#ifndef SRC_NODE_MAIN_INSTANCE_H_ #define SRC_NODE_MAIN_INSTANCE_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include #include #include "node.h" #include "node_exit_code.h" #include "util.h" #include "uv.h" #include "v8.h" namespace node { class ExternalReferenceRegistry; struct EnvSerializeInfo; struct SnapshotData; // TODO(joyeecheung): align this with the Worker/WorkerThreadData class. // We may be able to create an abstract class to reuse some of the routines. class NodeMainInstance { public: // Create a main instance that owns the isolate NodeMainInstance(const SnapshotData* snapshot_data, uv_loop_t* event_loop, MultiIsolatePlatform* platform, const std::vector& args, const std::vector& exec_args); ~NodeMainInstance(); // Start running the Node.js instances, return the exit code when finished. ExitCode Run(); void Run(ExitCode* exit_code, Environment* env); IsolateData* isolate_data() { return isolate_data_.get(); } DeleteFnPtr CreateMainEnvironment( ExitCode* exit_code); NodeMainInstance(const NodeMainInstance&) = delete; NodeMainInstance& operator=(const NodeMainInstance&) = delete; NodeMainInstance(NodeMainInstance&&) = delete; NodeMainInstance& operator=(NodeMainInstance&&) = delete; private: NodeMainInstance(v8::Isolate* isolate, uv_loop_t* event_loop, MultiIsolatePlatform* platform, const std::vector& args, const std::vector& exec_args); std::vector args_; std::vector exec_args_; std::unique_ptr array_buffer_allocator_; v8::Isolate* isolate_; MultiIsolatePlatform* platform_; std::unique_ptr isolate_data_; std::unique_ptr isolate_params_; const SnapshotData* snapshot_data_ = nullptr; }; } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_NODE_MAIN_INSTANCE_H_