signal) {} ~TaskWrapper() override = default; void Run() override { for (auto& task : tasks_) { task->Run(); // Reset |task| before running the next one. task.reset(); } if (signal_) platform_->sem_.Signal(); } private: MockPlatform* platform_; std::vector> tasks_; bool signal_; DISALLOW_COPY_AND_ASSIGN(TaskWrapper); }; class MockForegroundTaskRunner final : public TaskRunner { public: explicit MockForegroundTaskRunner(MockPlatform* platform) : platform_(platform) {} void PostTask(std::unique_ptr task) override { base::MutexGuard lock(&platform_->mutex_); platform_->foreground_tasks_.push_back(std::move(task)); } void PostDelayedTask(std::unique_ptr task, double delay_in_seconds) override { UNREACHABLE(); } void PostIdleTask(std::unique_ptr task) override { DCHECK(IdleTasksEnabled()); base::MutexGuard lock(&platform_->mutex_); ASSERT_TRUE(platform_->idle_task_ == nullptr); platform_->idle_task_ = task.release(); } bool IdleTasksEnabled() override { return true; } private: MockPlatform* platform_; }; double time_; double time_step_; // Protects all *_tasks_. base::Mutex mutex_; IdleTask* idle_task_; std::vector> worker_tasks_; std::vector> foreground_tasks_; base::Semaphore sem_; v8::TracingController* tracing_controller_; DISALLOW_COPY_AND_ASSIGN(MockPlatform); }; } // namespace TEST_F(CompilerDispatcherTest, Construct) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); dispatcher.AbortAll(); } TEST_F(CompilerDispatcherTest, IsEnqueued) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); Handle shared = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared->is_compiled()); ASSERT_FALSE(dispatcher.IsEnqueued(shared)); base::Optional job_id = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared); ASSERT_TRUE(job_id); ASSERT_TRUE(dispatcher.IsEnqueued(*job_id)); ASSERT_FALSE(dispatcher.IsEnqueued(shared)); // SFI not yet registered. dispatcher.RegisterSharedFunctionInfo(*job_id, *shared); ASSERT_TRUE(dispatcher.IsEnqueued(*job_id)); ASSERT_TRUE(dispatcher.IsEnqueued(shared)); dispatcher.AbortAll(); ASSERT_FALSE(dispatcher.IsEnqueued(*job_id)); ASSERT_FALSE(dispatcher.IsEnqueued(shared)); ASSERT_FALSE(platform.IdleTaskPending()); ASSERT_TRUE(platform.WorkerTasksPending()); platform.ClearWorkerTasks(); } TEST_F(CompilerDispatcherTest, FinishNow) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); Handle shared = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared->is_compiled()); base::Optional job_id = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared); dispatcher.RegisterSharedFunctionInfo(*job_id, *shared); ASSERT_TRUE(dispatcher.FinishNow(shared)); // Finishing removes the SFI from the queue. ASSERT_FALSE(dispatcher.IsEnqueued(*job_id)); ASSERT_FALSE(dispatcher.IsEnqueued(shared)); ASSERT_TRUE(shared->is_compiled()); platform.ClearWorkerTasks(); ASSERT_FALSE(platform.IdleTaskPending()); dispatcher.AbortAll(); } TEST_F(CompilerDispatcherTest, CompileAndFinalize) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); Handle shared = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared->is_compiled()); ASSERT_FALSE(platform.IdleTaskPending()); base::Optional job_id = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared); ASSERT_TRUE(platform.WorkerTasksPending()); // Run compile steps. platform.RunWorkerTasksAndBlock(V8::GetCurrentPlatform()); // Since we haven't yet registered the SFI for the job, it should still be // enqueued and waiting. ASSERT_TRUE(dispatcher.IsEnqueued(*job_id)); ASSERT_FALSE(shared->is_compiled()); ASSERT_FALSE(platform.IdleTaskPending()); // Register SFI, which