#ifndef SRC_NODE_EXIT_CODE_H_ #define SRC_NODE_EXIT_CODE_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS namespace node { #define EXIT_CODE_LIST(V) \ V(NoFailure, 0) \ /* 1 was intended for uncaught JS exceptions from the user land but we */ \ /* actually use this for all kinds of generic errors. */ \ V(GenericUserError, 1) \ /* 2 is unused */ \ /* 3 is actually unused because we pre-compile all builtins during */ \ /* snapshot building, when we exit with 1 if there's any error. */ \ V(InternalJSParseError, 3) \ /* 4 is actually unused. We exit with 1 in this case. */ \ V(InternalJSEvaluationFailure, 4) \ /* 5 is actually unused. We exit with 133 (128+SIGTRAP) or 134 */ \ /* (128+SIGABRT) in this case. */ \ V(V8FatalError, 5) \ V(InvalidFatalExceptionMonkeyPatching, 6) \ V(ExceptionInFatalExceptionHandler, 7) \ /* 8 is unused */ \ V(InvalidCommandLineArgument, 9) \ V(BootstrapFailure, 10) \ /* 11 is unused */ \ /* This was intended for invalid inspector arguments but is actually now */ \ /* just a duplicate of InvalidCommandLineArgument */ \ V(InvalidCommandLineArgument2, 12) \ V(UnfinishedTopLevelAwait, 13) \ V(StartupSnapshotFailure, 14) \ /* If the process exits from unhandled signals e.g. SIGABRT, SIGTRAP, */ \ /* typically the exit codes are 128 + signal number. We also exit with */ \ /* certain error codes directly for legacy reasons. Here we define those */ \ /* that are used to normalize the exit code on Windows. */ \ V(Abort, 134) // TODO(joyeecheung): expose this to user land when the codes are stable. // The underlying type should be an int, or we can get undefined behavior when // casting error codes into exit codes (technically we shouldn't do that, // but that's how things have been). enum class ExitCode : int { #define V(Name, Code) k##Name = Code, EXIT_CODE_LIST(V) #undef V }; [[noreturn]] void Exit(ExitCode exit_code); } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_NODE_EXIT_CODE_H_