#ifndef SRC_ENCODING_BINDING_H_ #define SRC_ENCODING_BINDING_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include #include "aliased_buffer.h" #include "node_snapshotable.h" #include "v8-fast-api-calls.h" namespace node { class ExternalReferenceRegistry; namespace encoding_binding { class BindingData : public SnapshotableObject { public: BindingData(Realm* realm, v8::Local obj); using InternalFieldInfo = InternalFieldInfoBase; SERIALIZABLE_OBJECT_METHODS() SET_BINDING_ID(encoding_binding_data) void MemoryInfo(MemoryTracker* tracker) const override; SET_SELF_SIZE(BindingData) SET_MEMORY_INFO_NAME(BindingData) static void EncodeInto(const v8::FunctionCallbackInfo& args); static void EncodeUtf8String(const v8::FunctionCallbackInfo& args); static void DecodeUTF8(const v8::FunctionCallbackInfo& args); static void Initialize(v8::Local target, v8::Local unused, v8::Local context, void* priv); static void RegisterTimerExternalReferences( ExternalReferenceRegistry* registry); private: static constexpr size_t kEncodeIntoResultsLength = 2; AliasedUint32Array encode_into_results_buffer_; }; } // namespace encoding_binding } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_ENCODING_BINDING_H_