should schedule another idle task to finalize the // compilation. dispatcher.RegisterSharedFunctionInfo(*job_id, *shared); ASSERT_TRUE(platform.IdleTaskPending()); platform.RunIdleTask(1000.0, 0.0); ASSERT_FALSE(dispatcher.IsEnqueued(shared)); ASSERT_TRUE(shared->is_compiled()); ASSERT_FALSE(platform.WorkerTasksPending()); ASSERT_FALSE(platform.IdleTaskPending()); dispatcher.AbortAll(); } TEST_F(CompilerDispatcherTest, IdleTaskNoIdleTime) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); Handle shared = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared->is_compiled()); ASSERT_FALSE(platform.IdleTaskPending()); base::Optional job_id = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared); dispatcher.RegisterSharedFunctionInfo(*job_id, *shared); // Run compile steps. platform.RunWorkerTasksAndBlock(V8::GetCurrentPlatform()); // Job should be ready to finalize. ASSERT_EQ(dispatcher.jobs_.size(), 1u); ASSERT_TRUE(dispatcher.jobs_.begin()->second->has_run); ASSERT_TRUE(platform.IdleTaskPending()); // Grant no idle time and have time advance beyond it in one step. platform.RunIdleTask(0.0, 1.0); ASSERT_TRUE(dispatcher.IsEnqueued(shared)); ASSERT_FALSE(shared->is_compiled()); ASSERT_TRUE(platform.IdleTaskPending()); // Job should be ready to finalize. ASSERT_EQ(dispatcher.jobs_.size(), 1u); ASSERT_TRUE(dispatcher.jobs_.begin()->second->has_run); // Now grant a lot of idle time and freeze time. platform.RunIdleTask(1000.0, 0.0); ASSERT_FALSE(dispatcher.IsEnqueued(shared)); ASSERT_TRUE(shared->is_compiled()); ASSERT_FALSE(platform.IdleTaskPending()); ASSERT_FALSE(platform.WorkerTasksPending()); dispatcher.AbortAll(); } TEST_F(CompilerDispatcherTest, IdleTaskSmallIdleTime) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); Handle shared_1 = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared_1->is_compiled()); Handle shared_2 = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared_2->is_compiled()); base::Optional job_id_1 = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_1); base::Optional job_id_2 = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_2); dispatcher.RegisterSharedFunctionInfo(*job_id_1, *shared_1); dispatcher.RegisterSharedFunctionInfo(*job_id_2, *shared_2); // Run compile steps. platform.RunWorkerTasksAndBlock(V8::GetCurrentPlatform()); // Both jobs should be ready to finalize. ASSERT_EQ(dispatcher.jobs_.size(), 2u); ASSERT_TRUE(dispatcher.jobs_.begin()->second->has_run); ASSERT_TRUE((++dispatcher.jobs_.begin())->second->has_run); ASSERT_TRUE(platform.IdleTaskPending()); // Grant a small anount of idle time and have time advance beyond it in one // step. platform.RunIdleTask(2.0, 1.0); // Only one of the jobs should be finalized. ASSERT_EQ(dispatcher.jobs_.size(), 1u); ASSERT_TRUE(dispatcher.jobs_.begin()->second->has_run); ASSERT_NE(dispatcher.IsEnqueued(shared_1), dispatcher.IsEnqueued(shared_2)); ASSERT_NE(shared_1->is_compiled(), shared_2->is_compiled()); ASSERT_TRUE(platform.IdleTaskPending()); // Now grant a lot of idle time and freeze time. platform.RunIdleTask(1000.0, 0.0); ASSERT_FALSE(dispatcher.IsEnqueued(shared_1) || dispatcher.IsEnqueued(shared_2)); ASSERT_TRUE(shared_1->is_compiled() && shared_2->is_compiled()); ASSERT_FALSE(platform.IdleTaskPending()); ASSERT_FALSE(platform.WorkerTasksPending()); dispatcher.AbortAll(); } TEST_F(CompilerDispatcherTest, IdleTaskException) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, 50); std::string raw_script("(x) { var a = "); for (int i = 0; i < 1000; i++) { // Alternate + and - to avoid n-ary operation nodes. raw_script += "'x' + 'x' - "; } raw_script += " 'x'; };"; test::ScriptResource* script = new test::ScriptResource(raw_script.c_str(), strlen(raw_script.c_str())); Handle shared = test::CreateSharedFunctionInfo(i_isolate(), script); ASSERT_FALSE(shared->is_compiled()); base::Optional job_id = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared); dispatcher.RegisterSharedFunctionInfo(*job_id, *shared); // Run compile steps and finalize. platform.RunWorkerTasksAndBlock(V8::GetCurrentPlatform()); platform.RunIdleTask(1000.0, 0.0); ASSERT_FALSE(dispatcher.IsEnqueued(shared)); ASSERT_FALSE(shared->is_compiled()); ASSERT_FALSE(i_isolate()->has_pending_exception()); platform.ClearWorkerTasks(); dispatcher.AbortAll(); } TEST_F(CompilerDispatcherTest, FinishNowWithWorkerTask) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); Handle shared = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared->is_compiled()); base::Optional job_id = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared); dispatcher.RegisterSharedFunctionInfo(*job_id, *shared); ASSERT_EQ(dispatcher.jobs_.size(), 1u); ASSERT_FALSE(dispatcher.jobs_.begin()->second->has_run); ASSERT_TRUE(dispatcher.IsEnqueued(shared)); ASSERT_FALSE(shared->is_compiled()); ASSERT_EQ(dispatcher.jobs_.size(), 1u); ASSERT_FALSE(dispatcher.jobs_.begin()->second->has_run); ASSERT_TRUE(platform.WorkerTasksPending()); // This does not block, but races with the FinishNow() call below. platform.RunWorkerTasks(V8::GetCurrentPlatform()); ASSERT_TRUE(dispatcher.FinishNow(shared)); // Finishing removes the SFI from the queue. ASSERT_FALSE(dispatcher.IsEnqueued(shared)); ASSERT_TRUE(shared->is_compiled()); if (platform.IdleTaskPending()) platform.ClearIdleTask(); ASSERT_FALSE(platform.WorkerTasksPending()); dispatcher.AbortAll(); } TEST_F(CompilerDispatcherTest, IdleTaskMultipleJobs) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); Handle shared_1 = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared_1->is_compiled()); Handle shared_2 = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared_2->is_compiled()); base::Optional job_id_1 = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_1); base::Optional job_id_2 = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_2); dispatcher.RegisterSharedFunctionInfo(*job_id_1, *shared_1); dispatcher.RegisterSharedFunctionInfo(*job_id_2, *shared_2); ASSERT_TRUE(dispatcher.IsEnqueued(shared_1)); ASSERT_TRUE(dispatcher.IsEnqueued(shared_2)); // Run compile steps and finalize. platform.RunWorkerTasksAndBlock(V8::GetCurrentPlatform()); platform.RunIdleTask(1000.0, 0.0); ASSERT_FALSE(dispatcher.IsEnqueued(shared_1)); ASSERT_FALSE(dispatcher.IsEnqueued(shared_2)); ASSERT_TRUE(shared_1->is_compiled()); ASSERT_TRUE(shared_2->is_compiled()); ASSERT_FALSE(platform.IdleTaskPending()); ASSERT_FALSE(platform.WorkerTasksPending()); dispatcher.AbortAll(); } TEST_F(CompilerDispatcherTest, FinishNowException) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, 50); std::string raw_script("(x) { var a = "); for (int i = 0; i < 1000; i++) { // Alternate + and - to avoid n-ary operation nodes. raw_script += "'x' + 'x' - "; } raw_script += " 'x'; };"; test::ScriptResource* script = new test::ScriptResource(raw_script.c_str(), strlen(raw_script.c_str())); Handle shared = test::CreateSharedFunctionInfo(i_isolate(), script); ASSERT_FALSE(shared->is_compiled()); base::Optional job_id = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared); dispatcher.RegisterSharedFunctionInfo(*job_id, *shared); ASSERT_FALSE(dispatcher.FinishNow(shared)); ASSERT_FALSE(dispatcher.IsEnqueued(shared)); ASSERT_FALSE(shared->is_compiled()); ASSERT_TRUE(i_isolate()->has_pending_exception()); i_isolate()->clear_pending_exception(); ASSERT_FALSE(platform.IdleTaskPending()); platform.ClearWorkerTasks(); dispatcher.AbortAll(); } TEST_F(CompilerDispatcherTest, AbortJobNotStarted) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); Handle shared = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared->is_compiled()); base::Optional job_id = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared); ASSERT_EQ(dispatcher.jobs_.size(), 1u); ASSERT_FALSE(dispatcher.jobs_.begin()->second->has_run); ASSERT_TRUE(dispatcher.IsEnqueued(*job_id)); ASSERT_FALSE(shared->is_compiled()); ASSERT_EQ(dispatcher.jobs_.size(), 1u); ASSERT_FALSE(dispatcher.jobs_.begin()->second->has_run); ASSERT_TRUE(platform.WorkerTasksPending()); dispatcher.AbortJob(*job_id); // Aborting removes the job from the queue. ASSERT_FALSE(dispatcher.IsEnqueued(*job_id)); ASSERT_FALSE(shared->is_compiled()); ASSERT_FALSE(platform.IdleTaskPending()); platform.ClearWorkerTasks(); dispatcher.AbortAll(); } TEST_F(CompilerDispatcherTest, AbortJobAlreadyStarted) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); Handle shared = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared->is_compiled()); base::Optional job_id = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared); ASSERT_EQ(dispatcher.jobs_.size(), 1u); ASSERT_FALSE(dispatcher.jobs_.begin()->second->has_run); ASSERT_TRUE(dispatcher.IsEnqueued(*job_id)); ASSERT_FALSE(shared->is_compiled()); ASSERT_EQ(dispatcher.jobs_.size(), 1u); ASSERT_FALSE(dispatcher.jobs_.begin()->second->has_run); ASSERT_TRUE(platform.WorkerTasksPending()); // Have dispatcher block on the background thread when running the job. { base::LockGuard lock(&dispatcher.mutex_); dispatcher.block_for_testing_.SetValue(true); } // Start background thread and wait until it is about to run the job. platform.RunWorkerTasks(V8::GetCurrentPlatform()); while (dispatcher.block_for_testing_.Value()) { } // Now abort while dispatcher is in the middle of running the job. dispatcher.AbortJob(*job_id); // Unblock background thread, and wait for job to complete. { base::LockGuard lock(&dispatcher.mutex_); dispatcher.main_thread_blocking_on_job_ = dispatcher.jobs_.begin()->second.get(); dispatcher.semaphore_for_testing_.Signal(); while (dispatcher.main_thread_blocking_on_job_ != nullptr) { dispatcher.main_thread_blocking_signal_.Wait(&dispatcher.mutex_); } } // Job should have finished running and then been aborted. ASSERT_TRUE(dispatcher.IsEnqueued(*job_id)); ASSERT_FALSE(shared->is_compiled()); ASSERT_EQ(dispatcher.jobs_.size(), 1u); ASSERT_TRUE(dispatcher.jobs_.begin()->second->has_run); ASSERT_TRUE(dispatcher.jobs_.begin()->second->aborted); ASSERT_FALSE(platform.WorkerTasksPending()); ASSERT_TRUE(platform.IdleTaskPending()); // Runt the pending idle task platform.RunIdleTask(1000.0, 0.0); // Aborting removes the SFI from the queue. ASSERT_FALSE(dispatcher.IsEnqueued(*job_id)); ASSERT_FALSE(shared->is_compiled()); ASSERT_FALSE(platform.IdleTaskPending()); ASSERT_FALSE(platform.WorkerTasksPending()); dispatcher.AbortAll(); } TEST_F(CompilerDispatcherTest, CompileLazyFinishesDispatcherJob) { // Use the real dispatcher so that CompileLazy checks the same one for // enqueued functions. CompilerDispatcher* dispatcher = i_isolate()->compiler_dispatcher(); const char raw_script[] = "function lazy() { return 42; }; lazy;"; test::ScriptResource* script = new test::ScriptResource(raw_script, strlen(raw_script)); Handle f = RunJS(script); Handle shared(f->shared(), i_isolate()); ASSERT_FALSE(shared->is_compiled()); base::Optional job_id = EnqueueUnoptimizedCompileJob(dispatcher, i_isolate(), shared); dispatcher->RegisterSharedFunctionInfo(*job_id, *shared); // Now force the function to run and ensure CompileLazy finished and dequeues // it from the dispatcher. RunJS("lazy();"); ASSERT_TRUE(shared->is_compiled()); ASSERT_FALSE(dispatcher->IsEnqueued(shared)); } TEST_F(CompilerDispatcherTest, CompileLazy2FinishesDispatcherJob) { // Use the real dispatcher so that CompileLazy checks the same one for // enqueued functions. CompilerDispatcher* dispatcher = i_isolate()->compiler_dispatcher(); const char raw_source_2[] = "function lazy2() { return 42; }; lazy2;"; test::ScriptResource* source_2 = new test::ScriptResource(raw_source_2, strlen(raw_source_2)); Handle lazy2 = RunJS(source_2); Handle shared_2(lazy2->shared(), i_isolate()); ASSERT_FALSE(shared_2->is_compiled()); const char raw_source_1[] = "function lazy1() { return lazy2(); }; lazy1;"; test::ScriptResource* source_1 = new test::ScriptResource(raw_source_1, strlen(raw_source_1)); Handle lazy1 = RunJS(source_1); Handle shared_1(lazy1->shared(), i_isolate()); ASSERT_FALSE(shared_1->is_compiled()); base::Optional job_id_1 = EnqueueUnoptimizedCompileJob(dispatcher, i_isolate(), shared_1); dispatcher->RegisterSharedFunctionInfo(*job_id_1, *shared_1); base::Optional job_id_2 = EnqueueUnoptimizedCompileJob(dispatcher, i_isolate(), shared_2); dispatcher->RegisterSharedFunctionInfo(*job_id_2, *shared_2); ASSERT_TRUE(dispatcher->IsEnqueued(shared_1)); ASSERT_TRUE(dispatcher->IsEnqueued(shared_2)); RunJS("lazy1();"); ASSERT_TRUE(shared_1->is_compiled()); ASSERT_TRUE(shared_2->is_compiled()); ASSERT_FALSE(dispatcher->IsEnqueued(shared_1)); ASSERT_FALSE(dispatcher->IsEnqueued(shared_2)); } TEST_F(CompilerDispatcherTest, CompileMultipleOnBackgroundThread) { MockPlatform platform; CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); Handle shared_1 = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared_1->is_compiled()); Handle shared_2 = test::CreateSharedFunctionInfo(i_isolate(), nullptr); ASSERT_FALSE(shared_2->is_compiled()); base::Optional job_id_1 = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_1); dispatcher.RegisterSharedFunctionInfo(*job_id_1, *shared_1); base::Optional job_id_2 = EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_2); dispatcher.RegisterSharedFunctionInfo(*job_id_2, *shared_2); ASSERT_EQ(dispatcher.jobs_.size(), 2u); ASSERT_FALSE(dispatcher.jobs_.begin()->second->has_run); ASSERT_FALSE((++dispatcher.jobs_.begin())->second->has_run); ASSERT_TRUE(dispatcher.IsEnqueued(shared_1)); ASSERT_TRUE(dispatcher.IsEnqueued(shared_2)); ASSERT_FALSE(shared_1->is_compiled()); ASSERT_FALSE(shared_2->is_compiled()); ASSERT_FALSE(platform.IdleTaskPending()); ASSERT_TRUE(platform.WorkerTasksPending()); platform.RunWorkerTasksAndBlock(V8::GetCurrentPlatform()); ASSERT_TRUE(platform.IdleTaskPending()); ASSERT_FALSE(platform.WorkerTasksPending()); ASSERT_EQ(dispatcher.jobs_.size(), 2u); ASSERT_TRUE(dispatcher.jobs_.begin()->second->has_run); ASSERT_TRUE((++dispatcher.jobs_.begin())->second->has_run); // Now grant a lot of idle time and freeze time. platform.RunIdleTask(1000.0, 0.0); ASSERT_FALSE(dispatcher.IsEnqueued(shared_1)); ASSERT_FALSE(dispatcher.IsEnqueued(shared_2)); ASSERT_TRUE(shared_1->is_compiled()); ASSERT_TRUE(shared_2->is_compiled()); ASSERT_FALSE(platform.IdleTaskPending()); dispatcher.AbortAll(); } } // namespace internal } // namespace v8